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L1 Tracking

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L1 Tracking Status CBMROOT And Realisation Christian Steinle, Andreas Kugel, Reinhard M nner Computer Engineering, University of Mannheim Contents – PowerPoint PPT presentation

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Title: L1 Tracking


1
L1 Tracking Status CBMROOT And Realisation
  • Christian Steinle, Andreas Kugel, Reinhard Männer
  • Computer Engineering, University of Mannheim
  • Contents
  • Status CBMROOT
  • Realisation in hardware
  • Outlook

2
Status CBMROOT
  • The code is working in the actual CBMROOT
    framework
  • cbmroot/parameters/htrack
  • contains all table files
  • table files transform hit signatures into
    priority classes
  • cbmroot/macro
  • contains two simulation and two reconstruction
    macros
  • cbmroot/htrack
  • contains all source code files

3
Status CBMROOT cbmroot/macro
  • Important macro entries
  • Load library
  • gSystem-gtLoad("libHTrack")
  • Create objects
  • CbmStsFindTracks findTracks new
    CbmStsFindTracks(iVerbose, NULL, kFALSE, "STS
    Track Finder")
  • CbmHoughStsTrackFinder trackFinder new
    CbmHoughStsTrackFinder()
  • Set task
  • fRun-gtAddTask(findTracks)
  • Use for track finding
  • findTracks-gtUseFinder(trackFinder)

4
Status CBMROOT Documentation
  • A doxygen documentation is ready in the source
    code
  • A howTo documentation is in review. It contains
  • Main class description with constructors
  • Algorithm configuration via ASCII configuration
    file
  • parameter name, meaning, standard value, value
    range, value format, links to other related
    parameters
  • Signature definition via
  • ASCII table files
  • Automated generation algorithms
  • Major algorithm definitions in the source code
  • Peak finding definitions like, for example, the
    window type or size
  • Enabling/disabling of analysis
  • Example scripts

5
Realisation in hardware Environment
  • Data
  • 107 events/s with 20000 hits lead to 21011
    hits/s
  • 1 hit is encoded with 32bit lead to 32 bit/hit
  • Data rate 21011 hits/s 32 bit/hit 6,41012
    bit/s 6,4Tbit/s
  • Network
  • (10 Gbit/s)/link
  • Number of links (6,4 Tbit/s) / (10 Gbit/s) /
    link 640 links
  • FPGA
  • Process 1 hit / clock cycle with (10 Gbit/s)/link
    and 32 bit/hit
  • Clock (10 Gbit/s) / (32 bit/hit) / 1 hit
    312,5106 1/s 312,5 MHz

6
Realisation in hardware Up to now single-chip
FPGA implementation
HBuffer
Histogram Layer
LBuffer
7
Realisation in hardware Planned multi-chip
FPGA implementation
Multi Chip
8
Realisation in hardware Planned multi-chip
FPGA implementation
Just relocated HBuffer
9
Realisation in hardware Planned multi-chip
FPGA implementation
No HBuffer needed, if enough processors for all
histogram layers exist
10
Realisation in hardware Up to now single-chip
FPGA timing
11
Realisation in hardware Planned multi-chip
FPGA timing
312 (Speedup 4)
245 (Speedup 4)
248 (Speedup19)
12
Realisation in hardware Up to now single-chip
FPGA ressources
  • PRELUT
  • input 20 bits (xy 17, z 3) output ?min and
    ?max (2 x 8 bit)
  • 1 x (1M x 16) bits external RAM
  • LUT
  • input 20 bits (xy 17, z 3) output startPos
    and houghCmd (7 29 bit)
  • 2 x (1M x 18) bits external RAM
  • HBuffer
  • entry ?max, inputLUT and previousListAddress (8
    20 15 bit)
  • memory for 32k entries with 45 bits due to
    Blockram scalability
  • 80 Blockram, 500 about 5000 logic cells
  • Histogram 30.000 logic cells
  • Peak finding estimated 5000 logic cells
  • LUT access estimated 5000 logic cells
  • Ressources 45500 logic cells, 80 dual-ported
    Blockram and 7MB RAM
  • 1 x Xilinx Virtex 4 XC4VFX60

13
Realisation in hardware Planned multi-chip
FPGA ressources
  • Version1 (Histogram with registers)
  • MasterIn PRELUT, LUT
  • 7 MB RAM and 5.000 logic cells
  • Processing Units Histogramming, Encoding,
    Diagonalization, 2D Peak finding
  • 30.000 logic cells per histogram layer
  • MasterOut 3D Peak finding
  • 5.000 logic cells
  • MasterIn 1 x Xilinx Virtex 4 XC4VFX12
  • Processing Units 64 x Xilinx Virtex 4 XC4VFX100
  • MasterOut 1 x Xilinx Virtex 4 XC4VFX12

14
Realisation in hardware Planned multi-chip
FPGA ressources
  • Version2 (Histogram with Blockrams)
  • MasterIn PRELUT, LUT
  • 7 MB RAM and 5.000 logic cells
  • Processing Units Histogramming, Encoding,
    Diagonalization, 2D Peak finding
  • 31 x 2kB Blockram per layer
  • MasterOut 3D Peak finding
  • 5.000 logic cells
  • MasterIn 1 x Xilinx Virtex 4 XC4VFX12
  • Processing Units 16 x Xilinx Virtex 4 XC4VFX100
  • MasterOut 1 x Xilinx Virtex 4 XC4VFX12

15
Realisation in hardware Planned multi-chip
FPGA ressources
  • Version3 (Histogram with Blockrams and registers)
  • MasterIn PRELUT, LUT
  • 7 MB RAM and 5.000 logic cells
  • Processing Units Histogramming, Encoding,
    Diagonalization, 2D Peak finding
  • 31 x 2kB Blockram per layer or 30.000 logic cells
  • MasterOut 3D Peak finding
  • 5.000 logic cells
  • MasterIn 1 x Xilinx Virtex 4 XC4VFX12
  • Processing Units 14 x Xilinx Virtex 4 XC4VFX100
  • MasterOut 1 x Xilinx Virtex 4 XC4VFX12

16
Realisation in hardware Estimation
  • Data rate 6,4Tbit/s with 20000 hits/event
  • Network 640 (10 Gbit/s)/link
  • FPGA 32 bit/hit with 312,5 MHz
  • single chip
  • Minimal pipeline stall 76400 clock cycles
  • No streamlined processing is possible
  • Five Hough transform units for one data link lead
    to 3200 units
  • multi chip
  • Minimal pipeline stall (histogram dim2) 31
    clock cycles
  • Accept just 19969 hits and discard leading or
    trailing 31 hits
  • Direct streamlined processing is possible
  • One Hough transform unit for one data link lead
    to 640 units
  • Processing time speed up 19
  • Hardware at least 16 chips (14 x XC4VFX100 and 2
    x XC4VFX12)

17
Realisation in hardware Multi-chip FPGA vs.
Cell implementation
Multi-chip FPGA
A Cell processor can be used to develop
concepts for a multi-chip FPGA Implementation
Cheap and rapid prototyping with a Sony
Playstation 3
Cell Processor
18
Realisation in hardware Cell Processor
  • 1 PowerPC
  • 64 bit architecture
  • 32 kB L1 Cache
  • 512 kB L2 Cache
  • 8 Synergetic Processing Elements (SPE)
  • 128 registers with 128 bit
  • ALU with 128 bit SIMD
  • 256 kB local memory
  • Memory Flow Controller (MFC) with DMA transfer
    possibility
  • 1 XDR-Ram with up to 4,5GB

Handles the LUT processing, the job distribution
and the 3D peak finding
Handles the Histogramming, Encoding,
Diagonalization and 2D peak finding
Memory for the LUTs, the HBuffer unit and the
LBuffer unit
19
Outlook
  • A manual documentation is in process
  • A thesis documentation is in process
  • Additional analysis in software are in process
  • Development of PS3 (Cell) source code is in
    process
  • single-chip FPGA concept Cell concepts
    multi-chip FPGA
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