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Human Interface Objectives Spring 2006

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Spring 2006. Thomas K Harris & Alexander Rudnicky. Boeing Treasure Hunt ... Task and object types are the bare minimum for a working treasure hunt system. ... – PowerPoint PPT presentation

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Title: Human Interface Objectives Spring 2006


1
Human Interface ObjectivesSpring 2006
  • Thomas K Harris Alexander Rudnicky

Boeing Treasure Hunt Year 2 Kickoff
2
State of the System
  • We currently have a working and integrated
    multi-agent, speech and tablet human interface
    system.
  • Task and object types are the bare minimum for a
    working treasure hunt system.
  • GUI and speech systems are working, but not
    robust and probably not user-friendly.

3
Implementation
AGENT1
Ravenclaw Bashful
HUMAN INTERFACE
Helios
Sphinx II
Phoenix
OpTrader
Backend
Map GUI
AGENT2
Helios
Rosetta
Swift
Ravenclaw Clyde
4
Task and Object Types
  • Current objects
  • Home
  • Robot Names
  • Treasure is only implied by search
  • Current tasks
  • Search
  • Follow
  • Relative and absolute translations
  • Reporting locations

5
Spoken Language
  • Natural language
  • A limited coverage of the domain
  • Fairly good speech recognition for native
    speakers of American English
  • Semi-robust to speech errors and syntactic
    variations Ward
  • Sophisticated error prevention and recovery
    dialogs Bohus Rudnicky
  • Flexible turn-taking (in the works) Raux

6
Map GUI
  • Written in Java
  • Is a Galaxy Server
  • Can currently be used to
  • Identify and address robots
  • Register robots on a global map
  • Track robots movements
  • Deliver waypoints for a search task

7
Spring 2006 Objectives
  • Manage human coordination as a team member
    involved in plays
  • Incorporate additional modes of feedback from the
    robots
  • video or pictures
  • evolving maps
  • Develop new grounding strategies with the
    introduction of map annotation
  • Expand the interfaces set of types and functions
  • expanded language
  • GUI improvements

8
Coordination
  • Human team members should participate in tasks,
    rather than simply direct action.
  • Much of the infrastructure is already there in
    the STP framework.
  • The OpTrader needs to become a bidder for tasks
    as well as an auctioneer?
  • Language needs to be introduced to allow the
    human the ability to accept and reject tasks, and
    to report task status.

9
Feedback
  • We would like to incorporate additional sources
    of information from the robots.
  • Video streams or pictures
  • Identification, classification, grounding
  • Real-time mapping
  • Addresses the need to search novel environments
  • Shared map annotations

10
Grounding
  • We wish to be able to identify possibly novel yet
    relevant objects encountered during an
    exploration.
  • The human and robot team members must establish a
    common understanding of the relationship between
    named (spoken and/or glyphic) concept and their
    real-world referents.
  • This common understanding will be achieved
    through dialog strategies/algorithms that we will
    begin to develop this Spring.

11
Types and Functions
  • We will continue to develop an ontology of
    objects and actions for the treasure hunt domain.
    Driven by
  • The working scenarios evolving complexity
  • The need to support the growing capabilities of
    the system
  • We will continue to improve the usability of the
    GUI and spoken language interfaces. Driven by
  • Regular field meetings

12
February
  • A play actually exists with a human role. The
    human is informed of its role and is assumed to
    perform that role.
  • The human interface receives a copy of the global
    map.
  • Names for areas, points, and objects can be
    introduced and referred to.
  • Additional robots, 2 of each kind

13
March
  • The human may decline to perform tasks.
  • Mapping during exploration is done and shared
    with the human interface.
  • Found treasure is indicated on the shared map.
  • Start identifying some kind of hazard.

14
April
  • The human can indicate the completion or failure
    to perform some task.
  • The human can request images of areas and
    objects.
  • Hazards must be verified by the human.

15
Potential Papers
  • ROMAN Robot and Human Communication
  • March 15
  • Possible topic Human-Robot Teams Dias, Harris,
  • Interspeech
  • April 7
  • Possible topic flexible turn-taking in
    multi-modal multi-participant dialogue Harris,
    Raux,
  • SEMDIAL Semantics and Pragmatics of Dialogues
  • May 12
  • Possible topic robot grounding with speech and
    map dialogue Harris, Rudnicky
  • Possible topic quantifying words into market
    actions Jones, Harris,
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