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CMSC421

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Title: CMSC421


1
CMSC421
  • Chapter 22
  • Operating System Concepts
  • Windows XP

2
Windows XP
  • Windows XP operating system is a 32/64-bit
    preemptive multitasking operating system for AMD
    K6/K7, Intel IA32/IA64 and later microprocessors.
    It is the successor to Windows NT/2000 and the
    replacement for Windows 95/98.

3
History
  • Many features are from NT/2000.
  • Uses a client-server architecture (like Mach) to
    implement multiple operating system
    personalities, such as Win32 and POSIX.
  • Comes in two versions, Personal and Professional.

4
Design Principles
  • Security
  • Reliability
  • Windows and POSIX Application Compatibility
  • High Performance
  • Extensibility
  • Portability
  • International Support

5
Security
  • Adherence to the design standards to receive U.S.
    Government C-2 security designation.
  • Extensive code review and testing, plus use of
    sophisticated automatic analysis tools to
    investigate potential defects that might
    represent security vulnerabilities.

6
Reliability
  • Used extensive manual and automatic code review
    to identify over 63,000 lines in the source files
    that might contain issues not detected by
    testing.
  • Extends driver verification to catch more subtle
    bugs, improves the facilities for catching
    programming errors in user-level code,.

7
Reliability -- II
  • Subjects third party applications, drivers and
    devices to a rigorous certification process.
  • New facilities for monitoring the health of the
    PC including downloading fixes for problems
    before they are encountered by the users.

8
Windows/ POSIX Application Compatibility
  • Application compatibility is difficult to achieve
    because each application checks for a particular
    version of Windows, may have dependence on the
    quirks of the implementation of APIs.
  • XP introduces a compatibility layer that falls
    between applications and the Win32 API. This
    layer makes XP look bug-for-bug compatible with
    previous versions of Windows.

9
Windows/ POSIX Application Compatibility -- II
  • Maintains support for running many 16-bit
    applications using a thunking layer that
    translates 16-bit API calls into equivalent
    32-bit calls.
  • 64-bit version provides a thunking layer that
    translates 32-bit API calls into native 64-bit
    calls.

10
Windows/ POSIX Application Compatibility -- III
  • POSIX support is a POSIX subsystem called
    Interix.
  • Most available UNIX-compatible software compiles
    and runs under Interix without modification.

11
High Performance
  • Desktop systems are largely constrained by I/O
    performance.
  • Servers, and large multi-threaded and
    multi-processor environments are often
    constrained by CPU. Locking and cache-line
    management are key to scalability.

12
High Performance Techniques
  • Asynchronous I/o
  • Optimized protocols for networks
  • Kernel-based graphics
  • Sophisticated caching of file-system data.
  • Memory management
  • Synchronization algorithms
  • Reducing code-path length in critical functions.

13
High Performance Techniques -- II
  • Using better algorithms and per-processor data
    structures.
  • Implementing more scalable locking protocols.
  • Except while executing in the kernel dispatcher,
    threads in the subsystems of Windows XP can be
    preempted by higher-priority threads.

14
Extensibility
  • Used a layered architecture.
  • Uses environmental subsystems to emulate
    different operating systems (DOS, Windows,
    POSIX).
  • Uses loadable drivers in the I/O system.
  • Uses RPCs for distributed processing.

15
Portability
  • Can be moved from one hardware architecture to
    another with relatively few changes.
  • Majority of the system is written in C and C.
  • Processor-dependent code is isolated in DLL
    called hardware-abstraction layer (HAL).

16
Portability -- II
  • Only shipped on IA32 compatible platforms, it was
    also tested on DEC Alpha.
  • Maintaining portability is a matter of use it or
    loss it.

17
International Support
  • Uses National Language Support API.
  • Uses UNICODE as the native language character
    code.
  • ASCII is converted to UNICODE.
  • System text strings are kept in resource files
    that can be replaced to localize the system for
    different languages.
  • Multiple locales can be used concurrently.

18
System Components
  • Hardware-Abstraction Layer
  • Kernel
  • Executive

19
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20
Hardware Abstraction Layer
  • HAL is the layer of software that hides hardware
    differences from upper levels of the operating
    system.
  • HAL exports a virtual-machine interface that is
    used by the kernel dispatcher, the executive, and
    the device drivers.
  • Only a single version of each device driver is
    required.

21
Kernel
  • Kernel Dispatcher
  • Threads and Scheduling
  • Implementation of Synchronization Primitives
  • Software Interrupt Async Proc Calls
  • Software Interrupt Deferred Proc Calls
  • Exceptions and Interrupts

22
Kernel -- II
  • Is object oriented
  • An object type is a system defined data type with
    a set of attributes and a set of methods.
  • An object is an instance of an object type.
  • The kernel performs its job by using a set of
    kernel objects whose attributes shore the kernel
    data, and whose methods perform the kernel
    activities.

23
Kernel Dispatcher
  • Provides the foundation for the executive and
    subsystems
  • Most is never paged out
  • Can not be preempted

24
Kernel Dispatcher Responsibilities
  • Thread scheduling
  • Implementation of synch primitives
  • Timer management
  • Software interrupts
  • Exception dispatching

25
Threads and Scheduling
  • Uses processes and threads for executable code.
  • Process has a virtual memory address space and
    information to initialize each thread.
  • Each thread is an executable unit dispatched by
    the kernel.

26
Thread states
  • Ready
  • Standby
  • running
  • waiting
  • transition
  • terminated

27
Priority scheme
  • 32-level scheme
  • Variable class (0 - 15)
  • Real-time class (16 - 31)
  • Uses a queue for each priority

28
Implementation of Synchronization Primitives
  • Dispatcher objects control dispatching and
    synchronization
  • Event objects record an event occurrence
  • Mutant provides mutex
  • Semaphore object acts as a counter or a gate
  • Thread object is the entity that is scheduled
  • Timer objects keep track of time

29
Asynchronous Procedure Call
  • Break into an executing thread and call
    procedure.
  • APCs are used to begin execution of a new thread,
    terminate processes, and deliver notification
    that an asynch I/O has completed.
  • Queued to a specific thread
  • Allow the system to execute both system and user
    code within a process context

30
Deferred Procedure Call
  • DPCs are used to postpone interrupt processing.
  • Process timer expirations
  • Preempt thread execution at end of scheduling
    quantum

31
Exceptions and Interrupts
  • Architecture-independent exceptions
  • memory-access violation
  • integer and floating point divide by zero
  • overflow or underflow
  • illegal instruction
  • data misalignment
  • privileged instruction
  • page read error, etc

32
Exceptions
  • Trap handlers deal with simple exceptions
  • More elaborate handling is performed by the
    kernels exception dispatcher.
  • If no handler is found, a system error occurs and
    results in a blue screen of death
  • Exception handing is more complex for user-mode
    processes

33
Exceptions -- II
  • The interrupt dispatcher in the kernel handles
    interrupts by calling an Interrupt Service
    Routine (ISR) supplied by a device driver or a
    kernel trap handler routine.
  • For portability, the interrupt dispatcher maps
    hardware interrupts into a standard set.

34
Executive
  • Provides a set of services that all environmental
    subsystems use
  • Object manager
  • Virtual memory manager
  • Process manager
  • Local procedure call facility
  • I/O manager
  • Security reference monitor
  • Plug-and-play and security managers
  • registry
  • booting

35
Object Manager
  • A generic set of interfaces for managing the
    kernel-mode entities that is manipulated by
    user-mode programs.
  • Examples
  • semaphores
  • mutexes
  • events
  • processes
  • threads

36
Handles
  • Each process has an object table that track the
    objects used by the process
  • User-mode code accesses these objects using an
    opaque value called a handle that is returned by
    many APIs.
  • Object handles can be created by duplicating an
    existing handle, either from either the same or
    different process.

37
Virtual Functions
  • Objects are manipulated by a set of virtual
    functions with implementations provided by each
    object type
  • query - gets objects name
  • parse - search for an object given the objects
    name
  • security - makes security checks on all object
    operations.

38
Virtual Memory Manager
  • The design of the VM Manager assumes that the
    underlying hardware supports virtual-to-physical
    mapping, a paging mechanism, transparent cache
    coherence on multiprocessor systems and allows
    multiple page-table entries to map to the same
    physical page frame.

39
Virtual Memory Manager -- II
  • On IA32 processors each process has a 4GB virtual
    address space.
  • The upper 2GB are mostly identical for all
    processes, and are used by Windows XP in kernel
    mode to access the operating system code and data
    structures.
  • Key areas that are not identical are page table
    self-map, hyperspace and session space.

40
Page Table Self-map
  • The hardware uses a processs page tables using
    physical page-frame numbers.
  • The VM manager maps the page tables into a single
    4GB region in the process address space so they
    are accessed through virtual addresses.

41
Hyperspace
  • Hyperspace maps the current process working set
    information into the kernel-mode address.

42
Session Space
  • Session space is used to share the win32 and
    other session-specific drivers between all the
    processes in the same terminal-server session
    rather than with all the processes in the system.

43
Process Manager
  • Provides services for creating, deleting, and
    using processes, threads, and jobs.
  • It has no knowledge about parent-child
    relationships left to environmental subsystems.
  • Processes contain one or more threads.
  • Processes can be collected together into job
    objects.

44
Process Creation
  • Once a new process is created, the initial thread
    is created and an APC (Async Procedure Call) is
    delivered to the thread to prompt the start of
    execution at the user-mode image loader
    (ntdll.DLL).
  • Also supports a UNIX fork( ) style of process
    creation.

45
Local Procedure Call Facility
  • XP uses a client-server model.
  • Environmental subsystems are servers that
    implement particular operating system
    personalities.
  • XP uses LPCs to pass requests and results
    (messages) between client and server processes
    within a single machine.

46
I/O Manager
  • Responsible for file-systems, device drivers, and
    network drivers.
  • Works with VM to provide memory mapped I/O
    operations.
  • Is fundamentally asynchronous.
  • Device drivers are written according to the
    Windows Driver Model (WDM) specification.

47
WDM
  • Because of the richness of the WDM, it can be an
    excessive amount of work to write a full WDM
    device driver for each new hardware device.

48
Cache Manager
  • Centralized facility.
  • Works with file-system and VM mangers.
  • Caching in XP is based on files rather than raw
    blocks.
  • Size of the cache changes dynamically.

49
Cache
  • Cache is divided into blocks of 256KB.
  • Each block can hold a memory-mapped region (view)
    of a file.
  • Each cache block is described by a
    virtual-address control block (VACB) that stores
    the virtual address and file offset of the view.

50
Security Reference Monitor
  • Centralized management of system entities in the
    object manager enables the use of a uniform
    mechanism to perform run-time access validation
    and audit checks for every user-accessible entity
    in the system.

51
Security Tokens
  • The SRM is responsible for manipulating the
    privileges in security tokens.
  • Special privileges are required to perform back
    or restore operations, overcome certain checks as
    an administrator, debug processes, etc.
  • Restricted tokens used to restrict the damage of
    untrusted code.

52
Logging
  • The SRM is logging security audit events. A C2
    rating requires the ability to detect and log all
    unauthorized attempts to access system resources.

53
Plug-and-Play Managers
  • Recognizes and adapts to changes in the hardware
    configuration.
  • For PnP to work, both the device and driver must
    support the PnP standard.
  • Must be able to change the interrupts
    dynamically.
  • Must support dynamically configurable resources.

54
Registry
  • Configuration information is stored in an
    internal database -- the registry.
  • Entries (hives) are for system information,
    default user preferences, software installation,
    and security.
  • Used to boot the system.

55
Booting
  • Sequence
  • power on
  • BIOS begins executing
  • boot loader (NTLDR)
  • determines boot device
  • loads Hardware-Abstraction Library
  • loads kernel and system hive
  • loads drivers

56
Booting -- II
  • Begins kernel execution
  • Creates 2 threads
  • system process for all internal worker threads
  • user-mode SMSS (similar to UNIX init process)
  • finishes initialization
  • creates WINLOGON
  • creates CSRSS (Win32 subsystem)

57
Environmental Subsystem
  • Is user-mode processes layered over the native
    windows XP exec servers to run programs developed
    for other Oss (16-bit Windows, DOS, and POSIX).
  • Win32 calls the VM manager to load the executable
    code and return what type the application is.

58
Environmental Subsystem - II
  • Uses LPC subsystem to provide OS services to
    client processes.
  • Since each subsystem is run as a separate
    user-mode process, a crash in one has no effect
    on other processes. The exception is in Win32,
    which provides all keyboard, mouse, and graphical
    display capabilities -- If it fails, the system
    requires a reboot.

59
MS-DOS Environment
  • Virtual DOS Machine emulates Intel 486
    instructions, emulates MS-DOS ROM DIOS and INT
    21h software interrupt services and has virtual
    device drivers for the screen, keyboard, and
    communication ports.
  • Some MSDOS programs fail because they require
    access to the disk hardware directly.

60
16-Bit Windows Environment
  • VDM has Windows on Windows (WOW32) for Windows
    3.1 software and emulates the kernel routines.
  • Applications that rely on the internal structure
    of the 16-bit window manager may not work.
  • Only one Win16 application can run at a time.

61
32-Bit Windows Env. On IA64
  • Requires a thunking layer to translate 32-bit
    Win32 calles into the corresponding 64-bit calls.
  • The implementation of 32-bit and 64-bit windows
    are essential the same, IA64 provides direction
    execution of IA32 instructions.-- higher level of
    compatibility.

62
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