On the use of On-Demand Layer Addition (ODL) with multi-layer transmission techniques

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On the use of On-Demand Layer Addition (ODL) with multi-layer transmission techniques

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Title: Unix et les communications Subject: Unix et les communications Author: Bienvenue Last modified by: Moyens Informatiques Created Date: 6/2/1995 10:16:36 PM –

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Title: On the use of On-Demand Layer Addition (ODL) with multi-layer transmission techniques


1
On the use of On-Demand Layer Addition (ODL)
with multi-layer transmission techniques
  • Networked Group Communications (NGC2000) November
    8-10th, 2000
  • vincent.roca_at_inrialpes.fr
    http//www-rp.lip6.fr/ http//www.inrialpes.fr/p
    lanete/roca/

2
The context multi-layer multicast transmissions
  • Motivations
  • an efficient way to address receiver
    heterogeneity
  • according to its congestion control module a
    receiver adds or drops a layer dynamically...
  • used by hierarchical video coding, multicast file
    distribution, multicast streaming, etc.
  • ALC (Asynchronous Layered Coding) is currently
    being standardized

3
Question How many layers should a sender
define?
  • Today the number of layers (i.e. multicast
    groups) is
  • fixed
  • set in advance
  • (startup parameter, default value at compilation
    time)
  • there is a risk that only a small subset of these
    layers are actually used at a given time!
  • because this is an off-period
  • because the content is less attractive than
    expected
  • because the source largely over-estimated the
    receiver needs
  • because specifying hundreds of layers is so easy
    !
  • because of a configuration error
  • because of the all-too common idea that an idle
    group has no cost!

4
Question ... (cont)
  • Everybody knows that...
  • ...the traffic sent to an idle group is usually
    dropped by the first-hop router
  • ... but there are other hidden costs
  • The two contributions of this work
  • What is the cost of an idle multicast group ?
  • What can we do to reduce this cost from an
    application point of view ?
  • ? On-Demand Layer addition (ODL)

5
PART 1
  • The cost of an idle multicast group

6
PART 1 The cost of an idle multicast group
  • No single answer -- Depends on the multicast
    routing protocol in use !
  • Example 1 Dense mode protocols
  • periodical flooding / pruning
  • all the routers are concerned, even those who are
    not on the path to a receiver
  • forwarding state in multicast routers
  • ? at least 100 bytes for state information per
    group (mrouted 3.8)
  • YES THERE IS A BENEFIT IN USING ODL
  • ok, no longer used for WA multicast routing...
    but still in use by several sites

7
The cost of an idle multicast group... (cont)
  • Example 2 Sparse Mode PIM, PIM-SM
  • PIM-SM in shared tree mode
  • traffic is forwarded to RP and forwarding state
    is kept, even for an idle group !
  • YES, THERE IS A BENEFIT IN USING ODL

receiver1
RP
(2) traffic tunneled to the RP
receiver2
(3) delivery through a unidirectional shared
tree centered at the RP
1st hop router
source
(1) traffic to mcast group
8
The cost of an idle multicast group... (cont)
  • Example 2 cont
  • PIM-SM in per-source shortest path tree mode
  • here forwarding state is only kept along the
    distribution tree, no flooding, packets can be
    dropped by the first hop router
  • ODL has little interest here...
  • ...BUT theres no per-source tree with an idle
    group!!!

receiver1
RP
receiver2
1st hop router
source
(2) direct delivery through a RPF tree
(1) traffic to mcast group
9
The cost of an idle multicast group... (cont)
  • Example 3 MSDP for inter-domain multicast
    routing
  • Well, PIM-SM alone is not sufficient... so use
    MSDP for source discovery...
  • MSDP signaling traffic is the same with idle
    groups !!!
  • YES, THERE IS A BENEFIT IN USING ODL

10
The cost of an idle multicast group... (cont)
  • Example 4 Source Specific Multicast
  • The future multicast routing infrastructure ?
  • Many problems are solved
  • (e.g. MSDP is no longer required...)
  • Builds per-source tree
  • Similar to PIM-SM in per-source tree mode
  • ODL has limited benefits here

11
The cost of an idle multicast group... (cont)
  • Example 5 Using reflectors
  • Situation multicast is not available anywhere
    (will it be?)
  • ? use reflectors for unicast/muticast
    integration
  • the traffic source is completely separated from
    the multicast source (ie. the reflector)! No
    feedback at all!
  • YES, THERE IS A BENEFIT IN USING ODL

multicast capable site
reflector
layered traffic tunneled in several unicast
connexions
unicast only site
traffic source
12
PART 2
  • On-Demand Layer Addition (ODL)

13
PART 2 Sketch of the ODL protocol
  • Assume first that...
  • each layer ? a multicast group
  • cumulative scheme
  • (but ODL can also be used with non-cumulative
    schemes)
  • Layer management at the source
  • TO ADD A LAYER a source sends packets to a new
    group
  • TO DROP A LAYER a source avoids sending packets
    to a group...
  • the soft-state kept by routers will slowly
    disappear...

14
Sketch of ODL... cont
  • ODL is an end-to-end protocol
  • (no assumption on network, immediately deployed)
  • it is the responsibility of a source to check
    that each layer is effectively used
  • QUERY ? PRESENT ? PRESENT_OK messages
  • followed by a DROP_LAYER if no answer

receiver 1
(1) QUERY
(5) PRESENT_OK
source
(6) cancel its reply
(3) PRESENT
receiver 2
(4) cancel max. waiting time
multicast backbone
(2) timeout... answer
15
Sketch of ODL... cont
  • it is the responsibility of a receiver to ask for
    an additional layer if not available
  • INFO_REQ ? INFO
  • LAYER_REQ ? ADD_LAYER
  • a source can refuse to add a layer (e.g. if not
    enough resources left)
  • example

16
A bit more in details
  • Receiver must not reply in multicast !
  • limit the use of multicast to sources only
  • example QUERY/PRESENT_OK gt multicasted on
    target layer
  • PRESENT gt unicasted to
    the source
  • Important parameters
  • SOURCE polling frequency
  • SOURCE waiting time before dropping a layer if
    no answer to a query
  • RECEIVER maximum waiting time before answering a
    request
  • Promote scalable mechanisms
  • ODL doesnt know the number of receivers
  • there is nothing new here!

17
A bit more in details... cont
  • Some situations are more complex
  • multiple sources
  • sources can be heterogeneous too
  • ODL must enable per-source signaling
  • receiver on the same host as a source
  • in that case the receiver asks for all layers gt
    defeats ODL !
  • use a TTL of 0 if all receivers are on the same
    host, the default TTL otherwise
  • non cumulative transmission schemes
  • well, it doesnt change so much
  • exception signaling previously sent only on the
    base layer is now sent on all the groups

18
Conclusions
  • ODL is an end-to-end protocol, immediately
    deployable
  • keeps the number of layers to its required
    minimum to avoid idle groups
  • can be useful to avoid IP-multicast scalability
    problems
  • e.g. when youre not sure of the popularity of
    the content youre sending
  • e.g. on the highest layers if youre not sure
    there will be high-end receivers
  • reverse-IGMP is a complementary approach (see
    paper)
  • we implemented ODL as well as ALC/RLC
  • freely available on the authors home page...
  • http//www.inrialpes.fr/planete/roca/

19
(No Transcript)
20
Sketch of ODL... cont
  • Distinguish between one time transmissions
  • gt synchronous start
  • And continuous transmissions
  • gt asynchronous start

21
A bit more in details... cont
  • The two ODL timers of the source
  • Softstate timer period between two QUERY
    messages
  • keep it fixed, or make it depends on transmission
    rate of that layer the faster transmissions
    occur, the lower the softstate timer
  • Tss(k) min(max_Tss max(min_Tss 2 av_cost /
    rate(k) - Tdrop))
  • DROP timer maximum waiting time before dropping
    a
  • layer after a QUERY
  • depends in theory on maximum RTT which is
    difficult to evaluate
  • use an adaptive algorithm for parameter RF
    (robustness factor) instead
  • Tdrop RF (reasonable_RTT Tmaxwait)

22
Performance evaluations
  • Testing conditions
  • 1 source 5 layers, cumulative scheme,
    av_cost40pkts
  • rates 5, 10, 20, 40, 80 kbytes/s
  • 1 high-end receiver receives all 5 layers
  • 1 medium-end receiver receives 3 layers
  • send a 400 kbyte file
  • Everybody connected to the same local Ethernet
  • gt we dont take into account the impacts of
    large scale multicast routing here !

23
Performance evaluations... cont
  • traffic at the source without ODL, duration 89.2
    seconds

high-end rx leaves
low-end rx leaves
24
Performance evaluations... cont
  • traffic at the source with ODL, duration 51.9
    seconds

high-end rx leaves
QUERYs on layer 4
detected !
drop layers 2, 1 and 0
drop layers 4 and 3
QUERYs on layer 3
low-end rx leaves
detected !
QUERYs on layer 2
QUERYs on layer 1
QUERYs on layer 0
25
Performance evaluations... cont
  • Summary
  • without ODL With ODL
  • total duration 89.2 s 51.9 s
  • traffic sent by source 2.176.710 bytes 1.631.425
    bytes
  • traffic sent by receivers 0 2720 bytes
  • ODL overhead N/A 8776 bytes (0.54 )
  • gains brought by ODL N/A 25.1 less bytes
  • on a WAN, in addition to the previous local
    gains, there are
  • shorter group usage
  • smaller forwarding table
  • less management traffic

26
Performance evaluations... cont
  • Influences of the av_cost parameter...
  • av_cost is the average number of packets sent
    uselessly before the last receiver departure is
    detected
  • the higher av_cost, the faster the departure is
    detected, the lower the number of useless
    packets, but also the higher the ODL overhead
  • but this is a probabilistic result ! gt similar
    to signal sampling

27
Related works
  • dynamic source adaptation
  • have usually a different goal (traffic
    adaptation, not group adaptation)
  • example RTCP
  • membership size estimation
  • more complex than ODL which returns only a
    boolean value yes or no there is at least a
    member
  • Express in theory includes member counting but
    not the source only implementation of Express!
  • multicast router forwarding state aggregation

28
Future work
  • Reverse IGMP
  • the source queries the first-hop router to know
    if a group is used or not
  • ? with traditional IGMP, information flows from
    end-hosts to the first-hop router
  • requires an extension to IGMP
  • what are the limitations ? Is the information
    always known ?
  • its difficult to answer greatly depends on the
    exact configuration
  • example PIM-SM when using the shared tree the
    information is known by the core which may be far
    from the source

29
The context... (cont)
  • One such solution is currently being standardized
  • ALC (Asynchronous Layered Coding) for the general
    framework
  • MRCC for congestion control
  • many different situations and models
  • are asynchronous starts (AKA late-arrival)
    possible or not ?
  • push versus on-demand models
  • are layers cumulative (i.e. receive all layers up
    to ni) or not ?
  • ALC assumes cumulative layers
  • DSG assumes independant layers
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