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Case Study: Distributed OS

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Title: Case Study: Distributed OS Author: Umar Saif Last modified by: Umar Saif Created Date: 5/8/2006 7:29:00 AM Document presentation format: On-screen Show – PowerPoint PPT presentation

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Title: Case Study: Distributed OS


1
Case Study Distributed OS
  • Distributed Systems, Lecture 17

2
Amoeba OS
  • What if we could afford hundreds of computers per
    user?
  • Use a shared pool of servers
  • These days this is called blade computing
  • Grid Computing?
  • Location independent
  • Amake

3
Architecture
4
Micro-kernel
  • Process and thread (kernel/user space) management
  • IPC
  • Low level I/O management
  • Low level Memory management

5
Client-Server Model
  • Clients are written by users
  • Servers are written by system programmers
  • Essentially isolating faults, and reliability
    guarantees

6
Objects
  • Servers manage objects
  • Clients can instantiate and access objects
  • Objects protected by cryptographically protected
    capability
  • Files
  • Directories
  • Memory Segments
  • Screen Windows
  • Processors
  • Disks

7
RPC Communication
  • Primitive for location independence
  • Stub acts as a proxy in the client address space
  • Resolve name
  • Marshal parameters
  • Block for reply

8
Bullet Soap Server
  • Modular Architecture
  • Naming
  • File Manipulation
  • Bullet File server
  • Read-only file server
  • Files can only created and deleted
  • Not modified!
  • Soap Directory Server
  • Maps file names to capabilties

9
Other Servers
  • Object replication server
  • Process maintenance
  • Health-monitoring server
  • Inter-operability servers

10
Objects and Capabilities
  • Objects make the system modular
  • Secure
  • Fault-tolerant
  • More available

11
Capabilities
  • Naming as well as protection
  • Managed in user space
  • Rights management
  • Can downgrade rights of a capability
  • Takes original bits
  • XOR with old rights
  • Take a one-way hash

12
Process Management
  • Process is also an object
  • Accessed by process descriptor capability
  • Three-levels of interfaces
  • RPC with process servers
  • Library Calls
  • Do-all dispatcher Run-server

13
Memory Management
  • Not paged or swapped
  • Contiguous in memory
  • Segments may be created, destroyed, read and
    written
  • Simple and fast in an RPC model
  • Overly restrictive

14
Message passing
  • Servers declare ports
  • Get_port
  • Identifies a service
  • Clients put-ports in their messages
  • At-most once semantics
  • As opposed to atleast once

15
Group Communication
  • Closed groups
  • Reliable Broadcast
  • Sequencer model
  • Lazy-ack
  • Client broadcast vs Sequencer broadcast

16
Layered Communication Model
  • LAN
  • IP
  • FLIP
  • Fast local internet protocol
  • FLIP addresses are persistent and
    location-independent
  • From the put-port to the FLIP address
  • From the FLIP to the network address

17
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