Are you ready to produce? - PowerPoint PPT Presentation

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Title:

Are you ready to produce?

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Genres. Action. FPS. Hack/Slash. Maze (pacman) Platform ... Music. Dance Dance Revolution. Guitar Hero. Rockband (9/9/09) Computer Games. 12. Computer Science ... – PowerPoint PPT presentation

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Learn more at: https://www.cse.unr.edu
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Title: Are you ready to produce?


1
Are you ready to produce?
2
History
  • Corporations
  • 1889 Playing cards, 1907 Nintendo originally a
    playing card company!
  • 1891 Phillips Netherlands
  • 1918 Matsushita (panasonic)
  • 1945 Mattel (Matson / Elliot)
  • 1947 Sony

3
History (People)
  • '58 Willy Higginbothan (Brookhaven) invents pong
    on an oscilloscope
  • '61 Steve Russell (MIT) creates Spacewar (like
    asteroids)
  • '67-'68 chase game, pong, light sensitive gun

4
History
  • 1976 Exidy releases Death Race first violent
    video game. Public outcry causes game to be
    pulled.
  • Space invaders displays highest score ? goal
  • '79 Atari release Lunar Lander, then Asteroids! ?
    Initials and high score
  • '80 Pacman! Big Hit
  • '80 Defender side scroller, minimap. Hit
  • '85 Tetris (Alex Pajitnow)

5
Genres
  • Action
  • FPS
  • Hack/Slash
  • Maze (pacman)
  • Platform (mario)
  • Shmup
  • Tactical shooters

6
Adventure
  • Text adventures
  • Myst
  • Action/Adventure
  • Prince of Persia
  • Stealth games
  • ?

7
Sim
  • SimCity
  • Sims

8
Role Playing
  • Final Fantasy
  • Massively Multiplayer online Role Playing Games

9
Strategy
  • 4x (Explore, Expand, Expoit, Exterminate) -
    Civilization
  • RTS
  • Turn based Strategy (TBS)

10
Vehicle Sim
  • Flight Sim
  • Racing Games
  • Space flight sim
  • Train sim
  • Vehicle combar

11
Music
  • Dance Dance Revolution
  • Guitar Hero
  • Rockband (9/9/09)

12
Other
  • Puzzle
  • Sports
  • Casual
  • Advergames
  • Educational Games
  • Serious Games

13
Game Programming
  • Loop
  • Check input
  • Run Physics
  • Run AI

14
Game Architecture
  • Graphics
  • IO
  • Physics
  • AI
  • Networking
  • State

15
Game Architecture
  • The game itself
  • Assets
  • Gameplay testing

16
History
  • 1994 ESRB Entertainment Software Rating Board
  • '94 Sony Playstation
  • '95 Nintendo N64, '96 in US
  • 2000 ps2, xbox
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