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CM Application for Secondary School

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CM Application for Secondary School V.Valkanova, S.Stoyanov, H. Zedan Introduction eLearning crises No relevant practical results Reasons Research guided (mostly) by ... – PowerPoint PPT presentation

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Title: CM Application for Secondary School


1
CM Application for Secondary School
  • V.Valkanova, S.Stoyanov, H. Zedan

2
Introduction
  • eLearning crises
  • No relevant practical results
  • Reasons
  • Research guided (mostly) by academics only
  • eLearning not pedagogical-driven
  • Different environmental factors not accepted
  • Creativity and attractiveness of education
    underestimated

3
Goals
  • Environment
  • Encourage students motivation, activity,
    self-dependent working
  • Encourage and evaluate students creativity
    thinking
  • Evaluate and guide the creativity process
  • Support pedagogical-driven personalization
  • Prototype implementation
  • Experimenting in a real education environment

4
Creativity Model
5
Attribute Definitions
  • Connection ability to make connections between
    things, that looks different
  • Perspective ability to see different view
    points of a problem
  • Curiosity a wish the change and improve things
    that others accepted as normal
  • Boldness ability to overcome the fear search
    for solutions in another untypical domain
  • Paradox ability to work with statements that
    are contradictive
  • Complexity ability to control and work with big
    amount of information
  • Persistence ability to keep looking for better
    decisions even when good once are found
  • Abstraction - ability to extract different
    concepts from one source

6
ELICA
  • Goal
  • To make stereometry realistic and interesting as
    a result of stimulating the students
    three-dimensional imagination , to encourage the
    development of their abilities to think and
    create models of their ideas
  • Domain
  • Geometry
  • Students skills
  • To develop skills for visualization of geometric
    objects and transferring one image into another.
  • Skills for constructing, experimenting and
    formulating of hypothesis independently.
  • Advantage
  • 3D Visualization of mathematical objects

7
Example Connection Tracking
Assignment the cube will be to cut in order to
have the right unfold
  • Pedagogical Goal
  • Creativity evaluation
  • Parameters connection

Connection
  • Students activities
  • Observe
  • Analyze
  • Decide
  • Rip off
  • Generalize
  • Rest ...
  • Connection Criteria
  • Correct solution
  • Number of attempts
  • Number of rips

8
Example Complexity Tracking
Assignment a figure is selected which belongs to
a different set (cube modifications,
deformations)
  • Pedagogical Goal
  • Creativity evaluation
  • Parameters complexity

Complexity
  • Students activities
  • Observe
  • Analyze
  • Decide
  • Rip off
  • Generalize
  • Complexity Criteria
  • Correct solution
  • Number of attempts
  • Number of rips
  • Number of selected figures

9
How to implement the Creativity Model (CM)?
  • Formalization of the CM
  • Husseins Creativity Mapper
  • Prototype implementation
  • Experiment in real conditions of secondary school

10
Formalization
  • We try to define operational semantics to the
    attributes
  • Using Creativity Mapper
  • Where
  • Creativity alphabet (Viewpoints)
  • Standard building blocks (?)
  • Creativity boxes (pattern)

11
Example
  • Alphabet
  • (read, contemplate, manipulate, apply, test,
    decompose, repeat, ask, hope, decide, (, ) )
  • Creativity pattern (boxes)
  • Curiosity(read, contemplate, manipulate, test,
    apply)
  • Perspective(read, contemplate, apply, test, hope,
    contemplate, apply, test)
  • Complexity(read, contemplate, decompose, apply,
    test)

12
Analyzing Students Creativity Map
  • Identification of CBs in the Creativity Map
  • Hard problem
  • CBs generic
  • But not atomic
  • CBs may interleave
  • In the Creativity Map CBs presented by instances
  • Pattern matching in CM
  • In experiment
  • Manually by the teachers
  • Two levels of analyzing
  • Semantic-oriented (CBs identification)
  • Strength of the attribute
  • Rather similar CB instances
  • CBs idealistic

13
Example Persistence
Creativity Box
Different strengths
Tumbleweed(GC)
14
CBs Interleaving
15
Conclusion
  • Experimental environment
  • DMU Creativity Mapper
  • Client and server components
  • Checking the proposed model
  • Different subjects
  • Algebraic problems

16
Thank you!
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