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MECE 701 Fundamentals of Mechanical Engineering

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Title: MECE 701 Fundamentals of Mechanical Engineering


1
MECE 701 Fundamentals of Mechanical Engineering
2
MECE 701
Engineering Mechanics
Mechanics of Materials
MECE701
Machine Elements Machine Design
Materials Science
3
Fundamental Concepts
Idealizations Particle A particle has a mass
but its size can be neglected. Rigid Body A
rigid body is a combination of a large number of
particles in which all the particles remain at a
fixed distance from one another both before and
after applying a load
4
Fundamental Concepts
  • Concentrated Force
  • A concentrated force represents the effect of
    a loading which is assumed to act at a point on
    a body

5
Newtons Laws of Motion
  • First Law
  • A particle originally at rest, or moving in a
    straight line with constant velocity, will
    remain in this state provided that the particle
    is not subjected to an unbalanced force.

6
Newtons Laws of Motion
  • Second Law
  • A particle acted upon by an unbalanced force F
    experiences an acceleration a that has the same
    direction as the force and a magnitude that is
    directly proportional to the force.
  • Fma

7
Newtons Laws of Motion
  • Third Law
  • The mutual forces of action and reaction between
    two particles are equal, opposite, and collinear.

8
Newtons Laws of Motion
  • Law of Gravitational Attraction
  • FG(m1m2)/r2
  • F force of gravitation btw two particles
  • G Universal constant of gravitation
  • 66.73(10-12)m3/(kg.s2)
  • m1,m2 mass of each of the two particles
  • r distance between two particles

9
Newtons Laws of Motion
  • Weight
  • Wweight
  • m2mass of earth
  • r distance btw earths center and the particle
  • ggravitational acceleration
  • gGm2/r2
  • Wmg

10
Scalars and Vectors
  • Scalar
  • A quantity characterized by a positive or
    negative number is called a scalar. (mass,
    volume, length)
  • Vector
  • A vector is a quantity that has both a magnitude
    and direction. (position, force, momentum)

11
Basic Vector Operations
  • Multiplication and Division of a Vector by a
    Scalar
  • The product of vector A and a scalar a yields a
    vector having a magnitude of aA

2A
-1.5A
A
12
Basic Vector Operations
  • Vector Addition
  • Resultant (R) AB BA
  • (commutative)

Parallelogram Law
Triangle Construction
B
RAB
A
A
RAB
A
A
RAB
B
B
B
13
Basic Vector Operations
  • Vector Subtraction
  • R A-B A(-B)
  • Resolution of a Vector

a
R
A
b
B
14
Trigonometry
  • Sine Law

A
B
c
a
b
  • Cosine Law

C
15
Cartesian Vectors
  • Right Handed Coordinate System

AAxAyAz
16
Cartesian Vectors
  • Unit Vector
  • A unit vector is a vector having a magnitude of
    1.
  • Unit vector is dimensionless.

17
Cartesian Vectors
  • Cartesian Unit Vectors

A AxiAyjAzk
18
Cartesian Vectors
  • Magnitude of a Cartesian Vector
  • Direction of a Cartesian Vector

DIRECTION COSINES
19
Cartesian Vectors
  • Unit vector of A

20
Cartesian Vectors
  • Addition and Subtraction of Cartesian Vectors
  • RAB(AxBx)i(AyBy)j(AzBz)k
  • RA-B(Ax-Bx)i(Ay-By)j(Az-Bz)k

21
Dot Product
  • Result is a scalar.

Result is the magnitude of the projection vector
of A on B.
22
Dot Product
  • Laws of Operation

Commutative law
Multiplication by a scalar
Distributive law
23
Cross Product
  • The cross product of two vectors A and B yields
    the vector C
  • C A x B
  • Magnitude
  • C ABsin?

24
Cross Product
  • Laws of Operation

Commutative law is not valid
Multiplication by a scalar
a(AxB) (aA)xB Ax(aB) (AxB)a
Distributive law
Ax(BD) (AxB) (AxD)
25
Cross Product
26
Cross Product
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