Title: Ethical Norms Realizing Pareto-Efficiency in Two-Person Interactions:
1Ethical Norms Realizing Pareto-Efficiency in
Two-Person Interactions
3rd-Joint-Conference (2005) June at Sapporo
Game Theoretic Analysis with Social Motives
- Masayoshi MUTOTokyo Institute of Technology
2?1 INTRODUCTION 2 OR-UTILITY FUNCTION 3
GAME-TRANSFORMATION 4 CONCLUSIONS
3Motivation of Research
- In everyday life, people interact TAKING EACH
OTHER INTO ACCOUNT - But we have few such theories in Game Theory
I take Anns payoff into account.
I take Bobs payoff into account.
Ann
Bob
4Overview
- QUESTION
- How should we take others into account to
realize PARETO-EFFICIENCY? - ANSWER
- In two-person interactions we should be
ALTRUISTIC and IMPARTIAL
5Pareto Efficiency
Pareto-Efficientunanimously better
4, 4 1, 5
5, 1 2, 2
Pareto-Inefficientunanimously worse
6Existing Research
- Other-Regarding Utility Function
(OR-Utility Function) for explaining experiments
data of few games - Prisoners Dilemma, Ultimatum Game...
- But we dont know what game is played in
daily-life - ?
- General Theory about Ways of Other-Regarding in
Many Situations
7Scope Conditions
- Situations Any TWO-person games
- Both players share AN Other-Regarding Utility
Function - ex. altruism, egalitarianism, competition
8 1 INTRODUCTION?2 OR-UTILITY FUNCTION 3
GAME-TRANSFORMATION 4 CONCLUSION
9Other-Regarding Utility Function 1
v(x y) (1-p)x py
MacClintock 1972
- x my payoff
- y the others payoff
- p my WEIGHT for the other
- v my subjective payoff
- But NOT expressing EGALITARIANISM !
10Other-Regarding Utility Function 2
SchulzMay 1989, FehrSchmidt 1999
- p if my payoff is BETTER than the others
- q if my payoff is WORSE than the others
-8ltplt8, -8ltqlt8
11Egalitarianism(p-q ) is large
12Family ofOR-Utility Functions
q
ANTI-EGL.
SACRIFICE
pq 1
ALTRUISM
MAXMAX
altruistic
JOINT
egalitarian
p q
EGOISM
MAXMIN
p
COMPETITION
EGALITARIANISM
13 1 INTRODUCTION 2 OR-UTILITY FUNCTION ?3
GAME-TRANSFORMATION 4 CONCLUSION
14Payoff Transform
row-players subjective payoff
obj. C D
C 1, 1 0, 6
D 6, 0 2, 2
subj. C D
C (1-p)p 0(1-q)6q
D 6(1-p)0p 2(1-p)2p
15Payoff Transform
row-players subjective payoff
obj. C D
C 1, 1 0, 6
D 6, 0 2, 2
subj. C D
C (1-p)p 0(1-q)6q
D 6(1-p)0p 2(1-p)2p
calculate
subj. C D
C 1, 1 6q, 6-6p
D 6-6p, 6q 2, 2
16Payoff Transform
row-players subjective payoff
obj. C D
C 1, 1 0, 6
D 6, 0 2, 2
subj. C D
C (1-p)p 0(1-q)6q
D 6(1-p)0p 2(1-p)2p
for both players
subj. C D
C 1, 1 6q, 6-6p
D 6-6p, 6q 2, 2
17Payoff Transform
row-players subjective payoff
obj. C D
C 1, 1 0, 6
D 6, 0 2, 2
subj. C D
C (1-p)p 0(1-q)6q
D 6(1-p)0p 2(1-p)2p
p 1, q 0
MAXMIN
subj. C D
C 1, 1 6q, 6-6p
D 6-6p, 6q 2, 2
subj. C D
C 1, 1 0, 0
D 0, 0 2, 2
ex.
18Payoff Transform by Some OR-Utility Functions
q
0.5
MAXMIN (1, 0)
1, 1 0, 6
6, 0 2, 2
1, 1 0, 0
0, 0 2, 2
p
example
0.5
1
19Payoff Transform by Some OR-Utility Functions
q
ALTRUISM (1, 1)
1, 1 6, 0
0, 6 2, 2
0.5
MAXMIN (1, 0)
1, 1 0, 6
6, 0 2, 2
1, 1 0, 0
0, 0 2, 2
p
example
0.5
1
20 Problem in ALTRUISM
p 1,q 1
The Gift of the Magi The Gift of the Magi The Gift of the Magi
Della\Jim present not
present 1, 1 0, 6
not 6, 0 2, 2
subjective subjective subjective
Della\Jim present not
present 1, 1 6, 0
not 0, 6 2, 2
INEFFICIENT!
21Problem in EGALITARIANISM
p?8,q?-8
Leader Game Leader Game Leader Game
follow lead
follow 3, 3 4, 7
lead 7, 4 1, 1
subjective subjective subjective
follow lead
follow 0, 0 -2, -2
lead -2, -2 0, 0
22Theorem
- WAYS of Other-Regarding
- existing Social States
- which are
- Pareto EFFICIENT in objective level
- and
- Pure Nash EQUILIBRIAin subjective level
- for any two-person games
- ALTRUISTICp,q?0
- and
- IMPARTIAL p q 1
23IMPARTIAL Ways
q
anti-egl
sacrifice
IMPARTIAL pq 1
maxmax
altruism
joint
maxmin
egoism
p
egalitarian
competition
24ALTRUISTIC and IMPARTIALWays
q
ALTRUISTICp, q?0
anti-egl
MAXMAX
altruism
includingmixture
JOINT
MAXMIN
egoism
p
egalitarian
competition
25ALTRUISTIC and IMPARTIALWaysPayoff Transform
example
q
MAXMAX
1, 1 6, 6
6, 6 2, 2
JOINT
1, 1 3, 3
3, 3 2, 2
JOINT
MAXMIN
1, 1 0, 6
6, 0 2, 2
1, 1 0, 0
0, 0 2, 2
egoism
p
Objective LV
26 1 INTRODUCTION 2 OR-UTILITY FUNCTION 3
GAME-TRANSFORMATION?4 CONCLUSION
27Implication 1
- p 0.5, q 0.3 appears to be good for Pareto
efficiency - If my payoff is better than the others,
regard equallyIf my payoff is worse than the
others, regard a little - But not impartial (pq 0.8lt1)
- ? Theorem requires a strict ethic
28Implication 1
- ? Only altruistic and impartial ways of other
regardingcan realize Pareto efficiency in ANY
two-person games
29Implication 2
- Extreme-Egalitarianism isnt good
weight for difference of payoffs (e ) ?
weight for sum of payoffs (1/2)
? e 1/2 means MAXMIN
30Implication 2
? MAXMIN is the Maximum Egalitarianism with
Pareto-Efficiency in any two-person games
31Summary
- Altruistic and Impartial Ways of
Other-Regarding(that is from Maxmin to
Maxmax)are justified as the only ways
realizing Pareto Efficiencyin any two-person
interactions.
32Bibliography
- Shulz, U and T. May. 1989. The Recording of
Social Orientations with Ranking and Pair
Comparison Procedures. European Journal of
Social Psychology 1941-59 - MacClintock, C. G. 1972. Social Motivation A
set of propositions. Behavioral Science
17438-454. - Fehr, E. and K. M. Schmidt. 1999. A Theory of
Fairness, Competition, and Cooperation.
Quarterly Journal of Economics 114(3)817-868.
33Defection through Egoism
p 0,q 0
Prisoners Dilemma Prisoners Dilemma Prisoners Dilemma
stay silent confess
stay silent 4, 4 0, 6
confess 6, 0 2, 2
- In Prisoners Dilemma, Egoism causes Pareto
non-efficiency.
34Mathematical Expression of Theorem
- The following v expresses possible ways of
other-regarding to realize Pareto-Efficiency in
any two-person interaction.
equilibrium action profiles in subjective level
of game g
two-person finite game including mnASYMMETRIC
game
efficient action profiles in objective level of
game g
existing
v ?g Eff(g)nNE(vg)?f v p q 1, p?0, q?0