Title: Introduction to Multimedia
1Introduction to Multimedia
2What we will be covering
- Interactive computing--Brief history
- Why use multimedia?
- Where do we use multimedia?
- Where and how is it created?
- How is it evaluated?
- Multimedia vs. the Web
3What is multimedia?
- Multimedia is any combination of text, graphic
art, sound, animation, and video delivered to you
by computer or electronic means.
4Multimedia is
5- When you allow an end user or the viewer of a
multimedia project to control what elements are
delivered and when, it is interactive multimedia.
When you provide a structure of linked elements
through which the user can navigate, interactive
multimedia becomes hypermedia. (Vaughn)
6Multimedia takes many forms
- Greeting cards
- Conferencing
- Movies
- Photo albums
- Image catalogs
7Multimedia Requirements
- Creative skills
- Technology tools
- Organization and business talent
8Types of Multimedia
- Interactive multimedia
- Hyperactive multimedia
- Linear multimedia
9Delivering and Using Multimedia
- Multimedia demands bandwidth
- CD-ROMs hold 650-700 MB
- DVD-ROMs hold 4.7-17 GB
- Multimedia can be delivered online
10- Multimedia can be delivered online
- Books and magazines
- Movies
- News and weather
- Education
- Maps
- Entertainment
11Delivering and Using Multimedia
12Convergence in the home
- The combining of computer-based multimedia with
entertainment game-based media. - The home entertainment system of the future
will use traditional TV content, computer games
and information retrieval - Will this be better than watching TV?
13Delivering and using multimedia
- Virtual Reality
- http//spaceflight.nasa.gov/gallery/vtour/index.ht
ml
14- Multimedia is the convergence of computers with
video, film, sound, graphics, and text on the
computer desktop. It has the potential to be one
of the most powerful forms for communicating
ideas, searching for information, and
experiencing new concepts of any communication
media ever developed.
15Convergence depends on being digital
- Using numbers (traditional definition)
- Digit or finger
- Discrete units
- Today digital is synonymous with computer
16Analog
- Analogous
- Representation resembles the original
- Camera negative looks like the original scene
- Sound travels in wavesWater example
17Digital
- The use of numbers or depicting something in
discrete units (digital clock vs. Sweep hand
clock.
18Digital pictures
- Picture or scene is broken up into discrete units
called pixels - Pixel colors stored in memory as numbers
19(No Transcript)
20Digital sound
21Digital video
- CODEC (Compression)
- AVI, MOV, MPG
22Digital domain
- All media elements are digitized.
- 1s and 0s
- Everything is computer compatible
23- When something is done in the digital domain, it
implies that the original data (images, sounds,
video, etc.) have been converted into a digital
format and is manipulated inside the computer's
memory
24Digital convergence of traditional media
- The integration of computers, communications and
consumer electronics. - With the advent of audio CDs and now DVDs, all
forms of information, both for business and
entertainment can be managed and distributed
together.
25Digital media elements
- Edited together in authoring software
- Played back on CD-ROM, Web, or Network
26Creation and editing software
- Text
- Sound
- Images
- Animation
- Video
27Textword processing
- MS Word
- HTML text editors like Notepad and BBedit
28Sound
- Analog to digital conversion
- Editing
- Filtering
- Sound Forge
29Images
30Animation
- 3D Studio Max
- Maya
- Softimage
- Lightwave
- Flash
31Video
- Adobe Premiere
- Final-Cut Pro
32- Using cable TV, satellite dish, optical fiber or
even the telephone line (POTS), music, movies,
video games and other interactive programs can be
distributed quickly to the user.
33Why should corporations use multimedia?
- Easier access to customers and employees using
Web /or CD - May include video, animation, music and sound for
greater impact
34Marshall McLuhan
- Medium is the MessageIt is the medium that
shapes and controls the scale and form of human
associations and action. For instance, the
influence of the automobile on our urban and
suburban centers, which is separate from the fact
that automobiles carry goods and people.
Computer games develop skills that promote
different ways of thinking, that involve the
integration of multiple variables and overlapping
lines of simultaneous actions. It is conceivable
that the video game wizards will grow up to find
a complex cure for cancer.
35- "Our conventional response to all media, namely
that it is how they are used that counts, is the
numb stance of the technological idiot, For the
'content' of a medium is like the juicy piece of
meat carried by the burglar to distract the
watchdog of the mind." (Air port lounges with
long rows of fiberglass chairs bolted to the
floor obviously foster different types of
interactions than do other lounges with soft
armchairs loosely arranged in a circle.) - Bias of media forms 1. Written text fosters
linear thinking and logic2. The oral world is a
world of all-at-oneness (acoustical space, i.e..,
space without boundaries)3. Electronic media
foster a simultaneous approach to presenting
information. From dial switching your home
television to retrieving information from
computer random access memory (hypermedia
applications).
36- Global Village--Electronic media are space
binding and unite cultures into what he calls the
"global village. While his vision of a global
village has become a reality in the age of
instantaneous world news and communication,
electronic technology may actually increase the
homogenization of world culturesi.e.., reduce
diversity. Ex. Pepsi ad where Geishas in Japan
and tribesmen in Africa sing along with Ray
Charles in a global chorus of Ah Ha. - Does this demonstrate the imperialist nature of
American marketing and imagination. Will the Web
contribute the spread of American culture?
37- Hybrid media formsRelease new force and energy
and foster change Silent film radio sound
motion picturesTypewriter computers word
processingBallet silent film Chaplins
expressive comic mime.The hybrid of the meeting
of two media is a moment of truth and revelation
from which new media form is born. The joining
of two media forms a synergy which is greater
than the two separately. Multimedia is more than
just text with pictures, video and sound. It is
a new media of expression with its own
distinguishing properties. When you add
interactivity is becomes even more powerful.
38Where do corporations use multimedia?
- Promotion
- Advertising
- Training
- Product demos
- Databases
- Catalogues
39Promotion and Advertising
- Who are you?
- Why should we do business with you?
- How do we know you can do what you say you can
do? - Whats so great about your company?
- Why is you company different?
- What makes you an expert?
- How do we know we can rely on you?
- (See CD-ROM business card, floppy promo)
40Training
- CBT one-on-one (Understanding Exposure)
- Simulations
- Multimedia in combination with lecturer
41Databases
42Catalogues
- Media rich content that demonstrates your product
using video, graphics and sound - (See 2 Market CD-ROM)
43Why CD-ROM
- Digital video is still higher quality and more
reliable delivered on CD-ROM than over the
Internet. - CD-ROM can be handed out at meetings and left
with clients (CD-ROM and floppy business cards)
44- A well-packaged CD-ROM is even advertising its
message while sitting around your potential
clients office. - Web address can easily be forgotten
- Interactive CD-ROM is better than a linear
videotape, because the user can quickly access
just the information he or she wants. No hunting
around for a video tape player.
45- CD-ROM drives are standard in todays business
computers - CD-ROMs can link to the web. You can have both
benefits of high quality fast video on CD-ROM
together with the dynamic content of the web.
46Why use the web for business communications?
- Quickly distributed over existing client links to
your Web site - Quickly updated
- Rich media is getting better (quality and
download speed) over the Web
47- Addresses can be easily bookmarked
- Your company or product can be searched for
quickly when the customer needs your product or
service.
48How is multimedia created?
- Multimedia production team
- Authoring tools
- Stages of development
- Interactivity (Vannevar Bush)
49Multimedia production team
- Project Manager
- Multimedia Designer
- Interface Designer
- Writer
- Video Specialist
- Audio Specialist
- Multimedia Programmer
- Producer, Multimedia for the Web
50Project manager
- Responsible for overall development and
implementation of a project - Day-to-day operations budgets, schedules,
creative sessions, time sheets, budgets,
schedules, team dynamics - The producer
51Multimedia designer
- Responsible for the look and feel of the
project. Should be pleasing and aesthetically
inviting and engaging. - Supervises the graphic designers, illustrators,
and animators - The director
52Interface designer
- The interface provides control to the viewer.
- Interface provides access to the media of
multimediatext, graphics, animation, audio, and
video - Human Interface Guidelines--http//developer.apple
.com/techpubs/macosx/Essentials/AquaHIGuidelines/
AHIGMenus/index.html - Experience as a graphic designer
- Experience with software such as PhotoShop,
Illustrator, Flash, Premiere
53Writer
- Creates the script which is a blueprint
describing the interactivity of the project.
Skilled in multithreaded narrative. - Writes the voice-overs and actor narrations
- Text screens
- Develops characters in narrative presentations
54Video specialist
- Traditional video production skills
- Skilled at shooting, lighting, working with
actors and editing - Understands limitations of bandwidth and how to
get the best image for the smallest file size.
55Audio specialist
- Responsible for finding and/or recording and
mixing music, voice-over narrations and sound
effects.
56Multimedia programmer
- Integrates the multimedia element into a seamless
whole using an authoring system or programming
language. - Coaxes extra performance from multimedia
authoring and programming systems - Programming languages include JavaScript,
Lingo, Authorware, Java and C
57Producer, multimedia for the web
- Similar to Project Manager but experienced in
creating and maintaining complex corporate
Websites. - Familiar with all of the jobs required to produce
a site.
58Creating Instant Media
- Lotus 1-2-3
- Microsoft Excel
59Creating Instant Media
- Claris FileMaker Pro
- Microsoft Access
60Paperback computer
- User Illusion
- Universal Machine
- Ivan Sutherland
- Sketch Pad
- Xerox PARC
- Doug Engelbart
61Authoring tools
- Card and Page-Based Tools
- Icon-Based Authoring Tools
- Time-Based Authoring Tools
62Types of Authoring Tools
- Page- or card-based tools
63Card and page-based tools
- Media elements grouped onto screens like pages in
a book - Pages contain buttons, text fields, graphic
objects, backgrounds - Buttons may contain scripts to perform specific
functions or go to a specific page. If a user
selects the wrong answer to a question, a script
will direct him to a prior page for review. - HyperCard, ToolBook
64Types of Authoring Tools
- Page- or card-based tools
- Icon-based tools
65Icon-based authoring tools
- Programming done visually, without scripting
- AuthorWare (See example)
66Types of Authoring Tools
- Page- or card-based tools
- Icon-based tools
- Time-based tools
67Time-based authoring tools
- Best used when message has a beginning, middle
end - Uses movie metaphor
- Macromedia Director (See example)
68Macromedia Director is a popular time-based tool.
69Evaluating Tools
- Editing Features
- Organizing Features
- Visual programming
- Scripting
- Advanced programming languages
- Document development tools
70Evaluating Tools
- Editing Features
- Organizing Features
- Programming Features
- Performance Tuning Features
- Playback Features
71Evaluating Tools
72Evaluating Tools
- Delivery Features
- Cross-Platform Support
- Internet Playability
73Developing a multimedia title
- Detailed Approach Contains firm and detailed
blueprint (script) - Good with large diverse team
- Many aspects of the project can be in production
simultaneously - Disadvantage is that much of the detail is locked
in very early and difficult to make changes - Favored by clients who want tight control
74Rough outline approach
- Good for projects that involve a great deal of
negotiations for content licensing - Good for projects that must remain in flux until
very end - Disadvantage is that making changes late in
production is expensive.
75Production phases
- Preproduction
- Production
- Postproduction
76Preproduction
- Idea/Brainstorming
- Goals Objectives Statement
- Treatment
- Content Outline
- Script
- Storyboard
- Prototypes
- Navigation Map
77Idea/brainstorming
- Free association phase
- No ideas are rejected
- Write down everything
- Prioritize
78Goals objectives statement
- What do you want the user to learn, find out,
etc - GoalUltimate message of the project. The user
will - Objectives are the specific steps user must reach
to achieve the goal. Write as specifically as
possible. - Include in Treatment
79Treatment
- Summary of project
- Present-tense, narrative version of the program
- Determines how script will be written how user
moves from one point to another
80Treatment should include
- Cover Page (Title, Writer, Date)
- The project type (CD-ROM, Web page, etc.)
- Intended audience
- Description of project look and feel
- Technical requirements of project
- Synopsis of content
81Content outline
- Specific list of what will be included in the
project - Blueprint from which script is written
82Storyboard
- Visualization of the graphic screens/look and
feel - A way of testing how project will work
- Indicates where text, music, and voice-over will
be used - Indicates navigation
- Shows others how project will operatewhether
navigation makes sense to others
83Prototypes
- Purpose is to test your idea before it goes into
production. Sketch prototypes show the team what
the screens will look like. - Fixedsingle page, graphic, or menu
- Sequential--Show one path through program
- Interactive--Can tell if users will interact well
with the program. Do they understand certain
tasks.
84Navigation map
- Site map
- Table of Contents in chart form
- Tree structure
85Navigation types
- Linear
- Hierarchical
- Nonlinear
- Composite
86(No Transcript)
87Buttons
- TextHypertext link
- Graphica small photograph or realistic
representation. Ex., Thumbnail picture - IconGraphic object symbolic of an activity or
entity. Ex., Apple trashcan - Image Map with hot spots
88Interactivity
- Simple branchinguser makes a choice while
navigating - Conditional branchingIf user answers question
wrong then go to more detailed explanation
89Production
- Prototyping
- Content acquisition
- Secure content rights
- Create, prepare (edit) media elements
- Authoring
- Testing
90Postproduction
- Package design
- Stamping
- Distribution
91Vannevar Bush
AS We May Think--The Atlantic Monthly, 1945
- Notes information explosion and calls
formechanically linked information-retrieval
machines. - Current systems of indexing are artificial
- Human minds work by association. With one fact
or idea in its grasp, the mind snaps instantly to
the next that is suggested by the association of
thoughts. - Memex--would mechanize a more efficient, human,
mode of manipulating and remembering facts.
Stores books, records, and communications, and
may be consulted with speed and flexibility--a
supplement to our memory.
92- Associative indexing-- whereby any item may be
caused at will to select immediately and
automatically another. - Links are remembered by the Memex and form
trails which can be sent to other users of the
Memex. - Wholly new forms of encyclopedias will appear,
ready-made with a mesh of associative trails
running through them. - A device that could put the entirety of human
knowledge at your fingertips, linked and
cross-linked into an ever-expanding web of
associations.
93Douglas Engelbart
- Credits Bush for much of his thinking regarding
the augmenting of mans intellect with machines. - 1968--Fall Joint Computer Conference in San
Francisco demonstration of NLS (on Line System)
- Engelbart demonstrated attributes of what would
later be called a word-processing program
full-screen text editing, with automatic word
wrap, cutting pasting, corrections, and
insertions automatic formatting and printing. - NLS included an outliner, email system and what
would come to be known as hyperlinks. (Waldrop,
p215, 242, 288)
94Internet History
- Created in 1969
- ARPANET networked universities, military sites,
and government agencies - NSF began using ARPANET in 1985
- NSF took over management in 1989
- Commercial use began in 1992
95Networking Basics
- Network An arrangement of objects that are
interconnected - A local network is a LAN
- A distributed network is a WAN
- LANs, WANs, and individuals can connect to the
Internet - Intranet
96Internet Addresses
protocol//domain name/path/file
name Protocol Rules governing transmitting and
receiving of data. Domain name On the
Internet, a registration category. (See CDE,
Internet domain names.)
97Internet Addresses
.com .net .gov .mil .au
98Internet Addresses
- Top-level domains
- IP addresses and data packets (p335)
- Transmission Control Protocol (TCP) Ensures that
the total amount of bytes sent is received
correctly at the other end. - Internet Protocol (IP) Routing mechanism and
address www.shu.edu 149.150.209.29 using DNS
server (Domain Name System) - (See CDE, IP address)
99Connections
- To connect to the Internet a computer needs
- A data connection to a server
- TCP/IP software
- Internet software
100Connections
- Compress data when possible
- Take advantage of browser cache
- Design for download efficiency
- Design alternate low- and high-bandwidth sites
- Use streaming technology
101- HTTP
- FTP
- Usenet - network of user newsgroups
- SMTP - e-mail protocol on the Internet
- Gopher - program that searches for resources on
the Internet. Similar to an index, database or
catalog. See Veronica, Archie, Jughead
102MIME-types (See Vaughan p341)
Multipurpose Internet Mail Extensions. A common
method for transmitting non-text files via
Internet email, which was originally designed
for ASCII text. Web servers send the MIME type to
the requesting browserso that it can launch the
appropriate helper application or plug-in.
103Web Browsers
104Web Browsers
105Plug-ins and delivery vehicles
- Plug-ins add capabilities to the Web browser
- If content requires a plug-in, users must have
the plug-in installed
106Plug-ins and delivery vehicles
- Text
- Images
- Sound
- Animation, video, and presentation
107Beyond HTML
- CGI(Common Gateway Interface script) A small
program written in a script language such as Perl
that functions as the glue between HTML pages and
other programs on the Web server. - PerlProgramming language for writing Web server
programs - JavaProgramming language for Internet (WWW) and
intranet applications.
108Beyond HTML
- Programming technologies
- Online conferencing
109Web Page Makers
110Web Page Makers
- Learn HTML
- Site building tools
- Adobe GoLive
- Macromedia Dreamweaver
- Microsoft FrontPage
- Myrmidon
- Netscape Composer
111The World Wide Web
- Tim Berners-Lee of CERN developed the Webs
hypertext system in 1989 - HTTP
- HTML
- Cross-platform compatibility was a design goal
112Using Text in Multimedia
- Typeface--A family of graphic characters
Arial Courier Times
113Using Text in Multimedia
- Font--Collection of characters of a single size
and style belonging to a particular typeface
family
- Style--boldface, italic, and underline
Italic Bold Underline
114Using Text in Multimedia
Leading
115Using Text in Multimedia
116Using Text in Multimedia
- Character metrics--General measurements applied
to individual characters
117Using Text in Multimedia
Serif--the little decoration at the end of a
letter stroke sans serif
118Using Text in Multimedia
- Strike a density balance
- Consider legibility when choosing fonts
- Avoid too many different faces
- Adjust leading and kerning for readability
- Explore colors and backgrounds
- Use anti-aliasing
119Using Text in Multimedia
- Use drop caps and initial caps
- Minimize lines of centered text
- Use distorted layouts to grab attention
- Surround headlines with white space
- Distinguish text links with colors and
underlining - Make efficient use of screen real estate
120Using Text in Multimedia
- Designing with text
- Menus for navigation
121Using Text in Multimedia
- Designing with text
- Menus for navigation
- Buttons for interaction
122Using Text in Multimedia
- Designing with text
- Menus for navigation
- Buttons for interaction
- Fields for reading--Index page should be no more
than one screen in depth, other pages no more
than two screens.
Portrait
Landscape
123Using Text in Multimedia
- Designing with text
- Menus for navigation
- Buttons for interaction
- Fields for reading
- HTML documents
Can specify typefaces, sizes and colors but
youdont know what font the reader will use to
viewyour document. DHTML attaches cascading
style sheets which set the users browser to
page mark-up specs
124Computers and Text
- Macintosh screen resolution 72 pixels per inch
- The font wars
- Adobe PostScript
- Adobe Type Manager (ATM)
125Computers and Text
- Macintosh screen resolution 72 pixels per inch
- The font wars
- Adobe PostScript
- Adobe Type Manager (ATM)
126Creating Your Own Type
127Creating Your Own Type
128Creating Your Own Type
- ResEdit
- Fontographer
- Making pretty text
129Hypertext and Hypermedia
- Hypermedia provides a structure of links
- Hypertext words are linked to other elements
- Hypertext is usually searchable
130Hypertext and Hypermedia
- Hypermedia elements are called nodes
- Nodes are connected using links
- A linked point is called an anchor
131DVD--Digital Versatile Disc
- DVD-Video. Read only. Provides approximately
133 minutes of LaserDisc-quality video per side.
4.7 GB per side. 720 horizontal line resolution - DVD-ROM. Like a large CD-ROM for storing data.
132Rewritable DVD
- DVD-RAM (Panasonic, Hitachi Toshiba)
- Rewritable DVD disk. Video and data.
- Expected to replace videotapes entirely and
provide a single medium for home theater,
multimedia distribution, and computer data
storage. - DVDR/W (Pioneer)
133Bibliography
- Korolenko, Michael. Writing for Multimedia.
Wadsworth Publishing Co., 1997. - Vaughan, Tay. Multimedia Making It Work, 5th
Edition. Osborne/McGraw-Hill. 2002.