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TELECOMMUNICATIONS

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Title: TELECOMMUNICATIONS


1
  • TELECOMMUNICATIONS
  • and
  • NETWORKS

2
All Organizations Need to Share and Communicate
Information...
  • Externally with other organizations
  • Internally among employees.

- the electronic movement of information over
public or private networks - a communications,
data exchange, and resource-sharing system
created by
, or protocols, so that they can
work together.
3
Benefits of a NETWORK
  • 1. The ability with other people (
    is the most of
    network communications)
  • 2. The ability to share
  • I
  • Software
  • Peripheral devices
  • P

4
Ways different types of networks are
differentiated
  • Size and Proximity of the network
  • LAN versus WAN
  • Architecture
  • Peer-to-Peer versus Client/Server
  • Protocols Used
  • Ethernet for LAN
  • Transmission Control Protocol/Internet Protocol
    (TCP/IP)
  • Topology
  • Bus, Star, Ring, Hybrid, Wireless
  • Media
  • Coaxial, Twisted-pair, Fiber-optic, Wireless media

5
Network Proximity
  • L Network--Connects computers in
    relatively
  • W Networks-- Connects computers
    that may be dispersedamong a number of
    buildings, or even in different cities.
  • Internet--International Network of Networks.

WAN
6
Types of LANs
  • P
  • Each user can share their computers resources
    with other LAN users

C Only resources on specific computers called
serverscan be shared
7
Peer-to-Peer Networks
  • Peer-to-peer (P2P) network - any network and in
    which computers in the network to
    the public files located on all other workstations

8
Peer-to-Peer LAN Advantages
  • Control is distributed to the LAN users
  • Users who own data have control over who accesses
    it
  • Inexpensive and easy to install
  • You just need
  • A
  • A network operating system on both computers,
    (any version of since 95).
  • Network
  • Network resources are distributed
  • A disaster on one users computer doesnt
    destroy all the data on the network

9
Peer-to-Peer LAN Disadvantages
  • Control is distributed to the LAN users
  • No one person or group can know what resources
    are available.
  • No one person or group is
  • Performance is poor
  • Since the computers share resources and some
    computers can even access the hard drives of
    other computers, the result is that
  • The performance of a PC also slows down when
    someone on the network accesses it.
  • As a result, peer-to-peer networks are

10
(No Transcript)
11
Client/Server Networks
  • Client - a computer that is designed to
    from a server
  • Server - a computer that is dedicated to
    providing information in response to external
    requests
  • Client/server network - model for applications in
    which the
    takes place on a , while the

    is handled by the

12
The Client/Server Model
13
Client/Server Model A Business View
  • The different Client/server implementations
    differ according to
  • Where the processing for the
  • Where the processing of occurs
  • Where the (DBMS) and are located

14
Flexible Applications
Server
Client
Business Logic
15
Any Combination is Possible
Client
Data Management
Business Logic
Design Server
Presentation
Data Management
Business Logic
Production Server
16
(No Transcript)
17
Client/Server Advantages
  • Application can be structured to match
    organizational requirements since it is both
  • Can change the implementation of this model as
    the organization changes in size since the
    Client/Server model provides the to
    whatever is
  • Data access is regardless of where the data is
    stored.
  • Separate programs are more easily maintained and
    can be reused.
  • One for all of the and easier to

18
Client/Server LAN Disadvantages
  • All shared resources reside on computers call
    servers
  • If a disaster occurs on the server all the data
    is in jeopardy
  • If the server malfunctions,
  • Expensive
  • Usually require expensive hardware and extra
    staff to manage
  • Only of client/server costs are tied
    up in
  • The remaining is in the form of
    - both IT professionals and knowledge
    workers.

19
Client/Server Networks
  • Network operating system (NOS) - the operating
    system that runs a network, steering information
    between computers and managing security and users
  • Major client/server NOSs are Windows NT, Windows
    2000, Novell NetWare, Linux, and Unix
  • P - occurs when the sending computer divides a
    message into a number of efficiently sized units
    called packets, each of which contains the
    address of the destination computer
  • Router
  • Used to
  • Can also sit (serving as a ).
  • An intelligent connecting device that examines
    each packet of data it receives and then decides
    which way to send it onward toward its destination

20
Network Data Transfer Process
  • Network operating system on the source machine
    to be sent into segments of predetermined length
    called
  • Network operating system on the source uses a
    communications protocol to
  • Network Operating System on the source sends
    packets over the network.
  • Packets are routed as necessary through the
    network depending on the transmission mediums,
    transmission signal characteristics and access
    control methods.
  • Network Operating system on the destination
    receives packets over the network.
  • Network Operating system on the destination
    by looking at the communication protocol
    information. Requests retransmission of any
    missing data.

21
Connecting Networks
The connection between a LAN and a larger
network is usually accomplished using a device
called a
WAN or Backbone
LAN
Router
LAN
Routers are responsible for
that messages take from
the sending computer to the destination computer.
Router
22
WANs
Once a network is linked to a , it becomes part
of the Internet community.
23
(No Transcript)
24
Wide Area Network
Packet Switched Network Data is packaged in
for transmission.
Each packet follows through the network.
R
R
R
R
R
R
R
R
R
R
R
R
R
25
PROTOCOLS
  • Protocol - a that specifies the as well as
    the during transmission
  • Following a certain , allows for
    interoperability
  • Interoperability - the capability of two or more
    computer systems to share data and resources,
    even though they are made by different
    manufacturers
  • Two primary communications protocols are TCP/IP
    and Ethernet
  • TCP/IP is used for
  • Ethernet is used by computers in a to
    communicate

26
Ethernet
  • Ethernet - a physical and data layer technology
    for LAN networking

27
Ethernet
  • Defines the standards used in a LAN.
  • Used to describe the
  • W (Co-axial, twisted-pair, fiber-optic)
  • How bits are physically transmitted using those
    media
  • Access control rules
  • Data transmission speeds
  • Details and works on the principle of
    and
  • Helps insure the compatibility of different
    devices so that many people can attach to a
    common cable.

28
Transmission Control Protocol/ Internet Protocol
  • Transmission Control Protocol/Internet Protocol
    (TCP/IP) - provides the technical
    as well as for large numbers of private
    network
  • The TCP/IP protocol suite is made up of over
    protocols.
  • The two are TCP and IP
  • TCP provides for
  • IP provides the mechanism

29
TRANSMISSION CONTROL PROTOCOL / INTERNET PROTOCOL
(TCP / IP)
  • Allows computers to
    regardless of their
    or hardware.
  • Transmission Control Protocol
  • Breaks information into data packets
  • Reassembles packets when received
  • Checks for lost packets
  • Internet Protocol
  • Each computer given a unique IP address
  • Used to
  • 209.1.144.212

30
TCP/IPs four-layer reference model
  • The layer allows users and
    applications to access
  • F protocol (FTP)
  • Simple protocol (SMTP)
  • T provides terminal emulation that
    allows a terminal with to be
    able to connect to a host computer (which will
    control everything).
  • H protocol (HTTP)
  • Simple network management Protocol (SNMP)

31
TCP/IPs four-layer reference model
  • The layer handles
  • The layer handles the packets
    ( , etc.)
  • The layer
    details how is
    through the networking

32
How Does the Internet Work??
http//www.howstuffworks.com/web-server.htm
1 2 Browser communicates with
to get
209.1.144.212
3 Browser connects to specific server, uses GET
request to ask for file you wish to see. 4
Server sends HTML text to your browser. HTML
tags are read and page displayed.
33
Network Topology
  • The of computers in a network.
  • Bus
  • Ring
  • Star
  • Mesh
  • Hybrid
  • Wireless

34
Bus Topology
  • All computers are connected /cable.
  • One device transmits a communications signal,
    which is broadcast to the entire network
  • Most LAN topology. Relatively

35
Ring Topology
  • All devices connected to one channel in the
    form of a closed loop (ring). Each device is
    connected directly to two other devices.
  • All messages in one direction.
  • Relatively and
    , but they offer high bandwidth and can
    span large distances.
  • Used primarily in
    that use token ring software.

36
Star Topology
  • All devices are , called a hub. The
    hub . All network traffic
    the hub.
  • Relatively easy to install and manage.
  • B can occur because of the
    must through the , and if
    the hub goes down, the entire network is down.

37
Hybrid Topology
  • Groups of star-configured workstations that are
    connected to a liner bus cable, combining
    characteristics of bus and star topologies.
  • Often

38
Wireless Topology
  • Computers are connected by to a
    wireless access point (which is directly
    connected to a wired LAN)
  • Must be within a certain number of feet from the
    access point to communicate wirelessly
    (depending on the technology being used)

39
Network Transmission Media
  • Refers to the various types of media used to
  • Wire media (guided)
  • Transmission material manufactured so that
    signals will be and will behave .
  • Three most commonly used types include
  • Twisted-pair wiring
  • Coaxial cable
  • Fiber optic (or optical fiber)
  • Wireless media (unguided)

40
Network Communications Media
41
Network Communications Media
  • C cable - a better-constructed version of the
    phone twisted-pair cable.

Twisted Pair Wire
42
Network Communications Media
  • Wireless communications (radio waves, microwaves,
    infrared) media radiate information into the air,
    either very narrowly beamed or in many directions
    like ripples from a pebble tossed into a pond.

43
Business Networks
  • You can build your own wired network or you can
    from a national provider.
  • Virtual private network (VPN) - a way to use the
    telecommunication infrastructure
    (e.g., ) to provide secure access to an
    organizations network
  • T software is used to create a connection
    between two different servers ( ).
  • Data packets are

44
Telecommunications Methods
  • Data are generally expressed in thousands or
    millions of bits per second (kbps/mbps)
  • Phone Lines use a but very .
    Handles only analog signals. 28.8-56 kbps
  • D ( ) regular divided into voice
    (analog) and information (digital channels).
    Always-on connection. Can make phone calls while
    online.
  • C Operates over Provides
    a constant connection to the Internet, although
    its speed depends on how many users (such as your
    neighbors) are online.

45
Researchers explore scrapping and rebuilding the
Internet
  • In order to address the problems that were not
    envisioned when the Internet was initially
    created, some are suggesting rebuilding the
    Internet using a approach.
  • S
  • The Internet was designed to be open and flexible
    and all users were assumed to be trustworthy.
    Internet protocols were not designed to
    authenticate users and their data. Firewalls and
    spam filters are now being used to control
    security.
  • Solution data not passed along until

46
  • Mobility
  • Initially, computers were fixed in location so IP
    addresses were assigned to devices in a fixed
    location. Wireless mobile computing is
    presenting challenges related to data flow.
  • Solution R so that addresses are based on the
    device, rather than the location.
  • Ubiquity (called in our class notes)
  • When the Internet was first designed, there were
    relatively few computers connected to it. The
    addressing system has become strained due to the
    proliferation of personal computers and mobile
    devices.
  • Solution assign and have those same
    devices connected to an addressed gateway, which
    is then connected to routers and the rest of the
    Internet
  • Result is fewer devices to keep track of and
    improved efficiency.
  • These changes may happen over the next 10-15
    years. They (expected to cost as
    computer hardware and software and Internet
    infrastructure are replaced)

47
The End
  • The slides that follow this slide contain
    additional details related to the material found
    in some of your earlier slides. It is HIGHLY
    RECOMMENDED THAT YOU STUDY THESE ADDITIONAL
    SLIDES because they reinforce other concepts that
    you have already seen (and that you might see on
    an upcoming exam)

48
Network Communications
  • Network Card--Allows a PC to communicate with
    the network.
  • Digital Signal--Discrete signal, series of ons
    and offs. Computer thinks in terms of zeros
    (off)and ones (on). Very abrupt.
  • Analog Signal--Continuous wave-like
    communication. Readings can fall within a range
    temperature, humidity, air pressure, radio
    signals, phone signals, TV signals, electricity.

49
  • Dont we have a problem??
  • Humans and their devices think in terms of
    analog continuous waves.
  • Computers think in terms of digital signals
    abrupt stops and starts.
  • MODEM Modulator/Demodulator
  • converts the digital signals of your computer
    into an analog form that can be transmitted over
    a telephone line and then converts the analog
    signal back to digital signals at the other end
    of the transmission.

50
Modems
51
Telecommunications Methods
52
Network Communications Media
  • Twisted Pair Wire
  • Coaxial Cable
  • Fiber Optical Cable (Optical Fiber)
  • Infrared
  • Microwave
  • Cellulartransmissions

53
Twisted Pair Wire
  • Two or more strands of copper wire twisted
    together, covered by insulation.
  • Used for direct connections over short distances
    in LANs
  • Type of Signal Carries an electrical signal
  • Other Characteristics Cheap, but slow. Not used
    very frequently anymore. Does not protect well
    against electrical interference
  • Other Uses Telephone lines inside your home

54
Coaxial Cable
  • Used for direct connections over short
    distances in LANs but over a slightly larger
    distance than twisted pair.
  • Type of Signal Carries an electrical signal
  • Other Characteristics Better signal quality and
    more capabilities than twisted pair. More
    reliable.
  • Other Uses Cable TV

55
Optical Fiber / Fiber Optics
  • Used for longer distance connections in WANs that
    will carry large amounts of data.
  • Type of Signal Glass fibers transmit information
    as pulses of light.
  • Other Characteristics Faster and more expensive
    than TP or Coax.
  • Other Uses High speed, cross country telephone
    lines. Also being installed in cities as an
    infrastructure for a wide variety of
    communications uses.

56
Fiber-Optic Cable
  • Fiber-optic Cable
  • Many extremely thin strands of glass or plastic
    bound together in a sheathing which transmits
    signals with light beams. Can be used for voice,
    data, and video.

57
Infrared
  • Used for Wireless, short range LAN connections
  • Type of Signal Infrared beam of light. Requires
    line of sight communication. Uses a red light
    that you cant see to transmit info.
  • Other Characteristics Advantage is lack of wires
    connecting devices, portability.
  • Other Uses many types of remote controls,
    wireless keyboards and mice.

58
Microwave
  • Used for long range WAN connections.
  • Other Characteristics Require line-of-sight
    connection. Signal can be boosted through the
    use of repeater devices located between
    transmitter and receiver.
  • Other UsesUsed by satellites, cable
    companies, cellular phones, broadcast radio.

59
The Internet
  • First developed by the US Department of Defense
    in 1969. Over time, international connections
    were made, and the Internet really took off
    during the early 1990s when the technology behind
    web pages was developed and corporate users were
    given access to it, and the Internet has evolved
    into its present form.
  • The Internet and the World Wide Web are not the
    same thing. There are many different resources
    and services on the Internet, and the World Wide
    Web is just one of the resources found on the
    Internet.
  • Initial Internet communications were text-only,
    but now Internet communications can also be in
    the form of audio, video, and graphics
  • Two types of computers on the Internet
  • Clients
  • Servers
  • Web Servers FTP Servers (used to upload and
    download files
  • Mail Servers Internet Relay Chat (IRC) Servers

60
Connecting to the Internet
  • Dial up (dial in) using the telephone lines and a
    modem.
  • Constant Connections
  • Wired (LAN) Local Area Network network card
    required
  • Cable modems and DSL (Digital Subscriber Line)
  • Wireless Network (wireless LAN)
  • PCs and laptop computers could access the
    Internet without relying on physical
    wiring. Wireless Access Point/Base Station
    Required
  • Use wireless phones to retrieve email, access the
    Internet, or a corporate database.
  • Many of the buildings on campus are in wireless
    zones.

61
World Wide Web
  • Hypertext Markup Language (HTML)
  • Hypertext is used to connect or link documents
    together hyperlinks.
  • Web browsers are the software capable of
    understanding HTML files and HTML coding.
  • Internet Explorer approximately 89 market
    share
  • Safari found on Macs faster than IE, can read
    web pages aloud
  • The Netscape Family of Browsers
  • Netscape dominant in webs early days, before IE
  • Mozilla 2 market share
  • FireFox 7 market share more stable and
    secure than IE, can be found on computers running
    Windows, Linux or the Macintosh operating system.
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