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Stereological Techniques for Solid Textures

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The noise residual is less structured and responds well to Heeger & Bergen's method ... Residual noise. Replicated using Heeger & Bergen '95. Future Work ... – PowerPoint PPT presentation

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Title: Stereological Techniques for Solid Textures


1
Stereological Techniquesfor Solid Textures
  • Rob Jagnow
  • MIT

Julie Dorsey Yale University
Holly Rushmeier Yale University
2
Objective
Given a 2D slice through an aggregate material,
create a 3D volume with a comparable appearance.
3
Real-World Materials
  • Concrete
  • Asphalt
  • Terrazzo
  • Igneous
  • minerals
  • Porous
  • materials

4
Independently Recover
  • Particle distribution
  • Color
  • Residual noise

5
In Our Toolbox
The study of 3D properties based on 2D
observations.
6
Prior Work Texture Synthesis
  • 2D 2D
  • 3D 3D

Efros Leung 99
  • Procedural Textures

7
Prior Work Texture Synthesis
Input
Heeger Bergen, 95
8
Prior Work Stereology
  • Saltikov 1967
  • Particle size distributions from section
    measurements
  • Underwood 1970
  • Quantitative Stereology
  • Howard and Reed 1998
  • Unbiased Stereology
  • Wojnar 2002
  • Stereology from one of all the possible angles

9
Recovering Sphere Distributions
Profile density (number of circles per unit
area)
Particle density (number of spheres per unit
volume)
Mean caliper particle diameter
10
Recovering Sphere Distributions
Group profiles and particles into n
bins according to diameter
Particle densities
Profile densities
For the following examples, n 4
11
Recovering Sphere Distributions
Note that the profile source is ambiguous
12
Recovering Sphere Distributions
How many profiles of the largest size?

Probability that particle NV(j) exhibits
profile NA(i)
13
Recovering Sphere Distributions
How many profiles of the smallest size?




Probability that particle NV(j) exhibits
profile NA(i)
14
Recovering Sphere Distributions
Putting it all together

15
Recovering Sphere Distributions
Some minor rearrangements

Maximum diameter
Normalize probabilities for each column j
16
Recovering Sphere Distributions
K is upper-triangular and invertible
For spheres, we can solve for K analytically
for
otherwise
17
Testing precision
Input distribution
Estimated distribution
18
Other Particle Types
We cannot classify arbitrary particles by d/dmax
Instead, we choose to use
Approach Collect statistics for 2D profiles and
3D particles
19
Profile Statistics
Segment input image to obtain profile densities
NA.
Input
Segmentation
Bin profiles according to their area,
20
Particle Statistics
Look at thousands of random slices to obtain H
and K
Example probabilities of for simple
particles
probability
21
Recovering Particle Distributions
Just like before,
Use NV to populate a synthetic volume.
22
Recovering Color
Select mean particle colors from segmented
regions in the input image
Input
Mean Colors
Synthetic Volume
23
Recovering Noise
How can we replicate the noisy appearance of the
input?
-

Input
Mean Colors
Residual
24
Putting it all together
Input
Synthetic volume
25
Prior Work Revisited
Input
Heeger Bergen 95
Our result
26
Results Physical Data
Physical Model
Heeger Bergen 95
Our Method
27
Results
Input
Result
28
Results
Input
Result
29
Summary
  • Particle distribution
  • Stereological techniques
  • Color
  • Mean colors of segmented profiles
  • Residual noise
  • Replicated using Heeger Bergen 95

30
Future Work
  • Automated particle construction
  • Extend technique to other domains and anisotropic
    appearances
  • Perceptual analysis of results

31
Thanks to
  • Maxwell Planck, undergraduate assistant
  • Virginia Bernhardt
  • Bob Sumner
  • John Alex
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