Title: Distributed Objects
1Distributed Objects
2Message Passing vs. Distributed Objects
3Message Passing versus Distributed Objects
- The message-passing paradigm is a natural model
for distributed computing, in the sense that it
mimics interhuman communications. It is an
appropriate paradigm for network services where
processes interact with each other through the
exchanges of messages. - However, the abstraction provided by this
paradigm does not meet the needs of the
complexity of sophisticated network applications.
4Message Passing versus Distributed Objects 2
- Message passing requires the participating
processes to be tightly-coupled throughout their
interaction, the processes must be in direct
communication with each other. If communication
is lost between the processes (due to failures in
the communication link, in the systems, or in one
of the processes), the collaboration fails. - The message-passing paradigm is data-oriented.
Each message contains data marshalled in a
mutually agreed upon format, and is interpreted
as a request or response according to the
protocol. (e.g., 1000-character message) - The receiving of each message triggers an action
in the receiving process. It is inadequate for
complex applications involving a large mix of
requests and responses. In such an application,
the task of interpreting the messages can become
overwhelming.
5The distributed object paradigm
- The distributed object paradigm is a paradigm
that provides abstractions beyond those of the
message-passing model. As its name implies, the
paradigm is based on objects that exist in a
distributed system. - In object-oriented programming, objects are used
to represent an entity significant to an
application. Each object encapsulates - the state or data of the entity in Java, such
data is contained in the instance variables of
each object - the operations of the entity, through which the
state of the entity can be accessed or updated.
6object-oriented programming
- To illustrate, consider objects of the
DatagramMessage class. Each object instantiated
from this class contains three state data
items--a message, the senders address, and the
senders port number. In addition, each object
contains four operations - a method putVal, which allows the values of these
data items to be modified, - a getMessage method, which allows the current
value of the message to be retrieved, and - a getAddress method, which allows the senders
address to be retrieved. - a getPort method, which allows the senders port
to be retrieved.
7object-oriented programming
public class DatagramMessage private String
message private InetAddress
senderAddress private int senderPort
public void putVal(String message, InetAddress
addr, int port) this.message message
this.senderAddress addr
this.senderPort port public String
getMessage( ) return this.message
public InetAddress getAddress( ) return
this.senderAddress public int getPort( )
return this.senderPort // end
class
8Local Objects vs. Distributed Objects
- Local objects are those whose methods can only be
invoked by a local process, a process that runs
on the same computer on which the object exists.
- A distributed object is one whose methods can be
invoked by a remote process, a process running on
a computer connected via a network to the
computer on which the object exists.
9The Distributed Object Paradigm
- In a distributed object paradigm, network
resources are represented by distributed objects.
To request services from a network resource, a
process invokes one of its operations or methods,
passing data as arguments to the method. The
method is executed on the remote host, and the
response, if any, is sent back to the requesting
process as a returned value.
10 Message Passing versus Distributed Objects
- Compared to the message-passing paradigm, which
is data-oriented, the distributed objects
paradigm is action-oriented the focus is on the
invocation of the operations/methods, while the
data passed takes on a secondary role. Although
less intuitive to human-beings, the
distributed-object paradigm is more natural to
object-oriented software development.
11The Distributed Object Paradigm - 2
- A process running in host A makes a method call
to a distributed object residing on host B,
passing with the data as arguments, if any. - The method call invokes an action performed by
the method on host B, and a returned value, if
any, is passed from host B to host A. - A process which makes use of a distributed object
is said to be a client process of that object,
and the methods of the remote object are called
remote methods (as opposed to local methods, or
methods belonging to a local object) to the
client process.
12The Distributed Objects Paradigm
13An Archetypal Distributed Objects System
Server Objects need to be registered in an
object registry, e.g., RMI registry.
14Distributed Object System - 1
- A distributed object is provided/registered, by a
process--object server. - A facility, here called an object registry, must
be present in the system architecture for the
distributed object to be registered. - To access a distributed object, a process an
object client looks up the object registry for
a reference1 to the object. This object
reference will be used by the object client to
make calls to the methods. - 1 A reference is a handle for an object it
is a representation through which an object can
be located in the computer where the object
resides.
15Distributed Object System - 2
- Logically, the object client makes a call
directly to a remote method. - In reality, the call is handled by a software
component, called a client proxy/stub, which
interacts the software on the client host that
provides the runtime support for the distributed
object system. - The runtime support is responsible for the
interprocess communication needed to transmit the
call to the remote host, including the
marshalling of the argument data that needs to be
transmitted to the remote object.
16Distributed Object System - 3
- A similar architecture is required on the server
side, where the runtime support for the
distributed object system handles the receiving
of messages and the unmarshalling of data, and
forwards the call to a software component called
the server proxy/skeleton. - The server proxy interfaces with the distributed
object to invoke the method call locally (on the
remote host), passing in the unmarshalled data
for the arguments. - The method call results in the performance of
some tasks on the server host. - The outcome of the execution of the method,
including the marshalled data for the returned
value, is forwarded by the server proxy to the
client proxy, via the runtime support and network
support on both sides.
17Distributed Object Systems/Protocols
- The distributed object paradigm has been widely
adopted in distributed applications, for which a
large number of mechanisms based on the paradigm
are available. Among the most well known of such
mechanisms are - Java Remote Method Invocation (RMI),
- the Common Object Request Broker Architecture
(CORBA) systems, - the Distributed Component Object Model (DCOM),
- mechanisms that support the Simple Object Access
Protocol (SOAP). - Of these, the most straightforward is the Java
RMI
18From Remote Procedure Call to Remote Method
Invocation
19Remote Procedure Calls (RPC)
- Remote Method Invocation (RMI) has its origin in
a paradigm called Remote Procedure Call (RPC) - In the RPC model, a procedure call is made by one
process to another, with data passed as
arguments. - Upon receiving a call, the actions encoded in the
procedure are executed, the caller is notified of
the completion of the call, and a returned value,
if any, is transmitted from the callee to the
caller. -
20Local Procedure Call and Remote Procedure Call
21Remote Procedure Calls (RPC) - 2
- Since its introduction in the early 1980s, the
Remote Procedure Call model has been widely in
use in network applications. - There are two prevalent APIs for this paradigm.
- the Open Network Computing (ONC) Remote Procedure
Call, evolved from the RPC API originated from
Sun Microsystems in the early 1980s. - The other well-known API is the Open Group
Distributed Computing Environment (DCE) RPC. - Both APIs provide a tool, rpcgen, for
transforming remote procedure calls to local
procedure calls to the stub.
22Java Remote Method Invocation
23Remote Method Invocation
- Remote Method Invocation (RMI) is an
object-oriented implementation of the Remote
Procedure Call (RPC) model. It is an API for
Java programs only. - Using RMI, an object server exports a remote
object and registers it with a directory service
(e.g., RMI registry). The object provides remote
methods, which can be invoked in client programs.
- Syntactically
- A remote object is declared with a remote
interface, a Java interface. - The remote interface is implemented by the object
server. - An object client accesses the object by invoking
the remote methods associated with the objects
using syntax provided for remote method
invocations.
24The Java RMI Architecture
25Object Registry
- The RMI API allows a number of directory services
to be used1 for registering a distributed
object. - We will use a simple directory service called the
RMI registry, rmiregistry, which is provided with
the Java Software Development Kit (SDK)2. - The RMI Registry is a service whose server, when
active, runs on the object servers host machine,
by convention and by default on the TCP port
1099. - 1 One such service is the Java Naming and
Directory Interface (JNDI), which is more general
than the RMI registry, in the sense that it can
be used by applications that do not use the RMI
API. - 2 The Java SDK is what you download to your
machine to obtain the use of the Java class
libraries and tools such as the java compiler
javac .
26The interaction between the stub and the skeleton
- A time-event diagram describing the interaction
between the stub and the skeleton
27The API for the Java RMI
- The Remote Interface
- The Server-side Software
- The Remote Interface Implementation
- Stub and Skeleton Generations
- The Object Server
- The Client-side Software
28The Remote Interface
- A Java interface is a class that serves as a
template for other classes it contains
declarations or signatures of methods whose
implementations are to be supplied by classes
that implement the interface. - A java remote interface is an interface that
inherits from the Java java.rmi.Remote
interface, which allows the interface to be
implemented using RMI syntax. - Other than the Remote extension (inheritance) and
the Remote exception (exceptions handling) that
must be specified with each method signature, a
remote interface has the same syntax as a regular
or local Java interface.
29A sample remote interface
- // file SomeInterface.java
- // to be implemented by a Java RMI server class.
- import java.rmi.
- public interface SomeInterface extends Remote
- // signature of first remote method
- public String someMethod1( )
- throws java.rmi.RemoteException
- // signature of second remote method
- public int someMethod2( float ) throws
java.rmi.RemoteException - // signature of other remote methods may follow
-
- // end of interface
30A sample remote interface - 2
- The java.rmi.RemoteException must be listed in
the throw clause of each methods signature. - This exception is raised when errors occur during
the processing of a remote method call, and the
exception is required to be caught in the method
callers program. - Causes of such exceptions include exceptions that
may occur during interprocess communications,
such as access failures and connection failures,
as well as problems unique to remote method
invocations, including errors resulting from the
object, the stub, or the skeleton not being found.
31The Server-side Software
- A server object provides the methods of the
interface to a distributed object. Each server
object must - implement each of the remote method specified in
the interface, - register an server object, which contains the
method implementation, with a directory service
(e.g., RMI registry or JNDI). - It is recommended that the two parts be provided
as separate classes.
32The Remote Interface Implementation
- A server class implements the remote
interface--SomeInterface. The syntax is similar
to a class that implements a local interface. - import java.rmi.
- import java.rmi.server.
- // This class implements the remote interface
SomeInterface. - public class SomeImpl extends UnicastRemoteObject
- implements SomeInterface
- public SomeImpl() throws RemoteException
- super( )
- public String someMethod1( ) throws
RemoteException - // code to be supplied
- public int someMethod2( ) throws
RemoteException - // code to be supplied
- // end class
33UML diagram for the SomeImpl class
inherits from
implements
34The Object Server
- The object server class is a class whose code
instantiates and exports an object of the remote
interface implementation. - import java.rmi.
- public class SomeServer
- public static void main(String args)
- try// code for port number value to be
supplied - SomeImpl exportedObj new SomeImpl()
- startRegistry(RMIPortNum) // launch RMI
registry - // register the object under the name
some - registryURL"rmi//localhost"portNum
"/some" - Naming.rebind(registryURL, exportedObj)
- System.out.println("Some Server
ready.") - // end try
- // end main
35The Object Server - 2
- // This method starts a RMI registry on the local
host, if it - // does not already exists at the specified port
number. - private static void startRegistry(int RMIPortNum)
- throws RemoteException
- try
- Registry registry LocateRegistry.getRegistry(R
MIPortNum) - registry.list( )
- // The above call will throw an exception
- // if the registry does not already
exist -
- catch (RemoteException ex)
- // No valid registry at that port.
- System.out.println(
- "RMI registry cannot be located at port "
RMIPortNum) - Registry registry LocateRegistry.createRegist
ry(RMIPortNum) - System.out.println(
- "RMI registry created at port "
RMIPortNum) - // end startRegistry
36The Object Server - 3
- In our object server template, the code for
exporting an object is as follows - // register the object under the name some
- registryURL"rmi//localhost" portNum
"/some - Naming.rebind(registryURL, exportedObj)
- The Naming class provides methods for storing and
obtaining references from the registry. In
particular, the rebind method allow an object
reference to be stored in the registry with a URL
in the form of - rmi//lthost namegtltport numbergt/ltreference
namegt - The rebind method will overwrite any reference in
the registry bound with the given reference name.
If the overwriting is not desirable, there is
also a bind method. - The host name should be the name of the server,
or simply localhost. The reference name is a
name of your choice, and should be unique in the
registry.
37The Object Server - 4
- When an object server is executed, the exporting
of the distributed object causes the server
process to begin to listen and wait for clients
to connect and request the service of the object.
- An RMI object server is a concurrent server each
request from an object client is serviced using a
separate thread of the server. Note that if a
client process invokes multiple remote method
calls, these calls will be executed concurrently
unless provisions are made in the client process
to synchronize the calls.
38Stub and Skeleton Generations
- In RMI, each distributed object requires a proxy
for the object server and the object client,
known as the objects skeleton and stub
respectively. - These proxies are generated from the
implementation of a remote interface using the
RMI compiler rmic. - rmic ltclass name of the remote interface
implementationgt - For example
- Unixgt rmic SomeImpl
- As a result of the compilation, two proxy files
will be generated, each prefixed with the
implementation class name - SomeImpl_skel.class
- SomeImpl_stub.class.
39The stub file for the object
- The stub file for the object, as well as the
remote interface file, must be shared with each
object client these file are required for the
client program to compile. - A copy of each file may be provided to the object
client by hand. In addition, the Java RMI has a
feature called stub downloading which allows a
stub file to be obtained by a client dynamically
through HPPT.
40The RMI Registry
- A server exports an object by registering it by a
symbolic name with a server known as the RMI
registry. - // Create an object of the Interface
- SomeInterfacel obj new
SomeInterface(Server1) - // Register the object w/ registry
rebind will overwrite existing //
registration by same name bind( ) will not. - Naming.rebind(//localhost/Server1, obj)
- A server, called the RMI Registry, is required to
run on the host of the server which exports
remote objects. - The RMIRegistry is a server located at port 1099
by default - It can be invoked dynamically in the server
class - import java.rmi.registry.LocateRegis
try -
- LocateRegistry.createRegistry (
1099 ) -
41The RMI Registry - 2
- Alternatively, an RMI registry can be activated
by using the rmiregistry utility which comes with
the Java Software Development Kit (SDK), as
follows - unixgt rmiregistry ltport numbergt
- where the port number is a TCP port number. If
no port number is specified, port number 1099 is
assumed. - The registry will run continuously until it is
shut down (via CTRL-C, for example)
42The Client-side Software
- The program for the client class is like any
other Java class. - The syntax needed for RMI involves
- locating the RMI Registry in the server host,
- and
- looking up the remote object reference for the
server object the object reference can then be
cast to the remote interface class and the remote
methods can be invoked.
43The Client-side Software - 2
- import java.rmi.
- .
- public class SomeClient
- public static void main(String args)
- try
- String registryURL
- "rmi//localhost" portNum "/some"
- SomeInterface reObjRef
- (SomeInterface)Naming.lookup(registryURL)
- // invoke the remote method(s)
- String message reObjRef.method1()
- System.out.println(message)
- // method2 can be invoked similarly
- // end try
- catch (Exception e)
- System.out.println("Exception " e)
- //end main
- //end class
44Looking up the remote object
- The lookup method of the Naming class is used to
retrieve the object reference, if any, previously
stored in the registry by the object server. - The retrieved reference must be cast to the
remote interface (not its implementation class). - String registryURL
- "rmi//localhost" portNum "/some"
- SomeInterface reObjRef
- (SomeInterface)Naming.lookup(registryURL)
45Invoking the Remote Method
- The remote interface reference can be used to
invoke any of the methods in the remote
interface, as in the example - String message reObjRef.method1()
- System.out.println(message)
- The syntax for the invocation of the remote
methods is the same as for local methods. - It is a common mistake to cast the object
retrieved from the registry to the interface
implementation class or the server object class .
Instead it should be cast as the remote
interface.
46Internet Inter-ORB Protocol (IIOP)
----------------------- Application Objects
----------------------- ORB
----------------------- IIOP
----------------------- TCP
----------------------- IP
----------------------- Ethernet
----------------------- Physical Device
-----------------------
47RMIC with IIOP option
- rmic -iiop
- Causes rmic to generate IIOP stub and tie
classes, rather than JRMP (Java Remote Method
Protocol) stub and skeleton classes. - A stub class is a local proxy for a remote object
and is used by clients to send calls to a server.
- Each remote interface requires a stub class,
which implements that remote interface. A
client's reference to a remote object is actually
a reference to a stub. - Tie classes are used on the server side to
process incoming calls, and dispatch the calls to
the proper implementation class. Each
implementation class requires a tie class. - Invoking rmic with the -iiop generates stubs and
ties that conform to the following naming
convention - _ltimplementationNamegt_stub.class
_ltinterfaceNamegt_tie.class
48Java Naming and Directory Interface
- The Java Naming and Directory Interface (JNDI) is
an application programming interface (API) that
provides naming and directory functionality to
applications written using the Java programming
language. - The JNDI architecture consists of an API and a
service provider interface (SPI). Java
applications use the JNDI API to access a variety
of naming and directory services. The SPI enables
a variety of naming and directory services to be
plugged in transparently. - Naming Service names are associated with objects
and objects are found based on their names. - Directory service. a directory service associates
names with objects and allows such objects to
have attributes. Thus, you not only can look up
an object by its name but also get the object's
attributes or search for the object based on its
attributes.
From http//java.sun.com/products/jndi/tutorial/
getStarted/overview/index.html
49Java Naming and Directory Interface
From http//java.sun.com/products/jndi/tutorial/
getStarted/overview/index.html
50COS Naming Service - 1
- The CORBA COS (Common Object Services) Naming
Service provides a tree-like directory for object
references much like a filesystem provides a
directory structure for files. The Naming Service
provided with Java IDL is an implementation of
the COS Naming Service specification. The
following overview is taken from that document. - A name-to-object association is called a name
binding. A name binding is always defined
relative to a naming context. A naming context is
an object that contains a set of name bindings in
which each name is unique. Different names can be
bound to an object in the same or different
contexts at the same time. - To resolve a name is to determine the object
associated with the name in a given context. To
bind a name is to create a name binding in a
given context. A name is always resolved relative
to a context - there are no absolute names.
From http//java.sun.com/j2se/1.4.2/docs/guide/i
dl/jidlNaming.htmlexample1
51COS Naming Service - 2
- Because a context is like any other object, it
can also be bound to a name in a naming context. - Binding contexts in other contexts creates a
naming graph - a directed graph with nodes and
labeled edges where the non-leaf nodes are
contexts, and leaf nodes are object references. - A naming graph allows more complex names to
reference an object. Given a context in a naming
graph, a sequence of names can reference an
object. This sequence of names (called a compound
name) defines a path in the naming graph to
navigate the resolution process.
52COS Naming Service - 3
- plans is an object reference
- Personal is a naming context that contains two
object references calendar and schedule. - From http//java.sun.com/j2se/1.4.2/docs/guide/i
dl/jidlNaming.htmlexample1
53RMI-IIOP Sample Code- interfaceImpl
- // interface
- public interface HelloInterface extends
java.rmi.Remote public void sayHello( String
from ) throws java.rmi.RemoteException - // Interface implementation
- public class HelloImpl extends PortableRemoteObjec
t implements HelloInterface - public HelloImpl() throws java.rmi.RemoteExceptio
n super() // invoke rmi linking and
remote object initialization -
- public void sayHello( String from ) throws
java.rmi.RemoteException
System.out.println( "Hello from " from "!!"
) System.out.flush()
54RMI-IIOP Sample Code- Server
- public class HelloServer
- public static void main(String args)
- try
- // Step 1 Instantiate the Hello
servant - HelloImpl helloRef new HelloImpl()
- // Step 2 Publish object reference
in the Naming Service - // using JNDI API
- Context initialNamingContext new
InitialContext() - initialNamingContext.rebind("HelloServ
ice", helloRef ) - System.out.println("Hello Server
Ready...") - catch (Exception e)
- System.out.println("Trouble " e)
- e.printStackTrace()
55RMI-IIOP Sample Code- Client
- public class HelloClient public static void
main( String args ) Context ic
Object objref HelloInterface hi - try ic new InitialContext()
// STEP 1 Get the Object reference
from the Name Service using JNDI call.
objref ic.lookup("HelloService")
System.out.println("Client Obtained a ref. to
Hello server.") // STEP 2 Narrow
object reference to the concrete type and invoke
the method. hi (HelloInterface)
PortableRemoteObject.narrow(
objref, HelloInterface.class)
hi.sayHello( " MARS " ) - catch( Exception e )
System.err.println( "Exception " e "Caught"
) e.printStackTrace( )
return
56Registry vs. IIOP - interfaceImpl
- public class HelloImpl extends UnicastRemoteObject
implements HelloInterface
- public class HelloImpl extends PortableRemoteObjec
t implements HelloInterface
57Registry vs. IIOP Server Side
- SomeImpl exportedObj new SomeImpl()
- registryURL"rmi//localhost"portNum "/some"
- Naming.rebind(registryURL, exportedObj)
- // using RMI registry
- HelloImpl helloRef new HelloImpl()
- initialNamingContext new InitialContext()
- initialNamingContext.rebind("HelloService",
helloRef ) // using JNDI
58Registry vs. IIOP Client Side
- String registryURL "rmi//localhost" portNum
"/some" - SomeInterface h (SomeInterface)Naming.lookup
(registryURL) - String message h.method1()
- Context ic new InitialContext()
- objref ic.lookup("HelloService")
- hi (HelloInterface) PortableRemoteObject.narrow
(objref, HelloInterface.class) - hi.sayHello( " MARS " )
59Steps for building an RMI application
60Algorithm for developing the server-side software
- Open a directory for all the files to be
generated for this application. - Specify the remote-server interface in
SomeInterface.java. Compile it until there is no
more syntax error. - Implement the interface in SomeImpl.java Compile
it until there is no more syntax error. - Use the RMI compiler rmic to process the
implementation class and generate the stub file
and skeleton file for the remote object - unixgt rmic SomeImpl
- The files generated can be found in the
directory as SomeImpl_Skel.class and
SomeImpl_Stub.class. - Steps 3 and 4 must be repeated each time that a
change is made to the interface implementation. - 5. Create the object server SomeServer.java.
Compile it until there is no more syntax error. - 6. Activate the object server
- unixgt java SomeServer
61Algorithm for developing the client-side software
- 1. Open a directory for all the files to be
generated for this application. - 2. Obtain a copy of the remote interface class
file. Alternatively, obtain a copy of the source
file for the remote interface, and compile it
using javac to generate the interface class
file. - Obtain a copy of the stub file for the
implementation of the interface - SomeImpl_Stub.class.
- 4. Develop the client program SomeClient.java,
and compile it to generate the client class. - 5. Activate the client.
- unixgt java SomeClient
62Placement of files for a RMI application
63Testing and Debugging an RMI Application
- 1. Build a template for a minimal RMI program.
Start with a remote interface with a single
signature, its implementation using a stub, a
server program which exports the object, and a
client program which invokes the remote method.
Test the template programs on one host until the
remote method can be made successfully. - 2. Add one signature at a time to the interface.
With each addition, modify the client program to
invoke the added method. - 3. Fill in the definition of each remote method,
one at a time. Test and thoroughly debug each
newly added method before proceeding with the
next one. - 4. After all remote methods have been thoroughly
tested, develop the client application using an
incremental approach. With each increment, test
and debug the programs.
64Comparison of the RMI and the socket APIs
- The remote method invocation API is an efficient
tool for building network applications. It can
be used in lieu of the socket API in a network
application. Some of the tradeoffs between the
RMI API and the socket API are as follows - The socket API is closely related to the
operating system, and hence has less execution
overhead. For applications which require high
performance, this may be a consideration. - The RMI API provides the abstraction which eases
the task of software development. Programs
developed with a higher level of abstraction are
more comprehensible and hence easier to debug.
65The HelloWorld Sample
66Diagrams for the Hello application
67Source files for the Hello application
- HelloInterface.java
- HelloImpl.java
- HelloClient.java
- Demo example
- http//java.sun.com/j2se/1.4.2/docs/guide/rmi/gets
tart.doc.html
68A Sample Enterprise Application
- In the illustrated application, the object
server provides remote methods which allows the
object clients to look up or update the data in
an Expense Records database. Programs which are
clients of the object provide the application or
business logic for processing the data and the
presentation logic for the user interface which
presents the data.
69To be continued
- The Java RMI facility is rich in features. This
chapter has presented a very basic subset of
those features, as an illustration of a
distributed object system. Some of the more
interesting advanced features of RMI will be
presented in the next chapter.
70Summary - 1
- The distributed object paradigm is at a higher
level of abstraction than the message-passing
paradigm. - Using the paradigm, a process invokes methods of
a remote object, passing in data as arguments and
receiving a return value with each call, using
syntax similar to local method calls. - In a distributed object system, an object server
provides a distributed object whose methods can
be invoked by an object client.
71Summary - 2
- Each side requires a proxy which interacts with
the systems runtime support to perform the
necessary IPC. - an object registry must be available which allow
distributed objects to be registered and looked
up. - Among the best-known distributed object system
protocols are the Java Remote Method Invocation
(RMI), the Distributed Component Object, Model
(DCOM), the Common Object Request Broker
Architecture (CORBA) , and the Simple Object
Access Protocol (SOAP).
72Summary - 3
- Java RMI is representative of distributed object
systems. - The architecture of the Java Remote Method
Invocation API includes three abstract layers on
both the client side and the server side. - The software for a RMI application includes a
remote interface, server-side software, and
client-side software. - What are the tradeoffs between the socket API and
the Java RMI API?