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Distributed Objects

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Title: Distributed Objects


1
Distributed Objects
2
Message Passing vs. Distributed Objects
3
Message Passing versus Distributed Objects
  • The message-passing paradigm is a natural model
    for distributed computing, in the sense that it
    mimics interhuman communications. It is an
    appropriate paradigm for network services where
    processes interact with each other through the
    exchanges of messages.
  • However, the abstraction provided by this
    paradigm does not meet the needs of the
    complexity of sophisticated network applications.

4
Message Passing versus Distributed Objects 2
  •  Message passing requires the participating
    processes to be tightly-coupled throughout their
    interaction, the processes must be in direct
    communication with each other. If communication
    is lost between the processes (due to failures in
    the communication link, in the systems, or in one
    of the processes), the collaboration fails.
  • The message-passing paradigm is data-oriented.
    Each message contains data marshalled in a
    mutually agreed upon format, and is interpreted
    as a request or response according to the
    protocol. (e.g., 1000-character message)
  • The receiving of each message triggers an action
    in the receiving process. It is inadequate for
    complex applications involving a large mix of
    requests and responses. In such an application,
    the task of interpreting the messages can become
    overwhelming.

5
The distributed object paradigm
  • The distributed object paradigm is a paradigm
    that provides abstractions beyond those of the
    message-passing model. As its name implies, the
    paradigm is based on objects that exist in a
    distributed system.
  • In object-oriented programming, objects are used
    to represent an entity significant to an
    application. Each object encapsulates
  • the state or data of the entity in Java, such
    data is contained in the instance variables of
    each object
  • the operations of the entity, through which the
    state of the entity can be accessed or updated.

6
object-oriented programming
  • To illustrate, consider objects of the
    DatagramMessage class. Each object instantiated
    from this class contains three state data
    items--a message, the senders address, and the
    senders port number. In addition, each object
    contains four operations
  • a method putVal, which allows the values of these
    data items to be modified,
  • a getMessage method, which allows the current
    value of the message to be retrieved, and
  • a getAddress method, which allows the senders
    address to be retrieved.
  • a getPort method, which allows the senders port
    to be retrieved.

7
object-oriented programming
public class DatagramMessage private String
message private InetAddress
senderAddress private int senderPort
public void putVal(String message, InetAddress
addr, int port) this.message message
this.senderAddress addr
this.senderPort port public String
getMessage( ) return this.message
public InetAddress getAddress( ) return
this.senderAddress public int getPort( )
return this.senderPort // end
class
8
Local Objects vs. Distributed Objects
  • Local objects are those whose methods can only be
    invoked by a local process, a process that runs
    on the same computer on which the object exists.
  • A distributed object is one whose methods can be
    invoked by a remote process, a process running on
    a computer connected via a network to the
    computer on which the object exists.

9
The Distributed Object Paradigm
  • In a distributed object paradigm, network
    resources are represented by distributed objects.
    To request services from a network resource, a
    process invokes one of its operations or methods,
    passing data as arguments to the method. The
    method is executed on the remote host, and the
    response, if any, is sent back to the requesting
    process as a returned value.

10
Message Passing versus Distributed Objects
  • Compared to the message-passing paradigm, which
    is data-oriented, the distributed objects
    paradigm is action-oriented the focus is on the
    invocation of the operations/methods, while the
    data passed takes on a secondary role. Although
    less intuitive to human-beings, the
    distributed-object paradigm is more natural to
    object-oriented software development.

11
The Distributed Object Paradigm - 2
  • A process running in host A makes a method call
    to a distributed object residing on host B,
    passing with the data as arguments, if any.
  • The method call invokes an action performed by
    the method on host B, and a returned value, if
    any, is passed from host B to host A.
  • A process which makes use of a distributed object
    is said to be a client process of that object,
    and the methods of the remote object are called
    remote methods (as opposed to local methods, or
    methods belonging to a local object) to the
    client process.

12
The Distributed Objects Paradigm
13
An Archetypal Distributed Objects System
Server Objects need to be registered in an
object registry, e.g., RMI registry.
14
Distributed Object System - 1
  • A distributed object is provided/registered, by a
    process--object server.
  • A facility, here called an object registry, must
    be present in the system architecture for the
    distributed object to be registered.
  • To access a distributed object, a process an
    object client looks up the object registry for
    a reference1 to the object. This object
    reference will be used by the object client to
    make calls to the methods.
  • 1 A reference is a handle for an object it
    is a representation through which an object can
    be located in the computer where the object
    resides.

15
Distributed Object System - 2
  • Logically, the object client makes a call
    directly to a remote method.
  • In reality, the call is handled by a software
    component, called a client proxy/stub, which
    interacts the software on the client host that
    provides the runtime support for the distributed
    object system.
  • The runtime support is responsible for the
    interprocess communication needed to transmit the
    call to the remote host, including the
    marshalling of the argument data that needs to be
    transmitted to the remote object.

16
Distributed Object System - 3
  • A similar architecture is required on the server
    side, where the runtime support for the
    distributed object system handles the receiving
    of messages and the unmarshalling of data, and
    forwards the call to a software component called
    the server proxy/skeleton.
  • The server proxy interfaces with the distributed
    object to invoke the method call locally (on the
    remote host), passing in the unmarshalled data
    for the arguments.
  • The method call results in the performance of
    some tasks on the server host.
  • The outcome of the execution of the method,
    including the marshalled data for the returned
    value, is forwarded by the server proxy to the
    client proxy, via the runtime support and network
    support on both sides.

17
Distributed Object Systems/Protocols
  • The distributed object paradigm has been widely
    adopted in distributed applications, for which a
    large number of mechanisms based on the paradigm
    are available. Among the most well known of such
    mechanisms are
  • Java Remote Method Invocation (RMI),
  • the Common Object Request Broker Architecture
    (CORBA) systems,
  • the Distributed Component Object Model (DCOM),
  • mechanisms that support the Simple Object Access
    Protocol (SOAP).
  • Of these, the most straightforward is the Java
    RMI

18
From Remote Procedure Call to Remote Method
Invocation
19
Remote Procedure Calls (RPC)
  • Remote Method Invocation (RMI) has its origin in
    a paradigm called Remote Procedure Call (RPC)
  • In the RPC model, a procedure call is made by one
    process to another, with data passed as
    arguments.
  • Upon receiving a call, the actions encoded in the
    procedure are executed, the caller is notified of
    the completion of the call, and a returned value,
    if any, is transmitted from the callee to the
    caller.

20
Local Procedure Call and Remote Procedure Call
21
Remote Procedure Calls (RPC) - 2
  • Since its introduction in the early 1980s, the
    Remote Procedure Call model has been widely in
    use in network applications.
  • There are two prevalent APIs for this paradigm.
  • the Open Network Computing (ONC) Remote Procedure
    Call, evolved from the RPC API originated from
    Sun Microsystems in the early 1980s.
  • The other well-known API is the Open Group
    Distributed Computing Environment (DCE) RPC.
  • Both APIs provide a tool, rpcgen, for
    transforming remote procedure calls to local
    procedure calls to the stub.

22
Java Remote Method Invocation
23
Remote Method Invocation
  • Remote Method Invocation (RMI) is an
    object-oriented implementation of the Remote
    Procedure Call (RPC) model. It is an API for
    Java programs only.
  • Using RMI, an object server exports a remote
    object and registers it with a directory service
    (e.g., RMI registry). The object provides remote
    methods, which can be invoked in client programs.
  • Syntactically
  • A remote object is declared with a remote
    interface, a Java interface.
  • The remote interface is implemented by the object
    server.
  • An object client accesses the object by invoking
    the remote methods associated with the objects
    using syntax provided for remote method
    invocations.

24
The Java RMI Architecture
25
Object Registry
  • The RMI API allows a number of directory services
    to be used1 for registering a distributed
    object.
  • We will use a simple directory service called the
    RMI registry, rmiregistry, which is provided with
    the Java Software Development Kit (SDK)2.
  • The RMI Registry is a service whose server, when
    active, runs on the object servers host machine,
    by convention and by default on the TCP port
    1099.
  • 1 One such service is the Java Naming and
    Directory Interface (JNDI), which is more general
    than the RMI registry, in the sense that it can
    be used by applications that do not use the RMI
    API.
  • 2 The Java SDK is what you download to your
    machine to obtain the use of the Java class
    libraries and tools such as the java compiler
    javac .

26
The interaction between the stub and the skeleton
  • A time-event diagram describing the interaction
    between the stub and the skeleton

27
The API for the Java RMI
  • The Remote Interface
  • The Server-side Software
  • The Remote Interface Implementation
  • Stub and Skeleton Generations
  • The Object Server
  • The Client-side Software

28
The Remote Interface
  • A Java interface is a class that serves as a
    template for other classes it contains
    declarations or signatures of methods whose
    implementations are to be supplied by classes
    that implement the interface.
  • A java remote interface is an interface that
    inherits from the Java java.rmi.Remote
    interface, which allows the interface to be
    implemented using RMI syntax.
  • Other than the Remote extension (inheritance) and
    the Remote exception (exceptions handling) that
    must be specified with each method signature, a
    remote interface has the same syntax as a regular
    or local Java interface.

29
A sample remote interface
  • // file SomeInterface.java
  • // to be implemented by a Java RMI server class.
  • import java.rmi.
  • public interface SomeInterface extends Remote
  • // signature of first remote method
  • public String someMethod1( )
  • throws java.rmi.RemoteException
  • // signature of second remote method
  • public int someMethod2( float ) throws
    java.rmi.RemoteException
  • // signature of other remote methods may follow
  • // end of interface

30
A sample remote interface - 2
  • The java.rmi.RemoteException must be listed in
    the throw clause of each methods signature.
  • This exception is raised when errors occur during
    the processing of a remote method call, and the
    exception is required to be caught in the method
    callers program.
  • Causes of such exceptions include exceptions that
    may occur during interprocess communications,
    such as access failures and connection failures,
    as well as problems unique to remote method
    invocations, including errors resulting from the
    object, the stub, or the skeleton not being found.

31
The Server-side Software
  • A server object provides the methods of the
    interface to a distributed object. Each server
    object must
  • implement each of the remote method specified in
    the interface,
  • register an server object, which contains the
    method implementation, with a directory service
    (e.g., RMI registry or JNDI).
  • It is recommended that the two parts be provided
    as separate classes.

32
The Remote Interface Implementation
  • A server class implements the remote
    interface--SomeInterface. The syntax is similar
    to a class that implements a local interface.
  • import java.rmi.
  • import java.rmi.server.
  • // This class implements the remote interface
    SomeInterface.
  • public class SomeImpl extends UnicastRemoteObject
  • implements SomeInterface
  • public SomeImpl() throws RemoteException
  • super( )
  • public String someMethod1( ) throws
    RemoteException
  • // code to be supplied
  • public int someMethod2( ) throws
    RemoteException
  • // code to be supplied
  • // end class

33
UML diagram for the SomeImpl class
inherits from
implements
34
The Object Server
  • The object server class is a class whose code
    instantiates and exports an object of the remote
    interface implementation.
  • import java.rmi.
  • public class SomeServer
  • public static void main(String args)
  • try// code for port number value to be
    supplied
  • SomeImpl exportedObj new SomeImpl()
  • startRegistry(RMIPortNum) // launch RMI
    registry
  • // register the object under the name
    some
  • registryURL"rmi//localhost"portNum
    "/some"
  • Naming.rebind(registryURL, exportedObj)
  • System.out.println("Some Server
    ready.")
  • // end try
  • // end main

35
The Object Server - 2
  • // This method starts a RMI registry on the local
    host, if it
  • // does not already exists at the specified port
    number.
  • private static void startRegistry(int RMIPortNum)
  • throws RemoteException
  • try
  • Registry registry LocateRegistry.getRegistry(R
    MIPortNum)
  • registry.list( )
  • // The above call will throw an exception
  • // if the registry does not already
    exist
  • catch (RemoteException ex)
  • // No valid registry at that port.
  • System.out.println(
  • "RMI registry cannot be located at port "
    RMIPortNum)
  • Registry registry LocateRegistry.createRegist
    ry(RMIPortNum)
  • System.out.println(
  • "RMI registry created at port "
    RMIPortNum)
  • // end startRegistry

36
The Object Server - 3
  • In our object server template, the code for
    exporting an object is as follows
  • // register the object under the name some
  • registryURL"rmi//localhost" portNum
    "/some
  • Naming.rebind(registryURL, exportedObj)
  • The Naming class provides methods for storing and
    obtaining references from the registry. In
    particular, the rebind method allow an object
    reference to be stored in the registry with a URL
    in the form of
  • rmi//lthost namegtltport numbergt/ltreference
    namegt
  • The rebind method will overwrite any reference in
    the registry bound with the given reference name.
    If the overwriting is not desirable, there is
    also a bind method.
  • The host name should be the name of the server,
    or simply localhost. The reference name is a
    name of your choice, and should be unique in the
    registry.

37
The Object Server - 4
  • When an object server is executed, the exporting
    of the distributed object causes the server
    process to begin to listen and wait for clients
    to connect and request the service of the object.
  • An RMI object server is a concurrent server each
    request from an object client is serviced using a
    separate thread of the server. Note that if a
    client process invokes multiple remote method
    calls, these calls will be executed concurrently
    unless provisions are made in the client process
    to synchronize the calls.

38
Stub and Skeleton Generations
  • In RMI, each distributed object requires a proxy
    for the object server and the object client,
    known as the objects skeleton and stub
    respectively.
  • These proxies are generated from the
    implementation of a remote interface using the
    RMI compiler rmic.
  • rmic ltclass name of the remote interface
    implementationgt
  • For example
  • Unixgt rmic SomeImpl
  • As a result of the compilation, two proxy files
    will be generated, each prefixed with the
    implementation class name
  • SomeImpl_skel.class
  • SomeImpl_stub.class.

39
The stub file for the object
  • The stub file for the object, as well as the
    remote interface file, must be shared with each
    object client these file are required for the
    client program to compile.
  • A copy of each file may be provided to the object
    client by hand. In addition, the Java RMI has a
    feature called stub downloading which allows a
    stub file to be obtained by a client dynamically
    through HPPT.

40
The RMI Registry
  • A server exports an object by registering it by a
    symbolic name with a server known as the RMI
    registry.
  • // Create an object of the Interface
  • SomeInterfacel obj new
    SomeInterface(Server1)
  • // Register the object w/ registry
    rebind will overwrite existing //
    registration by same name bind( ) will not.
  • Naming.rebind(//localhost/Server1, obj)
  • A server, called the RMI Registry, is required to
    run on the host of the server which exports
    remote objects.
  • The RMIRegistry is a server located at port 1099
    by default
  • It can be invoked dynamically in the server
    class
  • import java.rmi.registry.LocateRegis
    try
  • LocateRegistry.createRegistry (
    1099 )

41
The RMI Registry - 2
  • Alternatively, an RMI registry can be activated
    by using the rmiregistry utility which comes with
    the Java Software Development Kit (SDK), as
    follows
  • unixgt rmiregistry ltport numbergt
  • where the port number is a TCP port number. If
    no port number is specified, port number 1099 is
    assumed.
  • The registry will run continuously until it is
    shut down (via CTRL-C, for example)

42
The Client-side Software
  • The program for the client class is like any
    other Java class.
  • The syntax needed for RMI involves
  • locating the RMI Registry in the server host,
  • and
  • looking up the remote object reference for the
    server object the object reference can then be
    cast to the remote interface class and the remote
    methods can be invoked.

43
The Client-side Software - 2
  • import java.rmi.
  • .
  • public class SomeClient
  • public static void main(String args)
  • try
  • String registryURL
  • "rmi//localhost" portNum "/some"
  • SomeInterface reObjRef
  • (SomeInterface)Naming.lookup(registryURL)
  • // invoke the remote method(s)
  • String message reObjRef.method1()
  • System.out.println(message)
  • // method2 can be invoked similarly
  • // end try
  • catch (Exception e)
  • System.out.println("Exception " e)
  • //end main
  • //end class

44
Looking up the remote object
  • The lookup method of the Naming class is used to
    retrieve the object reference, if any, previously
    stored in the registry by the object server.
  • The retrieved reference must be cast to the
    remote interface (not its implementation class).
  • String registryURL
  • "rmi//localhost" portNum "/some"
  • SomeInterface reObjRef
  • (SomeInterface)Naming.lookup(registryURL)

45
Invoking the Remote Method
  • The remote interface reference can be used to
    invoke any of the methods in the remote
    interface, as in the example
  • String message reObjRef.method1()
  • System.out.println(message)
  • The syntax for the invocation of the remote
    methods is the same as for local methods.
  • It is a common mistake to cast the object
    retrieved from the registry to the interface
    implementation class or the server object class .
    Instead it should be cast as the remote
    interface.

46
Internet Inter-ORB Protocol (IIOP)
----------------------- Application Objects
----------------------- ORB
----------------------- IIOP
----------------------- TCP
----------------------- IP
----------------------- Ethernet
----------------------- Physical Device
-----------------------
47
RMIC with IIOP option
  • rmic -iiop
  • Causes rmic to generate IIOP stub and tie
    classes, rather than JRMP (Java Remote Method
    Protocol) stub and skeleton classes.
  • A stub class is a local proxy for a remote object
    and is used by clients to send calls to a server.
  • Each remote interface requires a stub class,
    which implements that remote interface. A
    client's reference to a remote object is actually
    a reference to a stub.
  • Tie classes are used on the server side to
    process incoming calls, and dispatch the calls to
    the proper implementation class. Each
    implementation class requires a tie class.
  • Invoking rmic with the -iiop generates stubs and
    ties that conform to the following naming
    convention
  • _ltimplementationNamegt_stub.class
    _ltinterfaceNamegt_tie.class

48
Java Naming and Directory Interface
  • The Java Naming and Directory Interface (JNDI) is
    an application programming interface (API) that
    provides naming and directory functionality to
    applications written using the Java programming
    language.
  • The JNDI architecture consists of an API and a
    service provider interface (SPI). Java
    applications use the JNDI API to access a variety
    of naming and directory services. The SPI enables
    a variety of naming and directory services to be
    plugged in transparently.
  • Naming Service names are associated with objects
    and objects are found based on their names.
  • Directory service. a directory service associates
    names with objects and allows such objects to
    have attributes. Thus, you not only can look up
    an object by its name but also get the object's
    attributes or search for the object based on its
    attributes.

From http//java.sun.com/products/jndi/tutorial/
getStarted/overview/index.html
49
Java Naming and Directory Interface
From http//java.sun.com/products/jndi/tutorial/
getStarted/overview/index.html
50
COS Naming Service - 1
  • The CORBA COS (Common Object Services) Naming
    Service provides a tree-like directory for object
    references much like a filesystem provides a
    directory structure for files. The Naming Service
    provided with Java IDL is an implementation of
    the COS Naming Service specification. The
    following overview is taken from that document.
  • A name-to-object association is called a name
    binding. A name binding is always defined
    relative to a naming context. A naming context is
    an object that contains a set of name bindings in
    which each name is unique. Different names can be
    bound to an object in the same or different
    contexts at the same time.
  • To resolve a name is to determine the object
    associated with the name in a given context. To
    bind a name is to create a name binding in a
    given context. A name is always resolved relative
    to a context - there are no absolute names.

From http//java.sun.com/j2se/1.4.2/docs/guide/i
dl/jidlNaming.htmlexample1
51
COS Naming Service - 2
  • Because a context is like any other object, it
    can also be bound to a name in a naming context.
  • Binding contexts in other contexts creates a
    naming graph - a directed graph with nodes and
    labeled edges where the non-leaf nodes are
    contexts, and leaf nodes are object references.
  • A naming graph allows more complex names to
    reference an object. Given a context in a naming
    graph, a sequence of names can reference an
    object. This sequence of names (called a compound
    name) defines a path in the naming graph to
    navigate the resolution process.

52
COS Naming Service - 3
  • plans is an object reference
  • Personal is a naming context that contains two
    object references calendar and schedule.
  • From http//java.sun.com/j2se/1.4.2/docs/guide/i
    dl/jidlNaming.htmlexample1

53
RMI-IIOP Sample Code- interfaceImpl
  • // interface
  • public interface HelloInterface extends
    java.rmi.Remote public void sayHello( String
    from ) throws java.rmi.RemoteException
  • // Interface implementation
  • public class HelloImpl extends PortableRemoteObjec
    t implements HelloInterface
  • public HelloImpl() throws java.rmi.RemoteExceptio
    n super() // invoke rmi linking and
    remote object initialization
  • public void sayHello( String from ) throws
    java.rmi.RemoteException
    System.out.println( "Hello from " from "!!"
    ) System.out.flush()

54
RMI-IIOP Sample Code- Server
  • public class HelloServer
  • public static void main(String args)
  • try
  • // Step 1 Instantiate the Hello
    servant
  • HelloImpl helloRef new HelloImpl()
  • // Step 2 Publish object reference
    in the Naming Service
  • // using JNDI API
  • Context initialNamingContext new
    InitialContext()
  • initialNamingContext.rebind("HelloServ
    ice", helloRef )
  • System.out.println("Hello Server
    Ready...")
  • catch (Exception e)
  • System.out.println("Trouble " e)
  • e.printStackTrace()

55
RMI-IIOP Sample Code- Client
  • public class HelloClient public static void
    main( String args ) Context ic
    Object objref HelloInterface hi
  • try ic new InitialContext()
    // STEP 1 Get the Object reference
    from the Name Service using JNDI call.
    objref ic.lookup("HelloService")
    System.out.println("Client Obtained a ref. to
    Hello server.") // STEP 2 Narrow
    object reference to the concrete type and invoke
    the method. hi (HelloInterface)
    PortableRemoteObject.narrow(
    objref, HelloInterface.class)
    hi.sayHello( " MARS " )
  • catch( Exception e )
    System.err.println( "Exception " e "Caught"
    ) e.printStackTrace( )
    return

56
Registry vs. IIOP - interfaceImpl
  • public class HelloImpl extends UnicastRemoteObject
    implements HelloInterface
  • public class HelloImpl extends PortableRemoteObjec
    t implements HelloInterface

57
Registry vs. IIOP Server Side
  • SomeImpl exportedObj new SomeImpl()
  • registryURL"rmi//localhost"portNum "/some"
  • Naming.rebind(registryURL, exportedObj)
  • // using RMI registry
  • HelloImpl helloRef new HelloImpl()
  • initialNamingContext new InitialContext()
  • initialNamingContext.rebind("HelloService",
    helloRef ) // using JNDI

58
Registry vs. IIOP Client Side
  • String registryURL "rmi//localhost" portNum
    "/some"
  • SomeInterface h (SomeInterface)Naming.lookup
    (registryURL)
  • String message h.method1()
  • Context ic new InitialContext()
  • objref ic.lookup("HelloService")
  • hi (HelloInterface) PortableRemoteObject.narrow
    (objref, HelloInterface.class)
  • hi.sayHello( " MARS " )

59
Steps for building an RMI application
60
Algorithm for developing the server-side software
  • Open a directory for all the files to be
    generated for this application.
  • Specify the remote-server interface in
    SomeInterface.java. Compile it until there is no
    more syntax error.
  • Implement the interface in SomeImpl.java Compile
    it until there is no more syntax error.
  • Use the RMI compiler rmic to process the
    implementation class and generate the stub file
    and skeleton file for the remote object
  • unixgt rmic SomeImpl
  • The files generated can be found in the
    directory as SomeImpl_Skel.class and
    SomeImpl_Stub.class.
  • Steps 3 and 4 must be repeated each time that a
    change is made to the interface implementation.
  • 5. Create the object server SomeServer.java.
    Compile it until there is no more syntax error.
  • 6. Activate the object server
  • unixgt java SomeServer

61
Algorithm for developing the client-side software
  • 1. Open a directory for all the files to be
    generated for this application.
  • 2. Obtain a copy of the remote interface class
    file. Alternatively, obtain a copy of the source
    file for the remote interface, and compile it
    using javac to generate the interface class
    file.
  • Obtain a copy of the stub file for the
    implementation of the interface
  • SomeImpl_Stub.class.
  • 4. Develop the client program SomeClient.java,
    and compile it to generate the client class.
  • 5. Activate the client.
  • unixgt java SomeClient

62
Placement of files for a RMI application
63
Testing and Debugging an RMI Application
  • 1. Build a template for a minimal RMI program.
    Start with a remote interface with a single
    signature, its implementation using a stub, a
    server program which exports the object, and a
    client program which invokes the remote method.
    Test the template programs on one host until the
    remote method can be made successfully.
  • 2. Add one signature at a time to the interface.
    With each addition, modify the client program to
    invoke the added method.
  • 3. Fill in the definition of each remote method,
    one at a time. Test and thoroughly debug each
    newly added method before proceeding with the
    next one.
  • 4. After all remote methods have been thoroughly
    tested, develop the client application using an
    incremental approach. With each increment, test
    and debug the programs.

64
Comparison of the RMI and the socket APIs
  • The remote method invocation API is an efficient
    tool for building network applications. It can
    be used in lieu of the socket API in a network
    application. Some of the tradeoffs between the
    RMI API and the socket API are as follows
  • The socket API is closely related to the
    operating system, and hence has less execution
    overhead. For applications which require high
    performance, this may be a consideration.
  • The RMI API provides the abstraction which eases
    the task of software development. Programs
    developed with a higher level of abstraction are
    more comprehensible and hence easier to debug.

65
The HelloWorld Sample
66
Diagrams for the Hello application
67
Source files for the Hello application
  • HelloInterface.java
  • HelloImpl.java
  • HelloClient.java
  • Demo example
  • http//java.sun.com/j2se/1.4.2/docs/guide/rmi/gets
    tart.doc.html

68
A Sample Enterprise Application
  • In the illustrated application, the object
    server provides remote methods which allows the
    object clients to look up or update the data in
    an Expense Records database. Programs which are
    clients of the object provide the application or
    business logic for processing the data and the
    presentation logic for the user interface which
    presents the data.

69
To be continued
  • The Java RMI facility is rich in features. This
    chapter has presented a very basic subset of
    those features, as an illustration of a
    distributed object system. Some of the more
    interesting advanced features of RMI will be
    presented in the next chapter.

70
Summary - 1
  • The distributed object paradigm is at a higher
    level of abstraction than the message-passing
    paradigm.
  • Using the paradigm, a process invokes methods of
    a remote object, passing in data as arguments and
    receiving a return value with each call, using
    syntax similar to local method calls.
  • In a distributed object system, an object server
    provides a distributed object whose methods can
    be invoked by an object client.

71
Summary - 2
  • Each side requires a proxy which interacts with
    the systems runtime support to perform the
    necessary IPC.
  • an object registry must be available which allow
    distributed objects to be registered and looked
    up.
  • Among the best-known distributed object system
    protocols are the Java Remote Method Invocation
    (RMI), the Distributed Component Object, Model
    (DCOM), the Common Object Request Broker
    Architecture (CORBA) , and the Simple Object
    Access Protocol (SOAP).

72
Summary - 3
  • Java RMI is representative of distributed object
    systems.
  • The architecture of the Java Remote Method
    Invocation API includes three abstract layers on
    both the client side and the server side.
  • The software for a RMI application includes a
    remote interface, server-side software, and
    client-side software.
  • What are the tradeoffs between the socket API and
    the Java RMI API?
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