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Unsupervised Learning

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Unsupervised Learning G.Anuradha Contents Introduction Competitive Learning networks Kohenen self-organizing networks Learning vector quantization Hebbian learning ... – PowerPoint PPT presentation

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Title: Unsupervised Learning


1
Unsupervised Learning
  • G.Anuradha

2
Contents
  • Introduction
  • Competitive Learning networks
  • Kohenen self-organizing networks
  • Learning vector quantization
  • Hebbian learning

3
Introduction
  • When no external teacher or critics information
    is available, only input vectors are used for
    learning
  • Learning without supervision-unsupervised
    learning
  • Learning evolves to extract features or
    regularities in presented patterns, without being
    told about the output classes
  • Frequently employed in data clustering, feature
    extraction, similarity detection

4
Introduction
  • Unsupervised learning NNs learn to respond to
    different input patterns with different parts of
    the network
  • Trained to strengthen firing to respond to
    frequently occurring patterns
  • Based on this concept we have competitive
    learning and kohenen self-organizing feature maps

5
Competitive learning networks
6
Competitive learning networks
  • Weights in this case are updated based on the
    input pattern alone.
  • The no. of inputs is the input dimension, while
    the no. of outputs is equal to the number of
    clusters that the data are to be divided into.
  • Cluster center positionweight vector connected
    to the corresponding output unit.

7
Learning algorithm
  • Learning algorithn used in most of these nets is
    known as kohonen learning
  • The units update their weights by forming a new
    weight vector, which is a linear combination of
    the old weight vector and the new input vector.
  • The weight updation formula for output cluster
    unit j is given by
  • wk(t1)wk(t) ?(x(t)-wk(t))

8
Learning algorithm
  • There are 2 methods to determine the winner of
    the network during competition
  • Euclidian distance method
  • Dot product method
  • Euclidean distance method-
  • the square of Euclidean distance between the
    input vector and the weight vector is computed
  • The unit whose weight vector is at the smallest
    Euclidean distance from the input vector is
    chosen as the winner

9
Learning algorithm
  • The dot product method-
  • The dot product between the input vector and
    weight vector is computed
  • aj
  • The output unit with the highest activation must
    be selected for further processing (competitive)
  • The weights of this unit are updated
    (Winner-take-all)
  • In this case the weight updations are given by

10
What happens in a dot product method?
  • In the case of a dot product finding a minimum of
    x-wi is nothing but finding the maximum among the
    m scalar products

11
  • Competitive learning network performs an on-line
    clustering process on the input patterns
  • When process is complete the input data is
    divided into disjoint clusters
  • With euclidean distance the update formula is
    actually an online gradient descent that
    minimizes the objective function

12
Competitive learning with unit-length vectors
The dots represent the input vectors and the
crosses denote the weight vectors for the four
output units As the learning continues, the four
weight vectors rotate toward the centers of the
four input clusters
13
Limitations of competitive learning
  • Weights are initialized to random values which
    might be far from any input vector and it never
    gets updated
  • Can be prevented by initializing the weights to
    samples from the input data itself, thereby
    ensuring that all weights get updated when all
    the input patterns are presented
  • Or else the weights of winning as well as losing
    neurons can be updated by tuning the learning
    constant by using a significantly smaller
    learning rate for the losers. This is called as
    leaky learning
  • Note- Changing ? is generally desired. An
    initial value of ? explores the data space
    widely. Later on progressively smaller value
    refines the weights. Similar to the cooling
    schedule in simulated annealing.

14
Limitations of competitive learning
  • Lacks the capability to add new clusters when
    deemed necessary
  • If ? is constant no stability of clusters
  • If ? is decreasing with time may become too small
    to update cluster centers
  • This is called as stability-plasticity dilemma
    (Solved using adaptive resonance theory (ART))

15
  • If the output units are arranged in the form of a
    vector or matrix then the weights of winners as
    well as neighbouring losers can be updated.
    (Kohenen feature maps)
  • After learning the input space is divided into a
    number of disjoint clusters. These cluster
    centers are known as template or code book
  • For any input pattern presented we can use an
    appropriate code book vector (Vector
    Quantization)
  • This vector quantization is used in data
    compression in IP and communication systems.

16
Kohenen Self-Organizing networks
17
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18
  • Also known as Kohenen Feature maps or
    topology-preserving maps
  • Learning procedure of Kohenen feature maps is
    similar to that of competitive learning networks.
  • Similarity (dissimilarity) measure is selected
    and the winning unit is considered to be the one
    with the largest (smallest) activation
  • The weights of the winning neuron as well as the
    neighborhood around the winning units are
    adjusted.
  • Neighborhood size decreases slowly with every
    iteration.

19
Training of kohenon self organizing network
  • Select the winning output unit as the one with
    the largest similarity measure between all wi and
    xi . The winning unit c satisfies the equation
  • x-wcminx-wi where the index c refers to
    the winning unit (Euclidean distance)
  • Let NBc denote a set of index corresponding to a
    neighborhood around winner c. The weights of the
    winner and it neighboring units are updated by
  • ?wi?(x-wi) ieNBc

20
  • A neighborhood function around the winning unit
    can be used instead of defining the neighborhood
    of a winning unit.
  • A Gaussian function can be used as neighborhood
    function

Where pi and pc are the positions of the output
units i and c respectively and s reflects the
scope of the neighborhood.
The update formula using neighborhood function is
given by
21
For Each i/p X
Initialize Weights, Learning rate
Initialize Topological Neighborhood params
Start
For i1 to n
For j1 to m
D(j)?(xi-wij)2
Winning unit index J is computed D(J)minimum
Weights of winning unit
continue
continue
Stop
Test (t1) Is reduced
Reduce learning rate
Reduce radius Of network
22
Learning Vector Quantization
  • LVQ

23
  • It is an adaptive data classification method
    based on training data with desired class
    information
  • It is actually a supervised training method but
    employs unsupervised data-clustering techniques
    to preprocess the data set and obtain cluster
    centers
  • Resembles a competitive learning network except
    that each output unit is associated with a class.

24
Network representation of LVQ
25
Possible data distributions and decision
boundaries
26
LVQ learning algorithm
  • Step 1 Initialize the cluster centers by a
    clustering method
  • Step 2 Label each cluster by the voting method
  • Step 3 Randomly select a training input vector x
    and find k such that x-wk is a minimum
  • Step 4 If x and wk belong to the same class
    update wk by

else
27
  • The parameters used for the training process of a
    LVQ include the following
  • xtraining vector (x1,x2,xn)
  • Tcategory or class for the training vector x
  • wj weight vector for j th output unit
    (w1j,wij.wnj)
  • cj cluster or class or category associated with
    jth output unit
  • The Euclidean distance of jth output unit is
    D(j)?(xi-wij)2

28
For each i/p x
Y
Initialize weight Learning rate
Calculate winner Winner min D(j)
Start
Input T
A
If TCj
B
Y
N
wj(n)wj(o) ?x-wj(o)
wj(n)wj(o) - ?x-wj(o)
A
Reduce ? ?(t1)0.5 ?(t)
If ? reduces negligible
Y
Stop
B
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