Title: The Exploration of Universal Design for Learning
1The Exploration of Universal Design for Learning
2- Federal law (IDEA, NCLB) requires states to
provide students with diverse needsespecially
those with disabilitiesopportunities to access
and progress in the general education curriculum.
However, providing equal access involves more
than supplying every student with a textbook or a
computer. Educators must ensure that the
curriculum is cognitively challenging and that
all students are actively engaged in learning and
appropriately supported in order to reduce
barriers to the curriculum while maintaining high
achievement. - The UDL approach considers the needs of the
greatest number and range of possible learners
and offers educational methods and materials that
eliminate costly, cumbersome and after-the-fact
adaptations. It requires the collaboration of
experts in teaching, educational administration,
policymaking, technology and publishing and
provides a blueprint for creating flexible goals,
methods, materials and assessments that enable
all students to succeed in the classroom.
3Definition
- Universal design for learning is a framework for
designing curricula that enable all individuals
to gain knowledge, skills, and enthusiasm for
learning. UDL provides rich supports for
learning and reduces barriers to the curriculum
while maintaining high achievement standards for
all.
4Premises
- Diversity is the norm, not the exception
- Background
- Learning styles
- Abilities
- Preferences/Interests
- Students learn the best through many different
modalities and mediums - A universally-designed curriculum is
intentionally and systematically designed from
the outset to address individual differences
rather than after students have not been
successful with the current curriculum - Shift from looking at the student to looking at
the curriculum
www.cast.org
5- Enabling all students to participate in core
instruction - Increased supports available for those who
require it - Features that allow for advanced organizers
- Directs students attention toward main goal or
purpose of the activity (essential questions)
6Principles of UDL
- Multiple means of representation
- Options for perception
- Options for language and symbols
- Options for comprehension
- Multiple Means of Action and Expression
- Options for physical action
- Options for expressive skills and fluency
- Options for executive functions
- Multiple Means of Engagement
- Options for recruiting interest
- Options for sustaining effort and persistence
- Options for self-regulation
7Multiple Means of Representation
- Options for perception
- Important features
- Provide the same information through different
sensory modalities - Provide information in a format that can be
adjusted by the user - Need to consider options to
- Customize the display of information
- Provide alternatives for auditory information
- Provide alternatives for visual information
CAST (2008). Universal design for learning
guidelines version 1.0. Wakefield, MA
8Means of Representation contd
- Options for language and symbols
- Options that define vocabulary and symbols
- Options that clarify syntax and structure
- Options for decoding text or mathematical
notation - Options that promote cross-linguistic
understanding - Options that illustrate key concepts
non-linguistically
CAST (2008). Universal design for learning
guidelines version 1.0. Wakefield, MA
9Means of Representation contd
- Options for comprehension
- Options that provide or activate background
knowledge - Options that highlight critical features, big
ideas, and relationships - Options that guide information processing
- Options that support memory and transfer
CAST (2008). Universal design for learning
guidelines version 1.0. Wakefield, MA
10Multiple Means of Action and Expression
- Options for physical action
- Options in the mode of physical response
- Options in the means of navigation
- Options for accessing tools and assistive
technologies
CAST (2008). Universal design for learning
guidelines version 1.0. Wakefield, MA
11Multiple Means of Action and Expression contd
- Options for expressive skills and fluency
- Options in the media for communication
- Options in the tools for composition and problem
solving - Options in the scaffolds for practice and
performance
CAST (2008). Universal design for learning
guidelines version 1.0. Wakefield, MA
12Multiple Means of Action and Expression contd
- Options for executive functions
- Options that guide effective goal-setting
- Options that support planning and strategy
development - Options that facilitate managing information and
resources - Options that enhance capacity for monitoring
progress
CAST (2008). Universal design for learning
guidelines version 1.0. Wakefield, MA
13Multiple Means of Engagement
- Options for recruiting interest
- Options that increase individual choice and
autonomy - Options that enhance relevance, value, and
authenticity - Options that reduce threats and distractions
CAST (2008). Universal design for learning
guidelines version 1.0. Wakefield, MA
14Multiple Means of Engagement contd
- Options for sustaining effort and persistence
- Options that heighten salience of goals and
objectives - Options that vary levels of challenge and support
- Options that foster collaboration and
communication - Options that increase master-oriented feedback
CAST (2008). Universal design for learning
guidelines version 1.0. Wakefield, MA
15Multiple Means of Engagement contd
- Options for self-regulation
- Options that guide personal goal-setting and
expectations - Options that scaffold coping skills and
strategies - Options that develop self-assessment and
reflection
CAST (2008). Universal design for learning
guidelines version 1.0. Wakefield, MA
16What technology can support UDL?
- Digital text
- Digital files from publishers market model
- NIMAS/NIMAC files limited number of individuals
have access to these - SOLO Literacy Suite
- Kurzweil 3000
- Read and Write Gold
- Software that supports varying levels of
scaffolding and access - Intellitools Classroom Suite
- Clicker 5
- Book Builder
17Additional UDL supports
- www.cast.org
- UDL examples http//udleditions.cast.org
- Lesson Builder http//lessonbuilder.cast.org
- UDL Curriculum Self-check http//udlselfcheck.ca
st.org - www.gutenberg.org
- http//www.cast.org/index.html
18How does this differ from AT?
- UDL
- Curriculum-focus
- Designed from the onset of instruction
- Appropriate for all students
- Examines goals, methods of instruction,
materials, and assessments
- AT
- Student-focus
- Often occurs after-the-fact
- Individualized for one student
- Attempts to integrate into students current
curriculum