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Real Time Operating Systems

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Title: Real Time Operating Systems


1
Real Time Operating Systems
Michael Thomas
Date
Rev. 1.00
Date
2
Objective
  • Identify embedded programming models
  • Understand basic RTOS definitions and concepts
  • Points to consider when you Buy or roll your
    own

3
Defining application requirements
  • Real time Computing with a deadline
  • A required level of service has to be provided in
    a bounded response time
  • Consequence of missing deadlines Hardness of
    the problem/application
  • Hard real-time - absolute deadlines must be met
  • Firm real-time - low occurrence of missing a
    deadline can be tolerated
  • Soft real-time - tolerance in the order of human
    reaction time (50ms)

4
Basic concepts and definitions
  • Task Self contained code that handles a singular
    functionality or semi-independent portion of the
    application that handles a specific duty.
  • Threads Access to entire memory space
  • Processes Memory access area limited based on
    process creation parameters
  • Priority

5
Basic concepts and definitions
  • Scheduler
  • Implements the scheduling policy

6
Basic concepts and definitions
  • Determinism
  • Exact time taken for each thread to execute is a
    constant
  • Kernel
  • (Scheduler Memory management IPC
    Synchronization) primitives
  • Kernel latency (microkernel, picokernel etc)
  • Kernel space

7
Context Switch and Task Control Block
8
H8S Stack frames during a context switch
task1 ready
task2 ready
task1 running
Context Switch
task2 running
LOCAL VARIABLES
LOCAL VARIABLES
task1
task2
9
Preemption
  • Clock Interrupts occur every 10 ms (allow OS to
    run)
  • OS checks to see if any higher priority process
    available in ready queue
  • If so, suspend current process and switch to new
    process

RTOS Context-Switch service
Priority
10
Embedded programming models
  • System designed around task scheduling policy
  • Endless loop
  • Simple cyclic executive
  • Time driven cyclic
  • Multi-rate cyclic
  • Multi-rate cyclic for periodic tasks
  • Multi-rate cyclic with interrupts (bg/fg
    programming)
  • Priority based pre-emptive

11
(No Transcript)
12
Where does an RTOS fit in?
  • Task management viewpoint

13
RTOS Services
14
Task Management Scheduling
  • Task is considered as a scheduling unit which
    implements a function
  • OS services that collectively move tasks from one
    state to another
  • Provide context switching services
  • Task parameters like deadline, period, priority
    etc need to be specified

15
Task Management
  • Task states in a typical RTOS
  • Dormant
  • Waiting
  • Ready
  • Running
  • Interrupted

16
Task Management
  • State transitions of a task in a typical RTOS

17
Scheduler and Scheduling Policy
  • Scheduling algorithms generate a feasible
    execution sequence based on
  • task priority
  • task deadlines
  • resource requirements
  • Round Robin
  • Earliest deadline First (EDF)
  • Maximum Urgency First (MUF)
  • Priority Ceiling Protocol (Resource based)

18
Interrupt Handling
  • RTOS Independent Interrupts
  • ISR preempts the RTOS and runs
  • Used for events that require accurate timing
  • RTOS Dependant Interrupts
  • ISR is run within the RTOS
  • RTOS should allow lower level ISR to be
    pre-empted by higher level ISR (RTOS Dependant
    Interrupts)
  • ISR must complete as quickly as possible.
  • Both Dependant and Independent ISRs can exist in
    one system

19
Clocks and Timers
  • Tick timer
  • Decides granularity of system.
  • System response time limited by tick timer
  • Eg 50 microsec motor control interrupt cannot be
    handled by a 1 millisec tick timer OS.
  • Timer primitives
  • Allow user to specify Run task every x unit of
    time during task creation. eg scan keyboard

20
Synchronization
  • Synchronization primitive used to provide
  • Mutual exclusion Critical sections not accessed
    simultaneously
  • Conditional synchronization Ensure tasks run in
    a specific order
  • Synchronization constructs
  • Mutex (Binary semaphore)
  • Semaphore (Counting semaphore)

21
Synchronization and Semaphores
  • Two tasks and single buffer
  • Producer task and consumer task
  • Consumer task to wait till producer task is done
    with buffer.
  • Synchronization and data integrity achieved by
    using a semaphore to lock access to buffer.
  • Issues
  • Deadlocks
  • Priority Inversion Low priority thread obtains a
    lock that blocks a higher priority thread

22
Priority Inversion
High priority task H
Preemption after resource X released
Medium priority task M
preemption
X
Low priority task L
time
Tasks L H both need access to resource X Task L
has locked this resource and hence delays H. Task
M preempts L causing further delay to H this is
priority inversion
23
Inter Task Communication
  • Primary requirements/characteristics
  • Non-blocking communication
  • Bounded latency
  • Asynchronous communication
  • Shared Memory
  • Mailbox/Message Queues

24
Mailbox/Message Queue
Mailbox 1
25
Memory Management
  • Memory Management Unit (MMU)
  • Handles Virtual memory operations.
  • Memory protection esp. in process based OS
  • Dynamic memory allocation
  • Heap non-fragmenting memory allocation
    techniques
  • Pool allocation mechanism

26
Dynamic Memory allocation RTOS heap
27
RTOS classification based on architecture
  • Soft, Firm and Hard real-time
  • Pre-emptive, Non pre-emptive
  • Thread based, Process based
  • Scheduling policy RM, EDF, RR, MUF etc
  • Dynamic, Static
  • Cost structure

28
RTOS aware debugging
  • Standard source level debugging not sufficient in
    multithreaded/multitasking environment.
  • Potential bugs
  • Data corruption due to improper synchronization
  • Deadlock
  • Starvation
  • Stack Overflow
  • Memory leaks
  • RTOS-aware debuggers provide tools that help
    detect such conditions for quicker debugging.
  • Extra windows showing state of all tasks
    (running, waiting etc), including buffers
    currently used by each task, semaphores used etc.

29
Buy vs Roll your Own
  • Factors
  • Cost Structure.
  • Support and documentation
  • Scalability
  • Portability
  • Debugging tools
  • Testing

30
Buy vs Roll your Own
  • Cost Structure.
  • Royalty per product/ one time payment
  • Overall development, debugging, testing and
    support resources for in-house tool usually far
    outweigh investing in a commercial RTOS
  • Support and documentation
  • Insufficient documentation
  • Small team responsible for RD and maintenance
  • Commercial RTOSes are well documented with good
    support

31
Buy vs Roll your Own
  • Scalability
  • In-house tools are usually designed to meet exact
    specifications so it might be a good fit
  • Commercial vendors allow significant
    customization of the kernel (in some cases a GUI
    for this purpose), so the notion of too much
    overhead code is unfounded
  • Some commercial vendors also provide source code
    to allay engineer fears of I cant see the code
    so I dont know whats going on

32
Buy vs Roll your Own
  • Portability
  • Porting an in-house solution to different
    hardware will require significant re-investment
    of time and resources
  • Commercial vendors have ports for all major
    hardware targets and will usually port to others
    as well
  • Debugging tools
  • Debugging tools have to be developed/ported for
    in house RTOS usually takes 4x time needed to
    develop the RTOS
  • Commercial vendors have readily available
    debuggers and will port over desired features in
    most cases

33
Buy vs Roll your Own
  • Testing
  • In-house testing takes 10x development time to
    properly test RTOS
  • Commercial RTOSes are sufficiently tested and
    have also been used by many customers so most
    bugs will have been ironed out.

34
Objectives Recap
  • Identify embedded programming models
  • Understand basic RTOS definitions and concepts
  • Points to consider when you Buy or roll your
    own
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