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Properties of Light and Reflection

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Title: Properties of Light and Reflection


1
Properties of Light and Reflection
2
Reflection
  • Is the change in direction of a wave when it
    reaches a surface and bounces off that surface.

3
Rays of Light
  • Light travels in s straight line as long as it is
    moving through a medium.
  • Medium is the substance through which light
    travels.
  • You can use a technique called ray tracing to
    make ray diagrams.
  • A ray is a straight line with an arrowhead that
    shows the direction in which light waves are
    traveling.

4
Fermats Principle
  • Predicts the path that light will take after
    reflecting from a surface or passing through more
    than one medium.
  • According to the principle, light follows the
    path that will take the least time.
  • When light reflects from a surface and stays in
    the same medium, its speed is constant.

5
Laws of Reflection
  • A ray of light coming toward a surface is called
    an incident ray.
  • The angle of incidence is measured between the
    incident ray and a perpendicular line drawn from
    the point of contact of the incident ray at the
    surface.
  • Perpendicular line is called the normal.
  • The reflected ray begins at the point of contact.
  • The angle of reflection is measured between the
    reflected and the normal.

6
  • The angle of reflection and the angle of
    incidence are the same.
  • The reflected ray always lies on the plane that
    is defined by the incident ray and the normal.
  • These laws of reflection apply to light and all
    other forms of waves (sound waves).

7
Drawing Ray Diagrams
  • Step 1 Draw the incident ray using a ruler
  • Step 2 At the contact point, draw a normal at
    90?with a protractor
  • Step 3 measure the angle of incidence (i)
    between incident ray and the normal.
  • Step 4 Draw the reflected ray
  • Step 5 label the reflected ray, the incident
    ray, the angle of incidence (i), the angle of
    refraction (r) and the normal.

8
normal
Incident ray
Reflected ray
i
r
Reflecting surface
9
Images in Plane Mirrors
  • If you apply the laws of reflection to rays going
    from an object, you can predict where the image
    will be and what the image will look like.
  • A plane mirror is a mirror with a flat,
    reflective surface.
  • The brain assumes light travels in a straight
    line, so to find out where the eye sees the
    image, extend the rays that reach the eye
    backwards until the meet at a point beyond the
    mirror.

10
Image in Plane Mirror
11
Image in Plane Mirror
12
Virtual Images
  • An image formed by rays that appear to be coming
    from a certain position, but are not actually
    coming from this position image does not form a
    visible projection on a screen.
  • If light rays hit a screen and form an image, the
    image is real and not virtual.
  • If the image is behind a mirror, there is no way
    that light rays could get there, and it would be
    virtual.

13
Ray Diagrams and Plane Mirrors
  • An image has four characteristics
  • Its location (closer than, farter than, same
    distance as the object to the mirrow)
  • Orientation (upright or inverted)
  • Size (same size, larger, smaller than the object)
  • Type (real image or virtual image).

14
  • You can predict characteristics by drawing ray
    diagrams to locate the image of an object.
  • The four characteristics of an image in a plane
    mirror are always
  • Same size
  • Same distance
  • Same orientation
  • Virtual image

15
You Try It!
  • On page 416
  • Follow the instructions in table 10.1 in order to
    draw a pencil.
  • P. 418 1-4, 6-8.
  • Section 10.2 Review Handout
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