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Wireless Headphones

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The Art and Science of Engineering Design Wireless Headphones Kaitlin Halady Shilpa Sarkar Carolina Jaramillo Rom n What is the problem? Today s headphones aren ... – PowerPoint PPT presentation

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Title: Wireless Headphones


1
Wireless Headphones
  • The Art and Science of Engineering Design

Kaitlin Halady Shilpa Sarkar
Carolina Jaramillo Román
2
What is the problem?
  • Todays headphones arent giving users a 100
    enjoyable, perfect music experience
  • Wireless headphones are too expensive for the
    average college student

3
What will solve the problem?
  • Reasonably priced
  • High quality
  • Comfortable
  • Give consumer unrestricted
  • range of motion
  • Water-resistant

4
Why wireless?
  • Problems with wire
  • Knots and tangles
  • Limits range of motion
  • Potential safety hazard
  • Constant re-adjustment
  • Reasoning
  • Direction of market
  • Competitors
  • Latest products

5
The Survey General Info
  • 89 students at Stanford University
  • 100 use headphones

6
The Survey Brands
  • Other brands Panasonic, Sennheiser, Audio
    Technica, Samsung, Creative, Grado, Beyerdynamic,
    Etymotic, Koss, Uknown, Skull candy, V-moda,
    JVC-Gummy)

7
The Survey Type of Headphone
8
The Survey Headphone Usage
9
The Survey Hours of use per day
  • lt1 17
  • 1-2 44
  • 3-5 18
  • 5 2

10
Survey Important Factors
Most Important Important Less Important Least Important
Price 33.7 25.8 27 13.5
Comfort 40.4 28.1 25.8 5.6
Style 5.6 7.9 24.7 61.8
Sound quality 20.2 38.2 22.5 19.1
11
The Survey Have your headphones ever felt
uncomfortable?

12
If a pair of 60 to 80 wireless ear buds was on
the market, would you purchase them?
13
Objective Tree
14
Detailed Design
  • Inner-ear bud
  • Adjustable over-ear piece
  • User Interface
  • Charger/Adapter
  • Materials
  • Colors
  • Retail
  • Scheduling

15
The Headphones
  • Left headphone
  • 100 mAh battery, four hours playing time
  • Charging plug
  • Lights to signal power and bluetooth signal
  • Right headphone
  • Circuit board
  • Bluetooth chip/antenna
  • Controls for the two wheels (track and volume
    changing/power)
  • Switches, capacitors, resisters, and other
    technical components that make headphones
    possible

16
(No Transcript)
17
Canalphones
  • Directly into the ear canal
  • Natural seal
  • Traditional type
  • Sleeves
  • foam

18
Adjustable Behind-ear piece
  • Rigid backbone
  • Adjust vertically to fit different size ears
  • Rotate up to a 90 degree angle from earbud for
    maximum comfort

19
User Interface
  • Wheels (Right)
  • Volume
  • lt100 decibels
  • Track (toggle)
  • LED Light (Left)
  • Bluetooth
  • Power

20
Materials
  • Plastic
  • Paint
  • Foam
  • Plastidip
  • Soft elastomer

21
Colors
  • Pink
  • Blue
  • Black
  • White

22
Technical Components
23
(No Transcript)
24
The Charger
  • Portable
  • 1000 mAh battery ( 15 hours hours of playback
    time)
  • Plug to charge headphones in case
  • USB port on the outside with a wire that plugs in
    to an electrical outlet
  • When plugged into a wall it is a standard charger
  • When unplugged it is a compact carrying case that
    can supply power to the headphones

25
(No Transcript)
26
The Adapter
  • Takes the analog signal from the iPod and
    converts it to digital so it can be sent
    wirelessly to the users headphones
  • Plugs into the iPod
  • Bluetooth chip in a circuit board
  • Runs off of the iPod battery.

27
Morph Chart
Means 1 2 3 4
Feature/function
Transmit music wirelessly Bluetooth RF transmitter (FM) Infrared transmitter (WiFi)
Compatibility One brand of mp3 player Multiple brands
Shape Earbuds Earbuds with over-ear piece Canalphones (in-ear) Supra-aural headphones
Material of headphone Silicone rubber Elastomate Foam
Water resistance material Plastidip Polypropylene Mylar
Power for headphones Charger (plugs into outlet) Container with charger Docking Station
User interface Buttons on headphones Be controlled by mp3 player Mix some buttons on headphones, others mp3
Battery Goes in both headphones Goes in one headphone
Storage Carrying case Charging carrying case Magnetized
28
Alternative Designs
  • Connecting Wire
  • Aural Headphones vs. Earbud
  • Compatibility
  • User Interface Placement/Type
  • Over-the-ear Piece

29
Budget
  • (Headphones Adaptor Charger) 17.50
  • 17.50 x 3.5 61.25
  • 17.50 x 4 70.00
  • Retail price somewhere between 60 and 70

30
Piece Estimated Cost (Dollars)
Headphone
Battery (100 mAh) .50
Bluetooth (includes digital-to-analog converter) 4.00
Material (Foam, Plastic, TPE) 1.00
Packaging .75
Chip to charge battery 1.00
Other components (switches, LEDs, resisters, capacitors, etc.) 1.75
Plasti-Dip . 50
Charger-case
Plastics 1.00
AC power adapter 1.50
Adapter
Plastic Casing .50
Bluetooth 4.00
Circuit Board/Electronics 1.00
TOTAL 17.50
31
Retail
  • X 4, X 3.5
  • Selling
  • Shipping
  • Middlemen
  • Store
  • Online

32
Scheduling
  • (for hypothetical release of product)
  • 0 wks - Design start
  • 4 wks - Industrial Design
  • 4 wks - Mechanical Design
  • 6 wks - Tooling design and fabrication
  • Less than 12 wks for electrical design, so this
    is not critical path to this point.
  • 14 weeks, 1st milestone - First prototype
  • 8 weeks to get from first to final prototypes
  • 4 weeks to get FCC certification
  • 26 weeks, then mass production would start

33
The Competition Jaybird JB-100
  • Released Fall 2007
  • Online Market
  • 180.00 (with adapter)

  • Cons
  • High Price
  • No User Interface
  • Wire between headphones
  • Volume too low/No bass
  • Only available online
  • Doesnt fit all ear sizes
  • Pros
  • In-ear Bluetooth headset
  • Noise canceling
  • Water/sweat resistant
  • Comes with charging dock and mesh case

34
The Competition Sennheiser MXW1
  • Release May 2008
  • In Store Market
  • 599.00
  • Pros
  • Twist and Fit System
  • Kleer Technology
  • Higher Battery Life
  • Received Editors Choice Award in 2008 at
    Consumer Electronic Tradeshow
  • Cons
  • High Price
  • New technology
  • No current customer reviews

35
What will the future bring?
  • Market movement to wireless
  • Evolving design
  • Compatibility
  • New technology (Kleer)
  • Cheaper costs for technical components
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