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Digital Rights Management (DRM)

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Digital Rights Management (DRM) Matthew Forest Piracy Copy Protection Lock-out Systems 10NES, Hardware Trademark Security System (TMSS), Software EA License Model ... – PowerPoint PPT presentation

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Title: Digital Rights Management (DRM)


1
Digital Rights Management(DRM)
  • Matthew Forest

2
Piracy
3
(No Transcript)
4
(No Transcript)
5
Copy Protection
6
Lock-out Systems
  • 10NES, Hardware
  • Trademark Security System (TMSS), Software
  • EA
  • License Model

7
Media
8
Music
9
Consoles
  • Cevat Yerli of Crytek Similar games on consoles
    sell factors of 4-5 more.

10
PC
11
What do consumers want?
12
Quotes
  • ... because if consumers are unable to obtain
    a legitimate copy without experiencing additional
    costs and/or delays, then piracy becomes a far
    more attractive option.
  • http//www.tweakguides.com/Piracy 1.html
  • The ideal DRM system is flexible, entirely
    transparent to the user, and ... complex ...
    to crack.
  • http//computer.howstuffworks.com/drm.htm

13
So now what?
  • Consumers dont like DRM
  • Pirates will always pirate
  • Need to find some middle ground
  • Minimize inconvenience
  • Provide additional convenience
  • Tailor solutions to specific products

14
Suggestions
  • For small, portable files like music or small
    videos, opt for no DRM
  • For moderate files such as movies, encryption
    works (so long as 3rd parties can make players)
  • For larger/domain specific media, such as games,
    minimize inconvenience of paying customers, and
    provide extra services to negate unavoidable
    inconvenience
  • For Business use hardware and server based access

15
Conclusions
  • Piracy wont go away
  • DRM is necessary, but must be handled carefully
  • A well tailored DRM system can weather initial
    outcry and provide services for consumer and
    producer alike

16
Questions?
  • Select References
  • 1up 2008. 1up.com Gabe newell says drm
    strategies are just dumb. http//www.1up.com/new
    s/gabe-newelldrm-strategies-dumb.
  • CLARKE, R. 2001. Drm will beget dcrm. In Workshop
    on Digital Rights Management for the
    Web.WorldWide Web Consortium, Sophia-Antipolis,
    France. http//www.w3.org/2000/12/drm-ws/pp/xamax-
    clarke.html.
  • Everiss 2008. Bruce on Games Game piracy.
    http//www.bruceongames.com/2008/04/23/game-piracy
    /.
  • HowStuffWorks 2011. HowStuffWorks.com How
    digital rights management works.
    http//computer.howstuffworks.com/drm.htm.
  • MANASSE, M. S. 2001. Why rights management is
    wrong (and what to do instead). In Workshop on
    Digital Rights Management for the Web. World Wide
    Web Consortium, Sophia-Antipolis, France.
    http//www.w3.org/2000/12/drm-ws/pp/compaq.html.
  • Opensource 2011. Opensource.com The drm
    graveyard A brief history of digital rights
    management in music. http//opensource.com/life/11
    /11/drm-graveyard-brief-history-digital-rights-man
    agement-music.
  • TweakGuides 2010. TweakGuides Pc game piracy
    examined. http//www.tweakguides.com/Piracy
    1.html.
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