Title: ECON 282: Introduction to Experimental Economics
1ECON 282 Introduction to Experimental Economics
- Professor Graeme Walker
- office WMC 2696
- office hours 300-400 (Monday) or
by appointment - email gmw1_at_sfu.ca
2Taking a course in experimental economics is a
little like going to dinner at a cannibal's
house. Sometimes you will be the diner, sometimes
you will be part of the dinner, sometimes both.
Bergstrom and Miller
3Brief Introduction
- If you take a laboratory course in the physical
sciences, you get to mix smelly chemicals, or
monkey with pulleys, or dissect a frog, but you
are always the experimenter and never the subject
of the experiment. In the market experiments
conducted in this class, you and your classmates
will be the participants in the markets as well
as the scientific observers who try to understand
the results. - It is hard to imagine that a chemist can put
herself in the place of a hydrogen molecule. A
biologist who studies animal behavior is not
likely to know what it feels like to be a duck.
You are more fortunate. You are studying the
behavior and interactions of people in
economically interesting situations. And as one
of these interacting economic agents, you will be
able to experience the problems faced by such an
agent first hand. We suspect that you will learn
nearly as much about economic principles from
your experience as a participant as you will from
your analysis as an observer. - Bergstrom and Miller
4Course Outline
- The goal of this course is to learn about the
experimental methodology, as well as some of the
analysis tools needed to evaluate the outcomes of
experiments - In doing this, you will be exposed to a wide
range of topics in economics including - Markets and market design
- Game theory
- Econometrics
- Social economics (e.g. identity, learning,
networks) - Crime and Punishment
- Development Economics
5Course Outline
- This is not an exhaustive list of topics, but is
meant to you a bit of an idea as to what to
expect in 300- and 400-level course that focus
solely on one of these areas. - Incomplete lecture slides will be available on
the course webpage - You should print these out before coming to the
lecture (try printing 4 slides to a page - Pre-requisites are ECON 103 and ECON 105, so it
is assumed that students have a basic
understanding of economics.
6Grading
- Participation 10
- There will be 4 experimental sessions run in
tutorials - Attendance will be taken
- The full participation grade will be given
randomly for one of the experimental sessions - This forces you to come to all experimental
sessions - If you know you cannot make it to one of the
tutorials, come see me during my office hours - Assignments 20
- There will be 2 assignments of equal weight
- Assignments will involve data analysis
- You can work in groups of up to 3 members
- Midterm 30
- Tentatively set for June 27th
- Final Exam 40
- August 13th
7Course Schedule
Date Lecture Tutorial
May 9 Introduction NO TUTORIALS
May 16 Experimental Design NO TUTORIALS
May 23 NO CLASSES Experiment 1 Markets
May 30 Data Analysis Qualitative NO TUTORIALS
June 6 Data Analysis Quantitative Experiment 2 Public Good
June 13 Markets How to use excel, Sample questions
June 20 Public Goods ASS1 due
June 27 MIDTERM NO TUTORIALS
July 4 Game Theory Experiment 3 Ultimatum
July 11 Social Preferences Experiment 4 Crime
July 18 Social ID Sample questions
July 25 Crime ASS 2 due
August 1 NO CLASSES NO TUTORIALS
August 8 Development NO TUTORIALS
8Textbooks
- Textbooks are recommended not required
- There will be a number of papers covered in
lecturesthe relevant parts should be read - I will post what is relevant and from which
article
9Now its Time for our 1st Experiment!
10Experimental Instructions
- Players
- 1 and 2
- Actions
- each player chooses whether to attend a hockey
game or the ballet - Payoffs
- Player 1
- If you choose hockey and the other player chooses
hockey, you receive 3 pts - If you choose hockey and the other player chooses
ballet, you receive 1 pt - If you choose ballet and the other player chooses
ballet, you receive 3 pts - If you choose ballet and the other player chooses
hockey, you receive 0 pts - Player 2
- If you choose hockey and the other player chooses
hockey, you receive 3 pts - If you choose hockey and the other player chooses
ballet, you receive 0 pts - If you choose ballet and the other player chooses
ballet, you receive 3 pts - If you choose ballet and the other player chooses
hockey, you receive 1 pt
11Payoff Matrix
Player 2 Player 1 Hockey Ballet
Hockey 3 3 1 1
Ballet 0 0 3 3
12Any guesses on the name of this game?
13Battle of the Sexes
14What was the point of this experiment?
- To see if people prefer hockey to ballet?
- To see if people can coordinate?
- To see who is more likely to coordinate?
- Did people learn to coordinate?
- To see if people behave the way John Nash
theorizes they should?
15How do we answer these questions?
- Need some basic statistical tools
- Need to understand the design of the experiment
- In order to understand how an experiment is
designed, we first need to - Define what an experiment is
- List the ingredients to an experiment
16What is an experiment?
- An experiment is an effective procedure for the
discovery of, and selection between, different
possible explanations that are of equivalent or
greater or lesser importance to us
17What is the goal of experimental economics?
- The goal of experimental economics is an
increased understanding of real world phenomena
by designing effective experiments to
systematically break model assertions
18Why are experiments useful?
19Why are experiments useful?
- Refine theories
- Construct new theories
- Design/redesign/wreck institutions
- Test predictions
Suggests/modifies
EMPIRICS
THEORY
Tests/modifies
20Some Reasons Economists Run Experiments
- Test a theory or discriminate between theories
- Public goods and free-riding
- Social identity and favouritism
- Explore the causes of a theorys failure
- Learning
- often theories that initially perform poorly show
improvement if subjects get more experience - Subject Motivation
- often theories show improvement when payoffs are
increased
21Some Reasons Economists Run Experiments
- 3. Compare institutions
- Dutch vs. English Auction
- 4. Evaluate policy proposals
- Corruption monitoring ? top-down vs. bottom-up
- 5. The lab as a testing ground for institutional
design - Smith and market efficiency
22What are the ingredients to an experiment?
- Subjects
- Often undergrad students (e.g. CalTech)
- People from developing countries
- Policy-based experiments
- Cheaper, lower opportunity cost
- Environment
- Initial endowment
- Preferences
- Costs that motivate exchange
- Institutions
- Market communication
- e.g. bids, offers, acceptances
- Rules that govern exchange of information
- Rules under which messages become binding
Observed behaviour of participants constitute the
controlled variables
Controlled by monetary rewards
Defined by experimental instructions
23What were the ingredients to our experiment?
- Subjects
- 20 students from ECON 282
- 10 male, 10 female
- Environment
- Player 1(2) weakly preferred hockey (ballet)
- Did not give monetary incentive (Big Problem)
- Institutions
- Players were paired up and remained in these
pairs for both periods in the experiment - Players saw who their partner was
- Players simultaneously chose either hockey or
ballet - Players were not allowed to communicate between
periods
24How do these ingredients allow us to answer our
questions?
251. Which activity do people prefer?
- This was not the goal of the experiment, as
subjects were to have had their preferences
induced by the associated payoffs - Is there a problem with labeling the two choices
as hockey and ballet? YES!
261. Which activity do people prefer?
272. Can people Coordinate?
- For this game, coordinating is considered when
both players either choose hockey or ballet - How should we define coordinate?
- If one group coordinates at least once in either
round? - If there are more instances of groups
coordinating than not (in either round)
282. Can people Coordinate?
293. Were there groups that were more or less
likely to coordinate?
- Need to compare coordination across treatments
- Female-male
- Male-male
- Female-female
303. Were there groups that were more or less
likely to coordinate?
314. Did people learn to coordinate?
- Understanding learning involves comparing
behaviour over time - In our experiment, this means comparing
coordination between the 1st round and the 2nd
324. Did people learn to coordinate?
335. Was Nash correct?
- Nashs theory says that players should either
both play hockey or both play ballet or play some
mixture of the two, with the preferred activity
played more often than the other - Previous experiments suggest that after many
rounds of play, subjects converge to a pattern of
coordinating on both hockey and ballet - What do the results from our experiment indicate?
- Not enough observations to make a statistically
significant comment
34What are some General things Economists have
Learned from Experiments?
- Institutions matter
- Because information and incentives matter
- The Endowment Effect
- People value a good more once their property
right to it has been established - This is inconsistent with standard economic
theory that says a persons willingness-to-pay
for a good should equal their willingness-to-accep
t compensation to be deprived of the good
35What are some General things Economists have
Learned from Experiments?
- 3. Common information is not sufficient to yield
common expectations or knowledge - There is no assurance that publicly announcing
instructions will yield common expectations among
players since each person may still be uncertain
about how others will use the information - As subjects gain experience, they tend to foster
common expectations - 4. Information less can be better
- e.g. continuous double auction private vs.
complete and common information - Private information treatments converge to the
equilibrium outcome quicker and more dependently - This is because when people have complete
information they can identity more
self-interested outcomes than competitive
equilibria and use punishing strategies in an
attempt to achieve them, which delays reaching
equilibrium
36What are some General things Economists have
Learned from Experiments?
- 5. Dominated strategies are for playing, not
eliminating - Prisoners dilemma it is optimal for both to
cooperate, but it is dominant for both to defect - 6. Fairness taste or expectation
- People think it is unfair for firms to increase
price unless it is because costs increase - But theory predicts price can increase due to
shortages (caused by an increase in demand) - e.g. price of shovels increase after a blizzard
37What are some General things Economists have
Learned from Experiments?
- 7. Unconscious optimization in market
interactions - Economic agents can achieve efficient outcomes
which are not part of their intentions - Cannot rule out the possibility the unconscious
is a better decision make than the conscious
38Now its Time for our 2nd Experiment!
39Experimental Instructions
- Think long and hard at how far it is (in km) from
Vancouver to HCMC - Write your best guess down on a piece of paper
(and hand it in) - Now, take your next best guess, write it down,
and hand it in
40ANSWER
- Approximate distance from Vancouver Canada to Ho
Chi Minh City Vietnam is 11763 km
41Results to be announced at the beginning of next
class.