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Film Sound

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Film Sound Chapter 8: Sound Effects and Dialogue 3D Sound in Film Citizen Kane Considered the first modern sound film due to influence of Orson Wells and his ... – PowerPoint PPT presentation

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Title: Film Sound


1
Film Sound
  • Chapter 8
  • Sound Effects and Dialogue

2
3D Sound in Film
  • Citizen Kane
  • Considered the first modern sound film due to
    influence of Orson Wells and his background in
    radio.
  • Varied sound quality
  • Volume, clarity, reverberation and tonal
    qualities
  • Changed position of sound effects relative to the
    camera.
  • Development of Cinerama and six-track
    stereophonic sound.
  • 1950s Cinerama Developed followed by Cinemascope

3
3D Sound in Film
  • Dolby Sound was developed in the 70s and
    continues to be refined.
  • Achieves a 360 degree sound environment.
  • Clockwork Orange was the first film to use
    Dolby-NR
  • SDDS (Sony Dynamic Digital Sound) introduced in
    1990s supports 7.1 surround sound environment.
  • Uses both edges of the film track. With redundant
    optical track.

4
Diegetic Sound vs. Non-Diegetic Sound
  • Diegetic Sound is sound that has a source within
    the story world of the film.
  • Dialogue, Sounds made by objects seen in the
    story world, and music created by instruments
    within the story world.
  • Non-Diegetic sound is represented as coming from
    outside of the story world.
  • Omniscient Narrator or Music added to heighten
    the emotional impact of the story,

5
Notice how the filmmaker (Brooks) fools the
audience by flipping from apparent non-diegetic
to diegetic sound in the middle of this clip from
Blazing Saddles
6
Layered Sound
  • Contemporary Films today use layered sound to
    achieve a realistic depth in the sound
    environment.
  • Sound can actively shape how we perceive and
    interpret the image. Its ability to connect
    emotionally is often very powerful
  • Film sound can direct our attention to a specific
    event.
  • A creaking floor or the slow, squeaky turn of a
    door knob.
  • Sound can cue us to form expectations.
  • A siren approaching, Footsteps on a path
  • Sound can give new value to silence.
  • Clarice in the Darkness being stalked by Hannibal
    Lecter

7
The Sound Mix
  • Dialogue
  • ADR (Automatic Dialogue Replacement Dubbing)
  • Foley
  • Original Music
  • Soundtrack (diegetic and non-diegetic)
  • Sound effects

8
The Four Dimensions of Film Sound
  • Rhythm
  • Fidelity
  • Space
  • Time

9
Rhythm in Film Sound
  • Because sound occupies a duration, it has a
    Rhythm.
  • Rhythm involves, minimally 1. A beat, or pulse
    2. A tempo, or pace 3. A pattern of accents,
    or stronger and weaker beats.

10
Notice the rhythm of music in the following
scene. What kind of feelings does it convey or
provoke? How would you describe the rhythm?
11
Now listen to this next scene. Again, notice the
rhythm of the music. How are the feelings evoked
different than those of the previous scene? How
would you describe this rhythm?
12
Fidelity
  • Fidelity refers to the extent to which the sound
    is faithful to the source as we conceive it.
  • Fidelity has nothing to do with what originally
    made the sound in production.
  • Fidelity is purely a matter of expectation.
  • Fidelity can be applied to all three types of
    sound (Speech, Music, and Sound Fx)

13
Sound Space
  • Sound has a spatial dimension because it comes
    from a source.
  • Sound creates the sense of space or a
    three-dimensional environment through the use of
    Diegetic and Nondiegetic sound.

14
Notice how the Diegetic Sound that happens within
this clip from Cold Mountain helps to shape the
space
15
Sound Time
  • Sound takes place in time and can be used to
    manipulate time or represent time in a variety of
    ways.
  • Simultaneous sound is sound that takes place at
    the same time as the image in terms of story
    events (most sounds fall into this category)
  • Non-simultaneous sound describes sound that we
    hear at the same time as the present image, but
    that represents a moment from the past or from
    the future.

16
Notice how the voice-over dialogue in this
sequence of scenes from The English Patient
originates in one time frame (the present), while
the images show another time frame (the past).
17
Special Effects in Sound
  • Using sound to tell the inner story
  • To reinforce the emotional struggle of the
    character
  • Pile Driver and mechanical waterfront sounds to
    support the inner struggle that Terry Malloy
    faces in confession of a murder.
  • Distortion of Sound Subjective POV
  • Sound reflect the inner psychosis of a character.
  • Slow-Motion Sound
  • The power of a single punch in Raging Bull.

18
Texture in Dialogue
  • Robert Altman is most noted for his use of
    layered dialogue in films like MASH,
    Nashville, and Gosford Park.
  • Layered dialogue appears more natural
  • Blending of ambient sounds with dialogue
  • Altman weaves visual and aural elements together
    into a equal blend that creates a unique texture
    in film.

19
Listen to the layers of dialogue and ambient
sound that are blended together in this clip from
Robert Altmans Gosford Park
20
The Sound Bridge
  • A split edit essentially bridges two shots with
    sound.
  • the audio track transitions at a different time
    than the video.
  • The sound from the first of the two clips may
    continue several seconds after the visual
    transition has taken place, or the sound from the
    second clip may begin several seconds before the
    visual transition takes place. In either case,
    sound is used to bridge the two shots. 

21
Sound Bridge Audio Leads Video 
  • In this scene, a Vietnam veteran opens up to a
    friend about the war.
  • The scene is a two-shot of the two men.
  • As the vet recounts what the nights were like in
    the jungle, the shot zooms to a close-up of his
    face. Sweat is visible on his brow and upper lip.
  • As we see him talk, we begin to hear the sound of
    machine gun fire, mortars, people yelling and
    loud explosions. (Sound Bridge)
  • As we see him talk, we hear what his mind hears
    and slowly, the video dissolves to a war scene
    and we are inside his head, experiencing the
    terror and chaos of war. 

22
Sound Bridge Video Leads Audio
  • Again the two men talk about the war. We see the
    anguished face of the Vietnam vet as he begins to
    tell his story.
  • The video slowly dissolves to a black-and-white
    shot of a platoon of men, including the vet
    himself, as they come under fire in the jungle.
    We see the war, but continue to hear the vet as
    he describes what he remembers. (Sound Bridge)
  • Guns blaze and dirt flies as mortars explode, but
    the sounds of the explosions and machine guns are
    secondary to the voice of the vet.

23
Foley
  • Sound Effects developed by human activity within
    the film frame.
  • Created by a Foley Artist
  • Comes from the first Foley Artist Jack Foley
  • Short film on Foley work

24
Terms
  • Rhythm
  • Fidelity
  • Sound Space
  • Time Sound
  • Simultaneous Sound
  • Non-Simultaneous Sound
  • Voice Over
  • Dolby Surround Sound
  • Diegetic Sound
  • Non-Diegetic Sound
  • ADR
  • Foley
  • Sound Effects
  • Layered or Textured Sound

25
AssignmentVisual Soundscape
  • Translate a picture or a group of related
    pictures into a Visual Soundscape.
  • Imagine what sounds would accompany this
    picture(s) (e.g. a moon rising over a foggy
    wetland forest-what movement do we hear? A taxi
    cab rushing through a busy intersection-whos
    talking in the back seat? An old woman sitting
    in a rocker on her front porch-what does she
    see?). Create a soundscape to support the implied
    mood of the picture or series of pictures.

26
  • IMPORTANT The image doesn't have to be yours,
    but if you do go to a location to capture an
    image (or group of images) then you can always
    gather audio to use as the bed for all the other
    sounds you add to create your soundscape.
  • If you use more than one picture all of them must
    be closely interrelated and cite your sources,
    even if the pictures and sounds are ones you
    created or captured.
  • The use of images available through Creative
    Commons Attribution is strongly encouraged.
  • Time limit for this project is approximately
    (/-) 1 minute.
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