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The Control Logic

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Suppose that we have a module foo ... parameter n = 8; output [n-1:0] out; input [n-1:0] a, b; foo foon[n-1:0](out,a,b); endmodule ... – PowerPoint PPT presentation

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Title: The Control Logic


1
The Control Logic
  • Andreas Klappenecker
  • CPSC321 Computer Architecture

2
Verilog HDL
3
Verilog Programming
  • Suppose that we have a module foo
  • Our goal is to instantiate and wire a module foon
    that contains n copies of the module foo.
  • Many textbooks on Verilog suggest to write down
    the n instance explicitly
  • if n 1024 then this is not a viable option
  • reusability of the code would be limited

4
Example 1
foon

5
Example 1
  • module foo(out, a,b)
  • output out
  • input a, b
  • xor (out, a, b)
  • endmodule

module foon(out, a, b) parameter n 8
output n-10 out input n-10 a, b foo
foonn-10(out,a,b) endmodule
6
Example 2
foon


7
Example 2
  • module foo(out, a,b)
  • output out
  • input a, b
  • xor (out, a, b)
  • endmodule

module foon(out, a, enable) parameter n 8
output n-10 out input n-10 a input
enable foo foonn-10 (out, a,
outn-20,enable) endmodule
8
Remarks
  • The module vector operator is not available in
    Icarus Verilog nor in Veriwell
  • The features shown work in vcs
  • foo foonn-10(out,a,outn-20,enable)
  • out and a range over n-10
  • outn-20, enable gives vector n-10
  • The suggested for-loop construction does not work

9
Control
10
MIPS Multicycle Datapath
  • Incomplete (branch and jumps)

11
Control
  • What are the control signals?
  • Finite state machine control
  • Instruction fetch
  • instruction decode
  • memory reference
  • R-type
  • branch
  • jump

12
Multicycle Datapath and Control Lines
13
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14
High-Level Picture
  • What happens precisely during each step of
    fetch/decode/execute cycles
  • Construct the finite state control machine
  • High-level view

15
Instruction Fetch/Decode/Execute
16
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23
Instruction Fetch Decode FSM
24
Memory-Reference FSM
  • Address calculation
  • Load sequence
  • read from memory
  • store to register
  • Access memory
  • Store sequence write

25
R-type Instruction
  • Execution of instruction
  • Completion of instruction

26
Branch Instruction
27
Implementation of FSM
  • A FSM can be implemented by a register holding
    the state and a block of combinatorial logic
  • Task of the combinatorial logic
  • Assert appropriate signals
  • Generate the new state to be stored in the
    register
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