Title: Instructional Design and Program Mapping
1Instructional Design and Program Mapping
Paulina Pannen 2009
2Trends
- 5th Generation
- The Virtual/Online/
- E- Learning Model
- Web-based courses
- (integrated multimedia)
- Computer Mediated
- Communication
- Computer intelligent system
- 6th Generation
- The Mobile Learning (M-Learning or Palm-E Model)
- Web-based courses
- (integrated multimedia)
- Mobile/Handphone Mediated Communication
- Computer intelligent system
3E-Learning
is a collection of information packages for
education which is available at any time and any
place and are delivered to learners
electronically.
covers a wide set of applications and
processes, such as web-based learning,
computer-based learning, virtual classroom, and
digital collaboration. It includes the delivery
of content via internet, intranet/extranet,
audio and videotape, satellite broadcast,
interactive TV, CD-ROM, etc.
4E-learning
Content
Hardware computer
Software
Interaction Strategies
Infrastructure/network
5Administrative Affair
E-mail
Course Lecture
Lecture Module On Homepage
Off Classroom Tutor and Assignment Response
Mailing List
Reading and HomeWork Assignment
E-mail
Peer Interaction
HTTP Link to Access Cross Reference and Other
External Sources
Learn the Course Material By Using
Simulation Program
Access to Cross Reference and Other External
Sources
Laboratory Assignment
Test and Exam Materials on Homepage
Course Completion
Student Activities
6Instructional Design
What is Instructional Design? a systematic
process to design, develop, and evaluate
instructional system (consisting of all
instructional components, objects, and
evaluation) for improved studentsperformance
7Instructional Design Principles
- Systematic and systemic
- Comprehensive in depth and width (standard
competencies, basic competencies, indicators, all
learning components) - Habit development (gradually)
- Transfer of knowledge and skills (to other
situation/ context) - Individualized (supermarket model)
- Distributed learning
8Instructional Design ADDIE
Analyze
Design and Develop
Evaluate
Implement
Identify objectives
Identify Instructional Issues
Conduct formative evaluation (try out/pilot test)
Conduct instructional analysis
Identify basic competencies
Analyze setting
Authentic implementation
Identify students entry behavior
Design Alternative Solutions
Write test, assignment, exercises
Monitoring and Evaluation of the program
Select instructional strategy
Develop instructional materials
9Design Components
DELIVERY How to?
The three focus for Content Development E-LEARN
ING
CONTENTS Learning Object Materials
 INTERACTIVITIES Activities Scenario/Learning
Path Feedback
10Design Components
Program Mapping
Delivery system
Content Learning Object Materials
Interaction Learning Design and Path
11Program Mapping
- the systematic process of translating general
principles of learning and instruction into plans
for instructional materials and learning - a method enabling learners to attain certain
learning objectives, - involving certain learning objects,
- by performing certain learning activities in a
certain order in the context of a certain
learning environment.
12Program Mapping
Content Learning Object Materials
It is not a mere transfer of printed modules or
tutorials into the LMS, neither it is a mere
replication of face-to-face instruction into an
electronic teaching and learning format.
13Program Mapping
Content Learning Object Materials
- Classifying the elements of learning (learning
objects) - Aggregating the elements (learning objects)
hierarchical, cluster, procedural, combination
Learning Objects (content)
14Program Mapping
Content Learning Object Materials
Learning Content Content Generator (Authoring
Tools)
Create
Chunk
Redesign
Assemble
Learning Catalog
Find
Import
Track
Deliver
15Program Mapping
Mata kuliah
Lesson 2 (text, )
Lesson 1 (text, images, links)
Lesson 3 (text, )
Interaction Discussion forum Teleconference,
Face-to-face E-mail (QA)
Learning materials Text, images, video, audio,
links, glossary
Media (video, ppt, images, clipart, audio, etc.
Assignment reading summary, Surfing
websites Paper writing, Contact resource person
Test (self test, quiz, etc.)
16Program Mapping
Delivery system
- Single Media versus Multimedia
- Development or purchase of media?
- Students Response?
- Stimulating context for learning?
17Program Mapping
Delivery system
Face-to-face blended learning
Videoconference blended learning
Web-based blended learning
- Face-to-face
- Web-based course
- Face-to-face
- Videoconference
- Videoconference
- Web-based course
LEARNING MANAGEMENT SYSTEM
18Program Mapping
Interaction LEARNING DESIGN
- Design learning activities or learning path (like
scripting for a drama), or adding properties, or
condition - Players
- Sequence and Activity for each roles
- Environment supporting the activity
- Methods (strategies to make learning takes place)
- to achieve a certain learning objective
(competency)
Methods, learning activities, learning
environment (activities)
19Program Mapping Interaction
Interaction is the process of active learner
engagement with each other, content, instructor,
or sofware.
20Program Mapping method
- Strategi yang dapat dirancang dosen
- Tanya jawab (QA)
- Discussion forums
- Students activities
- Telecollaboration
- Project/problem based learning
- Simulations
- Searching
- Etc.
- Initial case problem
- Test question
- Examples and analogies
- Visual information
- Spot challenges (games)
- Illuminating exercises
- Application problem
- Student review/summary
21Program Mapping method
- Lead-off story or interesting visual
- Initial case problem
- Test question
- Examples and analogies
- Visual information
- Spot challenges (games)
- Illuminating exercises
- Application problem
- Student review/summary
BUILDING INTEREST MAXIMIZING UNDERSTANDING
RETENTION INVOLVING STUDENTS DURING
LECTURE REINFORCING THE LECTURE
22Program Mapping CALL Activities (English
Language)
- Brainstorming, clustering ideas, outlining, color
coding, graphic presentation using advance word
processors - Outlining and summarizing text
- Powerpoint presentation (synchronous for
speaking) - Authentic communication email, chat, forum
- Using concordances/vocabulary software (searching
the net) - Using content-based software (wiki, etc.)
- Annotated bibliography
- Creating brochure
- Reporting on web searching
- Evaluating web critically
Building Interest? Control? Response? Manipulat
ion? Co-construction? Maximizing Understanding
Retention? Involvement of students? Reinforci
ng The Lecture?
23Program Mapping learning path
Response
Manipulation
Co-construction
- Trigger prior
- knowledge
- Scaffold learning
- Check learners
- understanding
- Summarize learning
- Extend learning
- Evaluate learning
Manipulation of learning objects through various
interaction to make sense, and to construct
meaning and products based on competency (ies)
- Concept development
- Computation - illustration
Acquisition
Production
24Program Mapping learning path
- - Apakah perlu bagi siswa untuk mampu
mengendalikan sendiri kecepatan belajarnya?
Misalnya karena kecepatan membaca yang berbeda,
kecepatan belajar yang berbeda? - Bagaimana kemungkinan pemilahan kompetensi dan
materi menjadi sub-kompetensi dan sub-materi yang
lebih kecil? Dapatkah siswa mengendalikan
sendiri kecepatan belajarnya terhadap
sub-kompetensi dan sub-materi itu? - Apakah siswa rata-rata belajar dengan
jalur/urutan yang sama? Apakah memungkinkan bagi
siswa untuk belajar dengan urutan yang berbeda?
Apakah siswa memiliki kemampuan prasyarat untuk
menentukan jalur yang berbeda? Jika tidak,
apakah ada struktur atau cue yang dapat membantu
siswa? - Apakah siswa memiliki kemampuan pencapaian
kompetensi yang berbeda? Jika ya, apakah mungkin
bagi siswa untuk menelusur lebih dalam kompetensi
tertentu?
Acquisition
25Program Mapping learning path
- Apakah respon siswa diinginkan diperoleh pada
- Awal satu lesson, atau satu topik, atau satu bab
materi? - Di dalam satu lesson, atau satu topik, atau satu
bab? - Di akhir satu lesson, atau satu topik, atau satu
bab? - Di antara proses siswa bernavigasi dari satu
topik ke topik lain?
Response
- Trigger prior knowledge
- Scaffold learning
- Check learners understanding
- Summarise learning
- Extend learning
- Evaluate learning
26Program Mapping learning path
- Dapatkan siswa memanipulasi variable untuk
mencapai pemahaman konsep? Misalnya dalam
matematika? - Apa variabelnya? Dan bagaimana variabel tsb.
dapat dimanipulasi? - Bimbingan yang bagaimana yang diperlukan siswa
untuk dapat mencapai pemahaman yang tepat? - Bagaimana pemahaman mereka dapat di dan atau
ditransfer?
Manipulation
- Concept development
- Computation - illustration
27Program Mapping learning path
- - Apakah proses belajar menjadi lebih bermakna
jika siswa menunjukkan kinerja melalui pembuatan
suatu produk (tagihan) belajar? - Dukungan atau alat apa yang dibutuhkan siswa
untuk menghasilkan produk yang ditentukan
(tagihan belajar)? - Apa prompt atau cue yang diperlukan siswa
(atau akan membantu siswa belajar)?
Co-construction
Siswa memanipulasi objek atau elemen dari materi
untuk menciptakan makna, atau menghasilkan
produk, dan mencapai kompetensi
28Program Mapping FEEDBACK
Asynchronous (indirect)
Synchronous (direct)
Free time
Time bound
From other sources
From lecturers
Discussion forum
Individual mail
29Program Mapping Generic Form
Title ........................................
....................... Description
..................................................
............. ...........................
....................................
.............................
..................................
...............................
................................ Learning
Objectives .................................
.............................. (Standar
Kompetensi) ...................................
...................... .....................
..........................................
......................
.........................................
No Kompetensi Dasar (TIK) Pokok Bahasan F2F Print Audio Visual Video conference Web-based course
      Â
30Program Mapping F2F Print Audio Visual
Title ........................................
....................... Description
..................................................
............. ...........................
....................................
.............................
..................................
...............................
................................ Learning
Objectives .................................
.............................. (Standar
Kompetensi) ...................................
...................... .....................
..........................................
......................
.........................................
No Kompetensi Dasar (TIK) Pokok Bahasan Metode Media Tugas Waktu Referensi
      Â
31Program Mapping Videoconference
Title ........................................
....................... Description
..................................................
............. ...........................
....................................
.............................
..................................
...............................
................................ Learning
Objectives .................................
.............................. (Standar
Kompetensi) ...................................
...................... .....................
..........................................
......................
.........................................
No Kompetensi Dasar (TIK) Pokok Bahasan Inisiasi Interaksi Tugas Waktu Referensi
      Â
32Program Mapping Web-based course
Title ........................................
....................... Description
..................................................
............. ...........................
....................................
.............................
..................................
...............................
................................ Learning
Objectives .................................
.............................. (Standar
Kompetensi, ...................................
...................... Kompetensi Dasar)
..................................................
.............
..................................................
.............
No Activity Teks Images Video Test/Quiz/ Assignment Syllabus/ calender Link URL Addresses glossary Instructional Method (interaction learning path)
    Â
33Program Mapping
Examples Web-based course unit
Unit of Study Butterfly
Title ........................................
....................... Description
..................................................
............. ...........................
....................................
.............................
..................................
...............................
................................ Learning
Objectives .................................
.............................. (Standar
Kompetensi, ...................................
...................... Kompetensi Dasar)
..................................................
.............
..................................................
.............
No Activity Teks and Images Video Test/Quiz/ Assignment Syllabus/ calender Link URL Addresses glossary Instructional Method
 Activity 2 Metamorphosis (1), (text 2), (text 3), clip art, illustration  Video 1, video2  Assignment 1  2 weeks  www.billybear4kids.com Metamorphosis Caterpillar Chrysallis Reading, QA (forum) Exploration (surfing), quiz
34Program Mapping
Title Institution Content (ICT Component) Delivery (Type of Blending) Interactions (Methods)
Basic Genetics Host Biology Dept. Unsoed Receipient UnTad Faculty of Agriculture Print and e-text, images, assignment, test, quiz, glossary, video, and heavy component on linkages Face-to-face based blended learning mostly are face-to-face (f 9), independent study (students using the materials on the web) (f 4), and videoconference (f 1). No specification on LMS Face-to-face lecture and jigsaw II (slavins coorperative learning) Vicon no specification Independent study reading, group assignment.
Basic Telecommunication Host Faculty of Communication, Ubinus Receipient STIKOM Bali 14 packages of powerpoint, support materials and linkages, item tests, and learning objects (video and animation). Face-to-face based blended learning mostly are face-to-face (f 14), and web-based course LMS MOODLE (?) Mostly lecture style, induction process by Host via face-to-face, and enhancement materials available on the web.
Nursing Process Host Public Health Dept. Univ. Indonesia Receipient Public Health Dept. Unri Print and e-text, images, assignment, test, quiz, glossary, video, audio, and heavy component on linkages Full materials available on the web Face-to-face based blended learning a relatively balance among face-to-face (f 6), web-based course (f 6), and videoconference (f 2). LMS SCELE (Moodle-based) Face-to-face lecture, exercises, discussion, practicum Vicon lecture from host Web-based course reading, group and individual assignment
Investment Management Host Economics Dept Univ. Indonesia Receipient Economics Dept. Unhas Print and e-text, images, assignment, simulation, test, quiz, glossary, video, audio, and linkages Full materials available on the web E-learning based blended learning web-based course is furnished for all components of the course, added by face-to-face tutorials (f 5) and videoconference (f 4) Web-based course project-based, simulation, online (synchronous) discussion. Face-to-face tutorials lecture and disucssion Vicon guest lecturers
35Example blended Learning
Face-to-face Learning Classroom
Environment Formal Classroom Computer
Laboratory Science Laboratory Number of
Meetings 5 or less meetings 5 or more
meetings Teaching Strategies Direct Indirect
Online Learning Resources Learning Objects PDF
Documents Microsoft Office Attachments Digital
Library Discussions Asynchronous
Discussion Forums
Self-Managed Learning Specially Designed
Modules With support from CD-ROM
Courseware Digital Library Physical
Library Subject Matter Experts Peers Tutors
36Example blended Learning
Online Learning (15 hours)
Face-to-Face Tutorials (10 hours)
Self-Managed Learning (95 hours)
37Example blended Learning
Learning Materials
Print Modules
CD-ROMs
38Example blended Learning
Learning Materials e-content
39Example blended Learning
E-Books
40,000 titles 6,500 titles 162 titles 50 titles 50 titles
Multi-disciplines such as Social Science, Art, Education, Psychology, etc. ICT, Multimedia, Business and Management. Encyclopedias, dictionaries, thesauri, books of quotations, etc. Information Systems Management, Information Systems Security, Data Management, E-Commerce, Computer Applications, etc. Various fields of Information Security.
5,657 titles 8,695 titles 164 titles 1,330 titles 642 titles
Advertising, Economics and Womens Studies. Finance, Accounting and International Business. Management, HRM, Marketing, Librarianship and Engineering. Sciences and Applied Sciences. Information Technology and Computer Science.
E-Journals
40Example blended Learning
Learning Management System
- APICTA Malaysia Merit Award (2006)
- Used by 4 Local IPTAs and 1 Professional
Organisation - Used by the MOHE of the Kingdom of Saudi Arabia
41Example blended Learning
LMS Functionalities
- Collaborative Learning
- Forum
- Chat
- File Sharing Exchange
- Group Project
- Wiki
- Online Test
- Online Assignment
- Question Bank
- Online Forum Tracking Monitoring
- LCMS ID Wizard
42Example blended Learning
i-Radio
43Changes
Example blended Learning
44Example blended Learning
45Example blended Learning
46Example blended Learning
47Example blended Learning
48Example blended Learning
49Example blended Learning
50Example blended Learning
51Example blended Learning
52Example blended Learning
53Example blended Learning
54Key Questions
Are you ready to be different? Are you making
any changes?
55Checking
?
Is there (quality) learning taking place?
56Thank You