LEARNING AREA 2 - PowerPoint PPT Presentation

About This Presentation
Title:

LEARNING AREA 2

Description:

LEARNING AREA 2 COMPUTER SYSTEMS 2.4.1 Personal Computer (PC) Assembling 2.4.1.1.Assemble the components of a PC.(Step) FIXING THE PROCESSOR INSTALLING THE RAM ... – PowerPoint PPT presentation

Number of Views:75
Avg rating:3.0/5.0
Slides: 41
Provided by: dans55
Category:

less

Transcript and Presenter's Notes

Title: LEARNING AREA 2


1
LEARNING AREA 2 COMPUTER SYSTEMS
2
Topic 2.1 - System Concept
3
2.1.1 Overview of Computer Systems
  • 2.1.1.1 Define Computer System.
  • A COMPUTER SYSTEM IS DEFINED AS
  • COMBINATION OF COMPONENTS
  • DESIGNED TO PROCESS DATA AND
  • STORE FILES.
  • DIDEFINISIKAN SEBAGAI KOMBINASI
  • KOMPONEN YANG DIREKA UNTUK
  • MEMPROSES DATA DAN MENYIMPAN FAIL

4
2.1.1 Overview of Computer Systems
  • 2.1.1.2 State the meaning of input, processor,
    output and storage.
  • I. INPUT
  • INPUT IS ANY DATA OR INSTRUCTIONS THAT WE ENTER
    INTO THE COMPUTER SYSTEM FOR PROCESSING.
  • II. PROCESS
  • PROCESS IS A MACHINE CYCLE THAT CONSIST FOUR
    BASIC OPERATIONS, THATS ARE FETCHING,ECODING,
    EXECUTING AND STORING.
  • III. OUTPUT
  • OUTPUT IS DATA THAT HAS BEEN PROCESSED INTO A
    USEFUL FORM, CALLED INFORMATION. THERE ARE FOUR
    TYPES OF OUTPUT, WHICH ARE TEXTS, GRAPHICS, AUDIO
    AND VIDEO.
  • IV. STORAGE
  • STORAGE IS A LOCATION WHICH DATA, INSTRUCTION
    AND INFORMATION ARE HELD FOR FUTURE USE. EVERY
    COMPUTER USES STORAGE TO HOLD SYSTEM SOFTWARE AND
    APPLICATION SOFTWARE

5
2.1.1 Overview of Computer Systems
  • 2.1.1.2 State the meaning of input, processor,
    output and storage.
  • I. MASUKAN
  • MASUKAN ADALAH APA-APA DATA ATAU ARAHAN YANG
    DIMASUKKAN KE DALAM SISTEM KOMPUTER UNTUK
    DIPROSES
  • II. PROSES
  • PROSES ADALAH KITARAN MESIN YANG MENGANDUNGI 4
    OPERSI IAITU
  • MENARIK, MENGKOD, MELAKSANA DAN
    MENYIMPAN.
  • III. KELUARAN
  • KELUARAN ADALAH DATA YANG DIPROSES KE DALAM
    BENTUK BERGUNA DIPANGGIL MAKLUMAT. ADA 4 JENIS
    KELUARAN IAITU TEKS, GRAFIK,AUDIO DAN VIDEO.
  • IV. SIMPANAN
  • SIMPANAN ADALAH TEMPAT DI MANA DATA, ARAHAN DAN
    MAKLUMAT
  • DISIMPAN UNTUK KEGUNAAN AKAN DATANG.
    SETIAP KOMPUTER MEMPUNYAI SIMPANAN UNTUK MEMEGANG
    PERISIAN SISTEM DAN PERISIAN APLIKASI.

6
2.1.1 Overview of Computer Systems
  • 2.1.1.3 Describe the information processing cycle
    which includes input, process, output and
    storage.
  • USER WILL INPUT THE DATA TO BE PROCESSED BY THE
    PROCESSOR. THE
  • STORAGE HOLDS DATABASES, FILES AND PROGRAMS. THE
    OUTPUT DEVICES
  • PRESENT THE PROCESSED DATA AS USEFUL INFORMATION
    PRODUCTS FOR THE
  • USER
  • PENGGUNA AKAN MEMASUKKAN DATA UNTUK DIPROSES OLEH
    PEMPROSESAN.
  • SIMPANAN AKAN MEMEGANG PANGKALAN DATA, FAIL DAN
    PROGRAM. PERANTI
  • KELUARAN MEMPERSEMBAHKAN DATA YANG TELAH DIPROSES
    KE DALAM
  • BENTUK MAKLUMAT YANG BERGUNA UNTUK PENGGUNA

7
2.1.2 DATA REPRESENTATION
  • 2.1.2.1 State the relationship of data
    representation bit, byte and character.
  • BIT
  • A BIT IS THE SMALLEST UNIT OF DATA THAT THE
    COMPUTER CAN PROCESS. BIT IS A SHORT FOR BINARY
    DIGIT. A BIT IS REPRESENTED BY THE NUMBERS 1 AND
    0.
  • MERUPAKAN UNIT DATA TERKECIL DI MANA PC BOLEH
    MEMPROSESNYA. BIT SANGAT PENDEK UNTUK DIGIT
    BINARI. IA MEWAKILI NOMBOR 0 DAN 1
  • BYTE
  • BYTE IS A UNIT OF INFORMATION BUILT FROM BITS.
    ONE BYTE IS EQUALS TO 8 BITS.
  • BAIT ADALAH UNIT MAKLUMAT DARIPADA BIT. SATU BAIT
    BERSAMAAN 8 BIT.
  • CHARACTER
  • 8 BITS 1 BYTE
  • 8 BIT 1 BAIT

8
2.1.3 Introduction to Binary Coding
  • 2.1.3.1 Explain the function of ASCII code
  • TO ACHIEVE COMPATIBILITY BETWEEN VARIOUS TYPES OF
    DATA
  • PROCESSING EQUIPMENT MAKING IT POSSIBLE FOR THE
  • COMPONENTS TO COMMUNICATE WITH EACH OTHER
    SUCCESSFULLY.
  • ENABLES MANUFACTURERS TO PRODUCE COMPONENTS THAT
    ARE
  • ASSURED TO OPERATE CORRECTLY IN A COMPUTER.
  • ENABLES HUMAN TO INTERACT WITH A COMPUTER.
  • ENABLES USERS TO PURCHASE COMPONENTS THAT ARE
    COMPATIBLE WITH
  • THEIR COMPUTER CONFIGURATIONS.
  • UNTUK MENCAPAI KESESUAIAN ANTARA BERBAGAI JENIS
    PERALATAN
  • MEMPROSES DATA BAGI MENJADIKANNYA SESUAI DENGAN
    KOMPONEN PC
  • UNTUK BERKOMUNIKASI DENGAN LANCAR
  • MEMBENARKAN PEMBUAT KOMPONEN MEMBUAT KOMPONEN
    YANG BOLEH
  • BEROPERASI DENGAN BETUL DI DALAM PC
  • MEMBENARKAN MANUSIA BERKOMUNIKASI DENGAN PC
  • MEMBOLEHKAN PENGGUNA MEMBELI KOMPONEN PC YANG
    SESUAI DENGAN
  • KONFIGURASI KOMPUTER MEREKA.

9
2.1.4Data Measurements
  • 2.1.4.1 STATE THE UNIT OF DATA MEASUREMENT
  • BIT BIT
  • BYTES BAIT
  • KILOBYTES (KB) KILOBAIT
  • MEGABYTE (MB) MEGABAIT
  • GIGABYTE (GB) GIGABAIT
  • TERABYTE (TB) TERABAIT

10
2.1.5 Clock Speed Measurement
  • 2.1.5.1 Describe the units of clock speed
    measurement
  • MEGAHERTZ (MHZ)
  • MEGA IS A PREFIX THAT STANDS FOR MILLION. THUS,
    MEGAHERTZ (MHZ) EQUALS TO ONE MILLION CYCLES OF
    THE SYSTEM CLOCK.
  • MEGA ADALAH TAMBAHAN KEPADA JUTA. MAKA MEGAHERTZ
    BERSAMAAN DENGAN KITARAN SATU JUTA DARIPADA
    SISTEM JAM
  • 1 MHZ 1,000,000 1 SECOND
  • GIGAHERTZ (GHZ)
  • GIGA IS A PREFIX THAT STANDS FOR
    BILLION.GIGAHERTZ (GHZ) EQUALS TO ONE BILLION
    CYCLES OF THE SYSTEM CLOCK.
  • GIGA ADALAH TAMBAHAN KEPADA RIBU JUTA. MAKA
    GIGAHERTZ BERSAMAAN DENGAN KITARAN SATU RIBU JUTA
    DARIPADA SISTEM JAM
  • 1 GHZ 1,000,000,000 CYCLES
  • 1 SECOND
  • 1 GHZ 1000 MHZ

11
Topic 2.2 - PERKAKASAN (HARDWARE)
12
2.2.1 Input Devices
  • 2.2.1.1 Identify the input devices used for text,
    graphic, audio and video
  • Text keyboard
  • Graphic scanner
  • Audio microphone
  • Video webcam

13
2.2.2 Output Devices
  • 2.2.2.1 Identify the output devices used for
  • text, graphic, audio and video

14
2.2.3 Motherboard
  • 2.2.3.1 Identify the location of the central
    processing unit (CPU), expansion slots, expansion
    cards, RAM motherboard

15
2.2.4 Storage
  • 2.2.4.1 Explain types and function of -
    primary stroge (RAM , ROM )
  • PRIMARY STORAGE
  • IS KNOWN AS THE MAIN MEMORY OF A COMPUTER,
    INCLUDING RAM (RANDOM-ACCESS MEMORY) AND ROM
    (READ-ONLY MEMORY)
  • IT IS AN INTERNAL MEMORY (INSIDE THE CPU)
    THAT CAN BE ACCESSED DIRECTLY BY THE PROCESSOR.
  • FUNCTION OF RAM
  • RAM IS VOLATILE WHICH MEANS THE PROGRAMS AND DATA
    IN RAM ARE LOST WHEN THE COMPUTER IS POWERED OFF.
  • A COMPUTER USES RAM TO HOLD TEMPORARY
    INSTRUCTIONS AND DATA NEEDED TO COMPLETE TASKS.
    THIS ENABLES THE COMPUTER'S CPU (CENTRAL
    PROCESSING UNIT) TO ACCESS INSTRUCTIONS AND DATA
    STORED IN THE MEMORY VERY QUICKLY.
  • RAM STORES DATA DURING AND AFTER PROCESSING.
  • FUNCTION OF ROM
  • ROM IS NON-VOLATILE. IT HOLDS THE PROGRAMS AND
    DATA WHEN THE COMPUTER IS POWERED OFF.
  • PROGRAMS IN ROM HAVE BEEN PRE-RECORDED. IT CAN
    ONLY BE STORED BY THE MANUFACTURER ONCE IT IS
    DONE, IT CANNOT BE CHANGED.
  • MANY COMPLEX FUNCTIONS, SUCH AS START UP
    OPERATING INSTRUCTIONS, TRANSLATORS FOR
    HIGH-LEVEL LANGUAGES AND OPERATING SYSTEMS ARE
    PLACED IN ROM MEMORY.

16
2.2.4 Storage
  • 2.2.4.1 Explain types and function of -
    primary stroge (RAM , ROM
  • STORAN /SIMPANAN PRIMER(UTAMA)
  • DIKENALI SEBAGAI MEMORI UTAMA PC, IA
    TERMASUK RAM (MEMORI CAPAIAN RAWAK) DAN ROM
    (MEMORI CAPAIAN BACA SHJ)IA MERUPAKAN MEMORI
    DALAMAN (DI CPU/UNIT PEMPROSESAN PUSAT) YANG
    BOLEH DICAPAI TERUS OLEH PEMPROSES.
  • FUNGSI RAM
  • RAM ADALAH MERUAP DI MANA PROGRAM DAN DATA DI
    DALAM RAM AKAN HILANG APABILA PC DITUTUP.
  • PC MENGGUNAKAN RAM UNTUK MEMEGANG SEMENTARA
    ARAHAN DAN DATA UNTUK MENYIAPKAN TUGASAN. INI
    MEMBOLEHKAN CPU KOMPUTER UNTUK MENCAPAI ARAHAN
    DAN DATA YANG TERSIMPAN DI DALAM MEMORI DENGAN
    CEPAT
  • RAM MENYIMPAN DATA SEMASA DAN SELEPAS BERLAKUNYA
    PROSES.
  • FUNGSI ROM
  • ROM TIDAK MERUAP DI MANA MAKSUDNYA IA MEMEGANG
    DATA DAN PROGRAM WALAUPUN KOMPUTER DITUTUP DAN
    DIBUKA SEMULA
  • PROGRAM DI DALAM ROM ADA PRA REKOD. IA HANAYA
    BOLEH DISIMPAN OLEH PEMBINA PROGRAM. APABILA IA
    DIBUAT MAKA IA TIDAK BOLEH DIUBAH
  • BANYAK FUNGSI RUMIT SEPERTI MEMBUKA ARAHAN
    OPERASI, ALAT PENUKARAN BAHASA ARAS TINGGI DAN
    SISTEM OPERASI ADALAH TERLETAK DI DALAM ROM.

17
2.2.4 Storage
  • 2.2.4.2 Explain types and function of -
    secondary stroge (Magnetic and optical medium AND
    Flash memory )
  • SECONDARY STORAGE IS ANOTHER ALTERNATIVE STORAGE
    TO KEEP YOUR WORK AND
  • DOCUMENTS. IT IS VERY USEFUL TO STORE PROGRAMS
    AND DATA FOR FUTURE USE.
  • SIMPANAN KEDUA ADALAH SATU LAGI SIMPANAN
    ALTERNATIF YANG MENYIMPAN KERJA
  • DAN DOKUMEN. SANGAT BERGUNA UNTUK MENYIMPAN
    PROGRAM BAGI MASA DEPAN
  • 1. MAGNETIC MEDIUM / MEDIUM MAGNETIK
  • IS A NON-VOLATILE STORAGE MEDIUM. IT CAN BE ANY
    TYPE OF STORAGE MEDIUM THAT
  • UTILIZES MAGNETIC PATTERNS TO REPRESENT
    INFORMATION. THE DEVICES USE DISKS
  • THAT ARE COATED WITH MAGNETICALLY SENSITIVE
    MATERIAL.
  • THE EXAMPLES OF MAGNETIC STORAGE ARE
  • MAGNETIC DISK SUCH AS
  • A FLOPPY DISK, USED FOR OFF-LINE STORAGE
  • HARD DISK, USED FOR SECONDARY STORAGE
  • MAGNETIC TAPE INCLUDING VIDEO CASSETTE, AUDIO
    STORAGE REEL-TO- OPTICAL MEDIUM IS A NON-VOLATILE
    STORAGE MEDIA THAT HOLDS CONTENT IN DIGITAL FORM
    THAT ARE WRITTEN AND READ BY A LASER. THESE MEDIA
    INCLUDE VARIOUS TYPES OF CDS AND DVDS.
  • MERUPAKAN SIMPANAN TIDAK MERUAP. IA BOLEH JADI
    PELBAGAI JENIS BERBENTUK MAGNETIK UNTUK
    MEMPERSEMBAHAKAN MAKLUMAT. PERANTI MENGGUNAKAN
    CAKERA YANG DISALUT BAHAN SENSITIF BERMAGNET
  • CONTOH SIMPANAN MAGNETIK ADALAH
  • CAKERA MAGNETIK SEPERTI (DISKET/CAKERA KERAAS
  • TAPE MAGNETIK TERMASUKLAH VIDEO KASET DAN
    SEBAGAINYA.

18
2.2.4 Storage
  • 2.2.4.2 Explain types and function of -
    secondary stroge (Magnetic and optical medium AND
    Flash memory )
  • 2. OPTICAL MEDIUM / MEDIUM OPTIK
  • THESE FOLLOWING FORMS ARE OFTEN COMMONLY USED
  • CD, CD-ROM, AND DVD READ ONLY STORAGE, USED FOR
  • DISTRIBUTION OF DIGITAL INFORMATION SUCH AS
    MUSIC,
  • VIDEO AND COMPUTER PROGRAMS.
  • CD-R WRITE ONCE STORAGE, THE DATA CANNOT BE
    ERASED OR WRITTEN OVER ONCE IT IS SAVED.
  • CD-RW, DVD-RW, AND DVD-RAM SLOW TO WRITE BUT
    FAST READING STORAGE IT ALLOWS DATA THAT HAVE
    BEEN SAVED TO BE ERASED AND REWRITTEN.
  • REEL TAPE AND OTHERS.
  • BEBERAPA PENDEKATAN SERING DIGUNAKAN SEPERTI
  • CD SIMPANAN BACA SAHAJA DIGUNAKAN UNTUK
    MEMPERSEMBAHKAN MAKLUMAT DIGITAL SEPERTI MUZIK,
    VIDEO DAN PROGRAM KOMPUTER
  • CD-R SIMPANAN TULIS SAHAJA. DATA TIDAK BOLEH
    DIPADAM ATAU DITULIS SEMULA
  • CD-RW, DVD- RW DAN DVD-RAM LAMBAT DITULIS TETAPI
    CEPAT DIBACA SEMULA. IA MEMBENARKAN DATA
    DISIMPAN, DIPADAM DAN DITULIS SEMULA
  • TAPE GELENDONG DAN SEBAGAINYA
  • DVDDigital Versatile Disc

19
2.2.4 Storage
  • 2.2.4.2 Explain types and function of -
    secondary stroge (Magnetic and optical medium AND
    Flash memory )
  • 3. FLASH MEMORY
  • FLASH MEMORY IS A SOLID-STATE, NON-VOLATILE,
    REWRITABLE MEMORY THAT FUNCTIONS LIKE RAM AND A
    HARD DISK DRIVE COMBINED. FLASH MEMORY STORE BITS
    OF ELECTRONIC DATA IN MEMORY CELLS JUST LIKE DRAM
    (DYNAMIC RAM), BUT IT ALSO WORKS LIKE A HARD DISK
    DRIVE THAT WHEN THE POWER IS TURNED OFF, THE DATA
    REMAINS IN THE MEMORY. FLASH MEMORY CARDS AND
    FLASH MEMORY STICKS ARE EXAMPLES OF FLASH MEMORY
  • MEMORI FLASH SANGAT JELAS, TIDAK MERUAP, MEMORY
    BOLH BACA,TULIS DAN TULIS SEMULA YANG BERFUNGSI
    SEPERTI RAM DAN CAKERA KERAS. MEMEORI FLASH
    MENYIMPAN BITS DARIPADA DATA ELEKTRONIL DI DALAM
    SEL MEMORI SAMA SEPERTI DRAM(DYNAMIC RAM). MALAH
    IA JUGA BEKERJA SEPERTI CAKERA KERAS DI MANA
    WALAUPUN PC DITUTUP DAN DIBUKA SEMULA, DATA KEKAL
    DALAM MEMORI. KAD MEMORI FLASH DAN KAYU MEMORI
    FLASH ADALAH CONTOH-CONTOH MEMORI FLASH.

20
TOPIC 2.3 - SOFTWARE (PERISIAN)
21
2.3.1 OPERATING SYSTEM
  • 2.3.1.1 State the various types of OS used on
    different platforms.
  • OPERATING SYSTEM
  • OS on different platform
  • Linux is a freely distributed UNIX, it is a
    compatible operating system for PCs and a number
    of other processors.
  • Mac OS X is a multitasking operating system that
    is the latest version of the Macintosh operating
    system.
  • UNIX is an operating system, or family of
    operating systems, developed at Bell Laboratories
    in early 1970sas a replacement for an earlier
    system called Multics.
  • Windows XP is the latest version of the Windows
    operating system, which is Microsofts fastest,
    most reliable Windows operating system.
  • SISTEM PENGOPERSIAN
  • SISTEM PENGOPERASIAN DALAM PELBAGAI PLATFOM
  • LINUX SISTEM PENGOPERSIAN PERCMA BERASAL DARI
    UNIX, IA SISTEM PENGOPERSIAN YANG SESUAI BAGI PC
    DAN BEBERAPA PEMPROSESAN
  • MAC OS X MERUPAKAN SISTEM PENGOPERSIAN PELBAGAI
    TUGASAN YANG MERUPAKAN VERSI TERKINI DARIPADA
    SISTEM PENGOPERSIAN MACHINTOSH
  • UNIX ADALAH SISTEM PENGOPERASIAN UTAMA(BESAR),
    DIKELUIARKAN OLEH MAKMAL BELL DI AWAL 70AN DAN
    DIGANTIKAN DARIPADA SISEM AWALNYA YANG DIKENALI
    SEBAGAI MULTICS
  • WINDOWS VISTA MERUPAKAN VERSI TERKINI DARIPADA
    SISTEM OPERASI WINDOWS. SISTEM PENGOPERSIAN
    WINDOW SEBELUMNYA IAITU WINDOW XP MASIH KEKAL
    SEBAGAI SISTEM PENGOPERSIAN YANG PALING SESUAI
    DAN PALING BANYAK DIGUNAKAN OLEH PENGGUNA PC
    SELURUH DUNIA.

22
2.3.1 OPERATING SYSTEM
  • 2.3.1.2 State the functions of OS.
  • THE FUNCTIONS OF THE OPERATING SYSTEMS ARE
  • STARTING A COMPUTER
  • MEMBUKA KOMPUTER
  • PROVIDING A USER INTERFACE
  • MERANGKUMI ANTARAMUKA PENGGUNA
  • MANAGING DATA AND PROGRAMS
  • MENGURUS PROGRAM DAN DATA
  • MANAGING MEMORY
  • MENGURUS MEMORI
  • CONFIGURING DEVICES
  • MENGKONFIGURASI PERANTI

23
2.3.1 OPERATING SYSTEM
  • 2.3.1.3 State the different interfaces of OS.
  • 1. COMMAND-LINE USER INTERFACE / BARIS ARAHAN
    ANTARAMUKA PENGGUNA
  • REQUIRES A USER TO TYPE COMMANDS OR PRESS SPECIAL
    KEYS ON THE KEYBOARD TO ENTER DATA AND
    INSTRUCTIONS THAT INSTRUCT THE OPERATING SYSTEM
    WHAT TO DO. IT HAS TO BE TYPED ONE LINE AT A
    TIME.
  • MEMERLUKAN PENGGUNA MENAIP ARAHAN DAN MENEKAN
    KEKUNCI KHAS PADA PAPAN KEKUNCI UNTUK MEMASUKKAN
    DATA DAN ARAHAN YANG MENGARAHKAN OS APA YUANG
    HENDAK DILAKUKAN. IA HARUS DITAIP SATU BARIS PADA
    SATU MASA.
  • IS DIFFICULT TO USE BECAUSE IT REQUIRES EXACT
    SPELLING, SYNTAX OR A SET OF RULES OF ENTERING
    COMMANDS AND PUNCTUATION.
  • SUKAR KERANA MEMERLUKAN EJAAN TEPAT, SINTAKS ATAU
    SET ARAHAN UNDANG-UNDANG UNTUK MELETAKKAN ARAHAN
    DAN MESTI TEPAT
  • REQUIRES MEMORISATION. IT IS ALSO EASY TO MAKE A
    TYPING MISTAKE. THE ADVANTAGE OF COMMAND-LINE
    INTERFACE IS, IT HELPS THE USER TO OPERATE THE
    COMPUTER QUICKLY AFTER MEMORIZING THE KEYWORDS
    AND SYNTAX.
  • MEMERLUKAN INGATAN. AMAT MUDAH BERLAKUNYA
    KESILAPAN MENAIP. NAMUN BEGITU KELEBIHANNYA
    ADALAH IA MEMBANTU PENGGUNA BERINTERAKSI DENGAN
    KOMPUTER DENGAN CEPAT SETELAH INGATAN TERHADAP
    KATAKUNCI DAN SINTAKS TELAH DIBUAT.

24
2.3.1 OPERATING SYSTEM
  • 2.3.1.3 State the different interfaces of OS
  • 2. MENU DRIVEN INTERFACE / ANTARAMUKA BERPANDUKAN
    MENU
  • ENABLES THE USER TO AVOID MEMORIZING KEYWORDS
    SUCH AS COPY, PASTE AND SYNTAX. ON-SCREEN,
    MENU-DRIVEN INTERFACE PROVIDE MENUS AS MEANS OF
    ENTERING COMMANDS. IT SHOWS ALL THE OPTIONS
    AVAILABLE AT A GIVEN POINT IN A FORM OF
    TEXT-BASED MENU. MENU-DRIVEN USER INTERFACES ARE
    EASY TO LEARN.
  • MEMBOLEHKAN PENGGUNA MENGELAK DARIPADA MELETAKKAN
    INGATAN PADA KATAKUNCI SEPERTI MENYALIN DAN
    TAMPAL SERTA SINTAKS. IA MENGANDUNGI MENU IAIUTU
    MELETAKKAN ARAHAN YANG DIKEHENDAKI. IA MEMAPARKAN
    SEMUA PILIHAN YANG ADA YANG DIBERI DALAM BENTUK
    TEKS. ANATARAMUKA BERPANDUKAN MENU INI ADALAH
    SANGAT MUDAH DIPELAJARI

25
2.3.1 OPERATING SYSTEM
  • 2.3.1.3 State the different interfaces of OS
  • GRAPHICAL USER INTERFACE (GUI) /ANTARAMUKA
    PENGGUNA BERGRAFIK
  • MAKES USE OF THE COMPUTERS GRAPHICS CAPABILITIES
    TO MAKE THE OPERATING SYSTEM AND PROGRAMS EASIER
    TO USE, WHICH IS ALSO CALLED USER-FRIENDLY. ON
    TODAYS PCS AND MACINTOSHES, GUIS ARE USED TO
    CREATE THE DESKTOP THAT APPEARS AFTER THE
    OPERATING SYSTEM FINISHES LOADING INTO MEMORY.
  • WE CAN EASILY DIFFERENTIATE THE INTERFACES
    BETWEEN MAC OS, WINDOWS XP OR LINUX BY LOOKING AT
    THEIR DESKTOPS. GRAPHICAL USER INTERFACE INTERACT
    WITH MENUS AND VISUAL IMAGES SUCH AS BUTTONS,
    ICONS AND OTHER GRAPHICAL OBJECTS TO ISSUE
    COMMANDS.
  • ON THE DESKTOP, WE CAN INITIATE MANY ACTIONS BY
    CLICKING ICONS THAT REPRESENT COMPUTER RESOURCES
    SUCH AS FILES, PROGRAMS AND NETWORK CONNECTIONS.
    GRAPHICAL USER INTERFACE IS COMMONLY USED AND HAS
    BECOME A STANDARD.
  • MEMBOLEHKAN GRAFIK KOMPUTER BERFUNGSI MENJADIKAN
    OS DAN PROGRAM LEBIH MUDAH DIGUNAKAN. IA DIGELAR
    MESRA PENGGUNA. PC ZAMAN INI MENGGUNAKAN GUI
    UNTUK PAPARAN DESKTOP MEREKA
  • MUDAH UNTUK MEMBEZAKAN JENIS ANTARAMUKA ANTARA
    PELBAGAI JENIS OS KERANA DENGAN HANYA MEIHAT
    PAPARAN DESKTOP MEREKA
  • PADA DESKTOP, PENGGUNA BOLEH MELIHAT / MENGGUNA
    DENGAN KLIK IKON YANG ADA DAN PELBAGAI TUGASAN
    AKAN DAPAT DIBUAT.

26
2.3.2 Application Software
  • 2.3.2.1 State the types of application software
    (word processing,spreadsheet, presentation,
    graphic).
  • WORD PROCESSING
  • WORD PROCESSING AN OFFICE APPLICATION THAT
    ENABLES USER TO
  • CREATE, EDIT, FORMAT AND PRINT TEXTUAL DOCUMENT.
  • SPREADSHEET
  • A PROGRAM THAT PROCESSES INFORMATION IN THE FORM
    OF TABLES. TABLES CELLS
  • CAN HOLD VALUES OR MATHEMATICAL FORMULA.
  • PRESENTATION
  • AN APPLICATION SOFTWARE THAT ALLOWS A USER TO
    CREATE VISUAL AID FOR
  • PRESENTATION TO COMMUNICATE IDEAS, MESSAGES AND
    OTHER INFORMATION TO A
  • GROUP.
  • GRAPHICS EDITING
  • PROGRAM THAT CAN EDIT DIGITAL REPRESENTATION OR
    NON-TEXT INFORMATION SUCH
  • AS DRAWING, CHARTS AND PHOTOGRAPH.
  • PEMPROSESAN KATA
  • ADALAH APLIKASI PEJABAT YANG MEMBENARKAN PENGGUNA
    MEREKA, MENGUBAH,
  • MEMFORMAT DAN MENCETAK DOKUMEN
  • LEMBARAN
  • PROGRAM YANG MEMPROSES MAKLUMAT DALAM BENTUK
    TABLE. SEL TABLE INI AKAN

27
2.3.2 Application Software
  • 2.3.2.2 Describe the uses of application software
    (word processing, spreadsheet, presentation,
    graphic).
  • WORD PROCESSING- ALLOWS USERS TO CREATE AND
    MANIPULATE DOCUMENTS CONTAINING MOSTLY TEXT AND
    SOMETIMES GRAPHICS
  • -PROVIDES THE ABILITY TO CREATE, CHECK SPELLING,
    EDIT AND FORMAT A DOCUMENT ON THE SCREEN
    BEFORE PRINTING IT TO PAPER.
  • - PRODUCE DOCUMENTS SUCH AS LETTERS, MEMOS,
    REPORTS, FAX COVER SHEETS, MAILING LABELS,
    NEWSLETTERS, AND WEB PAGES
  • SPREADSHEET- ALLOWS USERS TO ORGANISE AND
    MANIPULATE DATA IN ROWS AND COLUMNS.- PRODUCES
    WORKSHEETS THAT REQUIRE REPETITIVE CALCULATIONS
    BUDGETING, MAINTAINING A GRADE BOOK,
    BALANCING ACCOUNTS, TRACKING INVESTMENT,
    CALCULATING LOAN PAYMENTS, ESTIMATING PROJECT
    COSTS AND PREPARING FINANCIAL STATEMENTS.PRESENT
    ATION- ALLOWS USERS TO CREATE VISUAL AIDS FOR
    PRESENTATIONS TO COMMUNICATE IDEAS, MESSAGES
    AND OTHER INFORMATION TO AN AUDIENCE
  • GRAPHIC EDITING- ALLOWS USERS TO WORK WITH
    DRAWINGS, PHOTOS AND PICTURES. IT PROVIDES THE
    USERS THE ABILITY OF CREATING, MANIPULATING
    AND PRINTING GRAPHICS

28
2.3.2 Application Software
  • 2.3.2.2 Describe the uses of application software
    (word processing, spreadsheet, presentation,
    graphic).
  • PEMPROSESAN KATA
  • - MEMBENARKAN PENGGUNA MEREKA DAN MEMANIPULASI
    DOKUMEN YANG
  • BERBENTUK TEKS DAN KADANGKALA BERGRAFIK
  • -MENGANDUNGI KEBOLEHAN UNTUK MEREKA, MENYEMAK
    EJAAN, MENGEDIT DAN
  • MEMFORMAT DOKUMEN PADA SKRIN SEBELUM
    MENCETAKNYA.
  • -MEMBUAT DOKUMEN-DOKUMEN YANG BERBENTUK SURAT,
    MEMO, LAPORAN,
  • LAMPIRAN MUKA DEPAN FAKS, LABEL, SURAT KHABAR
    DAN MUKA LAMAN WEB.
  • LEMBARAN
  • - MEMBENARKAN PENGGUNA MENGORGANISASI DAN
    MEMANIPULASI DATA
  • DALAM BENTUK BARIS DAN LAJUR.
  • - MEMBUAT LEMBARAN YANG MENGANDUNGI PENGIRAAN
    SEPERTI BAGET, GRED,
  • PENGIRAAN PELABURAN, GAJI PEKERJA, BAGET
    PROJEK, KEWANGAN DAN SEBAGAINYA.
  • PERSEMBAHAN
  • - MEMBENARKAN PENGGUNA MEREKA PAPARAN VISUAL
    UNTUK PERSEMBAHAN
  • BAGI BERKOMUNIKASI, MENYAMPAIAN MESEJ DENGAN
    AUDIEN YANG RAMAI.

29
2.3.3 Utility Program
  • 2.3.3.1 Differentiate between the types and
    usage of utility
  • programmes (file management, diagnostic, and file
    compression)
  • FILE MANAGEMENT
  • - USED TO MANAGE FILES ON A DISK. IT PROVIDES
    FUNCTIONS TO DELETE, COPY. MOVE, RENAME AND VIEW
    FILES AS WELL AS CREATE AND MANAGE FOLDERS
    (DIRECTORIES).
  • - PERFORMS TASKS OF FORMATTING AND COPYING DISKS,
    DISPLAYING A LIST OF FILES ON A STORAGE MEDIUM,
    CHECKING THE AMOUNT OF USED OR FREE SPACE ON A
    STORAGE MEDIUM, ORGANISING, COPYING, RENAMING,
    DELETING, MOVING AND SORTING FILES AND ALSO
    CREATING SHORTCUTS.
  • DIAGNOSTIC UTILITY
  • COMPILES TECHNICAL INFORMATION ABOUT A COMPUTER'S
    HARDWARE AND CERTAIN SYSTEM SOFTWARE PROGRAMS AND
    THEN PREPARES A REPORT OUTLINING ANY IDENTIFIED
    PROBLEMS.INFORMATION IN THE REPORT ASSISTS
    TECHNICAL SUPPORT STAFF IN REMEDYING ANY
    PROBLEMS.
  • FILE COMPRESSION
  • -THAT REMOVES REDUNDANT ELEMENTS, GAPS AND
    UNNECESSARY DATA FROM A COMPUTERS STORAGE
    SPACE SO THAT LESS SPACE IS REQUIRED TO STORE OR
    TRANSMIT DATA.
  • - REDUCE THE TIME REQUIRED TO TRANSMIT SUCH LARGE
    FILES OVER A NETWORK.
  • - COMPRESSED FILES ARE SOMETIMES CALLED ZIPPED
    FILES BECAUSE THEY USUALLY HAVE A .ZIP EXTENSION.
  • - A COMPRESSED FILE MUST BE UNZIPPED OR RESTORED
    TO ITS ORIGINAL FORM BEFORE BEING USED. TWO
    POPULAR FILE COMPRESSION UTILITIES ARE PKZIP AND
    WINZIP

30
2.3.3 Utility Program
  • 2.3.3.1 Differentiate between the types and
    usage of utility
  • programmes (file management, diagnostic, and file
    compression)
  • PENGURUSAN FAIL
  • - DIGUNAKAN UNTUK MENGURUS FAIL PADA
    CAKERA.IA MEMBEKALKAN FUNGSI UNTUK MEMADAM,
    MENYALIN, MEMINDAH, MENAMAKAN SEMULA DAN
    MEMAPARKAN FAIL SEPERTI MEREKA DAN MENGURUS
    FOLDER (DIREKTORI)
  • MELAKSANAKAN TUGAS SEPERTI MEMFORMAT DAN MENYALIN
    CAKERA. MEMAPARKAN SENARAI FAIL DALAM MEDIUM
    STORAN, MENYEMAK AMAUN STORAN YANG DIGUNAKAN,
    MENGORGANISASI, MENYALIN, MENAMAKAN SEMULA FAIL,
    MEMADAM, MEMINDAH DAN MENYENARAI PENDEK FAIL DAN
    JUGA MEREKA JALAN PINTAS.
  • UTILITI DIAGNOSTIK
  • MENGUMPUL MAKLUMAT TEKNIKAL SEPERTI PERKAKASAN PC
    DAN PROGRAM SISTEM PERISIAN DAN KEMUDIAN
    MENYEDIAKAN LAPORAN LUARAN UNTUK MENGENALPASTI
    APA JUA MASALAH YANG TIMBUL. MAKLUMAT YANG ADA
    KEMUDIAN AKAN DIURUSKAN OLEH STAFF TEKNIKAL BAGI
    PEMBAIKULIH.
  • PENGECILAN FAIL
  • - TUGAS BAGI MENGELUARKAN ELEMEN, HALANGAN
    DAN DATA YANG TIDAK PERLU DARIPADA STORAN PC.
    DENGAN INI DAPAT MENJIMATKAN RUANG DALAM STORAN.
  • - MENGECILKAN MASA BAGI MENNCARI DATA YANG
    BESAR DALAM RANGKAIAN.
  • - MENGECILKAN FAIL DAN KADANGKALA IA DIGELAR
    FAIL ZIP SEBAB BIASANYA IA TELAH MEMPUNYAI
    SAMBUNGAN ZIP.
  • - 3 FAIL POPULAR BAGI MENGECILKAN FAIL
    ADALAH PKZIP,WINZIP DAN WINRAR.

31
2.3.4 Proprietary and Open Source Software
  • 2.3.4.1 Differentiate between proprietary
    (PERISIAN TERTUTUP)and open source software
    (PERISIAN SUMBER TERBUKA)

32
2.3.4 Proprietary and Open Source Software
  • 2.3.4.1 Differentiate between proprietary
    (PERISIAN TERTUTUP) and open source software
    (PERISIAN SUMBER TERBUKA)

WINDOW XP (PROPRIETARY SOFTWARE) LINUX (OPEN SOURCE SOFTWARE) MAC OS X (PROPRIETARY SOFTWARE)
KELEBIHAN - PELBAGAI JENIS PERKAKASAN BOLEH MENGGUNAKANNYA ADA PASARAN BESAR TELAH ADA UTILITI YANG TERBINA DI DALAMNYA KELEBIHAN PELBAGAI JENIS PERKAKASAN BOLEH MENGGUNAKANNYA RAMAI PENGGUNA KERANA ANTARAMUKA PUNGGUNANYA BOLEH MENJADI PC SERVER KELEBIHAN MUDAH DI INSTALL ANTARAMUKA TERBAIK(GUI) SELAMAT DAN STABIL
KEKURANGAN MASALAH KESELAMATAN TIDAK STABIL SBG SERVER APABILA KONFIGURASI DIUBAH IA PERLU DI RESTART KEKURANGAN -TIDAK MENYOKONG BANYAK JENIS PERMAINAN DAN APLIKASI - SUKAR DIPELAJARI KEKURANGAN -HANYA MENYOKONG PC APPLE KURANG UTILITI DAN PERMAINAN BERBANDING WINDOWS. -BANYAK APLIKASI YNG PERLU DI UPDATE BAGI MENJALANKANNYA.
33
Topic 2.4 Installation
34
2.4.1 Personal Computer (PC) Assembling
  • 2.4.1.1.Assemble the components of a PC.(Step)
  • FIXING THE PROCESSOR
  • INSTALLING THE RAM
  • INSTALLING THE POWER SUPPLY
  • INSTALLING THE OPTICAL DRIVE (DVD OR CD)
  • ATTACHING THE VIDEO CARD CONNECTING THE CABLES
  • INSTALLING THE FLOPPY DRIVE
  • INSTALLING THE HARD DISK
  • CONNECTING OTHER PERIPHERALS
  • POWERING THE SYSTEM
  • MEMASANG UNIT PEMPROSESAN PUSAT
  • MEMASANG RAM
  • MEMASANG BEKALAN KUASA
  • MEMASANG PEMACU OPTIKAL (CD ATAU DVD)
  • MEMASANG KAD VIDEO DAN KABELNYA
  • MEMASANG PEMACU FLOPPY
  • MEMASANG CAKERA KERAS
  • MENGHUBUNGKAN LAIN2 SAMBUNGAN

35
2.4.1 Personal Computer (PC) Assembling
  • 2.4.1.2 LIST COMPONENT FOR ASSEMBLING A PC
  • CASING
  • PROCESSOR
  • MOTHERBOARD
  • MEMORY (RAM)
  • HARD DISK
  • OPTICAL DRIVE
  • FLOPPY DISK DRIVE
  • MOUSE
  • VIDEO CARD
  • MONITOR
  • SOUND CARD
  • CABLES
  • SPEAKER
  • SCREWDRIVER

36
(ASSESSMENT S03.1)
37
2.4.2 Hard Disk Partitioning and Formatting
  • 2.4.2.1 Format and partition the hard disk.
  • Why partitioning the hard disk
  • Limits Accidental Or Deliberate Damage Of Your
    Data
  • Increases Security
  • Making The Computer Faster
  • Organises Information
  • Increases Productivity
  • Creating a partition on hard disk
  • Step by step partitions the hard disk
  • Formatting hard disk
  • Step by step formatting the hard disk

38
2.4.3 Software Installation
  • 2.4.3.1 Install operating system, application
    software and utility programs
  • INSTALLING THE OPERATING SYSTEM
  • INSTALL WINDOWS
  • INSTALLING AN APPLICATION SOFTWARE
  • INSTALLING MS OFFICE
  • INSTALLING A UTILITY PROGRAM
  • AVG ANTIVIRUS
  • SYBOT DOCTOR (ANTI SPYWARE)

39
(ASSESSMENT S04.1)
40
2.5 CURRENT AND FUTURE TECHNOLOGIES
  • 2.5.1 LATEST OPEN SOURCE SOFTWARE
  • (ASSESSMENT S05.1)
Write a Comment
User Comments (0)
About PowerShow.com