Title: Prototyping
1Prototyping
- Teaching materials to accompany
- Product Design and DevelopmentChapter 14
- Karl T. Ulrich and Steven D. Eppinger5th
Edition, Irwin McGraw-Hill, 2012.
2Product Design and DevelopmentKarl T. Ulrich and
Steven D. Eppinger5th edition, Irwin
McGraw-Hill, 2012.
- Chapter Table of Contents
- Introduction
- Development Processes and Organizations
- Opportunity Identification
- Product Planning
- Identifying Customer Needs
- Product Specifications
- Concept Generation
- Concept Selection
- Concept Testing
- Product Architecture
- Industrial Design
- Design for Environment
- Design for Manufacturing
- Prototyping
- Robust Design
- Patents and Intellectual Property
- Product Development Economics
- Managing Projects
3Product Development Process
Concept Development
System-Level Design
Detail Design
Testing and Refinement
Production Ramp-Up
Planning
Prototyping is done throughout the development
process.
4Concept Development Process
Mission Statement
Development Plan
Identify Customer Needs
Establish Target Specifications
Generate Product Concepts
Select Product Concept(s)
Set Final Specifications
Plan Downstream Development
Test Product Concept(s)
Perform Economic Analysis
Benchmark Competitive Products
Build and Test Models and Prototypes
5Prototyping ExampleApple PowerBook Duo Trackball
6Outline
- Definition
- Steps in prototyping decisions
- Purposes of prototypes
- Principles for choosing a prototype type
7Definition
- An approximation of the product along one or more
dimensions of interest. - Physical prototypes vs. analytical prototypes
- Comprehensive (with all the attributes of a
product) vs. focused
8Four Uses of Prototypes
- Learning
- answering questions about performance or
feasibility - e.g., proof-of-concept model
- Communication
- demonstration of product for feedback
- e.g., 3D physical models of style or function
- Integration
- combination of sub-systems into system model
- e.g., alpha or beta test models
- Milestones
- goal for development teams schedule
- e.g., first testable hardware
9Types of Prototypes
Physical
beta prototype
alpha prototype
ball support prototype
final product
trackball mechanism linked to circuit simulation
Comprehensive
Focused
simulation of trackball circuits
not generally feasible
equations modeling ball supports
Analytical
10Purposes vs. prototype types
- Focused analytical
- Learning
- Focused physical
- Learning and communication
- Comprehensive physical
- Learning, communication, integration, and
milestones.
11Prototype decision (technical risk vs. prototype
cost)
- Low risk- low cost (e.g., printed matters)
- No need for comprehensive prototypes
- Low risk high cost (ships, buildings)
- Cant afford comprehensive prototype.
- High risk low cost (software)
- Many comprehensive prototypes
- High risk high cost (airplanes, satellites)
- Use analytical models extensively
- Carefully planned comprehensive prototypes
- Sell the first unit
12Physical vs. Analytical Prototypes
- Physical Prototypes
- Tangible approximation of the product.
- May exhibit unmodeled behavior.
- Some behavior may be an artifact of the
approximation. - Often best for communication.
- Analytical Prototypes
- Mathematical model of the product.
- Can only exhibit behavior arising from explicitly
modeled phenomena. (However, behavior is not
always anticipated. - Some behavior may be an artifact of the
analytical method. - Often allow more experimental freedom than
physical models.
13Focused vs. Comprehensive Prototypes
- Focused Prototypes
- Implement one or a few attributes of the product.
- Answer specific questions about the product
design. - Generally several are required.
- Comprehensive Prototypes
- Implement many or all attributes of the product.
- Offer opportunities for rigorous testing.
- Often best for milestones and integration.
14Principles for choosing a prototype type
- Analytical prototypes are in general more
flexible than physical prototypes - Physical prototypes are required to detect
unanticipated phenomena - Prototypes may reduce the risk of costly
iterations - Prototypes may expedite other development steps
- Example add a prototyping step in the part
design-mold design-molding process
15Boeing 777 Testing
- Brakes Test
- Minimum rotor thickness
- Maximum takeoff weight
- Maximum runway speed
- Will the brakes ignite?
- Wing Test
- Maximum loading
- When will it break?
- Where will it break?
16Comprehensive Prototypes
Many comprehensive prototypes are built.
Some comprehensive prototypes build (and sold?).
High
Technical or Market Risk
One prototype may be used for verification.
Few or no comprehensive prototypes are built.
Low
High
Low
Cost of Comprehensive Prototype
17Prototyping Strategy
- Use prototypes to reduce uncertainty.
- Make models with a defined purpose.
- Consider multiple forms of prototypes.
- Choose the timing of prototype cycles.
- Many early models are used to validate concepts.
- Relatively few comprehensive models are necessary
to test integration. - Plan time to learn from prototype cycles.
- Avoid the hardware swamp.
18Prototype technologies
- Traditional prototyping methods
- 3D computer modeling
- Free-form fabrication
- Stereolithography
- Using various materials including wax, resin,
paper, ceramics, and metals. - Lamination
- Using paper cut, lay by layer
- Rapid prototyping
- Laser curing (solidifying) soft materials such as
resin, layer by layer - 3D printing
19Traditional Prototyping Methods
- CNC machining
- Rubber molding urethane casting
- Materials wood, foam, plastics, etc.
- Model making requires special skills.
20Rapid Prototyping Methods
- Most of these methods are additive, rather than
subtractive, processes. - Build parts in layers based on CAD model.
- SLAStereolithogrpahy Apparatus
- SLSSelective Laser Sintering
- 3D Printing
- LOMLaminated Object Manufacturing
- Others every year...
21Virtual Prototyping
- 3D CAD models enable many kinds of analysis
- Fit and assembly
- Manufacturability
- Form and style
- Kinematics
- Finite element analysis (stress, thermal)
- Crash testing
- more every year...
22BMW Virtual Crash Test
From Scientific American, March 1999
23Other Images
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42Prototyping
- Chapter 12
- EIN 6392, Product Design
- summer 2012
43Steps
- Define the purpose of the prototype
- Establish the level of approximation of the
prototype - Outline an experimental plan
- Create a schedule for procurement, construction,
and test - Plan milestones for prototypes (alpha, beta,
pre-production)