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Hueristic evaluation

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Title: Hueristic evaluation


1
Hueristic evaluation
2
What is usability?
3
The evaluation process
  • Identify values
  • Set goals, objectives
  • Operationalize goals measurable criteria
  • Assess performance against criteria, goals
  • Revise criteria, goals? values?

4
Kinds of usability criteria
  • Usefulness task-related
  • Functionality
  • Content
  • Integration with tasks, tools, activities
  • User productivity
  • Speed
  • Ease of learning
  • Ease of use
  • Cognitive effort tasks, activities
  • cognitive friction resistance encountered by
    human intelligence when it engages with complex
    set of rules that change.
  • Quality of user experience
  • perceptions, feelings, opinions

5
InfrastructureLeigh Star
  • A practical match among routines of work
    practice, technology, and organizational and
    technical resources
  • Transparent invisibly supports tasks usable
    systems disappear, by design and by habit.
  • Learned as part of membership in a community of
    practice
  • Links with conventions of practice
  • Never transparent to everyone
  • Becomes visible upon breakdown
  • Is fixed in modular increments, not all at one or
    globally
  • Layered and complex
  • Change takes time and negotiation, and adjustment
    with other aspects of the system

6
Sources of usability criteria
  • Organizational goals
  • Pre-existing, general heuristics and guidelines
  • Research
  • Convention
  • Consensus of experts
  • Legal requirements (e.g., accessibility)
  • Empirical
  • User and task analysis
  • Competitor sites (assumption their goals apply
    to your site, your users, also)

7
Types of measures
  • Performance metrics
  • Speed of response, availability, errors (e.g.
    dead links)
  • User assessment
  • opinion, perception, feeling
  • Observable user behavior
  • Time spent, user errors, operations performed
  • Need to be cautious about drawing inferences,
    e.g. time spent on a page

8
Performance Metrics
  • Only 5.3 percent of visitors could load the
    NYTimes' home page within 30 seconds on Nov 12,
    after the plane crashed on Long Island.
    MSNBC.com had 63 percent availability and
    response times of 26 seconds for those who could
    get a page during the hour following the crash..
    ..
  • New York Times Digital served almost 13 million
    page views on Nov. 12, about 3 million more than
    its daily average. Following the crash, the
    company pulled ads and rearranged its page
    content so that text and Web links would load
    first. Prior to Nov. 12, it added 50 percent more
    server capacity following its brownout of Sept.
    11, and reconfigured its load balancers for
    better efficiency.

9
Evaluating usability
  • Identifying values on the measures/criteria (how
    much?)
  • Setting goals for levels of performance,
    interpreting values (how good?)
  • It's difficult to believe the Times would find
    it OK if 95 percent of its print subscribers
    didn't get their newspapers in a timely way, or
    that MSNBC would conclude it had served customers
    well if 37 percent couldn't receive a clear
    broadcast signal.

10
Sources of data
  • Unobtrusive
  • Monitoring, observation
  • Obtrusive, intentional
  • Questioning
  • Testing
  • Opportunistic
  • User feedback, questions, suggestions, complaints

11
Uses of heuristics and guidelines
  • Competitive testing
  • Design guidance
  • Heuristic evaluation
  • Embodying lessons learned for future design
    guidance

12
Heuristic evaluation
  • The evaluators
  • Who, how many
  • Sources of heuristics, criteria
  • Existing sets of guidelines, heuristics
  • Customization for specific applications
  • Applying the heuristics
  • Advantages, disadvantages of heuristic evaluation

13
Heuristic evaluation Method
  • Multiple evaluators
  • Experts (in heuristic evaluation)
  • Representative users
  • How many?
  • Nielsens rule of thumb 3 to 5
  • Empirical rules of thumb
  • keep going until you dont find much thats new
    and critical
  • Have several (3-5 or more) representing each kind
    of use/user
  • Inter-rater reliability consistency x (similar)
    raters
  • Apply heuristics
  • Individually
  • Collective debriefing
  • Determine severity
  • Make recommendations for improvement

14
Nielsens basis - of evaluators
15
Heuristic evaluation Sources of Heuristics
  • Pre-established
  • Nielsen
  • Other guidelines
  • accessibility
  • Customized
  • For this kind of application (web, homepages)
  • For this specific application
  • Your users, their uses
  • Mixed

16
Nielsens heuristics
  • Visibility of system status
  • Match between system and the real world
  • User control and freedom
  • Consistency and standards
  • Error prevention
  • Recognition rather than recall
  • Flexibility and efficiency of use
  • Aesthetic and minimalist design
  • Help and documentation

17
Bruce Tognazzinis principles
  • Anticipation
  • Autonomy
  • Color Blindness
  • Consistency
  • Defaults
  • Efficiency of the User
  • Explorable Interfaces
  • Fitts's Law size and distance
  • Human-Interface Objects
  • Latency Reduction
  • Learnability
  • Limit Tradeoffs
  • Metaphors
  • Protect the Users Work
  • Readability
  • Track State
  • Visible Interfaces

18
Guidelines and checklists
  • How do you ensure usable sites, interfaces,
    software?
  • Guidelines as presenting means toward end of
    usability
  • E.g. web guidelines from http//usability.gov/guid
    elines/index.html
  • Design guidelines
  • Page length, layout font graphics
  • Design process guidelines
  • Set performance and/or preference goals
  • Create and evaluate prototypes
  • Usability guidelines
  • Content/content organization navigation
    download time
  • Accessibility

19
Web usability some relevant characteristics of
the web
  • Uses, users may be hard to define
  • Multiple and varied users, contexts, technology,
    and so on
  • Uncontrolled
  • Must design for naïve and experienced users
  • The web itself as the context of use
  • Users may be infrequent users who readily move to
    another site
  • User expectations formed by other sites
  • Users Web-specific concerns
  • Privacy, security
  • Users may not know who you are
  • Demonstrating credibility

20
Nielsens113 Design Guidelines for Homepages
  • Determining Homepage Content
  • Vertical Industry Segments
  • Communicating the Site's Purpose
  • Communicating Information About Your Company
  • Content Writing
  • Revealing Content Through Examples
  • Archives and Accessing Past Content
  • Links
  • Navigation
  • Search
  • Tools and Task Shortcuts
  • Graphics and Animation
  • Graphic Design
  • UI Widgets
  • Window Titles
  • URLs
  • News and Press Releases
  • Popup Windows and Staging Pages
  • Advertising
  • Welcomes
  • Communicating Technical Problems and Handling
    Emergencies
  • Credits
  • Page Reload and Refresh
  • Customization
  • Gathering Customer Data
  • Fostering Community
  • Dates and Times
  • Stock Quotes and Displaying Numbers

21
Homepage Design Statistics (what people are used
to what others have found useful)
  • Download Time
  • Basic Page Layout
  • Page Width
  • Liquid Versus Frozen Layout
  • Page Length
  • Frames
  • Fundamental Page Design Elements
  • Logo
  • Search
  • Navigation
  • Footer Navigation
  • Site Map
  • Routing Pages
  • Splash Pages
  • Frequent Features
  • Sign In, About Us, Contact Info, Privacy
    Policy, Job Openings, Help
  • Graphics and Multimedia
  • Pictures, ALT Text , Music, Animation
  • Advertising
  • Typography
  • Body Text and Background Colors
  • Link Formatting

22
Rules of thumb based on research about users
  • Guideline Design for monitors with a screen
    resolution of 800 x 600 pixels.
  • Comments There is a definite trend in monitor
    design to go from screen resolutions of 800 x 600
    pixels to screen resolutions of 1024 x 768
    pixels. Five studies of screen resolutions were
    reviewed. Two of the studies reported that the
    largest number of users (53) were using screen
    resolutions of 800 x 600 pixels (27 were using
    1024 x 768). However, three of the studies
    reported that the largest number of their users
    (43) were using screen resolutions of 1024 x 768
    pixels (only 24 were using 800 x 600 pixels).
    Only about 7 of users are using 640 x 480
    pixels, and about 13 are using higher
    resolutions (1280 x 1024, 1600 x 1200, etc.)
  • http//usability.gov/guidelines/softhard.htmlthre
    e

23
Users II
  • Guideline Design for connection speeds of 56
    kilobytes per second (kbps).
  • Comments Sixty percent of users use a 56 kbps
    connection speed or slower. The remaining users
    have faster connection speeds (ISDN, DSL, Cable,
    T1, etc.). Actual connection speeds are about 38
    lower than modem speed capability. This means
    that users with a 56 kbps connection actually
    have a connection averaging about 35 kbps. If you
    have data indicating that most, if not all, of
    your users have slower or faster connection
    speeds than 56K, determine what is appropriate.
  • http//usability.gov/guidelines/softhard.htmlone

24
Weighting categories to differentiate by
importance
  • Different from severity this is importance of
    feature/characteristic, not severity of problem
  • http//www.weinschenk.com/tools/rate_scale.asp
    combines severity and weighting

25
Specialized Heuristics e-Commerce and Order
Forms
  • From http//www.weinschenk.com/tools/online_checkl
    ist.asp
  • Shows total cost
  • Shows itemized costs
  • Shows product names and/or descriptions
  • Allows the user to change the quantity easily
  • Provides an option to save an order and complete
    it later
  • Provides details on any other charges on the
    order
  • Provides details on shipping options and charges
  • Provides shortcuts for repeat visitors to make
    transactions faster
  • Allows users to easily move from the order form
    to shopping
  • and back again
  • Provides security information
  • Provides users with an alternate offline way of
    ordering
  • Allows users to view and/or change previous
    orders
  • Does not require users to register before a
    purchase

26
Severity ratings
  • Nielsen
  • Based on frequency, impact, persistence
  • Possible severity rating scale
  • 0 not a problem
  • Cosmetic need not be fixed unless time
    available
  • Minor low priority
  • Major high priority
  • Catastrophe fix before release

27
Heuristic evaluation plusses and minuses
  • Benefits
  • Low resource requirements
  • Usually find many problems fairly quickly
  • Easy to repeat in iterative design
  • Easy to communicate
  • Usually easy to get agreement on a basic set of
    heuristics
  • Face validity
  • Limits
  • Can be superficial
  • Focuses on easily-seen problems harder to find
    more subtle problems associated with in-depth
    use, repeated use
  • Can be deceptive assumption that evaluation has
    been more complete and thorough than it has been
  • How similar to users are experts? How expert are
    users?
  • How appropriate are the heuristics to THIS site?
  • Tends toward a short list of heuristics
  • Trade-offs among heuristics, the fixes needed?

28
Some key points from class discussion
  • We need to differentiate among official
    standards, how people generally do things, and
    expert opinion
  • Usability in a changing environment what people
    are used to, their technology and expectations,
    are continually evolving
  • Heuristics need to be customized to goals,
    context
  • Most guidelines are solutions to problems have
    to ask what is the underlying rationale, goal
  • Trade-offs among different goals, heuristics
    often have to be made

29
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