Title: Designing a site (2/4) Conceptual Design
1Designing a site (2/4)Conceptual Design 1h
2Lazars Development Lifecycle
Define the mission target users
Collect user requirements
Create and Modify Conceptual design
Perform usability testing
Create and modify physical design
Implement and market the website
Evaluate and improve the website
3Conceptual Design
- Navigation, Information Architecture
- Page Design
- Designing for Multiple Browsers (?)
4Navigation, Information Architecture (1/2)
- Organizational Structure of the Home Page
- Topic grouping
- Audience splitting
- Metaphors
- Amazon.com
- Information Architecture
- Tree structure broad and shallow vs narrow and
deep - Three clicks and youre in
- Chunking information 72
5Navigation, Information Architecture (2/2)
- Navigation
- Where, Oh Where, Oh Where
- Topical sections
- Path Analysis
- Multiple routes
- Technology
- Screen layout
6Lost in Hyperspace?
- Where am I?
- How did I get here?
- What can I do here?
- Where can I get to?
- How do I go there?
- What have I seen so far?
- Where else is there for me to see?
7Page Design (1/2)
- Technical Considerations
- Download
- Plug-ins
- Animation
- Feature creep
- Design Considerations
- Information overload
- Backgrounds
- Colour palettes
- Text
- Styles
8Page Design (2/2)
- Content Considerations
- Quality
- Layout considerations
- Positioning
- Resizing/Scaling
9Design Challenges
- Designing for Accessibility
- Legislation
- Web Accessibility Initiative
- The Browser Challenge
- Explorer v Netscape v Opera etc.
- Define a baseline specification or create
alternatives ? - Currently much less of an issue with the
dominance of Internet Explorer - But what does Firefox introduce?
- Older incompatibility problems e.g. ltobjectgt vs
ltembedgt, scripting languages, layers. - Standardization
- Markup languages get stricter (html ? xhtml ?
xml) - de facto standards vs W3C
- Need for Testing
- Early Often
10Requirements Specification
- Mission Statement
- Aims of Application
- Target User Analysis
- Contents
- Screen Layout Guidelines
- Navigation Guidelines
- Technical Requirements
11Navigation Maps
- Linear
- Hierarchical
- Non-linear
- Composite
12Linear
13Hierarchical
14Non-linear
15Composite
16In-Out Structure
17Storyboarding
- A storyboard starts as a diagram.
- It is a design, not a screen-shot
- Shows where blocks of content go
- Shows where local and global links are grouped
- Labelled to show the result of clicking on links
and multimedia - Label OFF the diagram! (Draw lines linking label
to feature). - Labels tell what the multimedia does.
- First draft drawn in schematic form by hand or
drawing package (e.g. MS Word, PowerPoint,
Dreamweaver). - Later may become a detailed design using collage
and better drawing tools - Show a few possible solutions to client who
will invariably want to make changes! - Coded only after design and approval
18Vertical Navigation System
19Horizontal Navigation Bar
20Vertical and Horizontal
21Example A storyboard for a web home page
22Storyboards
23Detailed Storyboard