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Title: Data structure


1
Data structure
2
Contents
  • Different Data Types
  • Array
  • String
  • Record

3
Definition
  • A data structure is a composite of related data
    items stored under the same name.

4
User-defined data types
  • type
  •   lttype identifiergt  lttype declaration clausegt
  •   lttype identifiergt  lttype declaration clausegt
  •   

5
Type declaration in Pascal
  • type
  •  List  array1..10 of integer
  •  StaffRec  record
  •                Name string30
  •            Salary real
  •            Age integer
  •         end
  • var
  •   ScoreList, TestList List
  •   ExamList array1..10 of integer
  •   Programmer, Clerk StaffRec

6
Ordinal data type
  • An ordinal data type has a finite set of values
    that can always be listed in order from the first
    to the last.
  • predefined ordinal types include
  • integer, boolean and char.

7
Function ord()
  • ord()
  • This function returns the ordinal value of an
    ordinal-type expression.
  • e.g.
  • ord(A) 65
  • ord(B) 66

8
Function pred()
  • pred()
  • This function returns the predecessor of the
    argument, i.e. the value listed before the
    argument if the values of that type are arranged
    in ascending order.
  • e.g.
  • pred(B) A

9
Function succ()
  • succ()
  • This function returns the successor of the
    argument, i.e. the value listed after the
    argument if the values of that type are arranged
    in ascending order.
  • e.g.
  • succ(A) B

10
Enumerated types
  • An enumerated type includes in its definition an
    exhaustive list of possible values for variables
    of that type.

11
Enumerated types
  • type
  •   DayOfWeek  (Sunday, Monday, Tuesday, Wednesday,
     Thursday,Friday, Saturday)
  •   MaritalStatus  (Single, Married, Divorce, Separ
    ated)
  • var
  •   Today, Tomorrow, Yesterday DayOfWeek
  •   MS MaritalStatus

12
Why use enumerated types?
enumerated types make the program considerably
easier to read and understand
13
Subrange types
  • A subrange type is an ordinal data type whose
    values are a subset of another ordinal type (the
    host type).
  • type
  •   Letter  'A'..'Z'
  • var
  •   NextChar Letter  
  • NextChar can only be a capital letter
  •   InDay 1..31      
  • InDay can be any integer between 1  31 inclusiv
    e

14
Arrays
  • An array is a collection of identically typed
    data items distinguished by their indices (or
    subscripts).

15
Declaring arrays in Pascal
  • arrayltsubscript typegt of ltelement typegt
  • Example
  • const
  •   NumEmp  8
  • type
  •   EmpRange  1..NumEmp
  •   EmpArray  arrayEmpRange of Boolean
  •   Day  (Sunday, Monday, Tuesday, Wednesday, Thurs
    day, Friday, Saturday)
  •   WorkingDaySalary  arrayMonday..Friday of real
  •   
  • Spreadsheet  array'A'..'Z', 1..100 of real

16
How a one-dimensional array is stored in the
memory
  • type
  •   ArrayType  arraya..b of SomeType
  • var
  •   AnArray ArrayType
  • Suppose that a and b are integer constants where
    a ? b, a variable of type SomeType occupies n
    bytes, and the variable AnArray is stored at
    address p. At what address is the element
    AnArrayi stored?

p(i-a)n
17
How a multi-dimensional array is stored in the
memory
  • type
  •   TableType  array1..3, 1..5 of integer
  • var
  •   M TableType

18
How a multi-dimensional array is stored in the
memory
In Turbo Pascal, elements in a multi-dimensional
array are arranged in row major order.
19
Multi-dimensional Array
  • type
  •   ArrayType  array1.. M, 1.. N of SomeType
  • var
  •   LargeArray ArrayType
  • A variable of type SomeType occupies n bytes, and 
    the variable LargeArray is stored at address p. At
     what address is the element LargeArrayR,C store
    d? Consider the different cases for row-major orde
    r and column-major order.

p ((R-1)N (C-1))n Row-major order p
((C-1)M (R-1))n Column-major order

20
Multi-dimensional Array
  • type
  •   ArrayType  arrayL1.. U1, L2.. U2, , Lm.. Um 
    of SomeType
  • var
  •   LargeArray ArrayType
  • Suppose that L1, L2, , Lm and U1, U2, , Um are i
    nteger constants where Li ? Ui (i  1, 2, , m). A
     variable of type SomeType occupies n bytes, and t
    he variable LargeArray is stored at address p. At 
    what address is the element LargeArrayx1, x2, , 
    xm stored? Consider the different cases for row-m
    ajor order and column-major order.

21
Strings
  • A string is a sequence of characters. In Pascal,
    a string is enclosed in a pair of apostrophes. A
    string variable can contain up to 255 characters.
  • In the following example, the variable name can
    store up to 25 characters
  • var name string25

22
Storage of Strings
  • If a string variable consists of n characters, it
    occupies n  1 bytes.
  • Note Turbo Pascal uses an extra byte to store
    the length of a string.

23
Storage of Strings
  • In some programming languages such as C, a null
    character (a character with ASCII code equal to
    0) is appended to the end of the string.

Question What are the advantages and
disadvantages of storing strings in the above
formats?
24
Pascal string functions
  • copy(s, index, count)
  • It returns a string which is a substring of s.
    The substring containing count characters
    starting with the indexth character in s.
  • concat(s1, s2, ...)
  • It returns a string formed by concatenation of
    all the string parameters in the same order as
    listed in the parameter list.
  • Note String concatenation can also be performed
    by using .
  • e.g. Name David Beckham

25
Pascal string functions
  • length(s)
  • It returns an integer which is the length of the
    string s.
  • pos(substr, s)
  • It searches for substr within the string s and
    returns an integer value that is the index of the
    first character of substr within s. If substr is
    not found, it returns zero.
  • e.g.
  • pos('gram', 'Programming') returns
    4,pos('call', 'Pascal') returns 0.

26
Pascal string procedures
  • insert(source, s, index)
  • It inserts the string source into the string s (a
    variable parameter) at the indexth position.
  • e.g. if s Honest Lincoln
  • insert('Abe ', s, 8)
  • s will changed to Honest Abe Lincoln.

delete(s, index, count) It deletes count
characters from the string s (a variable
parameter) starting at the indexth position. e.g
if s Honest Abe Lincoln delete(s, 8, 4) s
will changed to Honest Lincoln.
27
Pascal string procedures
  • str(x, s)
  • It converts the numeric value x to a string and
    store it in the variable parameter s.
  • val(s, x, code)
  • It converts the string s into a real or integer
    value x (the value of the result is affected by
    the data type of x).
  • If the conversion is successful, code is zero.
    Otherwise, the position of the first invalid
    character in the string s is stored in code.

28
Records
  • A record is an ordered set of fields.
  • Usually the fields involved are related. We often
    a record to store details of a person, an object,
    etc. Actually, records are components of a
    database table.

29
Declaring records in Pascal
  • record
  •   ltfield identifier 1gt ltdata type 1gt
  •   ltfield identifier 2gt ltdata type 2gt
  •   
  •   ltfield identifier ngt ltdata type ngt
  • end
  • E.g.
  • type
  •   EmployeeInfo  record
  •                    Name string 256 bytes
  •                    Sex char 1 byte
  •                    Age integer 2 bytes
  •                    Salary real 6 bytes
  •                  end
  • var
  •   Programmer, Manager EmployeeInfo 265 bytes

30
Accessing record fields
  • To access a field in a record, we write
  • ltrecord namegt.ltfield namegt
  • For example
  • writeln(Manager.Age)
  • readln(Programmer.salary)
  • Manager.Name  'Mary Lee'

31
with..do statements
32
Array of records
  • A record can only hold information about one
    item. Commonly, we have to deal with a list of
    information on several items. This can be achieve
    by arrays of records.
  • E.g.
  • const
  •   size  100
  • type
  •   Str20  string20
  •   Str8  string8
  •   Info  record
  •            Name Str20
  •            Phone Str8
  •          end
  •   InfoArray  array1..size of Info
  • var
  •   Directory InfoArray

33
Array of records
34
Variant record
  • we can use variant records (also called unions in
    some programming languages) to store data
    collections in which some fields are always the
    same (the fixed part) and some fields may be
    different (the variant part).

35
Declaring variant records
  • record
  •   ltfixed field 1gt lttype 1gt
  •   ltfixed field 2gt lttype 2gt
  •         
  •   ltfixed field ngt lttype ngt
  • case lttag fieldgt lttag typegt of
  •   ltlabel 1gt (ltvariant field list 1gt)
  •   ltlabel 2gt (ltvariant field list 2gt)
  •         
  •   ltlabel kgt (ltvariant field list kgt)
  • end

36
Variant records example
  • const
  •   StringLength  20     length of all strings ex
    cept zipcode 
  •   ZipStringSize  5     length of zipcode string
     
  •  
  • type
  •   IDRange  1111..9999
  •   StringType  stringStringLength
  •   ZipString  stringZipStringSize
  •   Month  (January, February, March, April, May, J
    une, July,
  •            August, September, October, November, D
    ecember)
  •   Employee  record
  •                             ID IDRange
  •                             Name StringType
  •                             Gender char
  •                             NumDepend integer
  •                             Rate, TotWages real
  •                          end  Employee 
  •  Address  record
  •                            Street, City, State St
    ringType
  •   Date  record
  •            ThisMonth Month
  •            Day 1..31
  •            Year 1900..1999
  •          end  Date 
  •   MaritalStatus  (Married, Divorced, Single)

37
Variant records example
  •   Executive  record
  •                 PayData Employee
  •                 Home Address
  •                 StartDate, BirthDate Date
  •               case MS MaritalStatus of
  •                 Married (SpouseName StringType
  •                           NumberKids integer)
  •                 Divorced (DivorceDate date)
  •                 Single (LivesAlone boolean)
  •               end  Executive 
  • var
  •   boss Executive

38
Sets
  • A set is an unordered list of elements that are
    values of the same ordinal type (called the base
    type)

39
Declaring Sets
  • Syntax
  • set of ltbase typegt
  • e.g.
  • type
  •   Day  (Sun, Mon, Tue, Wed, Thu, Fri, Sat)
  •   CharSet  set of Char
  •   Digits  set of 0..9
  •   Days  set of Day
  • var
  •   GradeSet CharSet
  •   Codes Digits
  •   WorkingDaySet Days

40
Sets assignment statment
  • e.g.
  • GradeSet  'A'..'F'
  • Codes  0..9
  • WorkingDaySet  Mon..Fri
  • N.B. Order and repetition of elements within the
    set are irrelevant. Therefore,
  • 1, 2, 3  3, 1, 2  2, 1, 2, 3, 1

41
Empty set and universal set
  • An empty set has no elements and is denoted by
    .
  • A universal set contains all the values in the
    base type for a particular type.

42
Set membership (in)
  • Suppose that S is a set. In Mathematics, we write
    x ? S to denote that x is a member of S. The
    expression in Pascal is
  • x in S
  • The left operand is of ordinal type, say T, and
    the right operand is a set whose base type is T.
    If x is a member of S, it returns true.
    Otherwise, it returns false.
  • E.g.
  • ch in '.', '?', '', '!'

43
Set union
  • The union of two sets is the set of elements that
    are members of either or both sets.
    Mathematically, we write A ? B as the union of
    A and B. In Pascal, we write
  • A  B
  • E.g.
  • 1, 3, 4  1, 2, 4 is 1, 2, 3, 4
  • 1, 3  2, 4 is 1, 2, 3, 4
  • 'A', 'C', 'F'  'B', 'C', 'D', 'F' is 'A', '
    B', 'C', 'D', 'F'
  • 'A', 'C', 'F'  'A', 'C', 'D', 'F' is
    'A', 'C', 'D', 'F'

44
Set intersection
  • The intersection of two sets is the set of
    elements that are members of both sets.
    Mathematically, we write A ? B as the union of
    A and B. In Pascal, we write
  • A  B
  • E.g.
  • 1, 3, 4  1, 2, 4 is 1, 4
  • 1, 3  2, 4 is 
  • 'A', 'C', 'F'  'B', 'C', 'D', 'F' is 'C', 'F
    '
  • 'A', 'C', 'F'  'A', 'C', 'D', 'F' is
    'A', 'C', 'F'

45
Set complement
  • The complement of A in B is the set of elements
    that are members of B but are not members of A.
    Mathematically, we write B  A as the
    complement of A in B. In Pascal, we write
  • B - A
  • E.g.
  • 1, 3, 4 - 1, 2, 4 is 3
  • 1, 3 - 2, 4 is 1, 3
  • 'A', 'C', 'F' - 'B', 'C', 'D', 'F' is 'A'
  • 'A', 'C', 'F' - 'A', 'C', 'D', 'F' is 
  • 'A', 'C', 'D', 'F' - 'A', 'C', 'F' is 'D'

46
Set equality and inequality
  • Two sets are equal if and only if they have the
    same elements. To compare two sets, they must
    have the same base type.
  • E.g.
  • 1, 3  1, 3 is true
  • 1, 3 ltgt 2, 4 is true
  • 1, 3  3, 1 is true
  • 1, 3  1, 3, 1 is true

47
Subset and superset
  • The set A is a subset of the set B if every
    element of A is also an element of B. We may also
    say that the set B is a superset of the set A.
  • Mathematically, we write A ? B as the
    expression A is a subset of B. In Pascal, we
    write
  • A lt B
  • Mathematically, we write A ? B as the
    expression A is a superset of B. In Pascal, we
    write
  • A gt B

48
Subset and superset
  • E.g.
  • 1, 3 lt 1, 2, 3, 4 is true 1, 3 gt 1, 2, 3,
     4 is false
  • 1, 3 lt 1, 3 is true 1, 3 gt 1, 3 is true
  • 1, 2, 3, 4 lt 1, 3 is false 1, 2, 3, 4 gt 1
    , 3 is true
  •  lt 1, 3 is true  gt 1, 3 is false
  • 1, 3 lt  is false 1, 3 gt  is true

49
Text files
  • A file is an element of data storage in a file
    system (e.g. disk, tape, directory, etc.).
  • A text file is a file containing only printable
    characters
  • E.g. (such as letters from the English alphabet,
    numbers, punctuation marks, a few symbols, etc.),
    end-of-line characters (lteolngt) and end-of-file
    characters (lteofgt).

50
Manipulating text files
  • Declaration text variables in Turbo Pascal
  • var
  •   infile, outfile text
  • Associating a text variable with an external text
    file assign(f, s)
  • Opening an existing text file for reading
  • reset(f)
  • Creating and opening a new file
  • rewrite(f)

51
Manipulating text files
  • Reading data from a text file
  • read(ltinput filegt, ltvariable listgt)
  • readln(ltinput filegt, ltvariable listgt)
  • Writing data to a text file
  • write(ltoutput filegt, ltvariable listgt)
  • writeln(ltoutput filegt, ltvariable listgt)
  • Closing a file
  • close(f)

52
Binary files
  • A binary file is a file containing arbitrary
    bytes or words, as opposed to a text file
    containing only printable characters.
  • A component of a binary file is stored on disk
    using the same binary form as it has in main
    memory.

53
Declaring file variables
  • The type declaration clause for a binary file is
    as follows
  • file of ltcomponent typegt
  • E.g.
  • type
  •   NumberFile  file of integer
  •   Book  record
  •            StockNum integer
  •            Author, Title string20
  •            Price real
  •            Quantity integer
  •          end
  •   BookFile  file of Book
  • var
  •   Numbers NumberFile
  •   Books BookFile

54
Manipulating binary files Sequential access
  • Similar to text files
  • assign(f, s)
  • reset(f)
  • rewrite(f)
  • read(ltinput filegt, ltcomponent type variablegt)
  • write(ltoutput filegt, ltcomponent type variablegt)
  • close(f)
  • eof(f)

55
Abstract Data Types
  • An abstract data type is a combination of a data
    type and procedures and functions for
    manipulating the data type.
  • The details of how to implement the data type and
    the procedures and functions are unknown to users
    of the abstract data type. Instead, users are
    only required to know how to use them.

56
Advantages of ADT
  • It allows us to implement the client program and
    the ADT relatively independent of each other.
  • If we decide to change the implementation of an
    operator(procedure) in the ADT, we can do so
    without affecting the client program.
  • Finally, because the internal representation of a
    data type is hidden form its client program, we
    even change the internal representation at a
    later time without modifying the client program.

57
Pointers
  • A pointer variable (pointer) is one whose
    contents are a memory cell address. This means
    that we store the address of a particular data
    object in a pointer variable.

58
Declaring pointer type
  • The type declaration clause for a pointer type is
  • ltdata typegt
  • For example
  • type
  •    RealPointer  real
  •     NodePtr  node
  •     node  record
  •              data integer
  •               next NodePtr
  •            end
  • var
  •    px RealPointer
  •    pn integer
  •    head NodePtr

59
Pointer operations - New()
  • The procedure new(ltpointergt) allocates a memory
    storage from the heap (a storage pool of
    available memory cells maintained by the
    computer) for a new data area,
  • and the address of this data is stored in pioneer
    variable ltpointergt
  • Since allocation of memory is done during program
    execution when new is called, this is called
    dynamic allocation

60
Pointer operations - Dispose()
  • The procedure dispose(ltpointergt) returns the
    memory cells in the data area whose address is
    stored ltpointergt to the heap. These cells can be
    reallocated when procedure new is called.
  • After the procedure dispose(ltpointergt) is done,
    ltpointergt points to nothing. We say that the
    content of ltpointergt is nil (a reserved word).

61
the dereferencing operator
  • The (caret) is called the dereferencing
    operator. Use ltpointergt to reference the data
    area. the memory cell pointed to by px is
    expressed as
  • px
  • It can be processed just like any other real
    variable.
  • Note that the value of a pointer (i.e. an
    address) cannot be directly displayed.

62
PointerExamples
63
PointerExamples
begin    new(ip)         ip  7     
writeln(ip)       Display 7         
  iq  ip  
 
64
PointerExamples
  iq  8   writeln(ip, ' ', iq)    Display
 8 8         i  9          ip  i   writel
n(ip)    Display 9 
65
PointerExamples
  new(iq)          iq  4   i  iq   writel
n(i)    Display 4        dispose(ip)      
66
PointerExamples
  new(iq)           new(ip) end.  
 
Note that there should always be at least one
pointer variable points to a dynamically
allocated storage. Remember to use dispose() to
return a dynamically allocated storage which will
not further be used to the heap. Otherwise, heap
overflow may occur.
67
Lists
  • A list is a data structure holding a number of
    values which are usually accessed sequentially,
    working from the head to the tail.

68
Operations
  • Let L be a list of objects of type ElementType,
  • x be an object of ElementType and
  • p be an integer indicating a position in the
    list L.
  • The following are some examples of operations of
    lists
  • ListSize(L)
  • A function returning the number of elements in
    L.
  • InsertAfter(x, p, L)
  • A function that inserts an object x after the
    pth position of L. It returns true if the
    insertion is successful and false otherwise.
  • InsertBefore(x, p, L)
  • A function that inserts an object x before the
    pth position of L. It returns true if the
    insertion is successful and false otherwise.
  • DeleteItem(x, p, L)
  • A function that deletes the object at the pth
    position of L. It returns if the deletion is
    successful and false otherwise.

69
Operations
  • LocateItem(x, L)
  • A function that returns the position of the
    first occurrence of x in L (and returns an
    appropriate value if x is not in L).
  • RetrieveItem(p, L)
  • A function that returns the pth element in L. It
    will return an undefined value if there is no
    position p in L.
  • NextPos(p, L)
  • A function that returns the position following
    the pth element in L.
  • PrevPos(p, L)
  • A function that returns the position preceding
    the pth element in L.
  • LastPos(L)
  • A function that returns the position of the last
    element in L.
  • FirstPos(L)
  • A function that returns the position of the
    first element in L.
  • MakeNull(L)
  • A procedure causing L to become an empty list.
  • PrintList(L)
  • A procedure displaying the all the elements of L
    sequentially.

70
Array implementation
  • Declaration an example
  • const max  5
  • type
  •   list  record
  •            item array1..max of ElementType
  •            size integer
  •          end
  • var L list

71
Implementation of some operations
  • function ListSize(L list) integer
  • begin
  •   ListSize  L.size
  • end
  •  
  • function InsertAfter(x ElementType p integer v
    ar L list) boolean
  • var i  integer
  • begin
  •   If (L.size gt max) or (p gt L.size) or (p lt 0) th
    en
  •     InsertAfter  false
  •   else begin
  •     for i L.size downto p  1 do
  •       L.itemi1  L.itemi
  •     L.itemp  1  x
  •     L.size  L.size1
  •     InsertAfter  true
  •   end
  • end

72
Implementation of some operations
  • function RetrieveItem(p integer L list) Elemen
    tType
  • begin
  •   if (p lt 1) or (p gt L.size) then
  •     writeln('RetrieveItem Item not found!')
  •   else
  •     RetrieveItem  L.itemp
  • end
  •  
  • function NextPos(p integer L list) integer
  • begin
  •   NextPos  p  1
  • end
  •  
  • function PrevPos(p integer L list) integer
  • begin
  •   PrevPos  p - 1
  • end

73
Implementation of some operations
  • function LastPos(L list) integer
  • begin
  •   LastPos  L.size
  • end
  •  
  • function FirstPos(L list) integer
  • begin
  •   FirstPos  1
  • end

74
Linked lists
  • A linked list consists of a number of nodes. Each
    node contains a pointer to the next node, thus
    forming a linear list.

75
The contents of the memory
  • The field data is used to store the data we want
    the linked list to store, and
  • the field link is a pointer pointing to the next
    node. Actually, the address of the next node is
    stored in the field link.

76
Linked lists Declaration
  • Syntax of Linked lists
  • type
  •   ltNode Pointer Typegt  ltNode Typegt
  •   ltNode Typegt  record
  •                  ltData Field 1gt ltData Type 1gt
  •                  ltData Field 2gt ltData Type 2gt
  •                   
  •                  ltData Field ngt ltData Type ngt
  •                  ltPointer Fieldgt ltNode Pointer 
    Typegt
  •                end

77
Linked lists Declaration
  • For example, the linked list shown on the
    previous page can be declared as follows
  • type
  •   NodePtr  NodeType
  •   NodeType  record
  •                data ElementType
  •                link NodePtr
  •              end
  • var
  •   L NodePtr
  • We can use a pointer (in this case, L) to the
    first node of a linked list to reference a linked
    list.

78
Implementation - ListSize
  • function ListSize(L NodePtr) integer
  • var
  •   n integer
  •   q NodePtr
  • begin
  •   q  L
  •   n  0
  •   while q ltgt nil do begin
  •     q  q.link
  •     n  n  1
  •   end
  •   ListSize  n
  • end

79
Implementation - InsertAfter
  • function InsertAfter(x ElementType p NodePtr v
    ar L NodePtr) boolean
  • var
  •   q NodePtr
  • begin
  •   if (p  nil) and (L ltgt nil) then
  •     InsertAfter  false
  •   else begin
  •     new(q)                        Request for a 
    new node from heap 
  •     q.data  x
  •     if L  nil then begin          L is a null li
    nked list 
  •       L  q
  •       L.link  nil
  •     end
  •     else begin
  •       q.link  p.link
  •       p.link  q
  •     end
  •     InsertAfter  true
  •   end

p
X
80
Implementation - DeleteItem
  • function DeleteItem(p NodePtr var L NodePtr) b
    oolean
  • var
  •   temp NodePtr
  • begin
  •   if p  nil then DeleteItem  false
  •   else if p  L then begin
  •     L  L.link   dispose(p)  DeleteItem  tru
    e
  •   end
  •   else begin
  •     temp  L
  •     while (temp.link ltgt p) and (temp.link ltgt nil
    ) do
  •       temp  temp.link
  •     if temp.link  p then begin
  •       temp.link  p.link
  •     dispose(p)
  •   DeleteItem  true
  •     end
  •     else DeleteItem  false
  •   end

p
X
81
Implementation - LocateItem
  • function LocateItem(x ElementType L NodePtr) N
    odePtr
  • var
  •   temp NodePtr
  • begin
  •   temp  L
  •   while (temp ltgt nil) and (temp.data ltgt x) do
  •     temp  temp.link
  •   LocateItem  temp
  • end

82
Implementation - PrintList
  • procedure PrintList(L NodePtr)
  • var
  •   temp NodePtr
  • begin
  •   temp  L
  •   while temp ltgt nil do begin
  •     writeln(temp.data)
  •     temp  temp.link
  •   end
  • end

83
Implementation Notes
  • Remember to assign nil to the link field of the
    last node.
  • Take care to the pointers when inserting or
    deleting a node, especially at the beginning and
    the end of a linked list.
  • Do not use new unless you really want to add a
    new node to the linked list, and remember to use
    dispose whenever you want to remove a node from
    the linked list.

84
Using a header node I
  • An empty list is no longer a nil pointer
    (instead, a dummy node always exists at the
    front)

85
Using a header node II
  • The header node may point to the end of the list
    (for convenient access to the front and the rear
    of a queue).

86
Using a header node III
  • The header node may be used to keep the number of
    nodes within a list (however, the header must be
    updated during insertion and deletion).

87
Using a header node IV
  • The header node may store the title for the rest
    of the information stored in the list.

88
Using a header node V
  • The header node may indicate the current node
    during list traversal (to facilitate searching,
    insertion, deletion or resume processing).

89
Circular linked lists
  • A circular linked list is formed when the pointer
    of the last node points to the first node. It
    overcomes the need to traverse the list from the
    first node to the last node every time when we
    need to process every node within the list.

90
Doubly linked lists
  • To facilitate list traversal at the expense of
    extra storage for links, an extra pointer can be
    added to each node to point to the previous node
    of the list.

91
Circular Doubly Linked Lists
92
Circular Doubly Linked Lists with header node
Actually, we can have any form of linked lists,
depending on the needs of the problem we are
going to solve.
93
Stacks
  • A stack is a data structure for storing items
    which are to be accessed in last-in-first-out
    (LIFO) order.
  • We can think of a stack as a pile of trays at a
    fast food restaurant. After each tray is cleaned,
    it is put on the top of the existing pile one by
    one. Normally, the tray on the top is taken to be
    used first. Thus the last one in is the first one
    out.

94
Stack Applications
  • Perhaps the most common use of stacks is to store
    subroutine arguments and return addresses. This
    is usually supported at the machine code level
    either directly by jump to subroutine and
    return from subroutine instructions or by
    auto-increment and auto-decrement addressing
    modes, or both.
  • A stack can also be used to evaluate an infix
    expression

95
Most common operations
  • CreateStack(S) to create a new (empty) stack S,
  • Push(x, S) to push a new item x onto the top of
    the stack S, and
  • Pop(S) to pop the top item off the stack S (and
    returns the popped item).
  • StackTop(S) returns the top item of the stack S
    (without popping),
  • IsEmptyStack(S) returns whether the stack S is
    empty,
  • IsFullStack(S) returns whether the stack S is
    full.

96
Array implementation - CreateStack
  • We may use an array to implement a stack, the
    first entry being the bottom. We need one
    variable (sometimes called the stack pointer) to
    keep track of the top position.
  • type
  •    Stack  record
  •      item array1..max of ItemType
  •      top 0..max
  •   end
  •  
  • procedure CreateStack(var S Stack)
  •  Initialises the stack S 
  • begin
  •   S.top  0
  • end

97
Array implementation IsEmptyStack and
IsFullStack
  • function IsEmptyStack(S Stack) boolean
  •  Checks whether the stack S is empty 
  • begin
  •   IsEmptyStack  (S.top  0)
  • end
  • function IsFullStack(S Stack) boolean
  •  Checks whether the stack S is full 
  • begin
  •   IsFullStack  (S.top  max)
  • end

98
Array implementation -  Push
  • procedure Push(x ItemType var S Stack)
  •  Adds one item x at the top of the stack S 
  • begin
  •    if IsFullStack(S) then
  •      writeln('Cannot push Stack is full!')
  •    else
  •      with S do begin
  •        top  top  1
  •        itemtop  x
  •      end
  • end

99
Array implementation -   Pop
  • function Pop(var S Stack) ItemType
  •  Returns the top item of the stack S and removes 
    it 
  • begin
  •    if IsEmptyStack(S) then
  •      writeln('Cannot pop Stack is empty!')
  •    else
  •      with S do begin
  •        Pop  itemtop
  •        top  top - 1
  •      end
  • end

100
Array implementation -  StackTop
  • function StackTop(S Stack) ItemType
  •  Returns the top item of the stack S without popp
    ing the stack 
  •    if IsEmptyStack(S) then
  •      writeln('Stack is empty!')
  • else
  •      StackTop  S.itemS.top
  • end

101
Linked list implementation
  • One of the advantages of using a linked list to
    implement a stack is that storage is allocated
    only when necessary. The stack can grow or
    shrink. The maximum capacity of the stack is only
    limited by the amount of memory.
  • type
  •    NodePtr  node
  •    node  record
  •      item ItemType
  •      next NodePtr
  •    end
  •    Stack  NodePtr

102
Linked list implementation CreateStack and
IsEmptyStack
  • procedure CreateStack(var S Stack)
  •  Initialises the stack S 
  • begin
  •    S  nil
  • end
  • function IsEmptyStack(S Stack) boolean
  •  Checks whether the stack S is empty 
  • begin
  •   IsEmptyStack  (S  nil)
  • end

103
Linked list implementation Push
  • procedure Push(x ItemType var S Stack)
  •  Adds one item x at the top of the stack S 
  • var
  •   temp NodePtr
  • begin
  •   new(temp)
  •    temp.item  x
  •    temp.next  S
  •    S  temp
  • end

104
Linked list implementation Pop
  • function Pop(var S Stack) ItemType
  •  Returns the top item of the stack S and removes 
    it 
  • var
  •    temp NodePtr
  • begin
  •    if IsEmptyStack(S) then
  •      writeln('Cannot pop Stack is empty!')
  •    else begin
  •      Pop  S.item
  •      temp  S
  •      S  S.next
  •      dispose(temp)
  •    end
  • end

105
Linked list implementation StackTop
  • function StackTop(S Stack) ItemType
  •  Returns the top item of the stack S without popp
    ing the stack 
  • begin
  •    if IsEmptyStack(S) then
  •      writeln('Stack is empty!')
  •    else
  •     StackTop  S.item
  • end

106
Application of stacks Infix, prefix and postfix
notations
  • An arithmetic expression may be written in
    different forms.
  • Most programming languages (including Pascal) use
    infix notation. With infix notation, the
    operators are placed between their operands
    (e.g., 1  2, a  b).
  • The operators have their own precedence. If
    low-precedence operations are to be evaluated
    first, parentheses () are required.

107
Application of stacks Infix, prefix and postfix
notations
  • Some programming languages (such as LISP) use
    prefix notation. With prefix notation, the
    operators precedes their operands (e.g.,  1 2,
     a b).

108
Application of stacks Infix, prefix and postfix
notations
  • Some other programming languages (such as FORTH)
    use postfix notation (also called Reverse Polish
    Notation). With postfix notation, the operators
    are preceded by their operands (e.g., 1 2 ,
    a b ).
  • With prefix and postfix notations, there is no
    precedence associated with operators. The order
    of evaluation solely depends on the order of the
    operators placed.
  • Postfix notation is well suited for stack-based
    computer architectures.

109
Evaluating an expression in postfix notation
using a stack
  • var
  •    x, x1, x2 token
  •    S Stack
  • begin
  •    CreateStack(S)
  •    x  NextToken(e)
  •    while x ltgt EndOfExpression do begin
  •      if x in OpSet then begin
  •        x2  Pop(S)
  •        x1  Pop(S)
  •        Push(x1 op(x) x2, S)
  •      end
  •     else
  •        Push(x, S)
  •    end                                 
  •    EvaulatePostfix  Pop(s)
  • end
  • e be an expression in postfix notation,
  • OpSet be the set of all operators (e.g., , -, ,
    /),
  • NextToken(e) be a function which returns the next
    operand or operator to be processed, and
  • op(x) be the operation related to the operator x.

110
Postfix notation example
Take the following postfix expression as an
example 2 3 5 9 7 -
Hence, the result of the expression is 18.
111
Converting an infix expression to a postfix
expression (1)
  • function Postfix(e InfixExpression) PostfixExpre
    ssion
  • var
  •   x, y token  S Stack  P PostfixExpression
  • begin
  •   CreateStack(S)
  •   InitializePostfixExpression(P)
  •   Push(DummyOperator, S)
  •   x  NextToken(e)
  •  

112
Converting an infix expression to a postfix
expression (2)
  •  while x ltgt EndOfExpression do begin
  •     if IsOperand(x) then   ConcatenatePostfixExpre
    ssion(P, x)
  •     else if x  ')' then   
  • repeat
  •       y  Pop(S)
  •       ConcatenatePostfixExpression(P, y)
  •     until y  '('
  •     else begin
  • while InStackPriority(StackTop(S)) gt InComi
    ngPriority(x) do 
  • begin
  •        y  Pop(S)
  •         ConcatenatePostfixExpression(P, y)
  •       end
  •       Push(x, S)
  •     end
  •     x  NextToken(e)
  •   end
  •  

113
Converting an infix expression to a postfix
expression (3)
  •  while not IsEmptyStack(S) do
  •     ConcatenatePostfixExpression(P, Pop(S))
  •   Postfix  P
  • end
  • Assumption
  • In-stack priority (InStackPriority) and in-coming
    priority (InComingPriority) are shown below

114
Queues
  • A queue is a data structure for storing items
    which are to be accessed in first-in- first-out
    (FIFO) order.

Dequeue remove an item from the front.
Enqueue insert an item at the rear.
115
Queue Application
  • The operating system of a computer maintains a
    queue for each resource to be accessed by
    multiple demands.
  • E.g. print queue, a queue of processes to use
    the CPU, interrupt handler, etc.

116
Most common operations
  • CreateQueue(S) to create a new (empty) queue Q,
  • Enqueue(x, Q) to insert a new item x at the
    rear of the queue Q, and
  • Dequeue(Q) to remove the first item at the
    front of the queue Q (and returns the removed
    item).
  • QueueFront(Q) returns the first item of the
    queue Q,
  • QueueRear(Q) returns the last item of the queue
    Q,
  • IsEmptyQueue(Q) returns whether the queue Q is
    empty,
  • IsFullQueue(Q) returns whether the queue Q is
    full.

117
Array implementation - not a very good one
  • We may use an array to implement a queue, the
    first entry being the front and the last entry
    being the rear. We need a variable to keep track
    of the rear position.
  • type
  •   Queue  record
  •      item array1..max of ItemType
  •      rear 0..max
  •    end
  •  
  • procedure CreateQueue(var Q Queue)
  •  Initialises the queue Q 
  • begin
  •    Q.rear  0
  • end

118
Array implementation IsEmptyQueue and
IsFullQueue
  • function IsEmptyQueue(Q Queue) boolean
  •  Checks whether the queue Q is empty 
  • begin
  •    IsEmptyQueue  (Q.rear  0)
  • end
  •  
  • function IsFullQueue(Q Queue) boolean
  •  Checks whether the queue Q is full 
  • begin
  •    IsFullQueue  (Q.rear  max)
  • end

119
Array implementation  Enqueue
  • procedure Enqueue(x ItemType var Q Queue)
  •  Adds one item x at the rear of the queue Q 
  • begin
  •   if IsFullQueue(Q) then
  •      writeln('Cannot enqueue Queue is full!')
  •    else
  •      with Q do begin
  •        rear  rear  1
  •        itemrear  x
  •      end
  • end

120
Array implementation   Dequeue
  • function Dequeue(var Q Queue) ItemType
  •  Returns the item at the front of the queue Q and
     removes it 
  • var
  •    i 0..max
  • begin
  •    if IsEmptyQueue (Q) then
  •      writeln('Cannot dequeue Queue is empty!'
    )
  •    else
  •      with Q do begin
  •        Dequeue  item1
  •        for i  2 to rear do
  •          itemi - 1  itemi
  •        rear  rear - 1
  •      end
  • end

121
Array implementation   QueueFront and QueueRear
  •  function QueueFront(Q Queue) ItemType
  •  Returns the item at the front the queue Q 
  • begin
  •   if IsEmptyQueue(Q) then
  •      writeln('Queue is empty!')
  •    else
  •      QueueFront  Q.item1
  • end
  •  
  • function QueueRear(Q Queue) ItemType
  •  Returns the item at the rear the queue Q 
  • begin
  •    if IsEmptyQueue(Q) then
  •      writeln('Queue is empty!')
  •    else
  •      QueueFront  Q.itemQ.rear
  • end

122
Modified array implementation
  • In order to be time efficient, shifting should be
    avoided. We can use one more variable to keep
    track of the front position.
  • Type  
  • Queue  record
  •      item array1..max of ItemType
  •      front, rear 0..max
  •    end

123
Modified array implementation -CreateQueue
  • procedure CreateQueue(var Q Queue)
  •  Initialises the queue Q 
  • begin
  • Q.front 1
  • Q.rear 0
  • end

124
Modified array implementation IsEmptyQueue and
IsFullQueue
  • function IsEmptyQueue(Q Queue) boolean
  •  Checks whether the queue Q is empty 
  • begin
  • IsEmptyQueue (Q.rear0) and (Q.front1)
  • end
  • function IsFullQueue(Q Queue) boolean
  •  Checks whether the queue Q is full 
  • begin
  • IsFullQueue ((Q.rear 1 Q.front) and
    (Q.rear ltgt 0)) or ((Q.front 1) and (Q.rear
    max))
  • end

125
Modified array implementation Enqueue
  • procedure Enqueue(x ItemType var Q Queue)
  •  Adds one item x at the rear of the queue Q 
  • begin
  •    if IsFullQueue(Q) then
  •      writeln('Cannot enqueue Queue is full!')
  •    else
  •      with Q do begin
  •      if rear max then
  • rear 1
  • else
  • rear rear 1
  • itemrear x
  • end
  • end

126
Modified array implementation Dequeue
  • function Dequeue(var Q Queue) ItemType
  •  Returns the item at the front of the queue Q and
     removes it 
  • var
  •    i 0..max
  • begin
  •    if IsEmptyQueue (Q) then
  •      writeln('Cannot dequeue Queue is empty!'
    )
  •    else
  •      with Q do begin
  •      Dequeue itemfront
  • if front rear then begin
  • front 1 rear 0
  • end
  • else if front max then
  • front 1
  • else front front 1
  • end
  • end

127
Linked list implementation
  • type
  •    NodePtr  node
  •    node  record
  •      item ItemType
  •      next NodePtr
  •    end
  • Queue  record
  •    front, rear NodePtr
  • end

128
Linked list implementation - CreateQueue
  • procedure CreateQueue(var Q Queue)
  • Initialises the queue Q
  • begin
  • Q.front nil
  • Q.rear nil
  • end

129
Linked list implementation - IsEmptyQueue
  • function IsEmptyQueue(Q Queue) boolean
  •  Checks whether the queue Q is empty 
  • begin
  •    IsEmptyQueue  (Q.front  nil) and (Q.rear  n
    il)
  • end

130
Linked list implementation - Enqueue
  • procedure Enqueue(x ItemType var Q Queue)
  •  Adds one item x at the rear of the queue Q 
  • var
  •   temp NodePtr
  • begin
  •   new(temp)
  •   temp.item  x
  •   temp.next  nil
  •   if IsEmptyQueue(Q) then
  •     Q.front  temp
  •   else
  •     Q.rear.next  temp
  •   Q.rear  temp
  • end

131
Linked list implementation - Dequeue
  • function Dequeue(var Q Queue) ItemType
  • Returns the item at the front of the queue Q and 
    removes it
  • var temp NodePtr
  • begin
  •    if IsEmptyQueue(Q) then
  •      writeln('Queue is empty!')
  •    else begin
  •       Dequeue  Q.front.item
  •      temp  Q.front
  •      Q.front  temp.next
  •      if Q.front  Q.rear then
  •        Q.rear  nil
  •      dispose(temp)
  •    end
  • end.

132
Linked list implementation - QueueFront
  • function QueueFront(Q Queue) ItemType
  •  Returns the item at the front the queue Q 
  • begin
  •    if IsEmptyQueue(Q) then
  •      writeln('Queue is empty!')
  •    else
  • QueueFront  Q.front.item
  • end

133
Linked list implementation - QueueRear
  • function QueueRear(Q Queue) ItemType
  •  Returns the item at the rear the queue Q 
  • begin
  •   if IsEmptyQueue(Q) then
  •     writeln('Queue is empty!')
  •   else
  •     QueueRear  Q.rear.item
  • end

134
Trees
  • A tree is a data structure accessed beginning at
    the root node. Each node is either a leaf or an
    interior node. An interior node has one or more
    child nodes and is called the parent of its child
    nodes.

135
Trees
  • A tree with no nodes is called a null tree.
  • A tree which is not null has one and only one
    root. The root has no parent. Each of the other
    nodes has one parent only.
  • Each node in a tree can have any number of
    children. Those nodes which have no children are
    called leaves.
  • The nodes which have the same parent are called
    siblings.
  • Each child of any node can be considered as the
    root of the corresponding subtree.

136
Trees
  • The degree of a node is the number of children
    (or subtrees) it has got.
  • If Ni, Ni  1, , Nj is a sequence of nodes in
    a tree such that Nk is the parent of Nk  1 for
    i ? k lt j, the sequence is called the path from
    Ni to Nj.
  • Let p be the number of nodes in the path Ni to
    Nj. The length between Ni and Nj is (p  1).
  • The depth of a leaf is the length between the
    root and that leaf.
  • The height of a tree is the maximum depth among
    the leaves.
  • The ancestors of a node are those nodes (except
    itself) which appear in the path from the root to
    itself.
  • Suppose that a node has m ancestors. The level of
    that node is (m  1).

137
Tree Exercise
N-1 3 A B, F, G, D, I, J, K E, H, K Not exist A,
E, H 3 B, C, D, E E B, D, E
  • A tree with n nodes has edges.
  • Its height is .
  • The root is .
  • The leaves are .
  • The path between E and K is .
  • The path between C and K is .
  • The ancestors of K are .
  • The level of H is .
  • The children of A are .
  • The parent of H is .
  • The siblings of C are .

138
Application of trees
  • implementing directory structures in file
    systems,
  • search trees in artificial intelligence,
  • syntax trees in programming languages, etc.

139
Implementation of trees
  • It is obvious to use pointers to implement a
    tree.
  • we can define two pointer fields in a tree node
    one for the first child (the leftmost one) and
    the other for the right sibling

140
Implementation of trees
  • Thus, the tree shown on the left can be
    implemented as follows

141
Binary trees
  • A binary tree is a tree in which each node has at
    most two children (or subtrees). We often
    identify the children of a node as left child and
    right child.
  • A full binary tree has no nodes with only one
    child, i.e. each node has either no children or
    two children.
  • A perfect binary tree is a full binary tree in
    which all leaves have the same depth. A perfect
    binary tree of height h has 2h  1  1 nodes, of
    which 2h are leaves.

142
Pointer implementation of binary trees
  • type
  •    TreeNode  Node
  •    Node  record
  •      item ItemType
  •      LChild, RChild NodePtr
  •    end
  • var
  •    T TreeNode

Here LChild and RChild are pointers to the left
child (or left subtree) and right child (or right
subtree) respectively. T can be considered as a
pointer to a binary tree. There is no definite
way to construct a binary tree.
143
Binary tree traversals
  • Inorder traversal
  • Traverse the left subtree of the root by inorder
    traversal
  • Visit the root
  • Traverse the right subtree of the root by inorder
    traversal
  • Preorder traversal
  • Visit the root
  • Traverse the left subtree of the root by inorder
    traversal
  • Traverse the right subtree of the root by inorder
    traversal
  • Postorder traversal
  • Traverse the left subtree of the root by inorder
    traversal
  • Traverse the right subtree of the root by inorder
    traversal
  • Visit the root

144
Binary tree traversals Exercise
B, F, A, D, C, G, E
  • Inorder traversal
  • Preorder traversal
  • Postorder traversal

A, B, F, C, D, E, G
F, B, D, G, E, C, A
145
Inorder traversal
  • procedure Inorder(T TreeNode)
  • begin
  • if T ltgt nil then begin
  •      Inorder(T.LChild)
  •      write(T.item)
  •      Inorder(T.RChild)
  •    end
  • end

146
Preorder traversal
  • procedure Preorder(T TreeNode)
  • begin
  • if T ltgt nil then begin
  •      write(T.item)
  •      Inorder(T.LChild)
  •      Inorder(T.RChild)
  •    end
  • end

147
Postorder traversal
  • procedure Postorder(T TreeNode)
  • begin
  • if T ltgt nil then begin
  •      Inorder(T.LChild)
  •      Inorder(T.RChild)
  •      write(T.item)
  •    end
  • end

148
Array implementation of binary trees
  • We can also use an array to implement a binary
    tree. Since there at most (2h  1  1) nodes in a
    binary tree with height h (as in a perfect binary
    tree), the minimum number of entries in the array
    used for implementing the binary tree should be
    2h  1  1.
  • declaration
  • type
  •    BinTree  array1..max of ItemType
  • var
  •    T BinTree

149
Rules for storing the contents of the tree nodes
  • The root is stored at T1.
  • If a node is stored at Ti, then its left child
    is stored at T2  i and its right child is
    stored at T2  i  1.
  • The unused entries must be cleared (or assigned
    appropriate values to indicate that those entries
    are not used).

150
Questions
  • Given a node Tj which is not the root. Where is
    its parent stored?
  • Show how an array can be used to implement the
    binary tree

Tj div 2
151
Array implementation of Binary Trees Declaration
  • const
  • max 15
  • NULL ' '
  • type
  • ItemType char
  • BinTree array1..max of ItemTy
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