Title: Parametric Design using Digital Project
1Parametric Design using Digital Project
2Developable surface
- a surface with zero Gaussian curvature
- flattened onto a plane without distortion (i.e.
stretching, compressing, tearing). - a surface that can be made by transforming a
plane (i.e. folding, bending, rolling, cutting,
and gluing). - A surface that can be unrolled or flattened
without stretching / with zero deformation - A ruled surface with a constant or parallel
normal direction / vector along each ruling
line (isoparm) - Tangentially linked planes cones and cylinders
3Gaussian Curvature
- product of the principal curvatures
- Principal curvature
- the minimum and maximum of the curvatures at that
point of all the curves on the surface passing
through the point
4Curvature
http//www.geo-texture.com/curvature_what.htm?row2
col2curvature_whatrow2col2.htm
5Curvature
http//www.geo-texture.com/curvature_what.htm?row2
col2curvature_whatrow2col2.htm
6Curvature
http//www.geo-texture.com/curvature_what.htm?row2
col2curvature_whatrow2col2.htm
7Curvature
http//www.geo-texture.com/curvature_what.htm?row2
col2curvature_whatrow2col2.htm
8Blend
Developable Surface
MultiSection
Fill
MultiSectionwith guideline
9Curvature analysis
- Checking curvature of surface
- Min, max, Gaussian curvature
- Preparation
- Set Isoparms on in display
- Set length unit as mm
- Set display mode to material mode
- Adjust value range of curvature
10Isoparametric curves
- Isoparametric curves are line running along the
surface in the U and V directions - Isoparametric curves are sometimes called
isoparms.
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13Blend
Developable Surface
MultiSection
Fill
MultiSectionwith guideline
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18Blend
- Even though the Blend Surface command is
generally reserved for an association for
blending, if a user restricts its implementation
to just two curves without tangency, a surface
with a stabile, straight structure will result.
The isoparametric structure is based upon a
parallel associativity. The neighboring isoparms
have an equal distance from each other as per the
divisions of the driving splines.
http//www.gtwiki.org/mwiki/index.php?titleDiffer
ent_Surfacing_Methods
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21Developable surface
- The Developable Surface is a special command that
optimizes the isoparms through an algorithm so
that the resultant surface can be unrolled
without any positive or negative Gaussian
curvature. The algorithm follows the edge of the
splines and finds where the perpendiculars are
identical. Then it produces an isoparm for each
of these coincidences.
http//www.gtwiki.org/mwiki/index.php?titleDiffer
ent_Surfacing_Methods
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24Fill
- The Fill Command is probably the most stabile
surfacing function in the Digital Project
interface. It most simulates the behavior of
cloth and is, in most cases, the antithesis of
the developable surface. To produce this
particular example, two guide curves were added
to make a "Boundary" for which to contain the
Fill Surface. Real life examples of this behavior
could describe the material of a tent or soap
film in a hoop.
http//www.gtwiki.org/mwiki/index.php?titleDiffer
ent_Surfacing_Methods
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27Multi section
- Multi-Sectioning takes the profiles' orientation
into account. When you loft using this command,
the start directionality of the edge is
perpendicular spline plane. Isoparm analysis
displays an even distribution of lines.
http//www.gtwiki.org/mwiki/index.php?titleDiffer
ent_Surfacing_Methods
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30Multi section with guide
- If you want to force the directionality of the
Multi-Section from perpendicular to a direct
connection, create a guide curve for the Loft.
Connect the both first points from the spline
curve startpoints with a typical straight line.
This scenario does not force the surface to be
homogeneous with Gaussian analysis, and its
isoparametric structure is still evenly
distributed.
http//www.gtwiki.org/mwiki/index.php?titleDiffer
ent_Surfacing_Methods
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33Surface patterning with unfold
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