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Course Information and Introductions

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Title: Welcome to CS I Author: System Administrator Last modified by: Sarah Created Date: 8/11/2003 5:41:56 PM Document presentation format: On-screen Show (4:3) – PowerPoint PPT presentation

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Title: Course Information and Introductions


1
Course Information and Introductions
  • Intro to Computer Science
  • CS1510
  • Dr. Sarah Diesburg

2
Instructor
  • Sarah Diesburg (diesburg_at_cs.uni.edu)
  • Office 311 ITTC
  • Office hours MW 2-3pm, TTh 3-5pm, by appt.
  • Class website
  • http//www.cs.uni.edu/diesburg/courses/cs1510_sp1
    5/index.htm
  • UNI eLearning

3
Teaching Assistants
  • Jordan Baker bakerjal_at_uni.edu
  • Lab Assistant (1000am), Grader
  • Huy Nguyen nguyehad_at_uni.edu
  • Lab Assistant (800am)

4
Class Schedule
  • Lecture M W F 900-950am in 328 ITTC
  • Mandatory
  • Three lectures per week
  • Lab
  • Section 1 Thurs 800-950am in 112 Wright
  • Section 2 Thurs 1000am-1150am in 339 Wright
  • Also mandatory
  • Hands-on work on projects for points
  • TA and I are available

5
Today
  • Passing along attendance sheet
  • For rest of lectures, please sign by your name
  • Class objectives
  • What is computer science?
  • Logistics

6
What is computer science??
  • Computer science is a discipline that involves
    the understanding and design of computers and
    computational processes
  • And its a REALLY diverse discipline

7
VirtualEnvironments
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9
What do these things have in common?
  • They all treat the computer as only part of a
    bigger picture
  • They all treat the computer as a tool!

10
Which tool would you rather use?
11
Just like other tools, we have to be careful they
arent misused
12
But how do we turn a computer from that thing on
our desk
  • To that powerful tool
    that helps us solve problems?

13
Programming!
  • Programming is the process of writing, testing,
    and maintaining the source code of computer
    programs
  • Collection of instructions that describe a task,
    or set of tasks, to be carried out by a computer
  • While this course is an introduction to computer
    science, it focuses on how we can program the
    computer to be the tool we need!

14
A Well-Educated Computer Scientist Should be Able
to...
  • Apply the fundamental concepts and techniques of
  • computation,
  • algorithms, and
  • computer design
  • to a specific problem

15
Our Goals This Semester
  • Increase our problem solving skills
  • Design good solutions to problems
  • Test how well they are indeed solutions to the
    problem
  • Provide the solution as a readable document

16
A brief look at course logistics
  • Take the time outside of class to thoroughly read
    the course syllabus.
  • Some highlights

17
Why two websites?
  • eLearning is for interaction
  • Submit assignments and labs, view your grades
  • Traditional website is for notes, labs, and other
    downloads
  • Demo

18
Prerequisites
  • None
  • Some of you may have programming experience,
    others may not
  • Either way is fine

19
Required Skills
  • Time and patience

20
Course Material
  • Lecture notes (posted at the class website)
  • Textbook
  • The Practice of Computing Using
    Python (2nd edition), by William
    Punch and Richard Enbody

21
Class Grading
Activity Number Points
Class Participation/Attendance 14_at_5 pts each 45
In-lab Work (Thursday) 13_at_10 pts each 130
Programming Assignments 11_at_25 pts each 275
Midterm Exams 1 and 2 2_at_150 pts each 300
Final Exam 1_at_250 pts each 250
Total 1000
22
Grading Scale
  • 100 92 A
  • 91.9 90 A-
  • 89.9 88 B
  • 87.9 82 B
  • 81.9 80 B-
  • 79.9 78 C
  • 77.9 72 C
  • 71.9 70 C-
  • 69.9 68 D
  • 67.9 62 D
  • 61.9 60 D-
  • 59.9 0 F

23
Your Responsibilities
  • Understand lecture and reading materials
  • Attend office hours for extra help, as needed
  • Uphold academic honesty
  • Turn in your assignments on time
  • Check class web page and your UNI email account
    and regularly

24
Dos and Donts
  • Do share debugging experiences
  • Do share knowledge of tools
  • Do acknowledge help from others
  • Do acknowledge sources of information from books
    and web pages

25
Dos and Donts
  • Dont cheat
  • Dont copy code from other people or websites
  • Dont paraphrase code from others either
  • E.g., changing variable names indentations
  • Will be using sophisticated plagiarism checker
  • http//www.uni.edu/policies/301
  • Dont post code to the discussion board

26
Course Policies
  • Attendance mandatory
  • There are no make-up exams for missed exams
  • Honor code read your student handbook
  • Students with disabilities
  • Report to Student Disability Resource Center
  • Bring me a letter within the first week of class

27
To see or not to see me TAs
  • We are not psychics
  • Please let us know if
  • Class is too hard
  • You dont have the background
  • Class can be improved in certain ways
  • When in doubt, email us

28
Survival Tips
  • Do post messages and read the discussion board
    frequently
  • Sign up to receive emails
  • Do not post code on the discussion board
  • If you absolutely need someone to look at your
    code, contact me or the TA
  • Web search engines are your good friends

29
Programming Environment
  • Python freely available online (www.python.org)
  • But get version 3.4.1
  • Do NOT get version 2

30
Guidelines for Success in this Course
  • Prepare for lecture! Read the text selections
    before the start of lecture and complete any
    class prep assignment
  • On previous course evaluations, the NUMBER ONE
    answer to the question I could have improved my
    learning in this course by was some variation
    of read the textbook

31
Guidelines for Success in this Course
  • Be on time. Class sessions will start promptly. 
    I will collect assignments at that time and will
    often start with important announcements.
  • Write code on your own! Think of simple problems
    on your and solve them.  If you wonder "what if,"
    TRY IT!

32
Guidelines for Success in this Course
  • Start assignments early so you have time to ask
    questions.
  • Face to face questions are better than email
    questions.
  • If you email me the night before something is due
    you shouldnt get mad if I dont respond.
  • If you spend more than 15 minutes staring at the
    computer stuck on something, ask for help! 
  • Make use of the office hours early! Don't wait
    until late in the term to seek help.

33
Guidelines for Success in this Course
  • You can (and should) program from home
  • Remember, programming takes practice
  • Make sure that your code runs in the lab
  • Verify that code that runs on another machine
    actually runs in the lab so there are no
    surprises at grading time

34
Guidelines for Success in this Course
  • Finally, remember, programming takes practice.
    You may not get it the first time, but keep
    trying, asking for help, and caring. Eventually,
    you might find out that you are pretty good at
    this whole process!

35
Rooms you should know!
  • ITTC 328 Lectures
  • ITTC 305 The departmental office
  • ITTC 311 My office
  • ITTC 335 Student Lounge
  • Wright 112 Section 1 lab. Can also work in
    here outside of lab times.
  • Wright 339 Section 2 lab. Can also work in here
    outside of lab times.

36
To Do
  • Buy a class thumb drive for your labs and
    assignments.
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