Title: AVATAR IDOL
1by Group 4
2- VIRTUAL EXPERIENCE
- 1. Avatar Idol
- 2. As seen on TV in many countries around the
world - 3. Performers (avatars) are judged by peers and
viewers - 4. Winner gets credit or recognition of being
the Avatar Idol - 5. Performances include
- Avatar dancing
- Avatar design/appearance
31. Provide an environment that allows visual and
conversational communication between
participants2. Provide a fun social environment
where users can display their creativity3.
Provide a place where users can dance and
listen to various genres of music4. Swap
avatars and music
AIM OF AVATAR IDOL
4INTENDED EXPERIENCE
- VISITORS WHO VISIT AVATAR IDOL WILL
- 1. Get the impression of a sociable meeting place
- 2. Trade avatars
- 3. Rate avatars performances
- 4. Rate avatars design and appearance
5 - 5. Design a way for users to change music of
their idol, maybe a host/DJ to interact with - 6. Have a competition which at set intervals
gives prizes away such as idol clothes, skins,
dance moves, music, etc.
6SOURCES OF IDEAS
72. APPEARANCE OF DANCE CLUBS
8 94. AVATAR IDOL ILLUSTRATIONS
10JUDGES
STAGE CONCERT
11PRELIMINARY GRAPHICS
ROCK GENRE
12THE BLUES CELEBRATION
13(No Transcript)
14PROJECT MANAGEMENTConcept completed by Friday
29 SeptemberModelling graphics completed by
Friday 20 OctoberVideo completed by Monday 23
OctoberDescription of design completed Wednesday
25 OctoberProject submittal on Tuesday 31 October
- TASK DISTRIBUTION
- 1. Modelling Jim, Johnathan, NHAM
- 2. Graphics Akachai
- 3. Video Production Mickey
15CONCLUSION
Users will visit the virtual environment in order
to
- 1. Meet new people
- 2. Create on online community of users who create
avatars - 3. The trading of new avatars that have been
created