Title: OS2 Refraction
1OS2 Refraction
- Conceptual Physics pp. 448-459 Chapter 30
2Refraction
- Refraction-The bending of a wave as it enters a
new medium - Medium-The material the wave travels through
- Why does light refract?
- It enters the new medium at an angle
- It changes speed
3Terms Associated with Refraction
- Angle of incidence (?i or ?i) -The angle between
the incident ray and the normal line - Angle of refraction (?r or ?r) -The angle between
the refracted ray and normal line
4Refraction
Normal line an imaginary line perpendicular to
where the light strikes the interface.
Incident ray
?i
Interface the boundary between substances
?r
Imaginary line showing the path that the light
would take if it could go straight. (used as a
reference line)
Refracted ray
5Refraction Example
6Index of Refraction (n)
- Index of refraction (n) the ratio of the speed
of light in a vacuum to the speed of light in
that medium - Example nglass speed of
light in vacuum - speed of light in glass
-
- nglass 3.00 x 108 m/s
- 2.00 x 108 m/s
- nglass 1.50
7Index of Refraction (n)
- The higher the n value (index of refraction)
- The slower the light will travel through the
material - The greater the optical density
- The more light will refract (bend)
8Common Values
9Index of Refraction
- A few index values that we will be using often in
class (Pg. 15 in workbook) - Â
- nglass 1.50
- nwater 1.33
- nair 1.00
- ndiamond 2.42
10Refraction of Light
- Light will NOT refract when
- 1. the two materials have the same index
- If the materials have the same index, the speed
of light is the same in each, so no refraction
takes place
n1.3
n1.3
11Refraction of Light
- Light will NOT refract when
- 2. the light strikes perpendicular (normal) to
the surface
n1.2 n1.4
12Terms Associated with Refraction
- Critical Angle-The angle of incidence that
produces a 90º angle of refraction - (can ONLY be produced going from more to less
optically dense)
13Rules for Refraction
- 1. Light passing from less to greater index
- Light bends toward the normal line
Angle of incidence (measured from the normal)
?i
n 1.2 n 1.5
?r Angle of refraction
14Example
15Rules for Refraction
- 2a. Light passing from greater to lesser index
- Light bends away from the normal line
As the angle of incidence increases, the angle of
refraction also increases and the refracted ray
moves closer to the interface.
(?i is less than critical angle)
16Rules for Refraction
- 2b. Light passing from greater to lesser index
- Light travels along interface
(?i equals / at critical angle)
17Rules for Refraction
- 2c. Light passing from greater to lesser index
- Total internal reflection
(?i is greater than critical angle)
The light doesnt refract. Instead, it reflects
back into the first substance. This is how fiber
optics work.
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19Total Internal Reflection
20Lenses
- Two Types of Lenses
- 1. Convex (converging)
- 2. Concave (diverging)
- Lenses are simply rectangular and triangular
prisms put together.
21Triangular Prism
- When light passes through a triangular prism, it
bends toward the thicker portion of the prism.
22Rectangular Prism
- Light bends when it enters and unbends by the
same amount when it exits the prism - The path is unchanged- it is simply displaced
sideways.
23Example of Rectangular Prism
24Lenses
- Putting the triangular and rectangular prisms
produce the 2 types of lenses (double concave and
double convex)
25Terms Associated with Ray Diagrams Review
- Focal point-The point where refracted rays from
parallel incident rays intersect - Focal length-The distance between the focal point
and the lens - Real image-An image formed from the intersection
of actual light rays - Virtual image-An image that is NOT formed by the
intersection of actual light rays
26Convex Lenses (converging)
- Have real foci
- Two focal points at equal distances on each side
of the lens
F
F
27Rules for Lens Ray Diagrams Convex Lenses
- 1. Draw the ray parallel to the axis, hit the
lens, and refract through the focal point on the
other side. - 2. Draw the ray through the center of the lens
without bending. - 3. Draw the ray through the first focal point,
hit the lens, and refract parallel to the axis.
28Concave Lenses (diverging)
F
F
29Rules for Lens Ray Diagrams Concave Lenses
- 1. Draw the ray parallel to the axis, hit the
lens, and refract away from the first focal
point. - 2. Draw the ray through the center of the lens
without refracting. - 3. Draw the ray toward the focal point on the
other side of the lens, hit the lens, and refract
parallel to the axis.
30Rules for Lens Ray Diagrams Concave Lenses
- The image with a concave lens will always be
smaller, upright, and virtual - It will also always be found between the focal
point and the lens. (similar to a convex mirror)
31Real and Inverted Images
- Rules to determine whether the image is real or
virtual - 1. Real images are always inverted
- 2. Virtual images are upright.
- (Except for combinations of lenses)
32Lenses
- 2 Types
- 1. Double convex
- 2. Double concave
33Double Convex Lens
- Converging lens
- Examples
- Magnifying glasses
- Microscopes
- Correct farsightedness (hyperopia)
34Farsightedness
35Double Concave Lens
- Diverging Lens
- Examples
- Peep hole
- Correct nearsightedness (myopia)
36Nearsightedness
37MATH EXAMPLE
- Light traveling through air hits glass at a 28
degree angle. What is the refracted angle? - 1. Draw a picture
- 2. List variables
- 3. Write formula
- 4. Substitute
- 5. Show some work
- 6. Solve and label
- 7. Check if the answer is reasonable!!!
38Group Practice
- 1. Light strikes the surface of a piece of glass
from air with an incident angle of 70?. What is
the angle of refraction? - Person 1 Draw a diagram
- Person 2List the variables
- Person 1 Write the formula and substitute
- Person 2 Solve
39Group Practice
- 2. Calculate the critical angle for the
substances water and glass. - Person 2 Draw a diagram
- Person 1 List the variables
- Person 2 Write the formula and substitute
- Person 1 Solve
40Part III
Object Distance Image Distance Larger/smaller/same Erect/Inverted Real/Virtual