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The Study of Computer Science Chapter 0

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Title: The Study of Computer Science Chapter 0


1
The Study of Computer ScienceChapter 0
  • Intro to Computer Science
  • CS1510

2
Questions
  • Syllabus?
  • The website?
  • The readings?

3
Syllabus Review
  • What is the minimum percentage that you need to
    earn in order to move on to the next class?
  • How many exams will you have this semester?
  • When are programming assignments typically due?

4
REVIEW What is Computer Science?
  • Computer science is a discipline that involves
    the understanding and design of computers and
    computational processes.

5
REVIEW A Well-Educated Computer Scientist
Should be Able to...
  • Apply the fundamental concepts and techniques of
  • computation,
  • algorithms, and
  • computer design
  • to a specific problem

6
REVIEW Our Goals
  • While a primary goal of this course is to learn
    to program (in Python), our goals include
  • increase our problem solving skills
  • design good solutions to problems
  • test (somehow) how well they are indeed solutions
    to the problem
  • provide the solution as a readable document

7
But this is HARD!
  • I cannot precisely explain why it is hard, only
    that it is indeed hard.
  • Your textbook uses an interesting analogy

8
An Analogy
  • Let us say that you have signed up to study
    French poetry in the original language.
  • You have two problems
  • You dont speak French
  • You dont know much about poetry

9
How Does this Apply?
  • You have two related problems
  • the syntax of French is something you have to
    learn
  • the semantics of poetry is something you have
    to learn
  • You have two problems you have to solve at the
    same time.

10
Programming, Syntax and Semantics
  • You have to learn the syntax of a particular
    programming language
  • many details about the language, how to debug and
    use it
  • You have to learn about problem solving and how
    to put it down on computer.
  • There probably is no better way. Its hard!

11
But we are getting a bit ahead of ourselves
  • We have been talking about programming quite a
    bit
  • What is programming?
  • The act of translating a sequence of general
    actions to a sequence of specific actions, in a
    specific language, and often for a specific
    computer.
  • BUT, before we can get too far with programming
    we have to talk briefly about the computer

12
What is a Computer?
  • Kind of obvious, but a computer is
    something that does computation.
  • A device that performs (high-speed) mathematical
    and/or logical operations or that assembles,
    stores, correlates, or otherwise processes
    information.

13
What is a Computer?
  • What were the first computers?

14
What is a Computer?
  • The first computers were people who performed
    difficult calculations by hand, for things like
    ballistic tables.

15
What is a Computer?
  • Where was the first digital computer built?

16
What is a Computer?
  • The first modern digital computer was invented
    where?

17
Modern Computer Systems
  • Consist of two components
  • Hardware physical devices required to execute
    algorithms
  • Software
  • The instructions that tells the computer what to
    do
  • Represented as programs in particular programming
    languages

18
Modern Computer Systems
  • Those parts of the system that you can hit with a
    hammer are called hardware those program
    instructions that you can only curse at are
    called software. - Anonymous

19
Hardware
  • Most computers consist of
  • central processing unit (CPU)
  • storage/memory
  • input/output (I/O) devices

20
CPU Brain of the Computer
  • Coordinates all computer operations
  • Control Unit
  • Reads instructions from memory and decodes and
    executes them using the ALU
  • Arithmetic/Logic Unit (ALU)
  • Does math and logic calculations on numbers in
    registers

345
Add register A to register B
263
Store the value in register C into memory
location 320843202
608
21
Storage/Memory
  • Comes with 3 GB of RAM

22
Visualizing Memory
  • Memory is an ordered sequence of storage
    locations (memory cells)
  • Each memory cell has a unique address
  • Millions of these cells
  • Every memory cell has some contents although the
    contents may not be meaningful.
  • X
  • 75.62
  • STO 005
  • ADD 003
  • RTV 001
  • H
  • -26
  • 0.005
  • 354
  • -27.2

999 998 7 6 5 4 3 2 1 0
23
Storage/Memory
  • The smallest unit of memory is a bit (Binary
    digIT)
  • A bit can be off (no voltage) or on (has voltage)
    which we interpret to be 0 or 1
  • Memory is organized into 8 bit contiguous groups
    called bytes. A megabyte is 1 million bytes. A
    gigabyte is 1 billion bytes.

24
Its All About the Switch
  • The basic component of most digital circuitry is
    nothing more complicated than a simple switch.
  • A switchs function is pretty obvious, said in a
    number of different ways
  • On or Off
  • True or False
  • 1 or 0

25
Electronic Switch
  • Early computers used vacuum tubes as switches
  • Later, transistors were used as substitutes

26
Visualizing Memory
  • X
  • 75.62
  • STO 005
  • ADD 003
  • RTV 001
  • H
  • -26
  • 0.005
  • 354
  • -27.2
  • Thus, while we might visualize the computer with
    all sorts of data in the memory slots

999 998 7 6 5 4 3 2 1 0
27
Visualizing Memory
  • It really consists of an arrangement of 1s and
    0s

28
Why are there so many types of memory?
  • The faster memory is the more it costs
  • So we reduce the cost by using small amounts of
    expensive memory (registers, cache, and RAM) and
    large amounts of cheaper memory (disks)
  • Why do we need cache?
  • Processors are very fast and need quick access to
    lots of data
  • Cache provides quick access to data from RAM

29
Types of Memory
  • Registers
  • Very high speed temporary storage areas for use
    in the CPU
  • Used for calculations and comparisons
  • Cache
  • High speed temporary storage for use with the CPU
  • Main Memory Random-access Memory (RAM)
  • High speed temporary storage
  • Contains programs and data currently being used
  • Often described in low numbers of Gigabytes (GB)
  • Secondary Memory - Disks
  • Contains programs and data not currently being
    used
  • Often described in Gigabytes (GB) or even
    Terabytes (TB)

30
Input/Output Devices
  • Allow for human/computer interaction
  • Input devices include keyboard and mouse
  • Output devices include monitor and printer

31
Important Announcements
  • For Tomorrow
  • Meets in Wright 112 or 339 (know your section and
    time!) Make sure you know your CatID credentials
  • If you think you have used them but cant
    remember them, get them reset downstairs in room
    36 (you will need a photo ID)
  • Bring a USB drive if you have one
  • Get the book!
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