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Rigor and Higher Order Thinking

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Title: Rigor and Higher Order Thinking


1
Rigor and Higher Order Thinking
2
Rigor is
  • Stretching students thinking.
  • Supporting and challenging students to do things
    they didnt know they could do.
  • Engaging students in learning that has a purpose
    beyond getting a grade.
  • Making the learning relevant and
    interdisciplinary so that students make
    connections and are engaged.
  • (REDEFINING RIGOR by Ingham Intermediate SD)

3
Rigor is NOT
  • More worksheets in less time.
  • More facts and figures or more generals and
    battles.
  • Making grading scales more difficult so that more
    students fail.
  • Creating excessive rules and regulations that
    distract students from learning.
  • (REDEFINING RIGOR by Ingham Intermediate SD)

4
And finally, rigor is
  • Helping students to become self-determined.
  • Providing opportunities for students that make
    them viable, employable, and global.
  • Creating opportunities to interact positively
    with others.
  • Placing students at the center of the educational
    process.
  • (REDEFINING RIGOR by Ingham Intermediate SD)

5
Classroom Resources for Rigor
  • Blooms Taxonomy of Higher Order Thinking Skills
  • Costas Levels of Questions
  • The Depth and Complexity Icons
  • WRAITEC
  • The Content Imperative Icons

6
The Quest for Learning The Questions That Start
Us Off
  • Late night college dorm questions
  • Blooms Taxonomy
  • The Skyscraper approach to notes revision
  • Thinking Maps
  • Think-Alouds
  • Learning Logs
  • Scholarly Questions
  • Reciprocal Teaching
  • Tiered Tests

7
Three Types of Students
  • The High Achiever
  • The Gifted Learner
  • The Creative Thinker
  • And Four Learning Profiles (I, II, III, and IV)
  • This is a job for tiered assignments and project
    menus!

8
Student Learning Profiles 4-MATBernice McCarthy
(University of Chicago)
TYPE 4 LEARNERS Learn by creating something new. (Inventors, Artists) PROJECTS! They ask what else? TYPE 1 LEARNERS Learn when its personally meaningful. (Philosophers) Relevant DISCUSSIONS! They ask why?
TYPE 3 LEARNERS Learn from hands on practice. (Scientists, Athletes) LABS, PRACTICE, ACTIVITIES! They ask how? TYPE 2 LEARNERS Learn from systematic presentations of information. LECTURES, NOTETAKING, READING! (Little Professors) They ask what?
9
Critical Thinking Skills
  • distinguish fact from opinion
  • prove with evidence
  • note ambiguity
  • sequence
  • judge with criteria
  • compare and contrast
  • discover the concept embedded within a novel
    problem

10
Problem Solving Skills
  • define the problem
  • ask and research relevant questions
  • create a hypothesis
  • predict
  • gather and assess data
  • identify relevant decision-making values
  • identify alternatives
  • verify a solution

11
Creative Thinking Skills
  • combine idea with other understandings
  • transfer concept to other appropriate settings
  • create analogies, models, metaphors, symbols of
    the concept
  • pose and answer hypothetical questions
  • redesign
  • generate new hypotheses and ideas

12
Gardners Nine Intelligences
  • logical/mathematical
  • verbal
  • kinesthetic
  • musical
  • interpersonal
  • intrapersonal
  • spatial
  • naturalistic
  • existential

13
Costas Levels of Questions
  • A tool for supporting teachers and students in
    asking higher order questions.

14
Costas Questions Level 1
  • Define What is the definition of lunar eclipse?
  • Identify Identify the states that seceded from
    the Union to form the Confederacy.
  • Describe Describe the setting of OF MICE AND MEN.

15
Costas Questions Level 1 (Continued)
  • List List three ways we can express the equation
    2x(4-5y)3y26.
  • Name Name the main characters in ROMEO AND
    JULIET.
  • Observe Make observations about the physical
    characteristics of this indigenous rock.

16
Costas Questions Level 2
  • Analyze Analyze how Bigger Thomass violence
    against his gang members in NATIVE SON might
    reveal his insecurity and fear of people.
  • Compare and contrast Compare and contrast
    socialism and capitalism.
  • Group Group these living things into several
    groups based on how they obtain nutrients, how
    they move, and whether they are single or
    multi-cellular.

17
Costas Questions Level 2 (Continued)
  • Infer If the moon was full on August 17, July
    18, and June 19, when was it full in April?
  • Sequence Sequence the names of the first ten
    presidents of the United States in the order they
    were elected.
  • Synthesize Synthesize your previous learning to
    explain how the term manifest destiny captures
    the essence of western expansion in the United
    States.

18
Costas Questions Level 3
  • Evaluate Evaluate using rhetorical criteria
    whether the speaker in Housework does a good
    job of convincing us that we should not believe
    actors.
  • Apply a principle Apply the principle of the
    Superposition, explaining how you know which is
    the oldest rock in the cross section shown on the
    diagram.
  • Hypothesize Based on the evidence in their
    checkbooks, hypothesize why Leslie and Paul might
    have moved to different addresses.

19
Costas Questions Level 3 (Continued)
  • Imagine Imagine how you would teach your
    children to cooperate.
  • Judge Judge with criteria which of the
    characters in GREAT EXPECTATIONS suffers the
    most.
  • Predict Using the sunrise and sunset data from
    the last month, determine the time of sunrise and
    sunset tomorrow.
  • Speculate Using details from THE CATCHER IN THE
    RYE, speculate how Phoebe might, years later,
    describe Holden to her children.

20
NOVELTY Making Learning Meaningful
  • Connecting the area of study to prior knowledge
  • Connecting the study to varied student interests
  • Connecting the study to events in students own
    lives
  • Demonstrating to students the past, present, and
    future value of what theyre learning
  • Connecting the curriculum to students varied
    learning profiles
  • Fostering personal interpretations in the area of
    study

21
Project Menus
  • Extend learning to students varied interests,
    learning styles, and learning profiles.
  • Each project should include new and reinforced
    content to be mastered, processing skills,
    research resources, and a well crafted product.
  • 4-MAT approach
  • Gallery day

22
Academic Vocabulary Play
  • Denotation and connotation
  • Style writing of word
  • Picture
  • Synonyms, antonyms
  • A real world sentence or playful sentence
  • A way to say the word
  • A total physical response for the word
  • Group practice of the word

23
Students thrive on
  • Creativity
  • Collaboration
  • Movement
  • Problem solving
  • Play
  • And each of these can promote enduring
    understanding

24
Play
  • Is anything but trivial.
  • Is a basic biological drive as integral to our
    health as sleep or nutrition.
  • Sparks new insight and thought.
  • Provides glue for our relationships.
  • Fuels our creativity.
  • (PLAY by Stuart Brown, M.D.)

25
Scott Eberles Framework for Play
  • Anticipation
  • Surprise
  • Pleasure
  • Understanding (of new knowledge or synthesis)
  • Strength (through mastery and survival)
  • Poise (grace, contentment, composure, and balance)

26
R.A.F.T. Projects and Assignments
  • Role
  • Audience
  • Format
  • Topic
  • (See Age of Reason example.)

27
Creative Sections of Tests
  • These come after the part that asks for basic
    understanding of facts and the part that asks
    students to apply what they have learned.
  • Ask for mathematical, scientific, historical, or
    artistic analogies of a concept.
  • Ask students to name a natural metaphor that
    reflects a concept and then explain it.
  • Ask students to create a short R.A.F.T. argument.
  • Ask students to finish a half-completed analogy
    and explain it.

28
Alphabetical Numerical Line-Ups (To Group Kids
Randomly in Pairs)
  • Desert island film, TV show, musical artist
  • A profession you wanted to pursue when you were
    six
  • A name you would have given yourself
  • A famous person you would like to dine with
  • An animal you wouldnt mind being
  • A year you would like to visit
  • A virtue that you wish to be recognized for
  • A word you like
  • How much money you think you would want to make
    annually at the age of 30
  • Someone famous you would consider changing lives
    with

29
Concept Maps with Themes
  • Video games
  • Television shows
  • Movies
  • Books
  • Board games
  • Other disciplines

30
Real World Problem Solving
  • Project-based learning
  • Story problems in math
  • Action research projects
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