Gestalt Theory - PowerPoint PPT Presentation

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Gestalt Theory

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Gestalt Theory Gestalt Theory Definition (useful to us): a concerte individual and characteristic entity, existing as something detached and having a shape or form as ... – PowerPoint PPT presentation

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Title: Gestalt Theory


1
  • Gestalt Theory

2
Gestalt Theory
  • Definition (useful to us) a concerte individual
    and characteristic entity, existing as something
    detached and having a shape or form as one of its
    attributes
  • Simplified the Gestalt psychology is how people
    see and understand the relation of the whole to
    the parts that make up that whole.

3
Gestalt Theory
  • Perceptual Organization
  • Good figure
  • Figure-ground separation
  • Continuity
  • Helped form basis message design principles
  • The part of a whole property is the basis of its
    importance

4
Gestalt Theory
  • Visual Literacy - what can be seen and how we
    interpret what is seen.
  • study the physical processes involved in visual
    perception
  • use of technology to represent visual imagery
  • develop intellectual strategies used to interpret
    and understand what is seen.
  • http//www.academic.marist.edu/pennings/viswhatis.
    htm
  • http//www.csuohio.edu/history/exercise/vlehome.ht
    ml
  • http//www.channel1.com/users/bobwb/vlit

5
Cognitive Theory and Ed Tech
6
Theory, Practice, and Instructional Design
  • Design is how theory guides practice
  • Design works through a process called satisficing
  • Degree of success
  • The validity of our knowledge oeffective
    instruction in a given subject domain
  • The reliability of our procedures for applying
    that knowledge

7
Theory, Practice, and Instructional Design
  • Instructional theory (opposition) guided by
    conditions, methods, and outcomes
  • Ie. To teach how to form the past tense of
    regular English verbs (outcome) to advanced
    students of English who are familiar with all
    relevant grammatical terms and concepts
    (conditions), present them with a written
    description of the procedures to follow (method).
  • Problem designer is usually not
  • Able to make such specific statements
  • A subject matter specialist
  • The prescription may not be valid the test
    cannot account for every case but rather infers
    from a sample

8
Theory, Practice, and Instructional Design
  • Task analysis
  • Identify exactly what the student must achieve in
    order to attain the instructional outcome
  • Learner analysis
  • Determine the most critical o the conditions
    under which instruction is to take place
  • Instructional designers must know instructional
    theory AND how to do task and learner analysis

9
Theory, Practice, and Instructional Design
  • Why behaviorism is only a part of our whole
  • Behavior is not predictable

10
Cognitive Theory and the Predictability of
Behavior
  • The theory shift has occurred, but the procedures
    of instructional design have not
  • Cognitives challenges to behavior
  • Instructional theory is incomplete there is not
    a prescription for ever possible combination of
    conditions, methods, and outcomes
  • Mediating cognitive variables differ in nature
    and effect from individuals
  • Response to stimulus varies among individuals
  • Metacognition (student)
  • Students monitor their own progress
  • Students adjust for poor performance
  • Plausible thinking
  • People make decisions and take actions on basis
    of incomplete information

11
Cognitive Theory and Ed Tech
  • Unlike behavioral task analysis, which produces
    task hierarchies or sequences, cognitive analysis
    produces either descriptions of knowledge
    schemata that students are expected to construct,
    or descriptions of the steps information must go
    through as the student processes it or both
  • Cognitive approach provides descriptions of
    students mental models, not descriptions of
    their levels of performance prior to instruction
  • Instructional strategies are selected on the
    basis of their likely ability to modify schemata
    rather than to shape behavior

12
Instructional Design
  • Conceptualization and doing of instruction must
    occur simultaneously
  • Demand for empty technologies that can be
    filled with anything the student or teacher wishes

13
Scholarship
  • 3 Ages
  • Age of Instructional design
  • Dominated by behavioral theories
  • Decisions are driven by task analysis we need
    all 3
  • Age of Message design
  • Shift from Instructional content to instructional
    formats
  • Format of content affects how it is encoded in
    memory structures
  • Age of Environment design
  • Based on cognitive theory
  • Interaction leads to construction of
    understanding
  • Virtual environments can empower educators to
    control this
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