Title: Bill Armstrong
1- Bill Armstrong
- Assistant Coach
- Guelph Storm
2Creating Scoring Chances
- Off ofForecheck, Dumps,
- Entries, Oz Play
- Power Play
3Forecheck
- How to pick a forecheck
- - Team speed?
- - Puck hounds? Checkers?
- - How active are your D?
- - How well does my team read plays?
41-2-2 F
- Smart Land sharks, Smart Solid D
- Objectives
- Make teams go through the middle
- Create turnovers around blue line
- Patient and safe
- Energy conservation
- Play with a lead
51-2-2 F
FI
F2
F3
D1
D2
61-2-2 F
- F1
- Hard pressure
- Inside out / cut off net
- Separate puck from man
- Recovery above puck
- F2
- Strong side support / Take away rim
- Stay above pile
- F1 support
- Recovery
- F3
- Middle support / Reads play
- Pinch down / cover rim
- Soft lock
- Support pinching D
- D1 and D2
- Get up, close gap
- Prepare to pinch
- Safety and support
-
-
72-1-2 F
- Fast checking team
- Objectives
- - Immediate pressure
- - Create turnovers
- - Finishing checks
- - Instant reward for hard work
82-1-2 F
F1
F2
F3
D1
D2
92-1-2 F
- F1
- Hard pressure no glide in stride on D1
- Finish check, separate puck from body
- D side of check
- Support F2
- F2
- - Pressure on D2
- - Read play
- - Responsibility same as F1
-
- F3
- High slot to start
- Cover rim
- Strong side, turn, up
- Option to pinch or soft lock
- D
- Get up and close gap
- Prepare to pinch
- Safety valve
- Recovery immediate
10Drill - Continuous F
3 Fwds start with puck on Blue go in shoot. Coach
spots puck, get red line Dump vs. 5 man
unit. Original 3 forecheck 5 man unit breaks out
vs. forecheck Breakout group goes and shoots at
far end, coach spots them puck for dump. Group
who originally forechecked Changes along with
D Soon as group changes, new 5 man unit gets on
ice to Accept forecheck. Note can modify of
forecheckers
F
F
F
BF
BF
BF
D
D
11Dumps
- Cross Corner
- Rim Dumps
- Soft Side dump
- - which suits you ?
- - what is your Forecheck ?
12Drill - Continuous Dump
3 Fs dump puck in on d1 and d2 Breakout other
way, dump on D3 D4 Breakout, Dump back in on D1
D2 change D3 D4 New F line ready for
Breakout with 2 new D accepting dump
D1
D2
F
F
F
D3
D4
13The New
- Dump to goalie
- Allows goalies to handle pucks
- Shot on net, have to make save
- Transfer from save to stick
- Decision making
- Extra time
14Puck Possession
- Cycles
- Where? (hash, net, inside)
- Use net to your advantage
- Puck to the net
- Fs find soft spots
15Entries
- Themes
- Enter with speed
- Wide drive
- Middle / net drive options
- High guy
- Pull up
- The new
- -- New rules
16Drill 3-2 Continuous
3 on 2 below circles starts drill Xs try to
score, D get puck to waiting Ys Ys can use
sticks to check Xs but have to wait for puck to
come above circles. Ys get puck then take off
3-2 down ice. Xs now change. Stress puck
getting deep. Once Ys get past blue, 2 new D
new line of fwds jump to top of circle,
waiting for puck to come to top of circles. Back
3-2. Note if goal, D get puck from net, pass to
waiting fwds.
x
D
x
D
x
Y
Y
Y
D
D
17Power Play
- Goals
- Quick efficient breakouts
- Setup in ozone
- Create triangles and 2 on 1s
- Scoring chances
- Outnumber opponents
- Execute puck movement
18Breakouts
- Double swing wingers stretch
- Five man swing breakout
- Roles
- Swings
- Zone entry
- Change point of attack
19Breakout Double Swing
D1
D2
C
LW
RW
20Breakout - 5 man swing
D1
D2
C
LW
RW
21Umbrella / Overload
- Characteristics
- Set up
- Roles
- Goals
- The New
- Stretch breakout
22Overload
F2
F3
F1
D2
D1
23Umbrella
F2
F3
F1
D2
D1
24The New- Quick Breakout
D
D goes back hard for puck Snaps pass up
immediately
D2 has 4 options Back to d Cross ice Up
wall Breakaway pass through middle Objective is
to stretch out pk Try to catch aggressive pk
forecheck Back D of blue line Catch pk in change
D2
F
F
F
255-3
F
F
F
D
D
BOX 1
F D have same rolls on Both sides.
26Drill PP both ends
F
Power play and Penalty kill Run out of both
ends. Direct competition. Play with one puck, if
PK dumps Puck out, opposite end starts PP. Once
puck is dumped out PP PK Personnel change
roles. Can put in as many or as little penalty
killers as desire. Keep track of goal
amounts. Most goals win. Note great way to have
all players Have chance to play on PP and PK
X
X
F
F
X
X
D
D
D
D
X
F
X
X
X
F
F
27Game Preparation
- What we do?
- - Video Breakdown
- (PP, PK, systems)
- Meetings
- (Specific, Team)
- - Line combos, matching (keeping certain
personnel away from top lines)
28What can minor hockey coaches do?
- Without videohave asst. coach watch systems,
tendencies. - Any repetitive things can be taken advantage of
- Lines etc
29- Thank you coaches!
- Bill Armstrong
- Assistant Coach
- Guelph Storm
-
- barmstrong_at_guelphstorm.com