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Motion in Two Dimensions

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Title: Motion in Two Dimensions


1
Motionin Two Dimensions
  • Chapter 7.2

2
Projectile Motion
  • What is the path of a projectile as it moves
    through the air?
  • Parabolic?
  • Straight up and down?
  • Yes, both are possible.
  • What forces act on projectiles?
  • Only gravity, which acts only in the negative
    y-direction.
  • Air resistance is ignored in projectile motion.

3
Choosing Coordinates Strategy
  • For projectile motion
  • Choose the y-axis for vertical motion where
    gravity is a factor.
  • Choose the x-axis for horizontal motion. Since
    there are no forces acting in this direction (of
    course we will neglect friction due to air
    resistance), the speed will be constant (a 0).
  • Analyze motion along the y-axis separate from the
    x-axis.
  • If you solve for time in one direction, you
    automatically solve for time in the other
    direction.

4
The Trajectory of a Projectile
  • What does the free-body diagram look like for
    force?

5
The Vectors of Projectile Motion
  • What vectors exist in projectile motion?
  • Velocity in both the x and y directions.
  • Acceleration in the y direction only.

vx (constant)
ax 0
vy (Increasing)
Trajectory or Path
  • Why is the velocity constant in the x-direction?
  • No force acting on it.
  • Why does the velocity increase in the
    y-direction?
  • Gravity.

6
Formulas for Motion of Objectsassuming d is
displacement from origin and time starts at 0.
Equations to use when an accelerating object has an initial velocity. Form to use when accelerating object starts from rest (vi 0).
d ½ (vi vf) t vavet d ½ vf t
vf vi at vf at
d vi t ½ a(t)2 d ½ a(t)2
vf2 vi2 2ad vf2 2ad
7
There are only so many things a projectile can do
Go up and down
Be shot at an angle
Fall
d vi t ½ at2 vf vi at vf 2vi
22ad Beware cases where t ltgt hang time
Solve x and y separately. t is when the object
hits the ground.
d ½ at2 vf vi at vf 2vi 22ad Note viltgt0
is possible
Move horizontally
Be shot horizontally
Be shot at an angle
d vave t vf vi at vave ½(vfvi) vf 2vi
22ad
Solve x and y separately. t is when the object
hits the ground.
Solve x and y separately. t is when the object
stops.
8
Ex. 1 Launching a Projectile Horizontally
  • A cannonball is shot horizontally off a cliff
    with an initial velocity of 30 m/s. If the
    height of the cliff is 50 m
  • How far from the base of the cliff does the
    cannonball hit the ground?
  • With what speed does the cannonball hit the
    ground?
  • Note This is the same problem as a life raft
    is dropped from an airplane

9
Diagram the problem
vi
Fg Fnet
10
State the Known Unknown
  • Known
  • xi 0
  • vix 30 m/s
  • yi 0
  • viy 0 m/s
  • a -g
  • y -50 m
  • Unknown
  • x at y -50 m
  • vf ?

11
Perform Calculations (y)
  • y-direction
  • vy -gt
  • y viyt ½ gt2
  • Using the first formula above
  • vy (-9.8 m/s2)(3.2 s) 31 m/s

12
Perform Calculations (x)
  • x-Direction
  • x vixt
  • x (30 m/s)(3.2 s) 96 m from the base.
  • Using the Pythagorean Theorem
  • v vx2 vy2
  • v (30 m/s)2 (31 m/s)2 43 m/s

13
Ex. 2 Projectile Motion above the Horizontal
  • A ball is thrown from the top of the Science Wing
    with a velocity of 15 m/s at an angle of 50
    degrees above the horizontal.
  • What are the x and y components of the initial
    velocity?
  • What is the balls maximum height?
  • If the height of the Science wing is 12 m, where
    will the ball land?

14
Diagram the problem
Fg Fnet
15
State the Known Unknown
Hor Vert
Vix Viy
Vfx Vfy
dx dy
ax ay
t t
?
  • Known
  • xi
  • yi
  • vi
  • ?
  • a
  • Unknown
  • ymax ?
  • t ?
  • x ?
  • viy ?
  • vix ?

16
State the Known Unknown
  • Known
  • xi 0
  • yi 12 m
  • vi 15 m/s
  • ? 50
  • a -g
  • Unknown
  • ymax ?
  • t ?
  • x ?
  • viy ?
  • vix ?

17
Perform the Calculations (ymax)
  • y-direction
  • Initial velocity viy visin?
  • viy (15 m/s)(sin 50)
  • viy 11.5 m/s
  • Time when vfy 0 m/s vfy viy at viy gt
  • 0 viy gt ? viy gt ? t viy / g
  • t (11.5 m/s)/(9.81 m/s2)
  • t 1.17 s
  • Determine the maximum height d vit ½ at2
  • dmax viyt ½ gt2, plus 12 m
  • ymax 12 m (11.5 m/s)(1.17 s) ½ (9.81
    m/s2)(1.17 s)2
  • ymax 18.7 m

18
Perform the Calculations (t)
  • Since the ball will accelerate due to gravity
    over the distance it is falling back to the
    ground, the time for this segment can be
    determined as follows
  • Time when ball hits the ground ymax viyt ½
    gt2
  • Since yi can be set to zero as can viy,
  • t 2ymax/g
  • t 2(18.7 m)/ (9.81 m/s2)
  • t 1.95 s
  • By adding the time it takes the ball to reach its
    maximum height to the time it it takes to reach
    the ground will give you the total time.
  • ttotal 1.17 s 1.95 s 3.12 s

19
Perform the Calculations (x)
  • x-direction
  • Initial velocity vix vicos?
  • vix (15 m/s)(cos 50)
  • vix 9.64 m/s
  • Determine the total distance x vixt
  • x (9.64 m/s)(3.12 s)
  • x 30.1 m

20
Analyzing Motion in the x and y directions
independently.
  • x-direction
  • dx vix t vfxt
  • vix vi?cos?
  • y-direction
  • dy ½ (vi vf) t vavg t
  • vf viy gt
  • dy viy t ½ g(t)2
  • vfy2 viy2 2gd
  • viy vi?sin?

21
Key Ideas
  • Projectile Motion
  • Gravity is the only force acting on a projectile.
  • Choose a coordinate axis that where the
    x-direction is along the horizontal and the
    y-direction is vertical.
  • Solve the x and y components separately.
  • If time is found for one dimension, it is also
    known for the other dimension.
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