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Title: Fine-Grained Localization in Sensor and Ad-Hoc Networks


1
Fine-Grained Localization in Sensor and Ad-Hoc
Networks
Ph.D. Dissertation Defense
  • David Goldenberg

Dissertation Advisor Y. Richard Yang Committee
Members Jim Aspnes, A. Stephen Morse,
Avi Silberschatz, Nitin Vaidya (UIUC)
2
Overview
  • This dissertation provides a theoretical basis
    for the localization problem, demonstrating
    conditions for its solvability and defining its
    computational complexity.
  • We apply our fundamental results on localization
    to identify conditions under which the problem is
    efficiently solvable and to develop localization
    algorithms for a broader class of networks than
    previous approaches could localize.

3
Collaborators (2003-2006)
  • Brian D.O. Anderson (Australia National
    University and NICTA)
  • James Aspnes
  • P.N. Belhumeur (Columbia University)
  • Pascal Bihler
  • Ming Cao
  • Tolga Eren
  • Jia Fang
  • Arvind Krishnamurthy
  • Jie (Archer) Lin
  • Wesley Maness
  • A. Stephen Morse
  • Brad Rosen
  • Andreas Savvides
  • Walter Whiteley (York University)
  • Y. Richard Yang
  • Anthony Young

4
Outline
  • Introduction to Localization
  • Conditions for Unique Localization
  • Computational Complexity of Localization
  • Localization in Sparse Networks

5
Why are Locations Important?
  • Wireless ad-hoc networks are an important
    emerging technology
  • Small, low-cost, low-power, multi-functional
    sensors will soon be a reality.
  • Accurate locations of individual sensors are
    useful for many applications
  • Sensing data without knowing the sensor location
    is meaningless. IEEE Computer, Vol. 33, 2000
  • New applications enabled by availability of
    sensor locations.
  • Location-aware computing
  • Resource selection (server, printer, etc.).
  • Location aware information services (web-search,
    advertisement, etc.).
  • Sensor network applications
  • Inventory management, intruder detection, traffic
    monitoring, emergency crew coordination,
    air/water quality monitoring, military/intelligenc
    e apps.

6
Example Great Duck Island Sensor Network
  • Monitoring breeding of Leachs Storm Petrels
    without human presence.
  • 15 minute human visit leads to 20 offspring
    mortality.
  • Sensors need to be small to avoid disrupting bird
    behavior.

7
Great Duck Island Deployment Goals
  • Occupancy pattern of nests?
  • Environmental changes around the nests over time?
  • Environmental variation across nests?
  • Correlation with breeding success?
  • Light, temperature, infrared, and humidity
    sensors installed.
  • Infrared sensors detect presence of birds in
    nests.
  • Sensor locations critical to interpreting data.
  • Locations determined by manual configuration, but
    this will not be possible in the general case.

8
Example ZebraNet Sensor Network
  • Biologists want to track animals to study
  • Interactions between individuals.
  • Interactions between species.
  • Impact of human development.
  • Current tracking technology VHF collar
    transmitters
  • Wishlist
  • 24/7 position, data, and interaction logs.
  • Wireless connectivity for mobility.
  • Data storage to tolerate an intermittent base
    station.
  • ZebraNet
  • Mobile sensor net with intermittent base station.
  • Records position using GPS every 3 minutes.
  • Records Sun/shade info.
  • Detailed movement information (speed, movement
    signature) 3 minutes each hour.
  • Future head up/head down, body temperature,
    heart rate, camera.
  • Goal, full ecosystem monitoring (zebras, hyenas,
    lions).

9
Military Applications
  • Intelligence gathering (troop movements, events
    of interest).
  • Detection and localization of chemical,
    biological, radiological, nuclear, and explosive
    materials.
  • Sniper localization.
  • Signal jamming over a specific area.
  • Visions for sensor network deployment
  • Dropped in large numbers from UAV.
  • Mortar-Launched.

!
10
Why is Localization a Non-Trivial Problem?
  • Manual configuration
  • Unscalable and sometimes impossible.
  • Why not use GPS to localize?
  • Hardware requirements vs. small sensors.
  • Obstructions to GPS satellites common.
  • GPS satellites not necessarily overhead.
  • Doesnt work indoors or underground.
  • GPS jammed by sophisticated adversaries.
  • GPS accuracy (10-20 feet) poor for short range
    sensors.

11
Fine-Grained Localization (Savvides, 2001)
  • Physically
  • Network of n nodes, m of which have known
    location, existing in space at locations
    x1xm,xm1,,xn.
  • Set of some pair-wise inter-node distance
    measurements.
  • Usually between proximal nodes (iff d lt r in unit
    disk networks).
  • Abstraction
  • Given Graph GN, x1,...,xm, and d, the edge
    weight function.
  • Find Realization of the graph.

x1,x2,x3
3
1
4
2
d14, d24, d25, d35, d45
5
3
5
2
4
x4, x5
1
12
Ranging Systems
  • TDoA Time Difference of Arrival
  • Uses ultrasound and radio signals to determine
    distance.
  • Range of meters, cm accuracy.
  • Possible to increase sensing range by increasing
    transmission power.

MIT cricket mote
UCLA medusa mote 2 (2002)
Yale ENALAB XYZ Motes
UCLA medusa mote (2001)
13
Our Contributions
  • Graph-theoretic conditions for the unique
    solvability of the localization problem in the
    plane.
  • Proof that the problem is NP-complete even for
    the idealized case of unit-disk networks.
  • Constructive characterization of classes of
    uniquely localizable and easily localizable
    networks for the plane and 3D.
  • A localization algorithm that localizes a wider
    class of networks than was possible with existing
    approaches.
  • In-depth study of the localizability properties
    of random networks
  • New adaptive localizability-optimizing deployment
    strategies.
  • Impact of non-uniquely localizable nodes on
    network performance.

14
Outline
  • Introduction to Localization
  • Conditions for Unique Localization
  • Computational Complexity of Localization
  • Localization in Sparse Networks

15
Unique Localizability
  • Network is uniquely localizable if there is
    exactly one set of points xm1,,xn consistent
    with GN, x1,,xm and dE to R.
  • Can we determine localizability by graph
    properties alone? (as opposed to the properties
    of d).
  • In the plane, yes (more or less). Properties of
    the graph determine solvability in the generic
    case.
  • Probability 1 for randomly generated node
    locations.

16
Degenerate Cases Fool Abstraction
2
x1, x2, x3
2
d14, d24, d34
4
1
4
1
3
3
In general, this network is uniquely localizable.
probability 1 case
first case x4 second case ???
4
1
2
?
1
3
2
3
?
probability 0 case
In degenerate case, it is not The constraints
are redundant.
17
Continuous Non-Uniqueness
  • Continuous non-uniqueness
  • Can move points from one configuration to another
    while respecting constraints.
  • Excess degrees of freedom present in
    configuration.
  • A formation is RIGID if it cannot be continuously
    deformed.

18
Condition for Rigidity
  • Purely combinatorial characterization of generic
    rigidity in the plane.
  • 2n-3 edges necessary for rigidity, and

Lamans condition A graph G with 2n-3 edges is
rigid in two dimensions if and only if no
subgraph G has more than 2n-3 edges. where
n is the number of vertices in G
Lamans condition is a statement that any rigid
graph with n vertices must have a set of 2n-3
well-distributed edges.
Rigid!
not rigid!
Not enough edges Enough edges but not well
distributed Just right
19
Discontinuous Non-Uniqueness in Rigid Graphs
2
3
1
Flip Ambiguities
0
4

5
6
1 config
24 configs
1
4
5
Discontinuous Flex Ambiguities
2
3
20
Unique Graph Realization
Solution
G must be rigid.
G must be 3-connected.
b
c
b
G must be redundantly rigid It must remain rigid
upon removal of any single edge.
d
f
a
e
e
c
a
d
f
A graph has a unique realization in the plane iff
it is redundantly rigid and 3-connected (globally
rigid). Hendrickson, 94
21
Is The Network Uniquely Localizable?
  • Problem By looking only at the physical
    connectivity structure, we would neglect our a
    priori knowledge of beacon positions.
  • Solution The distances between beacons are
    implicitly known!
  • By adding all edges between beacons to GN, we get
    the Grounded Graph of the network, whose
    properties determine network localizability.
  • Theorem A network is generically uniquely
    localizable iff its grounded graph is globally
    rigid and it contains at least three beacons.
  • By augmenting graph structure in this way, we
    fully express all available constraint
    information in a graph.

22
Examples of GR graphs - Constructions
  • Every globally rigid graph has a spanning
    subgraph that is minimally globally rigid.
  • Every minimally globally rigid graph can be
    constructed inductively starting from K4 by a
    series of extensions (Berg-Jordan 01)
  • New node w and edges uw and vw replace edge uv.
  • Edge wx added for some node x distinct from u, v.
  • Minimal globally rigid graphs have 2n-2 edges.

5
5
2
1
2
1
1
2
6
3
4
3
4
3
4
5
5
2
1
2
1
7
6
7
6

8
3
4
3
4
Light edges are those subdivided by the extension
operation.
23
Examples of Global Rigidity
Globally rigid components in green.
Random network avg node degree 6.
Regularized random network avg node degree 4.5.
24
Construction Using Trilateration
  • A position is uniquely determined by three
    distances to three non-collinear references.
  • Minimal trilateration graphs formed by
    trilateration extension
  • New node w and edges uw, vw, xw added, for u, v,
    x distinct.
  • Minimal trilateration graphs are globally rigid.
  • Minimal trilateration graphs have 3n-6 edges.

5
5
2
1
2
1
1
2
6
3
4
3
4
3
4
5
5
2
2
1
1
7
7
6
6

8
3
4
3
4
Light edges are those removed in extension for
minimally GR graph but not in trilateration.
25
Trilateration Graphs
  • A trilateration graph G is one with an
    trilaterative ordering an ordering of the
    vertices 1,...,n such that the complete graph on
    the initial 3 vertices is in G and from every
    vertex j gt 3, there are at least 3 edges to
    vertices earlier in the sequence.
  • Trilateration graphs are globally rigid.

Hand-made trilateration avg degree 6.
Trilateration graph from mobile network avg
degree 9.
26
Tripled Connected Graphs are Trilateration
Graphs
  • Theorem
  • Let G (V,E) be a connected graph.
  • Let G3 (V,E? E2 ? E3) be the graph formed from
    G by adding an edge between any two vertices
    connected by paths of 2 or 3 edges in E.
  • Then G3 is a trilateration graph.

Example where G is a path.
27
Doubled 2-connected Graphs are Globally
Rigid in 2D
  • Theorem
  • Let G be a 2-connected graph.
  • Then G2 is globally rigid.

One gets G2 by doubling sensing radius or
measuring angles between adjacent edges.
Minimally GR graph by extension
Doubled cycles always have two edges more than a
minimally GR graph, so they are globally rigid.
Doubled cycle
28
Tripled Biconnected Graphs are Globally Rigid
in 3D
  • There is no known generic characterization of
    global rigidity in 3D, but our result on doubled
    graphs extends to 3D.
  • Theorem
  • Let G be a 2-connected graph.
  • Then G3 is globally rigid in 3D.

29
Summary of Constructive Characterization of
Globally Rigid Graphs
  • 2D
  • 3-connectivity necessary for GR.
  • G2 GR if G 2-connected.
  • G3 GR if G connected.
  • 3D
  • G3 GR in 3D if G 2-connected.
  • G4 GR in 3D if G connected.
  • Unique localizability by increasing sensing
    range, given initial connectivity.
  • Conditions under which additional information can
    help.

30
Outline
  • Introduction to Localization
  • Conditions for Unique Localization
  • Computational Complexity of Localization
  • Localization in Sparse Networks

31
Localization
3
5
Search problem
Decision problem
2
4
Grounded graph
1
x1,x2,x3
1
4
1
4
2
d14, d24, d25, d35, d45
2
3
5
This graph has a unique realization. What is it?
3
5
Does this have a unique realization?
This problem is in general NP-hard.
???
Rigidity theory
x4,x5
Yes/No
32
Computational Complexity
  • Intuitively, reflection possibilities are linked
    with computational complexity

Suppose all edge distances known for small
triangles. Localization goes working out from any
beacon. Triangle reflection possibilities grow
exponentially.
and reflection possibilities are only sorted out
when one gets to another beacon.
33
Complexity of GR Graph Realization
  • If a network is localizable, how does one go
    about localizing it?
  • It is NP-hard to localize a network in R2 even
    when it is known to be uniquely localizable.
  • We will use two tools in our argument
  • The NP-hard set-partition problem.
  • The globally rigid wheel graph Wn.

The set partition problem Input A set of
numbers S. Output Can S be partitioned into two
subsets A and S-A such that the sum
of numbers in each subset is equal?
W6
34
NP-hardness of Realization
Theorem Realization of globally rigid weighted
graphs that are realizable is NP-hard
Proof sketch Assume we have algorithm X that
takes as input a realizable globally rigid
weighted graph and outputs its unique
realization. We will find the set-partition of
the partitionable set S scaled w.l.o.g so that
the sum of elements in S is less than p/2 by
using calls to X. Suppose we have Ss1,s2,s3,s4
with a set-partition. Construct a graph G along
with its edge weights for X
Even without Set Partition, we have the edge
weights of G di,i12sin(si/2) that
uniquely determine the realization . When G is
realized, we obtain the picture on the left, from
which we obtain set partition!
sin(s1/2)
1
sin(s1/2)
2
3
s1s4s2s3
s4
s2
rights lefts
s1
4
s3
This is a realization of W5!
0
35
Localization Complexity for Sparse Networks
  • Problem with previous result is that edges exist
    arbitrarily.
  • Graphs used in previous proof unlikely to arise
    in practice.
  • In realistic networks, edges are more likely to
    exist between close nodes, and do not exist
    between distant nodes.
  • Unit Disk Graphs edge present if distance
    between nodes less than parameter r.
  • Therefore if edge absent, distance between nodes
    is greater than r.
  • Does this information help us solve the
    localization problem?

1
2
3
Red edge would exist in unit disk graph, so unit
disk graph localization would not solve Set
Partition.
4
0
36
Complexity of Localizing Unit Disk Graphs
  • Theorem Localization for sparse sensor networks
    is NP-hard.
  • Method
  • Reduction from Circuit Satisfiability to Unit
    Disk Graph Reconstruction.
  • Reduction is by construction of a family of
    graphs that represent Boolean circuits.
  • Rigid bodies in the graph represent wires.
  • Relative position of rigid bodies in the graph
    represent signals on wires.
  • NOT and AND gates built out of constraints
    between these bodies expressed in the graph
    structure.
  • There is a polynomial-time reduction from Circuit
    Satisfiability to Unit Disk Graph Reconstruction,
    in which there is a one-to-one correspondence
    between satisfying assignments to the circuit and
    solutions to the resulting localization problem.

Unit Disk Graph Reconstruction (decision
problem) Input Graph G along with a parameter
r, and the square of each edge length (luv)2 (to
avoid irrational edge lengths). Output YES iff
there exists a set of points in R2 such that
distance from u to v is luv if uv is an edge in G
and greater than r otherwise.
Circuit Satisfiability (NP-hard) Input A
boolean combinatorial circuit. Composed of AND,
OR, and NOT gates Output YES iff the circuit is
satisfiable.
37
Localization in Trilateration Graphs
  • As one adds more edges, localization becomes
    easier There are classes of globally rigid graph
    which are easy to localize.
  • Trilateration graphs are localizable in
    polynomial time.
  • Remember One gets a trilateration graph from a
    connected network by tripling the sensing radius.
  • Algorithm
  • If initial 3 vertices known, localize vertices
    one at a time until all vertices localized.
  • Else starting with each triangle in the graph,
    proceed as above until all localized.
  • O(V2) or O(V5).

38
Connectivity in Random Networks
The following guarantees Gn(r) is k-connected
with high probability for some constant c large
enough and constant k Penrose, 99
  • The random geometric graph Gn(r) is the random
    graph associated with formations with n vertices
    with all links of length less than r, where the
    vertices are points in 0,12 generated by a two
    dimensional Poisson point process of intensity n.
  • Note Need nr2/(log n) gt c, for some c, to
    guarantee even connectivity.
  • Theorem If nr2/(log n) gt 8, with high
    probability, Gn(r) is a trilateration graph.
  • This identifies conditions under which a simple
    iterated trilateration algorithm will succeed in
    localization.

39
Trilateration in Random Networks
  • Sensors have 2 modes.
  • Sensors determine distance from heard
    transmitter.
  • All sensors are pre-placed and plugged in

But how fast?
40
Asymptotics of Trilateration in Random Networks
Beacons Sensing radius Etloc



Running times to complete localization using
trilateration for different beacon densities.
41
NP-hardness of Localization
  • Fine-grained localization is NP-hard due to
    NP-hardness of realizing globally rigid graphs.
  • This means that localization of networks in
    complete generality is unlikely to be efficiently
    solvable.
  • Motivates search for reasonable special cases and
    heuristics. Explains hit-or-miss character of
    previous approaches.
  • Changing sensing radius can predictably convert
    connectedness to global rigidity and
    trilateration.

42
Outline
  • Introduction to Localization
  • Conditions for Unique Localization
  • Computational Complexity of Localization
  • Localization in Sparse Networks

43
Motivation
  • Being able to precisely localize only
    trilateration networks is unsatisfying.
  • Trilateration networks contain significantly more
    constraints than necessary for unique
    localizability.
  • Can we localize networks with closer to the
    minimal number of constraints?

5
5
2
2
1
1
7
7
Red edges unnecessary for unique localizability.
6
6
8
8
3
4
3
4
Trilateration graph
Globally rigid subgraph
44
Bilateration Graphs
  • A bilateration graph G is one with a bilateration
    ordering an ordering of the vertices 1,...,n
    such that the complete graph on the initial 3
    vertices is in G and from every vertex j gt 3,
    there are at least 2 edges to vertices earlier in
    the sequence.
  • Theorem Bilateration graphs are rigid (but not
    globally rigid).
  • Theorem Let G (V,E) be a connected graph.
  • Then G2 is a bilateration graph.
  • Bilateration graphs are finitely localizable in
    O(2V) time.

6
6
5
5
2
6
  • Algorithm
  • If initial 3 vertices known, finitely localize
    vertices one at a time by computing all possible
    positions consistent with neighbor positions
    until all vertices finitely localized.
  • Else starting with each triangle in the graph,
    proceed as above until all finitely localized.

6
0
1
4
4
3
3
4
4
45
Localization in Doubled Cycles
  • Based on finite localization of bilateration
    graphs, localization is uniquely computable for
    globally rigid doubled cycles.
  • Completes in O(2V) time.
  • Assumes nodes in general position.

6
6
  • Sweep Algorithm
  • Fix the position of three vertices.
  • Until no progress made
  • Finitely localize each vertex connected to two
    finitely localized vertices.
  • Remove possibilities with no consistent
    descendants.

5
5
2
6
6
0
1
4
4
3
3
4
4
46
Localization in Doubled 2-connected Graphs
  • 2-connected graphs are a union of cycles (they
    have an Ear Decomposition).
  • The ear decomposition gives a ordering in which
    cycles may be localized using previous algorithm.
  • Note This means if we have angles, we can
    localize 2-connected networks.

Biconnected network with its ear decomposition.
Doubled biconnected network.
47
Localization on General Sparse Networks
  • Worst-case exponential time algorithm for
    localization in sparse networks

5
6
5
6
4
2
2
3
3
0
3
0
6
1
5
1
4
7
4
7
  • For which types of network does sweep
    localization work?
  • Theorem Shell sweep finitely localizes
    bilateration networks.
  • Theorem Shell sweep uniquely localizes globally
    rigid bilateration networks.
  • If G is connected, when run on G2, shell sweep
    produces all possible positions for each node.
    If G2 globally rigid, gives the unique positions.
  • Question How many globally rigid networks are
    also bilaterations?

48
Shell Sweep on Random Network
  • Typical random graph.
  • Starting nodes randomly chosen.
  • Shell sweep uniquely localizes localizable
    portion.
  • Also non-uniquely localizes nodes rigidly
    connected to localized region.

49
Performance on Large Network
  • 500 node graph with considerable anisotropy and
    4.5 average degree.
  • Shell sweep computes in lt5 seconds with no
    intermediate position set exceeding 128.

As a JAVA applet on a zoo node with a dual
2.8GHz CPU and 2GB RAM
50
Failing Case
  • Globally rigid network.
  • Connection between clusters unbridgeable by
    bilateration.

51
Extent of Sweep Localization
  • Sweeps localizes more nodes than trilateration,
    and almost all localizable nodes!
  • In regular networks, sweeps localizes
    significantly more nodes than trilateration.
  • Most incremental localization algorithms are
    trilateration based.
  • Key point Many globally rigid random geometric
    graphs are bilateration graphs.

52
Summary of Localization Density Spectrum
  • Localization is NP-hard in general, but there are
    classes of graphs that are easy to localize.
  • Complete graphs.
  • Trilateration graphs.
  • Graphs that we know how to localize in worst-case
    exponential time
  • Doubled biconnected graphs.
  • Basic idea more edges make localization easier.
  • Goal to understand which networks can be
    localized and which are problematic.

Consider all possible networks on n sensors
Some networks can be localized in
O(V5) Trilateration graphs with unknown
ordering
Some networks can be localized in O(V2)
time Trilateration graphs with known ordering
Some networks can be localized in exponential
time Doubled biconnected graphs Globally rigid
bilateration graphs
Unlocalizable
53
When Does Localization Become Easy?
1
Dense
Easy
Complete Graph
3r1
Polynomial time
Trilateration Graph
Bilateration Graph
2r2
Exponential
Globally Rigid
NP-hard
3-connected
r3
Sparse
Unsolvable
0
Complexity of realization
Number of edges
Sensing radius in Gn(r)
54
Conclusion and Future Work
  • Formalized the localization problem and its
    solvability.
  • Showed that the problem is fundamentally
    computationally hard.
  • Constructively characterized easily localizable
    networks.
  • Provided algorithm that localizes more nodes than
    previous incremental algorithms.
  • Next
  • Localization using maps.
  • Localization using angular order information.
  • Localization in networks of mobile nodes.
  • Localization in 3D or on 3D surfaces.
  • Full system from deployment to localization.

55
Our Work in the Field
  • Rigidity, Computation, and Randomization in
    Network Localization - Infocom 2004
  • Conditions for unique fine-grained localization.
  • Initial computational complexity results.
  • On the Computational Complexity of Sensor
    Network Localization - Algosensors 2004
  • Computational complexity results.
  • A Theory of Network Localization -
    Transactions on Mobile Computing 2006
  • Graphical Properties of Easily Localizable
    Sensor Networks - under review
  • Characterizing easily localizable ad-hoc
    networks.
  • Precise Localization in Sparse Sensor Networks
    - Accepted to Mobicom 2006
  • Algorithm for localization in sparse ad-hoc
    networks.
  • Localization in Partially Localizable Networks
    - Infocom 2005
  • Investigation of partially localizable networks.
  • Localizability-aware network deployment.
  • Towards Mobility as a Network Control Primitive
    - Mobihoc 2004
  • Location-aware controlled node-mobility algorithm
    for sensor network optimization.

56
Acknowledgements
  • I would like to thank all my collaborators,
    without whom this work would not have been
    possible.
  • Brian D.O. Anderson (Australia National
    University and NICTA)
  • James Aspnes
  • P.N. Belhumeur (Columbia University)
  • Pascal Bihler
  • Ming Cao
  • Tolga Eren
  • Jia Fang
  • Arvind Krishnamurthy
  • Jie (Archer) Lin
  • Wesley Maness
  • A. Stephen Morse
  • Brad Rosen
  • Andreas Savvides
  • Walter Whiteley (York University)
  • Y. Richard Yang
  • Anthony Young

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