Help! - PowerPoint PPT Presentation

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Help!

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User-Centered System Design - Stony Brook ... Help! – PowerPoint PPT presentation

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Title: Help!


1
Help!

2
How do you get help when youre not using a
computer?
3
How do you get help when youre not using a
computer?
  • From manuals and books
  • By asking an expert
  • By watching other people
  • (librarian, receptionist, guard, etc.)
  • Other people may notice and intervene
  • (parents, tutors, coaches)

4
Getting help is quite a skill!
  • You need to recognize youre having a problem.
  • You need to know what you dont know.
  • Forming the right question is hard.
  • Knowing what to do with the answer is also hard.
  • Getting help successfully requires quite a lot of
    metacognitive knowledge.

5
Forming the right question
  • Question about how to ask a question
  • How do I search for a line in a file?
  • The right question
  • man grep
  • The answer
  • grep lttargetgt ltfilenamegt
  • (ex. from UNIX)

6
Some ways to classify help
  • Is it personalized or context-sensitive or
    generic?
  • Is it provided for vague problems? (huh?) Or
    must a request be specific?
  • Initiative is help offered, or must it
    requested?
  • Source human, document, computer?

7
  • A good on-line help system is much more than just
    the manual, on-line.
  • A good help system might take into account
  • a users characteristics
  • what shes trying to do
  • the context shes trying to do it in

8
Computer help systems
  • On-line or off-line
  • Context sensitive or not
  • Browsable
  • Searchable
  • Generic

9
Examples of on-line help
  • Back-Seat Driver
  • Hypertext (invented by Ted Nelson)
  • Error messages
  • Undo
  • Did you know..?
  • User modeling
  • Grundy (stereotyping users)
  • Eager (observing users)

10
Approaches to user modeling
  • Stereotype the user
  • Grundy, MIT movie manuals
  • Observe the users behavior
  • Eager - automatic macros (Allen Cypher)
  • Amazon and other programs that make
    recommendations
  • Issue if the system notices something, how much
    initiative should it take?

11
Study of on-line tutorials
  • Subjects 10th and 11th grade boys
  • Task Create a database of favorite songs
  • 4 different help conditions
  • General-to-specific
  • Explanation-to-specific
  • Specific-to-specific
  • Explicit instructions
  • Measures learning test time, errors

12
Results
  • Learning time test time errors
  • General 2059 640 7
  • Explanation 2315 744 7.7
  • Specific 2635 725 10
  • Explicit 1648 1009 9.9

13
Moores study of explanations
  • Analyzed what experts do
  • Respond to huh
  • Produce clarifications in response to indications
    of misunderstanding
  • Explanation is not a one-shot deal

14
Moores conclusions
  • Experts should know a lot about users
  • Focus on feedback, not on stereotypes
  • Keep track of context
  • Be able to illustrate the same point in many ways
  • A reactive model of explanation is best

15
Conclusions problems with help
  • When the user has initiative
  • Questions can be difficult to frame.
  • Mapping problems onto the systems options may be
    difficult.
  • When the system has the initiative
  • Error messages usually ignore context.
  • It may offer help the user doesnt want.
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