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Fun and Games in Science Classrooms

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Title: Fun and Games in the Physics Classroom Author: Leah L. Salvaleon Last modified by: Dane-Leah Created Date: 10/21/2003 8:26:10 AM Document presentation format – PowerPoint PPT presentation

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Title: Fun and Games in Science Classrooms


1
Fun and Games in Science Classrooms
  • Leah Licayan Salvaleon
  • Former Science Education Specialist
  • UP National Institute for Science and Mathematics
    Education Development

2
Games as a Context for Learning Science
  • Nature of game
  • Indoor vs. Outdoor
  • problem-solving type Science Olympics Events
  • Motivational games

3
Problem Solving???
  • A teaching strategy that
  •  
  • requires students to find technological or
    scientific solutions to problems
  • encourage students to become active participants
    in the learning process

4
Problem Solving
  • Demonstrates application of scientific concepts
    reinforces those concepts
  • Challenges more able students to find different
    solutions
  • Helps students connect scientific ideas,
    technology and everyday life
  • Develops group skills, e.g. communication,
    cooperation, tolerance, etc.
  • Actively involves students in the learning process

5
Kinds of Problem-Solving Activities
  • Construction
  • Emphasis is on using scientific ideas in
    designing and constructing an effective object.
  • Students have to design and make objects (a
    working model, a measuring instrument, a useful
    piece of technology.

6
Some Eggciting Problem Solving Activities
  • Dropping Eggsactly
  • PS Type Construction
  •  
  • Task Design a container that will protect a raw
    egg when dropped from a height of at least 10 m
    given the following materials 1 raw egg
  • 1 piece newspaper
  • 1 m string
  • 1 sticky tape

7
Problem Solving Activities
  • Naked Egg Drop
  • Design and construct a freestanding egg catching
    device that can prevent an egg from breaking when
    dropped from increasing heights.
  • 50 pcs tongue depressor
  • 5 sheets of newspaper
  • 1 glue

8
Kinds of Problem-Solving Activities
  • Discovery
  • Emphasis is on thinking creatively and laterally
    towards a solution rather than constructing
    objects.
  • Students have to discover a scientific
    principle in everyday context in order to solve a
    particular problem.
  • Students may invent a method or measurement
    protocol.

9
Problem Solving Activities Liquid Rainbow
  • Your team will be given 5 different colorless
    liquids. You are to find out how these liquids
    can be arranged in a test tube to form a liquid
    rainbow.
  • Your task is to determine which food color will
    be added to which liquid sample. You will need
    to make certain measurements and/or experiments
    before adding colors because you will only be
    given one set of the colorless liquids.

10
Kinds of Problem-Solving Activities
  • Testing
  • Emphasis is on using a technique correctly and
    carrying out a controlled investigation.
  • Students have to use techniques they have learned
    in science to answer questions met in everyday
    life.

11
Problem Solving ActivityMission Footwear and
Friction
  • To choose from among the footwear (shoes
    sandals) of your team mates, the best pair of
    shoes to recommend to the local government.
  • Your recommendation must be supported by a
    scientific test (an experiment). In that
    experiment, your team should test
  • at least three pairs of shoes
  • three different school surfaces
  • How you conduct the experiment is totally up to
    your team. Consult your teacher or Parent
    adviser. Remember, your team will earn a maximum
    of 30 points for the scientific test you will
    plan and carry out.

12
The Amoeba Race
  • Nucleus commands movement (1)
  • Protoplasm facilitates movement by flowing
    wherever the pseudopods take it. (2-3 blindfolded
    members)
  • Cell membrane prevents material from spilling
    out screens materials coming in (group members
    with interlocking arms)

13
Problem Solving Activity
  • Tallest Tower Boom
  • Design and construct a tower boom from
    cardboard and sticky tape.
  • The boom shall be mounted at the edge of a table
    and must extend both a horizontal and a vertical
    distance from the table. It must be able to
    support the weight of 10 P5 coins for at least 5
    minutes.
  • Sticky tape may be used to fix the tower
    boom to the table

14
Problem Solving Activity
  • Egg Catcher
  • Design and construct a freestanding egg catching
    device that can prevent an egg from breaking when
    dropped from increasing heights using the
    following materials.
  • 10 barbecue sticks
  • 1 roll yarn
  • 5 sheets of newspaper
  • 1 roll sticky tape

15
Egg Armor
  • Design and construct a device (egg armor) that
    keeps an egg from breaking when a 5-N load drops
    on the armor from a height of 5 m.

16
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