Title: Visualizing Research in Virtual Reality and Non-Linear Holographic Rhizomes
1Visualizing Research in Virtual Reality and
Non-Linear Holographic Rhizomes
Dwight Toavs and Paulette Robinson Information
Resources Management College National Defense
University
2Introduction
- Both wanted to
- Wanted to do something different.
- Use Multimedia approaches
- Media and research challenges
- Policy World a dynamic multifaceted environment
where context and time are key elements. - Within the Matrix capture experience more
wholistically
3Policy WorldDissertationPixelating
PolicyVisualizing Issue Transformationin Real
and Virtual Worlds
4Retrospective Sensemaking
- Why?
- Can one create a VR-based policy visualization?
- Use information technology to teach policy
- What can a policy visualization reveal?
- Context, complexity, and dynamics
- Role of time in policymaking
- Importance of policy history learning
- Inadequacy of a popular policy framework
ETD http//scholar.lib.vt.edu/theses/available/etd
-12222004-094635/
5Pixelating Policy A Metaphor
Pixelating Policy is a metaphorical reference
to a digital imaging technique, in which a
portion of a digital image is progressively
magnified until the individual pixels (or picture
elements), the basic elements of a digital image,
can be seen. Policy World uses the basic
elements of graphics graphic primitives to
represent the basic elements of public policy.
This research examined the basic elements of
public policy to understand how issues are
transformed over time.
6Project Scope
- Research Question How were the paperwork
concerns of 1975 transformed into the
e-government concerns of 2002? - Theory Questions
- Do issues transform? If so, . . .
- Can issue transformation be identified? If so, .
. . - Is there a relationship between issue
transformation and policy change? If so, . . . - What is that relationship?
7Research Approach
- Case study Federal IRM policies from 1975 2002
- Primary Sources Congressional hearings on IRM
issues - Issues Were relevant before 1975 are still
relevant - Paperwork Reduction
- Privacy
- IT Acquisition
- Management Reform
- Records and Information
- Computer Security
- Content Analysis Witness testimony coded to
identify values, issue definition(s), and
affiliation
8Advocacy Coalition Framework
2
ACF Components and interactions 1 The Policy
Subsystem 2 Stable SystemParameters 3
External Dynamic Events4 Policy World
Visualization
1
3
9Within the Matrix A Hermeneutic
PhenomenologicalInvestigation of Student
Experiencesin Web-based Computer Conferencing
10Creating a Web Space
- What possibilities could a web space
- uniquely offer to the representation of
- scholarly writing and qualitative
- research?
- What would you have to take into
- consideration in creating such a
- space?
11Creating a Webbed Space
- Assumptions
- Hermeneutics of Web Writing
- Criteria for Evaluation
- File Organization
- Navigation
- Orientation and Indexing
- The Collective
12Navigation
- Menu Levels
- Icons
- Image Maps
13Navigation
- Menu Levels
- Icons
- Image Maps
14Orientation Indexing
- Orientation
- Image Maps
- Information Box
- Index
15Evaluation Criteria
- Hermeneutic Phenomenology
- Content
- Interactive Structure
- Interface Design
- Hyper-linking
- Multimedia
16Hermeneutic Phenomenology
- Turning to the phenomenon.
- Investigating experience as we live it.
- Reflecting on the essential themes.
- Describing the phenomenon through
- writing and rewriting.
- Orientated pedagogical relation.
- Balancing parts and whole. (van Manen, 1995)
17Content
- The content is accurately represented in the
combination of text, multimedia, and hypertext.
18Interactive Structure
- Reader is free to chart alternative courses
through the word mass I fabricate - (Taylor Saarinen, 1994, p. 13).
- The path choice is clear for the user.
- The interactive structure is used to pace
- the reader.
19Interface Design
- Visually coherent.
- Textual visual elements blend.
- The work is riddled with gaps, spaces and
openings that invite the reader to write (Taylor
Saarinen). - Navigational conventions are easy to
understand. - Reader has a sense of location.
- Navigational system supports overall work.
- Each screen follows basic graphic design
principles.
20Hyper-linking
- Links within the text are well placed and
connected. - Text is presented in the first four levels in
manageable chunks and linked to other chunks.
21Multimedia
- Text is expressed as media through the use of
font, placement, and size. - Media is used to express ideas better than in
words. - Supports and adds to the understanding of the
theme. - Thoughtfully used to enhance a particular theme.
- Used to add novelty to representation of the
content.
22The Collaborative Process
23HyperNews Collaborative Space
24(No Transcript)
25Comparisons and Contributions
- Part III
- Role of Time
- Context
- Perspective
- Creative Process
- Contributions
26Time
- Dwight
- Time is the primary constant in policy activities
- Time helps structure dynamic and complex
activities - Time, rather than policy frameworks, is linear
- All policy activity is time-dependent
- Paulette
- Capture immediacy in experience
- Deconstruct time to spatial rather than
sequential (navigation) - Context of screen time
- Pausing and pacing time through animation
27Context
- Dwight
- Policy World visualizes the policy context
- In representing complexity, policy theory, policy
issues, and policy change are simultaneously and
visually deconstructed - Context is represented by using graphic
primitives, color, and movement
- Paulette
- Spatial/holographic
- Shapes as representative (lines, circles,
squares) - Images as containers for meaning
- Navigation
28Perspective
- Dwight
- Perspective is provided by point of view (POV)
- POV can be altered by the viewer while
constructing meaning - POV can be from an internal or an external
perspective
- Paulette
- Reader chooses preferences of perspective
- Reader created the experience every time
- If it had been possible, the reader becomes the
writer
29Creative Process
- Dwight
- No previous models
- What is represented?
- Theory
- Evidence
- Possibilities
- How do you bring content into a virtual world?
- Visuals
- Auxiliary html pages
- Representation
- Paulette
- Ah-hah moment
- Drudging through the system
- Making the image real
- Iterative
30Contributions
- Dwight
- First policy oriented VR world
- Visualized context and dynamics of policy and
institutional process - Discovery-based learning approach to public
policy, IRM, and eGovernment
- Paulette
- Creating a multifaceted experience through
representing it in graphicsweb hermeneutic - Spatial design/navigation
- First of its kind
31Questions and Discussion
- Paulette Robinson robinsonr_at_ndu.edu
- http//www.otal.umd.edu/paulette/Dissertation
- Dwight Toavs toavs_at_ndu.edu
- ETD http//scholar.lib.vt.edu/theses/available/etd
-12222004-094635/