Chapter 6: Process Synchronization - PowerPoint PPT Presentation

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Chapter 6: Process Synchronization

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Title: Chapter 6: Process Synchronization


1
Chapter 6 Process Synchronization
2
Background
  • Concurrent access to shared data may result in
    data inconsistency
  • Maintaining data consistency requires mechanisms
    to ensure the orderly execution of cooperating
    processes
  • .

3
Race Condition
  • A situation where several processes access and
    manipulate the same data concurrently and the
    outcome of the execution depends on the
    particular order in which the access takes
    place, is called a race condition
  • To guard against the race condition , it is to be
    ensured that only one process at a time can be
    manipulating the variable counter and processes
    be synchronized in some manner.

4
Critical Section
  • In a system of processes (P0, P1, P2. Pn), each
    process has a segment of code called a critical
    section, in which the process may be changing
    common variables, updating a table, writing a
    file etc.
  • When one process is executing in its critical
    section, no other process is to be allowed to
    execute in its critical section
  • Solution is to design a protocol that the
    processes can use to cooperate. Implemented by
    following sections
  • Entry section- includes implementation of code to
    grant permission to a process to enter its
    critical section.
  • Exit section- follows the critical section.
  • Remainder Section- remaining code of the protocol

5
Solution to Critical-Section Problem
  • 1. Mutual Exclusion - If process Pi is executing
    in its critical section, then no other processes
    can be executing in their critical sections
  • 2. Progress - If no process is executing in its
    critical section and there exist some processes
    that wish to enter their critical section, then
    the selection of the processes that will enter
    the critical section next cannot be postponed
    indefinitely
  • 3. Bounded Waiting - A bound must exist on the
    number of times that other processes are allowed
    to enter their critical sections after a process
    has made a request to enter its critical section
    and before that request is granted
  • Assume that each process executes at a nonzero
    speed
  • No assumption concerning relative speed of the N
    processes

6
Approaches to handle race conditions in OS
  • Preemptive kernel- allows a process to be
    preempted while it is running in kernel mode
  • Non-preemptive Kernel- does not allow a process
    to be preempted while it is running in kernel
    mode. It will run until it exits kernel mode,
    blocks or voluntarily yields control of CPU.

7
Synchronization Hardware
  • Many systems provide hardware support for
    critical section code
  • Uniprocessors could disable interrupts
  • Currently running code would execute without
    preemption
  • Generally too inefficient on multiprocessor
    systems
  • Operating systems using this not broadly scalable
  • Modern machines provide special atomic hardware
    instructions
  • Atomic non-interruptable
  • Either test memory word and set value
  • Or swap contents of two memory words

8
TestAndndSet Instruction
  • Definition
  • boolean TestAndSet (boolean target)
  • boolean rv target
  • target TRUE
  • return rv

9
Solution using TestAndSet
  • Shared boolean variable lock., initialized to
    false.
  • Solution
  • do
  • while ( TestAndSet (lock ))
  • / do nothing
  • // critical section
  • lock FALSE
  • // remainder section
  • while ( TRUE)

10
Swap Instruction
  • Definition
  • void Swap (boolean a, boolean b)
  • boolean temp a
  • a b
  • b temp

11
Solution using Swap
  • Shared Boolean variable lock initialized to
    FALSE Each process has a local Boolean variable
    key.
  • Solution
  • do
  • key TRUE
  • while ( key TRUE)
  • Swap (lock, key )
  • // critical section
  • lock FALSE
  • // remainder section
  • while ( TRUE)

12
Semaphore
  • Synchronization tool that does not require busy
    waiting
  • Semaphore S integer variable
  • Accessed through two standard operations modify
    wait() and signal()
  • Originally called P() and V()
  • Less complicated
  • Can only be accessed via two indivisible (atomic)
    operations
  • wait (S)
  • while S lt 0
  • // no-op
  • S--
  • signal (S)
  • S
  • When one process modifies the semaphore value, no
    other process can modify the value of the same
    semaphore

13
Semaphore as General Synchronization Tool
  • Counting semaphore integer value can range over
    an unrestricted domain
  • Binary semaphore integer value can range only
    between 0 and 1 can be simpler to implement
  • Also known as mutex locks-provide mutual
    exclusion
  • Counting semaphores can be used to control access
    to a given resource consisting of a finite number
    of times.Initialized to number of instances of
    the resources available Provides mutual exclusion
  • Semaphore S // initialized to 1
  • wait (S)
  • Critical Section
  • signal (S)
  • Each process that wishes to use a resource
    performs a wait on the semaphore (decrements
    count).When the process releases the resource, it
    performs a signal operation(increment count)

14
  • When the count for a semaphore goes to 0, all
    resources are being used.
  • Processes that wish to use the resource must wait
    for count be greater than 0 again.
  • Example
  • P1 process executing with statement S1 and P2
    process executing with statement S2.
  • Let S2 executes only after S1 executes.
  • P1 and P2 share semaphore synch initialised by
    1
  • For Process P1 For Process P2
  • S1 waist(synch)
  • Signal(synch) S2

15
Semaphore Implementation with no Busy waiting
  • Semaphore requires busy waiting.It wastes CPU
    cycles. This type of semaphore is called
    spinlock.
  • To overcome this problem wait() and signal()can
    be updated. If a process executes the wait
    operation, if semaphore value is not positive,
    instead of busy waiting it can block itself.
  • With each semaphore there is an associated
    waiting queue and a blocked process state is
    changed to waiting. The control is transferred to
    CPU scheduler that selects another process to
    execute.
  • Each entry in a waiting queue has two data items
  • value (of type integer)
  • pointer to next record in the list
  • Two operations
  • block place the process invoking the operation
    on the appropriate waiting queue.
  • wakeup remove one of processes in the waiting
    queue and place it in the ready queue.

16
Semaphore Implementation with no Busy waiting
(Cont.)
  • Implementation of wait
  • wait (S)
  • value--
  • if (value lt 0)
  • add this process to waiting
    queue
  • block()
  • Implementation of signal
  • Signal (S)
  • value
  • if (value lt 0)
  • remove a process P from the
    waiting queue
  • wakeup(P)

17
Deadlock and Starvation
  • Deadlock two or more processes are waiting
    indefinitely for an event that can be caused by
    only one of the waiting processes
  • Let S and Q be two semaphores initialized to 1
  • P0 P1
  • wait (S)
    wait (Q)
  • wait (Q)
    wait (S)
  • . .
  • . .
  • . .
  • signal (S)
    signal (Q)
  • signal (Q)
    signal (S)
  • Starvation indefinite blocking. A process may
    never be removed from the semaphore queue in
    which it is suspended.
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