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Game of 21

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(Disassembly) Repeated. Repeated 'Sequence of Operation Development' 3 NSN 11 ... Assembly/Disassembly of Numbers. Multi-Pathing' Think. Pair. Share. Patterns ... – PowerPoint PPT presentation

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Title: Game of 21


1
Starting Notes
Please read Not All Manipulatives and Models
are Created Equally. Special Journal entry today.
  • Game of 21
  • Start with 21 small cubes.
  • You make take 1, 2 or 3 blocks away on your turn.
  • The goal is to take the last cube.

Where's The Math?
2
Throw then a ball they can hit!
3
12345..96979899
1 2 3 4 5 6 7 8 9
A Big String of Consecutive Numbers
4
Operations Actions
The Search for Efficient Tools
5
Using the methods that you were taught
in elementary school, compute the following on
paper.
267 133 42
216 x 24
3.
1.
846 35
212 - 45
4.
2.
6
The methods that you just used are called
Algorithms mathematical recipes
  • As Teachers
  • Work from our personal knowledge.
  • Search for alternative processes.
  • Recognize the individual differences
  • observed in our students.

7
Active Learning
1 x 5 5
Fact Families in Arrays. (2-dimensional models)
2 x 5 10
3 x 5 15
Product is 12. What are the possible arrays?
2 NSN 13
8
Operations With Numbers
Assembly (Compose)
Disassembly (Decompose)
Automaticity
9
Addition (Assembly)
Subtraction (Disassembly)
Inverse
3 NSN 11
Repeated
Repeated
Multiplication (Assembly)
Division (Disassembly)
Inverse
Sequence of Operation Development
10
Rafi had 12 cookies on a plate. If he ate them 3
at a time, how many times could he go back for
cookies?
Subtraction 12 - 3 - 3 - 3 - 3 0 Solution 4
times
Addition 3 3 3 3 12 Solution 4 times
Multiplication 4 (trips) x 3 12 Solution 4
times
Division 12 ? 3 4 Solution 4 times
11
Kamii A standard algorithm not be taught
encourages students to give up own thinking
unteach place value
  • Working With DifferentAlgorithms
  • Help children develop a strong
  • understanding of the operations.
  • 2. Develop efficient strategies for fact
  • retrieval.
  • 3. Provide practice in the selection
  • and use of these strategies.

12
Compose / Decompose Numbers
Use expanded notation to advantage. It takes the
students knowledge of place value and builds new
structure.
  • 300 70 2
  • 48 40 8

5 NSN 2
13
The Terms of Language
  • Carry
  • Trade
  • Regroup
  • squish
  • Borrow
  • Trade
  • Regroup
  • nab

Skill Represent numbers in many ways and
maintain equality.
14
Room to Play with Numbers
Sally is 12 years old and has a brother Pete who
is 7 years old.
12 - 7 5
2008 ...
12 5 - 7 5 5
2013 ...
15
Assembly Addition
Think Pair Share
267 133 42 442
Multi-Pathing
Model this on a place value mat. Regroup /
squish as needed.
Ways to Add
NSN 2-18
16
Strategies for Addition
  • Think Turnarounds 14 21 21 14
  • Commutative Property
  • Think Compensation 16 29 15 30
  • Think Compatible 3 32 17 32 20
  • Associative Property
  • Think Simplification 45 78 110 13

0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
3NSN12
17
Disassembly Subtraction
Many nuances take away, compare, missing addend
212 - 45
Caution Build the model for the first
number. Now . Remove the second value.
Model this on a place value mat. Regroup /
nab as needed.
18
Disassembly Subtraction
Think Pair Share
212 - 45
Multi-Pathing
Model this on a place value mat. Regroup / nab
as needed.
19
More Playing with Numbers
23 20 20 3 -18 -18 - -
2 5
UM - WNI Ways to Subt
20
Strategies for Subtraction
  • Think Related Facts 17 9 8 / 9 8 17
  • Think Decomposition 34 23 34 20 3
  • Think Commutative Problem 12 9 ? 9 12
  • Think Equal Offset 68 14 70 16 (Careful!)

21
(No Transcript)
22
Assembly Multiplication
24 x 216
Use a calculator to model repeated addition. 216
216 Then press the sign 22 more times
to add 216 a total of 24 times.
Reference Assembly/Disassembly of Numbers
Think Pair Share
NSN 3-12
Multi-Pathing
WNI- T3 2 digit multiplier-Ex3
23
Patterns in Arrays . Number Fact Families
24
3 x 4 3 groups of 4
5 x 4 5 groups of 4
2 x 4 2 groups of 4
25
6 x 5 30 6 groups of 5
3 x 2 x 5 30 3 groups of 2 groups of 5
26
Strategies for Multiplication
Think Pattern - Multiplication Tables Think
Turnarounds 5 x 7 7 x 5 Commutative
Property Think Distributive Property Follow
equality 9 x 14 9 x (10 4) 9 x 14 9 x 10
9 x 4
27
UNum Patterns Factor Arrays
28
Multiplication Curiosities Finger Facts
29
Multiplication Curiosities Napier's Bones
30
(No Transcript)
31
Disassembly Division
Nothing more than FAIR sharing
The Division Mat A Model for Division
32
Gizinta
?
4 ) 1 4 8
Reference Assembly/Disassembly of Numbers
Think Pair Share
Multi-Pathing
33
48 ? 8 24?8 24?8
34
Strategies for Division
  • Think Expanded notation 96 ? 4 (8016) ? 4
  • Think multiplication 24 ? 6 4 // 4 x 6 24
  • Think leftovers
  • 32 ( 7 x ______ ) _______
  • 55 ( 9 x ______ ) _______
  • 22 ( 5 x ______ ) _______
  • Division Mats / fair sharing

NSN 4-15
35
Maintenance
By late Formative Years, most operational skills
will require periodic maintenance to ensure
accuracy as well as improved processing.
63
9
x
7
63
7
9
36
1
6
2
3
9
4
5
8
7
Making 10 (again)
37
(No Transcript)
38
"Imma Whiz"
39
Krypto
  • How
  • Make a set of cards numbered 1-25.
  • Shuffle and deal 5 cards face up.
  • Select a Target Card.
  • Goal use operations (any order)
  • to have the 5 cards equal the target value.

21
5
17
8
3
12

40
In one sentence, please respond to The CAU TION
found in the article Not All Manipulatives and
Models are Created Equally.
Special Journal entry today.
41
(No Transcript)
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