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CSCE 101 Introduction to Computer Concepts

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CSCE 101 Introduction to Computer Concepts Lecturer Benito Mendoza E-mail: mendoza2_at_engr.sc.edu Phone: (803) 777-5609 (803) 447-6303 Meeting Time: MW ... – PowerPoint PPT presentation

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Title: CSCE 101 Introduction to Computer Concepts


1
CSCE 101 Introduction to Computer Concepts
2
Lecturer
  • Benito Mendoza
  • E-mail mendoza2_at_engr.sc.edu
  • Phone (803) 777-5609
  • (803) 447-6303
  • Meeting Time MW 125PM- 215PM (Sections 7, 8,
    and 9)
  • TTH 1100AM-1150AM (Sections 10, 11, and 12)
  • Office Hours
  • M 1130 PM - 100 PM
  • T 930 AM- 1100 AM
  • (appointment for other time)
  • Website www.cse.sc.edu/mendoza2/csce101/

3
What youll learn in this semester
  • Intro to Information Technology
  • Application and System Software
  • Hardware
  • Networking and Telecommunication Basics
  • Introductory Coverage of Programming
  • Databases
  • Number Systems
  • Web Design

4
Pattern of teaching
  • Well have 50 minutes lectures sessions.
  • Lectures will be focusing on theory
  • 50 minutes of lab sessions
  • Hands-on exercises will be given during labs
  • Hands-on will be related to application programs,
    covering part of the features in HTML and MS
    Office (Word, Excel, Access, PowerPoint),
    programming languages and tools.
  • With the following schedule

Section Schedule Instructor
007 F 125PM- 215PM Sombuddha Poddar
008 F 230PM- 320PM Ryan Yandle
009 TH 200PM- 250PM Ryan Yandle
010 W 1115AM-1205PM Alicia Ruvinsky
011 W 1220PM- 110PM Maryam Jafari-Lafti
012 W 125PM- 215PM Alicia Ruvinsky
5
Assessment
  • Homework/Quizzes 10, Lab 30, 2 Tests 40 (20
    each), Final Exam 20
  • The lowest homework/quiz grade will be dropped.
  • Exams are typically a combination of true/false
    ( 35 of total points) and short answer
    questions ( 65 of total points). The exams are
    not trivial and require thorough understanding of
    the course material.
  • A cumulative make-up test/quiz will be given at
    the end of the semester for students who have
    legitimate excuses confirmed before hand with the
    instructor.
  • Absolutely no late work is accepted except for
    documented emergencies.
  • The quality of your work and overall effort will
    greatly affect your assignment grades.
  • You must pass the lab to pass the course. In
    other words, you cannot pass the course if you
    fail the lab even if you have a passing grade for
    the lecture part of the course.

6
Frequently asked questions
  • Is CSCE101 an easy course?
  • How about textbook?

7
Chapter 1 Expected Outcome
  • After this lecture, students are expected to be
    able to
  • Understand what being computer savvy means
  • Describe the roles of computer in daily life.
  • Name the different types of computer and briefly
    describe their common use.
  • Describe what are software and hardware with
    examples.
  • Name the hardware (Input / Output / Process /
    Storage / Communication) found in typical
    computer and briefly explain their respective
    usage.
  • Give examples on the major types of computer
    abuse.

8
Ubiquitous / Pervasive Computing
1. USB Darts (Engadget) 2. USB Eye Massager
(Engadget) 3. Flying Alarm (Sleeptracker) 4. USB
Slippers (Thanko) 5. Transparent Toaster
(Inventables) 6. Spoon (Makezine) 7. USB Gloves
(USBGeek) 8. Origami DVD Player (Inventables) 9.
Scented MP3 Player (Akihabanews) 10. Roomba
(IRobot)
9
Pervasive Computing
  • Effects of pervasive computing
  • Information overload
  • Lesser use of memory surge is multitasking
  • Privacy concerns
  • Smart dumb mobs

10
The Net Generation
  • Characteristics of Netgeners
  • Staying connected is essential
  • Multitasking is a way of life
  • Students are impatient and results-oriented (e.g.
    doing rather than listening)
  • They gravitate towards group activity
  • Being Computer Savvy
  • Computer literacy
  • Know how to make better buying decisions, fix
    ordinary computer problems, upgrade hardware and
    integrate it with new products, use the Internet
    most effectively, protect yourself against cyber
    villains, advance your career using IT
  • What is the worse computer problem youve
    encountered?
  • What intimidates you the most about computers?

11
Information Technology (IT)
  • Computer Technology
  • Programmable, multiuse machines that accept data
    and process it into information
  • Speeds up problem solving and increases
    productivity
  • There are various categories of computers with
    respect to their size and the way in which they
    are used
  • Communications Technology
  • Electromagnetic devices and systems for
    communication over long distances
  • Allows for transmission of data over various
    mediums in a wired (e.g. via cables) or wireless
    (e.g. via IR and RF signals) manner

12
How is IT being used in Education?
  • 99 of schools have internet access
  • 85 of college students own their own computer
  • ¾ of college students use the internet 4 or more
    hours per week
  • ½ of all college professors require students to
    use email in their classes
  • Many college classes are either taught online or
    have a class website
  • Distance Learning is online education

13
Health High Tech for Wellness
  • Health websites provide medical information
  • Telemedicine Medical care via telecommunications
    lets doctors treat patients from far away
  • 3D Computer models allow accurate tumor location
    inside a skull
  • Robots permit precise microsurgery
  • Handheld computers allow patients to measure
    blood sugar
  • Medical implants allow stroke patients to
    directly control computers to talk for them

14
Money Cashless Society?
  • Virtual means something that is created,
    simulated, or carried on by means of a computer
    or a computer network
  • Virtual airline tickets
  • Virtual money
  • Online bill paying
  • PayPal
  • Electronic payroll deposit
  • Micropayments for online music

How important is security if all your money is
virtual?
15
How computers change our life?
  • Communication
  • (Long dist. phone v.s. Skype 11-gtMM)
  • Gathering after school -gt icq -gt msn
  • Entertainment (cinema -gt DVD / youtube)
  • Project/Reports (paper-based -gt doc / ppt)
  • Activities in daily life
  • News http//www.cnn.com
  • Banking http//ww.bankofamerica.com
  • Shopping http//www.amazon.com http//www.ebay.
    com/

16
Communications
17
Communications
18
Media / Entertainment
19
Media / Entertainment
  • Computer graphics is used in films nowadays
  • To replace expensive physical models
  • Objects can be duplicated easily
  • Shorten the time-to-market
  • Examples
  • Jurassic Park
  • Terminator

20
IT in Government Democracy
  • Governments cant control information
  • Individuals can find multiple viewpoints on
    internet
  • Email makes it easier to contact the government
  • Competing websites promote criticize
    politicians
  • www.whitehouse.gov
  • www.whitehouse.org
  • Blogs are a tool for political candidates

21
Jobs Careers
  • Hotels Desk clerks use computerized reservations
    systems
  • Law Enforcement Officers use computers
  • On patrol
  • To check stolen cars
  • To check criminal records
  • To check arrest warrants
  • Entertainment
  • Office uses like budgets, payroll, ticketing
  • Also virtual set design, 3-D animation, special
    effects

22
Jobs Careers
  • Office careers Budget, payroll, letter-writing,
    email
  • Teaching Automated grading systems, emailing
    parents
  • Fashion Sales/inventory control systems,
    ordering, personnel
  • Job-hunting
  • Use word processor to create resumes
  • Post resumes online
  • Online job searches
  • Can you think of a career that does NOT require
    computer skills?

23
The Telephone Grows Up
  • 1973 First cellphone call
  • 2006 Nokia estimates 2 billion mobile phone
    subscribers
  • Todays cellphones
  • Are mobile
  • Can take and send pictures
  • Can connect to the internet
  • Can send and receive text messages

Why are cellphones banned in high-security
military bases?
24
Internet, World Wide Web, Cyberspace
  • Internet
  • The worldwide computer network
  • Links thousands of smaller networks
  • Links educational, commercial, military entities,
    and individuals
  • Originally developed to share only text and
    numeric data

25
Internet, World Wide Web, Cyberspace
  • World Wide Web
  • The multimedia part of the internet
  • An interconnected system of servers that support
    specially formatted documents in multimedia form
  • Includes text, still images, moving images, sound
  • Responsible for the growth and popularity of the
    internet

26
Internet, World Wide Web, Cyberspace
  • Cyberspace
  • Term coined by William Gibson in Neuromancer
    (1984)
  • Described a futuristic computer network people
    plugged into directly with their brains
  • Now means
  • The web
  • Chat rooms
  • Online diaries (blogs)
  • The wired and wireless communications world

27
Whats so special about computer?
  • What makes computer different from other machines
    is that

Computer runs program!
By changing the program (instructions), the same
computer can be used to perform different function
(Thats why X-Box can be hacked to run Linux OS)
28
Moores Law
  • It is an empirical observation attributed to
    Gordon Moore, a co-founder of Intel
  • The number of transistors on integrated circuits
    (a rough measure of computer processing power)
    doubles every 18 months
  • Why and for how long will it hold?
  • How fast will our computers become?
  • Does processor improvement always yield a faster
    computer?

29
The 5 types of ComputersAll Computers, Great
Small The Categories of Machines
  • Supercomputers
  • Mainframes
  • Workstations
  • Microcomputers
  • Microcontrollers

Supercomputer
30
Supercomputer
  • Fastest, most powerful, most expensive among the
    categories
  • Priced from 1 million to 350 million
  • Suitable for intensive calculations and
    processing
  • High-capacity machines with thousands of
    processors
  • Multi-user systems
  • To learn more about one, go to http//www.llnl.gov
    /asc/computing_resources/bluegenel/bluegene_home.h
    tml

Example Application weather maps, construction
of atom bombs, finding oil, earthquake
prediction, etc.
31
The 5 types of ComputersAll Computers, Great
Small The Categories of Machines
  • Supercomputers
  • Mainframes
  • Workstations
  • Microcomputers
  • Microcontrollers

Mainframe
32
Mainframes
mainframes support more simultaneous programs.
But supercomputers can execute a single program
faster than a mainframe
  • Until late 1960s, the only computer available
  • Allows hundreds of people to have simultaneous
    computer usage
  • Multi-user systems accessed using a terminal
  • Processing speed gt 1,000,000,000,000
    instructions per second
  • Cost 5,000 - 5 million
  • Terminals only have a keyboard and monitor cant
    be used alone
  • To see one, go to
  • http//www3.ibm.com/servers/eserver/zseries/

33
The 5 types of ComputersAll Computers, Great
Small The Categories of Machines
  • Supercomputers
  • Mainframes
  • Workstations
  • Microcomputers
  • Microcontrollers

Workstation Sun Ultra450
  • Expensive, powerful computers usually used for
    complex scientific, mathematical, and engineering
    calculations and for computer-aided design and
    computer-aided manufacturing.
  • Workstations provide capabilities comparable to
    midsize mainframes.

34
The 5 types of ComputersAll Computers, Great
Small The Categories of Machines
  • Supercomputers
  • Mainframes
  • Workstations
  • Microcomputers
  • Microcontrollers

HP Compaq Business d220 tower microcomputer
35
The 5 types of ComputersAll Computers, Great
Small The Categories of Machines
  • Supercomputers
  • Mainframes
  • Workstations
  • Microcomputers
  • Microcontrollers

Compaq Evo desktop microcomputer
36
The 5 types of ComputersAll Computers, Great
Small The Categories of Machines
Apple i-Mac computer
  • Supercomputers
  • Mainframes
  • Workstations
  • Microcomputers
  • Microcontrollers

37
The 5 types of ComputersAll Computers, Great
Small The Categories of Machines
  • Supercomputers
  • Mainframes
  • Workstations
  • Microcomputers
  • Microcontrollers

Laptop computer
38
The 5 types of ComputersAll Computers, Great
Small The Categories of Machines
  • Supercomputers
  • Mainframes
  • Workstations
  • Microcomputers
  • Microcontrollers
  • Personal Digital Assistant (PDA)
  • Perform simple tasks
  • Small screen
  • Input and output ?

Personal Digital Assistant
39
The 5 types of ComputersAll Computers, Great
Small The Categories of Machines
  • Supercomputers
  • Mainframes
  • Workstations
  • Microcomputers
  • Microcontrollers

40
How about Servers ?
  • Server is not the name of a type of computer
  • Generic definition Server is the party providing
    service and Client is the party requesting
    service
  • For Example
  • Server - a machine which stores your email / web
    page
  • Clients - PCs, workstations which access mail /
    webpage (e.g. running I.E.)

41
Roles of Computers
  • The client-server model
  • Server central computer that holds collections
    of data programs
  • Processes requests from clients
  • Must be able to handle load
  • E.g. web, e-mail, and file servers
  • Client PCs, workstations, and other devices that
    issue requests and receive data and services from
    servers
  • Features
  • Highly structured
  • Server is a centralized point of failure

42
Roles of Computers
  • The peer-to-peer (P2P) model
  • Peer client server
  • Various degrees of distribution of load and tasks
    including the indexed (e.g. Napster), hybrid, and
    pure P2P (e.g. Gnutella) models
  • Features
  • Pooling of resources
  • No single point of failure
  • Flexible structure
  • Reliability, trust, and privacy concerns
  • Some P2P Systems
  • BitTorrent
  • Freenet

43
How Computers WorkConcept 1
  • The purpose of the computer is to process data
    into information
  • Data raw facts and figures
  • Information data that has been summarized or
    otherwise manipulated for use in decision making

44
How Computers Work - Concept 2Computers consist
of hardware and software.
  • Hardware
  • All the machinery and equipment in a computer
    system
  • Software
  • All the instructions that tell the computer how
    to perform a task

45
How Computers WorkConcept 3
All computers perform the same five basic tasks
46
How Computers Work - Concept 3All computers
follow the same five basic operations.
  • Input
  • Processing
  • Storage
  • Output
  • Communications

Keyboard
Thanks to the improvement of technology. Wireless
version is more common
Mouse
47
How Computers Work - Concept 3All computers
follow the same five basic operations.
  • Input
  • Processing
  • Storage
  • Output
  • Communications

Case or system cabinet
48
How Computers Work - Concept 3All computers
follow the same five basic operations.
  • Input
  • Processing
  • Storage
  • Output
  • Communications

Processor chip
49
How Computers Work - Concept 3All computers
follow the same five basic operations.
  1. Input
  2. Processing
  3. Storage
  4. Output
  5. Communications

Motherboard
50
How Computers Work - Concept 3All computers
follow the same five basic operations.
  • Primary storage (memory) - RAM
  • Computer circuitry that temporarily holds data
    waiting to be processed
  • Secondary storage (storage) -
  • The area in the computer where data or
    information is held permanently
  • Input
  • Processing
  • Storage
  • Output
  • Communications

51
How Computers Work - Concept 3All computers
follow the same five basic operations.
  1. Input
  2. Processing
  3. Storage
  4. Output
  5. Communications

Memory chips
52
How Computers Work - Concept 3All computers
follow the same five basic operations.
  • Input
  • Processing
  • Storage
  • Output
  • Communications

Floppy disk
Zip disk
53
How Computers Work - Concept 3All computers
follow the same five basic operations.
  • Input
  • Processing
  • Storage
  • Output
  • Communications

Hard-disk drive
54
How Computers Work - Concept 3All computers
follow the same five basic operations.
  • Input
  • Processing
  • Storage
  • Output
  • Communications

CD drive
55
How Computers Work - Concept 3All computers
follow the same five basic operations.
  • Input
  • Processing
  • Storage
  • Output
  • Communications

Flash Memory and USB Drive
56
How Computers Work - Concept 3All computers
follow the same five basic operations.
  • Input
  • Processing
  • Storage
  • Output
  • Communications

Sound card
57
How Computers Work - Concept 3All computers
follow the same five basic operations.
  • Input
  • Processing
  • Storage
  • Output
  • Communications

Speakers
58
How Computers Work - Concept 3All computers
follow the same five basic operations.
  • Input
  • Processing
  • Storage
  • Output
  • Communications

59
How Computers Work - Concept 3All computers
follow the same five basic operations.
  • Input
  • Processing
  • Storage
  • Output
  • Communications

Monitor
60
How Computers Work - Concept 3All computers
follow the same five basic operations.
  • Input
  • Processing
  • Storage
  • Output
  • Communications

Printer
61
How Computers Work - Concept 3All computers
follow the same five basic operations.
  • Input
  • Processing
  • Storage
  • Output
  • Communications

62
You still need the software!System Software and
Application Software
  • System software
  • Helps the computer perform essential operating
    tasks and enables the application software to run
  • (Resource Manager)
  • and

63
You still need the software! System Software vs.
Application Software
  • Application software
  • Enables you to perform specific tasks. e.g
  • Word Processing
  • Photo Editing
  • Creating web pages
  • Computer Games

64
Building Your Own PC
  • What would you need?
  • Keyboard Mouse
  • Inside the system cabinet
  • Case and power supply
  • Processor chip the Central Processor Unit (CPU)
  • Memory chips Random Access Memory (RAM)
  • Motherboard the system board
  • Memory chips plug in
  • Processor chip plugs in
  • Motherboard attaches to system cabinet
  • Power supply is connected to system cabinet
  • Power supply wire is connected to motherboard
  • Storage Hardware Floppy, Hard Drive, Zip,
    CD/DVD, USB

65
Building Your Own PC
  • Storage Hardware Floppy, Hard Drive, Zip,
    CD/DVD, USB
  • Storage capacity is represented in bytes
  • 1 byte 1 character of data
  • 1 kilobyte 1,024 characters
  • 1 megabyte 1,048,576 characters
  • 1 gigabyte over 1 billion characters
  • 1 terabyte over 1 trillion characters
  • 1 petabyte about 1 quadrillion characters
  • Permanently installed floppy drives, hard
    drives, Zip drives, CD/DVD drives, USB ports
  • Removable media floppy disks, Zip disks, CDs,
    DVDs, flash drives

66
Building Your Own PC
  • Output hardware
  • Video and sound cards
  • Monitor
  • Speakers
  • Printer
  • Joystick
  • Communications hardware
  • Modem (internal or external)
  • Network Card

67
Software
  • System Software (Operating System)
  • Must be installed before application software
  • Operating System (OS) options for the PC
  • Linux
  • Windows
  • Unix
  • Operating System (OS) options for the Mac
  • Mac OS
  • Application Software
  • Install after the OS
  • Application depends on OS, for example
  • Linux applications wont work on Windows
  • Windows applications wont work on Linux

68
Future of Information Technology
  • 3 directions of Computer Development
  • Miniaturization
  • Speed
  • Affordability
  • 3 directions of Communications Development
  • Connectivity
  • Interactivity
  • Multimedia

69
Convergence, Portability, Personalization
  • Convergence the combination of
  • Computers
  • Consumer electronics
  • Entertainment
  • Mass media
  • Portability
  • Collaboration software that allows
  • People to share anything instantly
  • People to enhance the information as they forward
    it
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