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Cognitive Semantics and Time Travel

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Title: Cognitive Semantics and Time Travel


1
Cognitive Semantics and Time Travel
  • Krystian Apartakrystian.aparta_at_gmail.com
  • www.timetravel.110mb.com

2
Time Travel
  • Time travel in physics still theoretical
  • Time travel in speculative fiction actual and
    heavily researched

3
Time Travel in fiction
  • Early fiction e.g. Urashima Tarou, 720 A.D.
  • Early science-fiction e.g. The Time Machine by
    H.G. Wells, 1895

4
Time-travel Themes
  • Journey into the past, future, alternative past,
    etc.
  • Time machines, consciousness shift
  • Dopplegangers, paradoxes (e.g. the grandfather
    paradox, ontological paradox, predestination
    paradox)

5
Rationality of time-travel
  • Common themes, but different theories
  • Science-fiction theories based on everyday
    rationality
  • Some problems clashes with everyday rationality
  • Fans argue about which theory makes more sense

6
Cognitive Semantics
  • Semantics the study of meaning
  • What has meaning, what is meaning different
    semantics
  • Cognitive semantics meaningconceptualization

7
Cognitive Semantics
  • Many theories, e.g. conceptual metaphor theory,
    conceptual blending theory
  • Started in the mid-1970s in the USA
  • Some names Fillmore, Lakoff, Rosch, Johnson,
    Fauconnier, Turner

8
Cognitive Semantics
  • C.S. the study of conceptual structure
    (knowledge representation) and conceptualization
    (meaning construction) (Bergen, Evans 2006)
  • Multidisciplinary cognitive science (neurology,
    cognitive psychology, cognitive anthropology,
    etc.)

9
Embodied experience
  • Our experience is structured by the nature of our
    bodies
  • Symbols etc. are "prompts" for meaning
    construction
  • Conceptual structure interactional properties,
    relations, scenarios, image schemata

10
Conceptualization
  • Pre-consciously constructing content using
    conceptual structure
  • Pre-conscious (in the cognitive unconscious)
  • Meaning construction based on embodied
    experience e.g. image schemata

11
Image schemata
  • Based on embodied experience
  • Conceptual structures with inner logic
  • This logic also structures more "abstract"
    concepts, constrains rational reasoning(e.g.
    CONTAINMENT)
  • The inheritance principle in conceptualmetaphor
    theory

12
Conceptual blending
  • Theory of meaning construction (Gilles
    Fauconnier, Mark Turner, 1993)
  • Conceptual structure blended to yieldnew
    structure
  • Selective projection the structure inthe blend
    can be impossible in the input

13
Will it blend?
  • Blending is commonplace and pre-conscious
  • Human scale working to produce global insight
  • Compression compress more diffuse structure
    into familiar "frames" in the blend
  • Incompatibility between the inputs does not have
    to matter

14
This surgeon is a butcher.
Generic spacecommon structure
Input space 1SURGEON
Input space 2BUTCHER
  • Blend
  • blended structure, emergent meaning

15
Time blending 3 conceptual domains
Fauconnier and Turner, 2006
  • Domain of events (E)
  • Event ordering, type, the subjective experience
    of events (episodic memory)

16
Domain of motion (X)
  • Sub-section of E the experience of motion and
    movement with its inner logic
  • The Source-Path-Goal schema

17
Motion Event (X) logic
  • The spatial logic of X becomes the "abstract"
    logicof our conceptualizations of Events.
  • EXAMPLE
  • X If there is a direct path between A and B, and
    we are moving on that path towards B,it means we
    are getting closer to B.
  • E If the Polish dinner ends with soy cutletand
    potatoes, the more we eat of soy cutlet and
    potatoes, the closer we get to finishing
    dinner/eating.

18
More Motion Logic
  • The spatial logic of X is the source of such
    "objective and rational" aspects of Events as
  • Length, order, speed, paralell development,
    directionality, etc.
  • It is impossible to conceptualize events without
    this spatial logic. It is nota decoration, but
    the content of our conceptualization of events.

19
Universal Events (M)
  • Blend of 2 sub-domains the Cyclic Day and the
    Timepiece.
  • Cyclic Day the compression of the representation
    of single events (e.g. sunrise, nightfall) into a
    new "concrete" event a cyclic day, which we all
    live through (morning, afternoon, night, etc).

20
Universal Events (M)
  • Timepiece representations of recurring
    mechanical or natural events (e.g. the motion of
    a rod between two points on a scale)
  • The structure of the Timepiece network blends
    with Cyclic Day, e.g. the representation of a
    certain position of the rod blends with "Noon" in
    the Cyclic Day

21
Universal Events (M)
  • Blending Timepiece with Cyclic day yields new,
    objective, universal and recurring events, e.g.
    minutes, seconds, millenia

22
The E/X/M blend 'time"
  • Blending the structure of E/X/M yieldsa new
    reality universal, actual, abstract, objective
    events.
  • Any concrete "local" event is contained in /
    blended with an abstract universal event in M

23
The source of the concretness of time
  • In the E/X/M blend, representations of embodied,
    physical, subjective experience blend with
    abstract, objective, universal events.
  • This creates an emergent experiencethe
    subjective, physical and direct experience of an
    abstract, objective and universal event (e.g.
    last Friday).

24
Travel in space
  • Representations of complex motion in space
    compressed using the Path schema
  • A blended scenario of motion is created, with a
    Path that is abstract, concrete and actual

25
More specific models
  • More specific concepts recruited to provide
    better insight
  • Question Today, you"re in London. Yesterday, you
    were in Paris. How did you get here?
  • A concept recruited for the compression(e.g.
    AIRPLANE TRAVEL)

26
Space travel
  • Sometimes a more specific model to compress
    travel in space is not available.
  • Question Two days ago, you were in the kitchen.
    Today, you"re in the living room. How did you get
    here?
  • In such cases, we are left with the Path schema
    from the E/X/M blend in the blend, we move
    along the path of TIME

27
Space-time travel
  • The abstract Path in the E/X/M blend is still
    actual and compressess representations of
    physical, located experiences
  • Science fiction provides a specific model of
    motion, which allows the experiencer to retrace
    this Path and visit some of the physical
    locations that it compresses

28
Concepts of location
  • "Normal" models of change of location based on
    "physical rules" (e.g. you can't walk in the air)
  • New models suspend rules and the writers try to
    make up in many ways, based ona selected model
    of change of location
  • E.g. normal human movement movement among
    normal human places ? you time-travel from the
    10th floor to the 9th floor (the 10th hadn't been
    constructed)

29
Many interesting options
  • Paradoxes based on the Path schema logic in
    causality
  • "Unpacking" the blend causes clashes between the
    abstractness and concreteness of a location/event
  • If the natural human location mind in body, the
    body itself other scenarios

30
References
  • Aparta Krystian. "Conventional Models of Time and
    their Extensions in Science Fiction." Unpublished
    Master's Thesis. Kraków, Uniwersytet
    Jagiellonski, 2006. lthttp//www.timetravel.110mb.c
    om/Aparta_Models_of_Time.pdfgt
  • Bergen, Benjamin K, Vyvyan Evans and Jörg Zinken.
    'the Cognitive Linguistics Enterprise An
    Overview." lthttp//www.port.ac.uk/departments/acad
    emic/psychology/staff/downloads/filetodownload,681
    31,en.pdfgt
  • Fauconnier, Giles and Mark Turner
  • 2003 The Way We Think. New York Basic Books.
  • 2006 Rethinking Metaphor. lthttp//www.cogsci.ucsd.
    edu/faucon/RethinkingMetaphor19f06.pdfgt
  • Johnson, Mark. The Body in the Mind. Chicago The
    University of Chicago Press, 1987.
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