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Expanded Art Media Performamatics eAMP

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Expanded Art Media ... (2) To have Art students realize projects previously outside ... advertising design, commercial video production, educational ... – PowerPoint PPT presentation

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Title: Expanded Art Media Performamatics eAMP


1
Expanded Art Media Performamatics (eAMP) Artists
are increasingly in need of individuals highly
skilled in CS to realize works of art conceived
to be disseminated in or on computer driven
technology. In turn, technology personnel are
expected to know more and more about the
aesthetic concerns and specific computer needs of
the ever-evolving visual art and design driven
market. In this course, students from CS and
Art will work together to create visual art with
a strong base in technology. Their creations will
be distributed rather than exhibited. We will
focus on bridging space and allowing the
viewer/user to interact with hybrid art. Beyond
the aesthetic, this course will give students a
head start in working on practical applications
made for the new array of micro-portable-computer
devices, which are becoming more powerful and
sophisticated by the day. Projects CS and Art
students will work in teams, engaging such areas
as interface design, interactive mapping, group
image distribution over wireless devices,
wireless device synchronization, video and
interactive media, video and educational game
design, and web art. Students may also interact
with other Performamatics classes to realize more
sophisticated collaborative projects in various
virtual interactive tele-environments. Goals
(1) To have CS students work on technically
precise projects and see the fruits of their
collaborative labor manifest in visually fluent
and aesthetically exciting forms capable of being
remotely accessed on myriad devices. (2) To
have Art students realize projects previously
outside their own technical knowledge, using
computer technology as a base. Any student
coming out of the eAMP course should be
technically savvy and computer literate enough,
as well visually savvy and aesthetically literate
enough, to work in support of creative technology
driven fields such as media production,
advertising design, commercial video production,
educational media support and lab management,
etc.
2
Project determined by Professors?
3
Expanded by Students!
4
Benefit to CS Majors Benefit to Art Majors
5
Benefit to CS Majors Benefit to Art Majors
Portfolio Piece?
6
Benefit to CS Majors Benefit to Art Majors
What did we learn?
7
Introduce the idea in a joint class session very
early Offer the courses at the same time Let
the students create the project within
guidelines
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