Title: Kai Virtanen, Tuomas Raivio, and Raimo P. H
1Optimal Pilot Decision and Flight Trajectories in
Air Combat
- Kai Virtanen, Tuomas Raivio, and Raimo P.
Hämäläinen - Systems Analysis Laboratory (SAL)
- Helsinki University of Technology (HUT)
- www.sal.hut.fi
2The Project Dynamics and Strategy of Flight
- Financed by the Finnish Air Force, initiated in
1993 - Research group
- project leader prof. Raimo P. Hämäläinen
- prof. Harri Ehtamo
- three full-time researchers
- Research topics
- single aircraft performance optimization
- analysis of antagonistic aerospace scenarios
using - differential games
- decision theoretical tools
- simulation
- Cooperation with Laboratory of Aerodynamics of
HUT
3Approaches for modeling air combat
- Dynamic optimization
- one active actor
- control the dynamic system in
- the best possible way
- Differential games, game theory
- two actors
- optimization againts the worst
- action of the opponent
- Simulation
- multiple actors
- decision models of pilots
Utilization - Planning of tactics - Pilot
training - Performance evaluation
4System model
- Describes the dynamics of aircraft and
missiles - Translational (and rotational)
dynamics
5Dynamic optimization, optimal control
Final state xf
Initial state x0
- Control the dynamic system in the best possible
way - best e.g., minimal time
- obey given constraints minimum altitude, stall
velocity, g-forces, - Our research activities
- numerical solution methods
- time discretization and nonlinear programming
- interactive optimization software
6Minimum time climb
7Minimum time flight in 3D
8Optimal missile avoidance
is pursuing
- Missile assumed to use a known feedback guidance
law - One decision maker (aircraft) gt optimal control
problem - given vehicle parameters and initial states,
choose aircraft controls - Maximization of minimum distance
9Family of optimal solutions
10Pursuit-evasion game
?
?
Evader - Escape if possible - Maximize the cost
of capture
Pursuer - Capture with minimal cost
Fixed roles
Saddle point solution Best possible action
against the worst action of the opponent
- Two-player zero-sum differential game with free
terminal time - Game of kind When a capture is possible? gt
Capture zone - Game of degree Saddle point strategies inside
the Capture zone - Our research activities Numerical solution
methods, applications
11Missile-aircraft setting
Minimizes flight time
Maximizes flight time
12Maximal shooting range of a missile
13One-on-one air combat game
¼
tDt
tDt
¼
t0
t0
Find the best maneuvering sequence for the
players with respect to the goals 1. Avoid being
captured by the adversary 2. Capture the
adversary by taking into account - Preferences of
a pilot - Uncertainties - Dynamic decision
environment - Behavior of the adversary
Two-target game
Influence diagram game
Influence diagram
14Air combat simulation models
- Multiple aircraft
- More realistic dynamics and uncertainty models
- Discrete-event approach gt Statistical analysis
of results - Our research activities
- X-Brawler
Computer generated forces need a model imitating
pilot decision making Influence diagram approach
simulation experiments
15Future modeling challenges
- Modeling
- Improved models for flight mechanics
- Optimization, differential games
- Optimal control and games under increased
uncertainty - Optimal feedback strategy approximation
- Simulation
- Optimal decisions under uncertainty
- Combination of discrete-event simulation and
optimization - Methodological contributions are required
16More information
- www.sal.hut.fi
- Selected publications
- Virtanen, Raivio, and Hämäläinen, "Modeling
Pilot's Sequential Maneuvering Decisions by a
Multistage Influence Diagram," Journal of
Guidance, Control, and Dynamics, Vol. 27, No. 4,
2004. - Virtanen, Hämäläinen, and Mattila, "Team Optimal
Signaling Strategies in Air Combat," IEEE
Transaction on Systems, Man, and Cybernetics -
Part A Systems and Humans, accepted for
publication, 2004. - Ehtamo and Raivio, On Applied Nonlinear and
Bilevel Programming for Pursuit-Evasion Games,
Journal of Optimization Theory and Applications,
Vol. 108, No. 1, 2001. - Raivio, Capture Set Computation of an Optimally
Guide Missile, Journal of Guidance, Control, and
Dynamics, Vol. 24, no. 6, 2001 - Raivio and Ehtamo, On Numerical Solution of a
Class of Pursuit-Evasion Games, Annals of the
International Society of Dynamic Games, Vol. 5,
2000. - Raivio and Ehtamo, Visual Aircraft
Identification as a Pursuit-Evasion Game,
Journal of Guidance, Control and Dynamics, Vol.
23 No. 4, 2000. - Virtanen, Raivio, and Hämäläinen, "Decision
Theoretical Approach to Pilot Simulation,"
Journal of Aircraft, Vol. 36, No. 4, 1999. - Virtanen, Ehtamo, Raivio, and Hämäläinen, "VIATO
- Visual Interactive Aircraft Trajectory
Optimization," IEEE Transaction on Systems, Man,
and Cybernetics - Part C Applications and
Reviews, Vol. 29, No. 3, 1999.