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Data Structures for Orthogonal Range Queries

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Data Structures for Orthogonal Range Queries A New Data Structure and Comparison to Previous Work. Application to Contact Detection in Solid Mechanics. – PowerPoint PPT presentation

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Title: Data Structures for Orthogonal Range Queries


1
Data Structures for Orthogonal Range Queries
  • A New Data Structure and Comparison to Previous
    Work.
  • Application to Contact Detection in Solid
    Mechanics.
  • Sean Mauch
  • Caltech
  • April, 2003

2
Terminology Orthogonal Range Queries
  • An orthogonal range query, (ORQ), determines the
    points in a set which lie within a given window
    (bounding box).
  • To the right is a set of points representing the
    location and population of cities.
  • We do an orthogonal range query on the cities We
    show the window and its projections onto the
    coordinate planes.

3
Example Application Contact Detection
  • Algorithm for solid mechanics simulation with
    contact detection
  • Search for potential contacts between nodes and
    surfaces. Which nodes are close to each face?
  • Do detailed contact check among potential
    contacts.
  • Enforce contacts by computing force required to
    remove overlap.

Contact search.
Contact check.
4
Contact Detection Depends on ORQs
  • Searches for potential contacts are done with
    orthogonal range queries.
  • The capture box contains the nodes that may
    contact the face.
  • An ORQ finds the nodes in the capture box.
  • Detecting possible contacts is computationally
    expensive, typically half of total solid
    simulation execution time.
  • Good performance depends on choosing an efficient
    data structure and search algorithm for the
    orthogonal range queries.

5
Data Structures for ORQs
  • Octrees and kd-trees.
  • Tried and tested data structures from
    computational geometry.
  • Point in box method, (Swegle, et al.).
  • Developed at Sandia National Laboratories for
    doing parallel contact.
  • Cell arrays.
  • A bucket sort in 3-D.
  • Optimal computational complexity when properly
    tuned.
  • Dense arrays may have a high storage overhead.
  • Cell arrays coupled with binary and forward
    searching.
  • New data structure.

6
Kd-trees
  • Kd-trees recursively divide the domain by
    choosing the median in the chosen coordinate
    direction.
  • Depth is determined only by the number of points.

7
Octrees
  • Quadtrees (2-D) and Octrees (3-D) recursively
    divide space into quadrants or octants.
  • Depth is determined by the number of points and
    point spacing.

8
Point-in-box Method (Swegle et. al.)
  • Sorts and ranks the points in each coordinate
    direction.
  • There are three slices for a window. Choose the
    slice with the least points and see if those
    points are in the window.
  • The rank array allows integer instead of floating
    point comparisons which is much faster on some
    processors.

9
Cell Arrays
  • The computational domain is spanned by an array
    of cells. Each cell contains a set of points.
  • Constant time access to cells, but perhaps large
    storage overhead because of empty cells.

10
Sparse Cell Arrays
  • Array is sparse in one dimension.
  • Store only non-empty cells.
  • Trade reduced storage for increased cell access
    time.

11
Cell Arrays Coupled with Searching
  • Cell array does not span one dimension. Produces
    long, thin cells.
  • Compared to sparse cell array, we search on
    records instead of on cells.
  • Binary search on records is similar to sparse
    cell array.
  • If we sort the queries we can do forward
    searching in each cell.

12
List of Methods
Label Description
seq. scan sequential scan
projection projection
pt-in-box point-in-box
kd-tree kd-tree
kd-tree d. kd-tree with domain checking
octree octree
cell cell array
sparse cell sparse cell array
cell b. s. cell array with binary search
cell f. s. cell array with forward search
cell f. s. k. cell array with forward search on keys
13
Parameters
  • N The number of records.
  • K The records are in K-dimensional space.
  • M The number of cells.
  • I The number of records in the query.
  • R The ratio of the length of a query range to
    the length of a cell.
  • Q The number of queries.

14
Computational Complexity Table
Method Expected Complexity of ORQ Storage
seq. scan N N
projection K log NN1-1/K K N
pt-in-box K log NN1-1/K (2K1) N
kd-tree log NI N
kd-tree d. log NI N
octree log NI (D1) N
cell (R1)K(11/R)K I MN
sparse cell (R1)K-1 log(M1/K)(R1)K(11/R)K I M1-1/KN
cell b. s. (R1)K-1 log(N/M1-1/K)(11/R)K-1 I M1-1/KN
cell f. s. (R1)K-1N/Q(11/R)K-1 I M1-1/KN
cell f. s. k. (R1)K-1N/Q(11/R)K-1 I M1-1/KN
15
Test Problem Randomly Distributed Points
  • Records are randomly distributed points in the
    unit cube.
  • Number of records varies from 100 to 1,000,000.
  • ORQ on a box containing approximately 10 records
    is performed around each point.

16
Execution Time Random Points
17
Memory Usage Random Points
18
Conclusions
  • Projection methods like Point-In-Box perform
    poorly.
  • The kd-tree does not yield the best performance,
    but it performs fairly well over a wide range of
    problems.
  • Cell methods offer the best performance when they
    are well suited to the problem at hand.
  • Dense cell arrays work well for uniformly
    distributed data.
  • Sparse cell arrays and cell arrays coupled with
    binary searching offer good performance for most
    problems.
  • Cell arrays coupled with forward searching offers
    the best performance when doing multiple queries.
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