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EVOLUTION OF COMPUTERS

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Title: EVOLUTION OF COMPUTERS


1
EVOLUTION OF COMPUTERS
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  • The earliest foundations of what would become
    computer science predate the invention of the
    modern digital computer.
  • Start of modern science (computer science) is
    traced way back to the age when man still dwelled
    in caves or forests and lived in groups for
    protection and survival from harsh conditions.
  • Many of these groups of people practiced
    primitive religions worshiping the sun, trees,
    moon, and sacred animals. Man started by
    counting on his fingers. He needed ways to
    measure months and seasons in order to perform
    religious festivals and ceremonies at a correct
    time.

3
REMEMBER!!!
  • WHAT IS A COMPUTER?
  • The word computer was derived from two Latin
    words com, which means together and
    putare, which may means add, calculate, count,
    or estimate.
  • The ABACUS developed in 3000 BC by Chinese
  • The abacus was so successful that its use spread
    from China to many other countries. .

4
  • Abacus was not an automatic machine, but rather
    a machine that allowed the user to remember his
    or her current state of calculation, while
    performing more complex mathematical
    calculations. Its a memory aid for the user
    making mental calculations and not the
    mathematical calculating machines as we know.

5
  • The Abacus uses sliding beads that are divided
    into two by a center bar. The top is Heaven
    where each of two beads is 5 when moved to the
    center bar. The bottom is earth, where each of
    the five beads is worth 1 when moved to the
    center bar.
  • HOW ABOUT 4449610
  • 1000023
  • ILLUSTRATE TO THE CLASS

6
JOHN NAPIER AND THE NAPIER RODS OR BONES (1614)
  • John Napier was a Scottish mathematician who
    invented a set of Logarithms for calculations
    that enabled the reduction of difficult and
    tedious multiplication to addition of table
    entries.
  • The Napier bones or rods consisted of strips of
    wood with the left edge (vertically) consisting
    of 9 squares (1 to 9). Each square accept the top
    one is diagonally divided. Therefore, the first
    square of each rod holds a single digit and the
    other squares hold this numbers double, triple,
    quadruple and son on until the last square holds
    nine times the number in the top square. The
    digits of each product are written in the two
    halves (triangles) created by the diagonal line
    zero is always on top.

7
  • multiply 245 by 3. Of course the product of 245
    by 3 is 735
  • HOW COULD NAPIER MULTIPLY THIS BY ADDITION?
  • HOMEWORK EXECUTE THE DIVISION BASED ON NAPIER
    BONES.
  • REMENBER MULTIPLICATION ADDITION
  • DIVISION SUBTRACTION

8
WILLIAM OUGHTRED AND THE SLIDE RULE (1630)
  • The SLIDE RULE was invented in ENGLAND by William
    Oughtred and it was based on the emerging work of
    John Napier. It was a ruler shaped or structured
    device operated by sliding a set of transparent
    plastic slides. The scales on the slide rule are
    logarithmic thats to say, the spacing between
    divisions (the lines on the scale) became closer
    together as the value increased.
  • The Slide Rule did not indicate decimal places.
    Decimal places where done by the user through
    estimation common Sense. The Slide Rule was
    used by pilots and ships up to the early 1970s
    when it was made obsolete by electronic
    computers.

9
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10
BLAISE PASCAL AND THE ADDING MACHINE (1642)
  • PASCAL BLAISE, a French Engineer invented the
    first commercial calculator and named it the
    ADDING MACHINE (also known as the 1st
    calculator to the world). It was capable of doing
    additions and subtractions of only 8 digits.
  • GOTFRIED VON LEIBNITZ created a better calculator
    (known as the LEIBNITZ CALCULATOR) that was
    capable of doing extra tasks of multiplication,
    division as well as evaluating square roots.
  • This period can effectively be referred to as the
    MECHANICAL COMPUTER ERA (1624 1890).

11
LEIBNITZ CALCULATOR
12
JOSEPH JACQUARD in 1810
  • He constructed a Loom that used a series of
    Punched Cards to control the thread pattern. The
    cards carried weaving instructions for the Loom
    Punched Cards were joined to form an infinite
    loop that represented the repetition pattern used
    for cloth and rug production.

13
HERMAN HOLLERITH 1890
  • HERMAN HOLLERITH made further improvements to
    the calculator by producing the TABULATION
    MACHINE.
  • History has it that the US 1880 census took 7
    years to tabulate rendering the final result or
    figure obsolete. However Hermans machine counted
    the entire population data in only 6 weeks.
  • Based on the success of his invention, Hollerith
    and friends formed a company that later became
    the popular IBM (INTERNATIONAL BUSINESS MACHINE).

14
CHARLES BABBAGE (DIFFERENCE AND ANALYTICAL
ENGINE)
  • The concept of today's computers (Input - Process
    - Output) was first visualized by Charles Babbage
    in 1834 in England.
  • In less than two years, Babbage had sketched out
    many of the recognizable features of the modern
    computer. He called it the Analytical Engine.
    This machine would be the first computer ever
    capable of storing programmed information. His
    idea for the Analytical Engine consisted of 4
    parts an input device, a storage device, a mill
    (processing unit) and an output device.

15
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16
COMPUTER GENERATIONS
  • History of computer development is often referred
    to in reference to the different generations of
    computing devices.
  • A generation means or refers to an improvement in
    the product development process (advancement of
    new computer technology). Each new generation has
    seen a smaller and more advanced circuitry,
    smaller computers, faster speeds, cheaper and
    more efficient and reliable machines.

17
FIRST GENERATION THE ERA OF THE VACUUM TUBES
(1940 1956)
  • The first all electronic computers used vacuum
    tubes for the internal circuitry and magnetic
    drums for memory.
  • Magnetic Drums were metal cylinders coated with
    non oxide material to store data and programs.
    Magnetic drums are no longer the primary storage
    but peripheral or auxiliary storage devices. The
    drums were rotated at high speed of about 3000
    rpm

18
CHARACTERISTICS OF FIRST GENERATION COMPUTERS
  • 1st generation computers used a lot of
    electricity (200kwts)
  • Generated a lot of heat which was often the cause
    of malfunction. They had to be cooled down with
    the help of gigantic fans
  • Based on machine language to perform operations
  • These machines could only solve one problem at a
    time
  • They had limited primary memory (as they used
    magnetic drums for memory)
  • Used Vacuum tubes for their circuitry (or
    internal operations)
  • Used Punched cards for Input and Output
  • Very expensive to develop, maintain and purchase

19
EXAMPLE OF 1ST GENERATION COMPUTERS
  • ENIAC (Electronic Numerical Integrator and
    Computer) is referred to as the worlds first
    digital computer. It weighed 30 tons and used 200
    kilowatts of electricity. This computer consisted
    of 1800 vacuum Tubes, 1500 relays and hundreds of
    resistors and inductors. The ENIAC cost a
    staggering 487000.

20
  • EDVAC (Electronic Discrete Variable Automatic
    Computer) and the UNIVAC (Universal Automatic
    Calculator). It was programmed by Grace Hopper.

21
ENIAC
22
EDVAC
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