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Human Capital

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Learning is a relative permanent change in behavior, affect and/or cognitions. ... There is amble time for practice. Appropriate behavior is modeled ... – PowerPoint PPT presentation

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Title: Human Capital


1
Human Capital
  • Case of Jack Smith
  • Learning to Learn

2
Knowledge Nuggets
  • Learning is a relative permanent change in
    behavior, affect and/or cognitions.
  • We can not tell if learning has occurred until it
    manifests itself in observable behavior.
  • Every task has a learning curve.

3
Knowledge Nuggets
  • Learning focuses on the acquisition AND
    utilization of Knowledge
  • Explicit/ Declarative
  • Procedural
  • Cultural
  • Tacit

4
Knowledge Nuggets
  • Learning involves frequent, distinctive feedback
  • Accurately Perceived
  • Source of Feedback must be credible
  • Timely
  • Behavioral, not Personal
  • Remedial Instruction
  • Feedback is a Necessary But Not Sufficient
    condition for learning

5
Knowledge Nuggets
  • Learning benefits from an environment in which
  • It is safe to make mistakes
  • The learner is motivated to learn (extrinsically
    and intrinsically)
  • Learning and work environment are similar (adds
    in transfer)
  • There is amble time for practice
  • Appropriate behavior is modeled
  • There is direct as well as vicarious
    reinforcement
  • Learning is compromised when only success is
    rewarded and failures are punished.

6
Knowledge Nuggets
  • When learning is compromised, people and
    organizations engage in first order learning and
    are unable to update assumptions, expectations
    and understanding.
  • When learning is NOT compromised, double loop
    learning occurs, in which failures, shortcomings,
    and disappointments help update theories in use.

7
Knowledge Nuggets
  • Learning is an iterative process. It requires
    trial and error (natural experimentation) or
    structured experiments that are failures in the
    sense that they do not lead to a successful
    outcome but do allow adaptation and adjustment
    through which mastery occurs.

8
Two Types of Learning
  • Single loop learning
  • Outcomes cause adjustment of behaviors, like a
    thermostat.
  • Goals, beliefs, values, conceptual frameworks,
    and strategies are taken for granted without
    critical reflection.
  • Based on negative feedback and correction of
    deviation from the norm,
  • Double Loop Learning
  • Directed to correction of "mistakes" based on
    defined norms
  • Implies an extra loop to reconsider existing
    rules and their validity.
  • Experimentation allows refocusing

9
Knowledge Nuggets
  • In knowledge organizations
  • Problem solving, improvement and process
    innovation skills are built at all levels, from
    the shop floor to senior management
  • Learning occurs more through experimentation than
    through information sharing
  • Tacit knowledge is acquired through
    experimentation, analysis
  • There is a cascade of learning and an expectation
    of sharing knowledge

10
Toyotas Model of KM
  • All individuals regardless of level are capable
    problem solvers, able to rapidly conceive and
    executive many changes
  • The critical role of senior management is to
    build the process-innovation capabilities of
    those less senior (Fukanaga for Smith, Smith for
    group leaders) not to solve the problems
  • Learning occurs through experimentation, analysis
    and reapplication.
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